#pragma once #include "Status.h" #include class IUSBEndpoint { public: enum Direction { USB_ENDPOINT_IN = 0x80, USB_ENDPOINT_OUT = 0x00, }; struct EndpointDescriptor { uint8_t bLength; uint8_t bDescriptorType; uint8_t bEndpointAddress; uint8_t bmAttributes; uint16_t wMaxPacketSize; uint8_t bInterval; }; virtual ~IUSBEndpoint() = default; //Open and close the endpoint. virtual Status Open() = 0; virtual void Close() = 0; //This will read from the inBuffer pointer for the specified size and write it to the endpoint. virtual Status Write(void *inBuffer, size_t bufferSize) = 0; //This will read from the endpoint and put the data in the outBuffer pointer for the specified size. virtual Status Read(void *outBuffer, size_t bufferSize) = 0; //Get endpoint's direction. (IN or OUT) virtual IUSBEndpoint::Direction GetDirection() = 0; //Get the endpoint descriptor virtual EndpointDescriptor *GetDescriptor() = 0; };