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mirror of https://github.com/cathery/sys-con.git synced 2024-11-05 08:26:32 +00:00
sys-con/source/ControllerSwitch
cathery 6898d056d4 while {} -> do {} while
It makes more sense that all threads check if they can still run after they've completed their cycle, not before it
2020-03-02 18:21:40 +03:00
..
SwitchAbstractedPadHandler.cpp Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchAbstractedPadHandler.h Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchControllerHandler.cpp Fix the static assertion check 2020-01-25 01:43:10 +03:00
SwitchControllerHandler.h Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchHDLHandler.cpp Remove unnecessary bound checks since this was a one-off error 2020-01-24 02:03:52 +03:00
SwitchHDLHandler.h Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchThread.cpp Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchThread.h Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchUSBDevice.cpp Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchUSBDevice.h Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchUSBEndpoint.cpp Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchUSBEndpoint.h Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchUSBInterface.cpp Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchUSBInterface.h Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchVirtualGamepadHandler.cpp while {} -> do {} while 2020-03-02 18:21:40 +03:00
SwitchVirtualGamepadHandler.h Use ams::StaticThread instead of SwitchThread in SwitchVirtualGamepadHandler 2020-02-20 03:27:19 +03:00