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44 lines
1.5 KiB
C++
44 lines
1.5 KiB
C++
#pragma once
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#include "IUSBInterface.h"
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#include "SwitchUSBEndpoint.h"
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#include "switch.h"
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#include <memory>
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#include <vector>
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class SwitchUSBInterface : public IUSBInterface
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{
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private:
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UsbHsClientIfSession m_session{};
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UsbHsInterface m_interface{};
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std::array<std::unique_ptr<IUSBEndpoint>, 15> m_inEndpoints;
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std::array<std::unique_ptr<IUSBEndpoint>, 15> m_outEndpoints;
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void *m_controlTransferBuffer;
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public:
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//Pass the specified interface to allow for opening the session
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SwitchUSBInterface(UsbHsInterface &interface);
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~SwitchUSBInterface();
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// Open and close the interface
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virtual Result Open();
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virtual void Close();
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virtual Result ControlTransfer(u8 bmRequestType, u8 bmRequest, u16 wValue, u16 wIndex, u16 wLength, void *buffer);
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// There are a total of 15 endpoints on a switch interface for each direction, get them by passing the desired parameters
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virtual IUSBEndpoint *GetEndpoint(IUSBEndpoint::Direction direction, uint8_t index);
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// Reset the device
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virtual Result Reset();
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//Get the unique session ID for this interface
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inline s32 GetID() { return m_session.ID; }
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//Get the raw interface
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inline UsbHsInterface &GetInterface() { return m_interface; }
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//Get the raw session
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inline UsbHsClientIfSession &GetSession() { return m_session; }
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virtual InterfaceDescriptor *GetDescriptor() { return reinterpret_cast<InterfaceDescriptor *>(&m_interface.inf.interface_desc); }
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}; |