.github/ISSUE_TEMPLATE | ||
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common | ||
network_clients/linux_or_raspberry | ||
source | ||
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LICENSE | ||
Makefile | ||
README.md |
sys-con-plus-mitm
Adding man-in-the-middle support to the sys-con sysmodule
Description
This sysmodule aims to add Wireless support for third-party controllers to the Nintendo Switch. This will be useless once sys-con sysmodule achieves the direct bluetooth support.
This sysmodule is inspired by the hid-mitm sysmodule (https://github.com/jakibaki/hid-mitm) which is now obsolete.
The USB support provided by the original sys-con is intended to remain untouched so that both wireless and wired controllers can work together.
Example setup
🎮 ))) Bluetooth ((( RaspberryPI ))) WiFi ((( NintendoSwitch
sys-con
A Nintendo Switch custom sysmodule for third-party controller support. No man-in-the-middle required!
[Switch FW 5.0.0+] [Atmosphère only]
Description
This sysmodule aims to provide complete functionality for most popular game controllers not supported by Nintendo Switch. At the current moment, only USB connection is supported.
This app is missing a lot of features. For more information, see the issues page.
⚠ I can't support your generic 3rd party HID controller yet.
It is a limitation of the firmware and I'm looking to work around it.
Install
Grab the latest zip from the releases page. Extract it in your SD card and boot/reboot your switch.
Config
sys-con comes with a config folder located at sdmc:/config/sys-con/
. It contains options for adjusting stick/trigger deadzone, as well as remapping inputs. For more information, see example.ini
in the same folder. All changes to the files will be updated in real time.
Progress roadmap
Docked USB Support[5.0.0-7.0.0] FW Version SupportXbox 360 Controller SupportXbox One X/S Controller SupportDualshock 3 SupportUndocked USB SupportWorks with a USB-C OTG adapter. Some knock-off brands may not support OTG.Xbox 360 Wireless adapterDualshock 4 Support- Rumble Support
[Bluetooth Support]See ndeadly's MissionControl- Motion Controls Support
- Config application
Building (For developers)
Don't download the project as ZIP. It doesn't copy the submodules correctly and you will be left with empty folders.
Instead, clone the repository recursively using any git client you have. (Git Bash, Git GUI, Github Desktop, etc.)
Like all other switch projects, you need to have devkitA64 set up on your system.
For compatibility with the Atmosphere-libs dependency, this project currently uses a version of libnx at commit b35d42f. Clone the repository, checkout to that commit, and run make install
to set it up.
If you have Visual Studio Code, you can open the project as a folder and run the build tasks from inside the program. It also has Intellisense configured for switch development, if you have DEVKITPRO correctly defined in your environment variables. Handy!
Otherwise, you can open the console inside the project directory and use one of the following commands:
make -j8
: Builds the project and its dependencies (libstratosphere) and places the resulting files in the output folder (out/). The -j8 means it will create 8 separate threads to speed up the building process. Make it lower if it freezes up your system.
make clean
: Cleans the project files (but not the dependencies).
make mrproper
: Cleans the project files and the dependencies.
For an in-depth explanation of how sys-con works, see here.