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38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
#pragma once
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#include "IUSBEndpoint.h"
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#include "switch.h"
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#include <memory>
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class SwitchUSBEndpoint : public IUSBEndpoint
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{
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private:
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UsbHsClientEpSession m_epSession{};
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UsbHsClientIfSession *m_ifSession;
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usb_endpoint_descriptor *m_descriptor;
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void *m_buffer;
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public:
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//Pass the necessary information to be able to open the endpoint
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SwitchUSBEndpoint(UsbHsClientIfSession &if_session, usb_endpoint_descriptor &desc);
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~SwitchUSBEndpoint();
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//Open and close the endpoint
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virtual Result Open();
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virtual void Close();
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//buffer should point to the data array, and only the specified size will be read.
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virtual Result Write(const void *inBuffer, size_t bufferSize);
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//The data received will be put in the outBuffer array for the length of the specified size.
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virtual Result Read(void *outBuffer, size_t bufferSize);
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//Gets the direction of this endpoint (IN or OUT)
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virtual IUSBEndpoint::Direction GetDirection();
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//get the endpoint descriptor
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virtual IUSBEndpoint::EndpointDescriptor *GetDescriptor();
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// Get the current EpSession (after it was opened)
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inline UsbHsClientEpSession &GetSession() { return m_epSession; }
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}; |