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59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
#include "ControllerHelpers.h"
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bool DoesControllerSupport(ControllerType type, ControllerSupport supportType)
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{
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switch (type)
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{
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case CONTROLLER_XBOX360:
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if (supportType == SUPPORTS_RUMBLE)
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return true;
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return false;
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case CONTROLLER_XBOX360W:
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if (supportType == SUPPORTS_PAIRING)
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return true;
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return false;
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case CONTROLLER_XBOXONE:
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switch (supportType)
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{
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case SUPPORTS_RUMBLE:
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return true;
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case SUPPORTS_BLUETOOTH:
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return true;
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default:
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return false;
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}
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case CONTROLLER_XBOXONEW:
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if (supportType == SUPPORTS_NOTHING)
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return true;
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return false;
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case CONTROLLER_DUALSHOCK3:
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switch (supportType)
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{
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case SUPPORTS_RUMBLE:
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return true;
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case SUPPORTS_BLUETOOTH:
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return true;
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case SUPPORTS_PRESSUREBUTTONS:
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return true;
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case SUPPORTS_SIXAXIS:
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return true;
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default:
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return false;
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}
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case CONTROLLER_DUALSHOCK4:
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switch (supportType)
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{
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case SUPPORTS_RUMBLE:
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return true;
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case SUPPORTS_BLUETOOTH:
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return true;
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case SUPPORTS_SIXAXIS:
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return true;
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default:
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return false;
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}
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default:
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return false;
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}
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return false;
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} |