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62 lines
1.5 KiB
C++
62 lines
1.5 KiB
C++
#pragma once
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#include "IController.h"
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#include "Xbox360Controller.h"
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//References used:
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//https://github.com/torvalds/linux/blob/master/drivers/input/joystick/xpad.c
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struct OutputPacket
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{
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const uint8_t *packet;
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uint8_t length;
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};
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class Xbox360WirelessController : public IController
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{
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private:
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IUSBEndpoint *m_inPipe = nullptr;
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IUSBEndpoint *m_outPipe = nullptr;
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Xbox360ButtonData m_buttonData;
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bool m_presence = false;
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std::vector<OutputPacket> m_outputBuffer;
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public:
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Xbox360WirelessController(std::unique_ptr<IUSBDevice> &&interface);
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virtual ~Xbox360WirelessController();
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virtual Status Initialize();
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virtual void Exit();
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Status OpenInterfaces();
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void CloseInterfaces();
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virtual Status GetInput();
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virtual NormalizedButtonData GetNormalizedButtonData();
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virtual ControllerType GetType() { return CONTROLLER_XBOX360W; }
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inline const Xbox360ButtonData &GetButtonData() { return m_buttonData; };
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float NormalizeTrigger(uint8_t value);
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void NormalizeAxis(int16_t x, int16_t y, uint8_t deadzonePercent, float *x_out, float *y_out);
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Status SetRumble(uint8_t strong_magnitude, uint8_t weak_magnitude);
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Status SetLED(Xbox360LEDValue value);
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Status OnControllerConnect();
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Status OnControllerDisconnect();
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static void LoadConfig(const ControllerConfig *config);
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virtual ControllerConfig *GetConfig();
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Status WriteToEndpoint(const uint8_t *buffer, size_t size);
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virtual Status OutputBuffer();
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bool IsControllerActive() override { return m_presence; }
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}; |