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Allow unmapping keys Allow mapping multiple keys to the same button Allow changing the deadzone for each trigger Remove dualshock4 global option from the config files Update config files for new changes |
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README.md |
sys-con
A Nintedo Switch sysmodule for third-party controller support. No man-in-the-middle required!
[Switch FW 5.0.0+]
Description
This sysmodule aims to provide complete functionality for most popular game controllers not supported by Nintendo Switch. At the current moment, only USB connection is supported.
This app is missing a lot of features. For more information, see the issues page.
⚠ I can't support your generic 3rd party HID controller yet.
It is a limitation of the firmware and I'm looking to work around it.
⚠ If you get the error 2003-0008 (0x1003):
You're running too many sysmodules. Disable other memory demanding sysmodules like sys-ftpd or ldn_mitm.
⚠ If you have a second-generation Dualshock 4:
You need to go to sdmc:/config/sys-con/config_global.ini
and change the value of use_dualshock_2nd_generation
from false to true.
Install
Grab the latest zip from the releases page. Extract it in your SD card and boot/reboot your switch.
Config
sys-con comes with a config folder located at sdmc:/config/sys-con/
. It contains options for adjusting stick/trigger deadzone, as well as remapping inputs. For more information, see example.ini
in the same folder. All changes to the files will be updated in real time.
Progress roadmap
Docked USB Support[5.0.0-7.0.0] FW Version SupportXbox 360 Controller SupportXbox One X/S Controller SupportDualshock 3 SupportUndocked USB SupportWorks with a USB-C OTG adapter. Some knock-off brands may not support OTG.Xbox 360 Wireless adapterDualshock 4 Support- Rumble Support
- Bluetooth Support
- Motion Controls Support
- Config application
Building (For developers)
Like all other switch projects, you need to have devkitPro set up on your system.
This project uses libnx version 3.1.0 or later.
If you have Visual Studio Code, you can open the project as a folder and run the build tasks from inside the program. It also has Intellisense configured for switch development, if you have DEVKITPRO correctly defined in your environment variables. Handy!
Otherwise, you can open the console inside the project directory and use one of the following commands:
make -j8
: Builds the project and its dependencies (libstratosphere) and places the resulting files in the output folder (out/). The -j8 means it will create 8 separate threads to speed up the building process. Make it lower if it freezes up your system.
make clean
: Cleans the project files (but not the dependencies).
make mrproper
: Cleans the project files and the dependencies.
For an in-depth explanation of how sys-con works, see here.
Support
If you wish to see added support for more controllers in the future, consider funding my project on Ko-fi!