Arch AMD fixes and AMDGPU-PRO comment

This commit is contained in:
lat9nq 2020-12-07 03:45:06 -05:00
parent 3be11e536a
commit e1da259868

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@ -26,11 +26,9 @@ sudo dnf copr enable che/llvm
sudo dnf copr enable che/mesa
sudo dnf update
```
- Arch Linux and Manjaro: Enable [mesa-git](https://wiki.archlinux.org/index.php/Unofficial_user_repositories#mesa-git) unofficial repository your machine, then install `mesa-git` (daily builds of Mesa git using LLVM 12):
```
sudo pacman -Syu mesa-git
```
Users who have not setup multilib can safely skip 32-bit packages.
- Arch Linux and Manjaro: Enable [mesa-git](https://wiki.archlinux.org/index.php/Unofficial_user_repositories#mesa-git) unofficial repository your machine, then install `mesa-git` (daily builds of Mesa git using LLVM 12): <br>```sudo pacman -Syu mesa-git```
- Users who have not setup multilib can safely skip 32-bit packages.
- Don't forget to add `SigLevel = PackageOptional` when you enable the `mesa-git` repository.
Setting `force_integer_tex_nearest=true` fixes black textures in Kirby Fighters 2 and Kirby Star Allies.
@ -42,4 +40,5 @@ Setting `AMD_DEBUG=nohyperz` fixes black textures in The Legend of Zelda: Breath
## Pitfalls
- Don't use nouveau (Mesa) with NVIDIA. Even on older cards, most games fail to boot on yuzu with this driver. Those games that do boot are doomed to crash after maybe a minute.
- Do not use AMDGPU PRO. :)
- Do not use AMDGPU-PRO. :)
- AMDGPU-PRO is fine to use for most of its features (OpenCL, AMF, Vulkan to some extent), but it is *strongly* recommended not to install its libGL component.