#--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITPRO)),) $(error "Please set DEVKITPRO in your environment. export DEVKITPRO=/devkitpro") endif TOPDIR ?= $(CURDIR) include $(DEVKITPRO)/libnx/switch_rules #--------------------------------------------------------------------------------- # TARGET is the name of the output # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # DATA is a list of directories containing data files # INCLUDES is a list of directories containing header files # ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional) # # NO_ICON: if set to anything, do not use icon. # NO_NACP: if set to anything, no .nacp file is generated. # APP_TITLE is the name of the app stored in the .nacp file (Optional) # APP_AUTHOR is the author of the app stored in the .nacp file (Optional) # APP_VERSION is the version of the app stored in the .nacp file (Optional) # APP_TITLEID is the titleID of the app stored in the .nacp file (Optional) # ICON is the filename of the icon (.jpg), relative to the project folder. # If not set, it attempts to use one of the following (in this order): # - .jpg # - icon.jpg # - /default_icon.jpg # # CONFIG_JSON is the filename of the NPDM config file (.json), relative to the project folder. # If not set, it attempts to use one of the following (in this order): # - .json # - config.json # If a JSON file is provided or autodetected, an ExeFS PFS0 (.nsp) is built instead # of a homebrew executable (.nro). This is intended to be used for sysmodules. # NACP building is skipped as well. #--------------------------------------------------------------------------------- TARGET := sys-con SOURCES := source SwitchUSB/source ControllerUSB/source ControllerUSB/source/Controllers ControllerUSB/source/Controllers/XboxOneAdapter inih DATA := data INCLUDES := include SwitchUSB/include ControllerUSB/include inih #ROMFS := romfs #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE CFLAGS := -g -Wall -O2 -ffunction-sections \ $(ARCH) $(DEFINES) $(BUILD_CFLAGS) CFLAGS += $(INCLUDE) -D__SWITCH__ CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=c++17 ASFLAGS := -g $(ARCH) LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) LIBS := -lnx #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- LIBDIRS := $(PORTLIBS) $(LIBNX) #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export OUTPUT := $(CURDIR)/$(TARGET) export TOPDIR := $(CURDIR) export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) export DEPSDIR := $(CURDIR)/$(BUILD) CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) #--------------------------------------------------------------------------------- # use CXX for linking C++ projects, CC for standard C #--------------------------------------------------------------------------------- ifeq ($(strip $(CPPFILES)),) #--------------------------------------------------------------------------------- export LD := $(CC) #--------------------------------------------------------------------------------- else #--------------------------------------------------------------------------------- export LD := $(CXX) #--------------------------------------------------------------------------------- endif #--------------------------------------------------------------------------------- export OFILES_BIN := $(addsuffix .o,$(BINFILES)) export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) export OFILES := $(OFILES_BIN) $(OFILES_SRC) export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES))) export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ -I$(CURDIR)/$(BUILD) export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) ifeq ($(strip $(CONFIG_JSON)),) jsons := $(wildcard *.json) ifneq (,$(findstring $(TARGET).json,$(jsons))) export APP_JSON := $(TOPDIR)/$(TARGET).json else ifneq (,$(findstring config.json,$(jsons))) export APP_JSON := $(TOPDIR)/config.json endif endif else export APP_JSON := $(TOPDIR)/$(CONFIG_JSON) endif ifeq ($(strip $(ICON)),) icons := $(wildcard *.jpg) ifneq (,$(findstring $(TARGET).jpg,$(icons))) export APP_ICON := $(TOPDIR)/$(TARGET).jpg else ifneq (,$(findstring icon.jpg,$(icons))) export APP_ICON := $(TOPDIR)/icon.jpg endif endif else export APP_ICON := $(TOPDIR)/$(ICON) endif ifeq ($(strip $(NO_ICON)),) export NROFLAGS += --icon=$(APP_ICON) endif ifeq ($(strip $(NO_NACP)),) export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp endif ifneq ($(APP_TITLEID),) export NACPFLAGS += --titleid=$(APP_TITLEID) endif ifneq ($(ROMFS),) export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS) endif .PHONY: all buildApplet buildSysmodule applet sysmodule #--------------------------------------------------------------------------------- all: sysmodule buildApplet: @echo building applet ... @[ -d $@ ] || mkdir -p $@ @$(MAKE) --no-print-directory \ BUILD=$@ -C $@ -f $(CURDIR)/Makefile \ DEPSDIR=$(CURDIR)/$@ \ BUILD_CFLAGS="-D__APPLET__" \ makeNRO buildSysmodule: @echo building sysmodule ... @[ -d $@ ] || mkdir -p $@ @$(MAKE) --no-print-directory \ BUILD=$@ -C $@ -f $(CURDIR)/Makefile \ DEPSDIR=$(CURDIR)/$@ \ makeNSP applet: buildApplet sysmodule: buildSysmodule clean: @rm -fr buildSysmodule buildApplet $(TARGET).nro $(TARGET).nacp $(TARGET).elf exefs.nsp $(TARGET).nsp $(TARGET).nso $(TARGET).npdm $(TARGET).elf # Makefile commands #--------------------------------------------------------------------------------- else .PHONY: makeNRO makeNSP DEPENDS := $(OFILES:.o=.d) #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- makeNRO: $(OUTPUT).nro makeNSP: $(OUTPUT).nsp #TODO: add an option to make exefs.nsp instead of $(OUTPUT).nsp ifeq ($(strip $(NO_NACP)),) $(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp else $(OUTPUT).nro : $(OUTPUT).elf endif $(OUTPUT).nsp : $(OUTPUT).nso $(OUTPUT).npdm $(OUTPUT).nso : $(OUTPUT).elf $(OUTPUT).elf : $(OFILES) $(OFILES_SRC) : $(HFILES_BIN) #--------------------------------------------------------------------------------- # you need a rule like this for each extension you use as binary data #--------------------------------------------------------------------------------- %.bin.o %_bin.h : %.bin #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) -include $(DEPENDS) #--------------------------------------------------------------------------------------- endif #---------------------------------------------------------------------------------------