#include "Controllers/XboxOneController.h" #include #include "../../source/log.h" static ControllerConfig _xboxoneControllerConfig{}; #define TRIGGER_MAXVALUE 1023 //Following input packets were referenced from https://github.com/torvalds/linux/blob/master/drivers/input/joystick/xpad.c static const uint8_t xboxone_fw2015_init[] = { 0x05, 0x20, 0x00, 0x01, 0x00}; static const uint8_t xboxone_hori_init[] = { 0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a, 0x00, 0x00, 0x00, 0x80, 0x00}; static const uint8_t xboxone_pdp_init1[] = { 0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14}; static const uint8_t xboxone_pdp_init2[] = { 0x06, 0x20, 0x00, 0x02, 0x01, 0x00}; static const uint8_t xboxone_rumblebegin_init[] = { 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, 0x1D, 0x1D, 0xFF, 0x00, 0x00}; static const uint8_t xboxone_rumbleend_init[] = { 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; struct VendorProductPacket { uint16_t VendorID; uint16_t ProductID; const uint8_t *Packet; uint8_t Length; }; static VendorProductPacket init_packets[]{ {0x0e6f, 0x0165, xboxone_hori_init, sizeof(xboxone_hori_init)}, {0x0f0d, 0x0067, xboxone_hori_init, sizeof(xboxone_hori_init)}, {0x0000, 0x0000, xboxone_fw2015_init, sizeof(xboxone_fw2015_init)}, {0x0e6f, 0x0000, xboxone_pdp_init1, sizeof(xboxone_pdp_init1)}, {0x0e6f, 0x0000, xboxone_pdp_init2, sizeof(xboxone_pdp_init2)}, {0x24c6, 0x0000, xboxone_rumblebegin_init, sizeof(xboxone_rumblebegin_init)}, {0x24c6, 0x0000, xboxone_rumbleend_init, sizeof(xboxone_rumbleend_init)}, }; XboxOneController::XboxOneController(std::unique_ptr &&interface) : IController(std::move(interface)) { } XboxOneController::~XboxOneController() { Exit(); } Status XboxOneController::Initialize() { Status rc; rc = OpenInterfaces(); if (S_FAILED(rc)) return rc; rc = SendInitBytes(); if (S_FAILED(rc)) return rc; return rc; } void XboxOneController::Exit() { CloseInterfaces(); } Status XboxOneController::OpenInterfaces() { Status rc; rc = m_device->Open(); if (S_FAILED(rc)) return rc; //This will open each interface and try to acquire Xbox One controller's in and out endpoints, if it hasn't already std::vector> &interfaces = m_device->GetInterfaces(); for (auto &&interface : interfaces) { rc = interface->Open(); if (S_FAILED(rc)) return rc; if (interface->GetDescriptor()->bInterfaceProtocol != 208) continue; if (interface->GetDescriptor()->bNumEndpoints < 2) continue; if (!m_inPipe) { for (uint8_t i = 0; i != 15; ++i) { IUSBEndpoint *inEndpoint = interface->GetEndpoint(IUSBEndpoint::USB_ENDPOINT_IN, i); if (inEndpoint) { rc = inEndpoint->Open(); if (S_FAILED(rc)) return 5555; m_inPipe = inEndpoint; break; } } } if (!m_outPipe) { for (uint8_t i = 0; i != 15; ++i) { IUSBEndpoint *outEndpoint = interface->GetEndpoint(IUSBEndpoint::USB_ENDPOINT_OUT, i); if (outEndpoint) { rc = outEndpoint->Open(); if (S_FAILED(rc)) return 6666; m_outPipe = outEndpoint; break; } } } } if (!m_inPipe || !m_outPipe) return 69; return rc; } void XboxOneController::CloseInterfaces() { //m_device->Reset(); m_device->Close(); } Status XboxOneController::GetInput() { uint8_t input_bytes[18]; Status rc = m_inPipe->Read(input_bytes, sizeof(input_bytes)); if (S_FAILED(rc)) return rc; uint8_t type = input_bytes[0]; if (type == XBONEINPUT_BUTTON) //Button data { m_buttonData = *reinterpret_cast(input_bytes); } else if (type == XBONEINPUT_GUIDEBUTTON) //Guide button status { m_GuidePressed = input_bytes[4]; //Xbox one S needs to be sent an ack report for guide buttons //TODO: needs testing if (input_bytes[1] == 0x30) { rc = WriteAckGuideReport(input_bytes[2]); if (S_FAILED(rc)) return rc; } } return rc; } Status XboxOneController::SendInitBytes() { Status rc; uint16_t vendor = m_device->GetVendor(); uint16_t product = m_device->GetProduct(); for (int i = 0; i != (sizeof(init_packets) / sizeof(VendorProductPacket)); ++i) { if (init_packets[i].VendorID != 0 && init_packets[i].VendorID != vendor) continue; if (init_packets[i].ProductID != 0 && init_packets[i].ProductID != product) continue; uint8_t init_packet[16]; for (int byte = 0; byte != init_packets[i].Length; ++byte) { init_packet[byte] = init_packets[i].Packet[byte]; } init_packet[2] = m_outPacketSerial++; rc = m_outPipe->Write(init_packet, init_packets[i].Length); if (S_FAILED(rc)) break; else WriteToLog("Send a specific init packet for controller v", vendor, " p", product, " with outPacket ", +init_packet[2]); } return rc; } float XboxOneController::NormalizeTrigger(uint16_t value) { uint16_t deadzone = (TRIGGER_MAXVALUE * _xboxoneControllerConfig.triggerDeadzonePercent) / 100; //If the given value is below the trigger zone, save the calc and return 0, otherwise adjust the value to the deadzone return value < deadzone ? 0 : static_cast(value - deadzone) / (TRIGGER_MAXVALUE - deadzone); } void XboxOneController::NormalizeAxis(int16_t x, int16_t y, uint8_t deadzonePercent, float *x_out, float *y_out) { float x_val = x; float y_val = y; // Determine how far the stick is pushed. //This will never exceed 32767 because if the stick is //horizontally maxed in one direction, vertically it must be neutral(0) and vice versa float real_magnitude = std::sqrt(x_val * x_val + y_val * y_val); float real_deadzone = (32767 * deadzonePercent) / 100; // Check if the controller is outside a circular dead zone. if (real_magnitude > real_deadzone) { // Clip the magnitude at its expected maximum value. float magnitude = std::min(32767.0f, real_magnitude); // Adjust magnitude relative to the end of the dead zone. magnitude -= real_deadzone; // Normalize the magnitude with respect to its expected range giving a // magnitude value of 0.0 to 1.0 //ratio = (currentValue / maxValue) / realValue float ratio = (magnitude / (32767 - real_deadzone)) / real_magnitude; *x_out = x_val * ratio; *y_out = y_val * ratio; } else { // If the controller is in the deadzone zero out the magnitude. *x_out = *y_out = 0.0f; } } //Pass by value should hopefully be optimized away by RVO NormalizedButtonData XboxOneController::GetNormalizedButtonData() { NormalizedButtonData normalData; normalData.triggers[0] = NormalizeTrigger(m_buttonData.trigger_left); normalData.triggers[1] = NormalizeTrigger(m_buttonData.trigger_right); NormalizeAxis(m_buttonData.stick_left_x, m_buttonData.stick_left_y, _xboxoneControllerConfig.leftStickDeadzonePercent, &normalData.sticks[0].axis_x, &normalData.sticks[0].axis_y); NormalizeAxis(m_buttonData.stick_right_x, m_buttonData.stick_right_y, _xboxoneControllerConfig.rightStickDeadzonePercent, &normalData.sticks[1].axis_x, &normalData.sticks[1].axis_y); bool buttons[NUM_CONTROLLERBUTTONS]{ m_buttonData.y, m_buttonData.b, m_buttonData.a, m_buttonData.x, m_buttonData.stick_left_click, m_buttonData.stick_right_click, m_buttonData.bumper_left, m_buttonData.bumper_right, normalData.triggers[0] > 0, normalData.triggers[1] > 0, m_buttonData.back, m_buttonData.start, m_buttonData.dpad_up, m_buttonData.dpad_right, m_buttonData.dpad_down, m_buttonData.dpad_left, m_buttonData.sync, m_GuidePressed, }; for (int i = 0; i != NUM_CONTROLLERBUTTONS; ++i) { ControllerButton button = _xboxoneControllerConfig.buttons[i]; normalData.buttons[(button != NOT_SET ? button : i)] = buttons[i]; } return normalData; } Status XboxOneController::WriteAckGuideReport(uint8_t sequence) { Status rc; uint8_t report[] = { 0x01, 0x20, sequence, 0x09, 0x00, 0x07, 0x20, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00}; rc = m_outPipe->Write(report, sizeof(report)); return rc; } Status XboxOneController::SetRumble(uint8_t strong_magnitude, uint8_t weak_magnitude) { uint8_t rumble_data[]{ 0x09, 0x00, m_outPacketSerial++, 0x09, 0x00, 0x0f, 0x00, 0x00, strong_magnitude, weak_magnitude, 0xff, 0x00, 0x00}; return m_outPipe->Write(rumble_data, sizeof(rumble_data)); } void XboxOneController::LoadConfig(const ControllerConfig *config) { _xboxoneControllerConfig = *config; } ControllerConfig *XboxOneController::GetConfig() { return &_xboxoneControllerConfig; }