#include "switch.h" #include "log.h" #include "mainLoop.h" #include "log.h" //ISSUES: // when exiting the applet, only one of the controllers is reset // Rumble is currently missing on all controllers // Kosmos Toolbox doesn't allow this sysmodule to be turned on after turning it off, probably due to heap memory not being freed up //TODO: // Shrink unneessary heap memory/stack size used for the sysmodule // Make a config application companion to test controller input and edit various preferences (buttons, deadzones) extern "C" { // Adjust size as needed. #define INNER_HEAP_SIZE 0x40000 #ifndef __APPLET__ u32 __nx_applet_type = AppletType_None; size_t nx_inner_heap_size = INNER_HEAP_SIZE; char nx_inner_heap[INNER_HEAP_SIZE]; void __libnx_initheap(void) { void *addr = nx_inner_heap; size_t size = nx_inner_heap_size; // Newlib extern char *fake_heap_start; extern char *fake_heap_end; fake_heap_start = (char *)addr; fake_heap_end = (char *)addr + size; } #endif void userAppInit(void) { //Seems like every thread on the switch needs to sleep for a little // or it will block the entire console //Specifically in Kosmos Toolbox's case, you need to wait about 0.2 sec // or it won't let you turn it on/off the sysmodule after a few tries svcSleepThread(2e+8L); Result rc = 0; rc = hiddbgInitialize(); if (R_FAILED(rc)) fatalThrow(rc); rc = hiddbgAttachHdlsWorkBuffer(); if (R_FAILED(rc)) fatalThrow(rc); rc = usbHsInitialize(); if (R_FAILED(rc)) fatalThrow(rc); #ifndef __APPLET__ rc = hidInitialize(); if (R_FAILED(rc)) fatalThrow(rc); #endif } void userAppExit(void) { #ifndef __APPLET__ hidExit(); #endif usbHsExit(); hiddbgReleaseHdlsWorkBuffer(); hiddbgExit(); } } int main(int argc, char *argv[]) { Result rc; #ifdef __APPLET__ appletLockExit(); consoleInit(nullptr); #endif rc = mainLoop(); #ifdef __APPLET__ consoleExit(nullptr); userAppExit(); appletUnlockExit(); #endif return rc; }