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Begin implementing Xbox controller

This commit is contained in:
cathery 2019-11-08 17:15:02 +03:00
parent 7ae2204070
commit fc0d3136e3
8 changed files with 323 additions and 19 deletions

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@ -2,6 +2,7 @@
#include "Controllers/Xbox360Controller.h"
#include "Controllers/Xbox360WirelessController.h"
#include "Controllers/XboxController.h"
#include "Controllers/XboxOneController.h"
#include "Controllers/Dualshock3Controller.h"
#include "Controllers/Dualshock4Controller.h"

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@ -4,7 +4,7 @@
#include "Xbox360Controller.h"
//References used:
//https://cs.chromium.org/chromium/src/device/gamepad/xbox_controller_mac.mm
//https://github.com/torvalds/linux/blob/master/drivers/input/joystick/xpad.c
class Xbox360WirelessController : public IController
{

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@ -0,0 +1,84 @@
#pragma once
#include "IController.h"
//References used:
//http://euc.jp/periphs/xbox-controller.ja.html
struct XboxButtonData
{
uint8_t type;
uint8_t length;
bool dpad_up : 1;
bool dpad_down : 1;
bool dpad_left : 1;
bool dpad_right : 1;
bool start : 1;
bool back : 1;
bool stick_left_click : 1;
bool stick_right_click : 1;
uint8_t reserved;
bool a;
bool b;
bool x;
bool y;
bool black_buttton;
bool white_button;
bool trigger_left;
bool trigger_right;
int16_t stick_left_x;
int16_t stick_left_y;
int16_t stick_right_x;
int16_t stick_right_y;
};
struct XboxRumbleData
{
uint8_t command;
uint8_t size;
uint8_t dummy1;
uint8_t big;
uint8_t dummy2;
uint8_t little;
};
class XboxController : public IController
{
private:
IUSBEndpoint *m_inPipe = nullptr;
IUSBEndpoint *m_outPipe = nullptr;
XboxButtonData m_buttonData;
public:
XboxController(std::unique_ptr<IUSBDevice> &&interface);
virtual ~XboxController();
virtual Status Initialize();
virtual void Exit();
Status OpenInterfaces();
void CloseInterfaces();
virtual Status GetInput();
virtual NormalizedButtonData GetNormalizedButtonData();
virtual ControllerType GetType() { return CONTROLLER_XBOX360; }
inline const XboxButtonData &GetButtonData() { return m_buttonData; };
float NormalizeTrigger(uint8_t value);
void NormalizeAxis(int16_t x, int16_t y, uint8_t deadzonePercent, float *x_out, float *y_out);
Status SetRumble(uint8_t strong_magnitude, uint8_t weak_magnitude);
static void LoadConfig(const ControllerConfig *config);
};

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@ -38,7 +38,7 @@ Status Dualshock4Controller::OpenInterfaces()
if (S_FAILED(rc))
return rc;
//This will open each interface and try to acquire Xbox One controller's in and out endpoints, if it hasn't already
//This will open each interface and try to acquire Dualshock 4 controller's in and out endpoints, if it hasn't already
std::vector<std::unique_ptr<IUSBInterface>> &interfaces = m_device->GetInterfaces();
for (auto &&interface : interfaces)
{

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@ -40,7 +40,7 @@ Status Xbox360WirelessController::OpenInterfaces()
if (S_FAILED(rc))
return rc;
//This will open each interface and try to acquire Xbox One controller's in and out endpoints, if it hasn't already
//This will open each interface and try to acquire Xbox 360 controller's in and out endpoints, if it hasn't already
std::vector<std::unique_ptr<IUSBInterface>> &interfaces = m_device->GetInterfaces();
for (auto &&interface : interfaces)
{

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@ -0,0 +1,197 @@
#include "Controllers/XboxController.h"
#include <cmath>
static ControllerConfig _xboxControllerConfig{};
XboxController::XboxController(std::unique_ptr<IUSBDevice> &&interface)
: IController(std::move(interface))
{
}
XboxController::~XboxController()
{
Exit();
}
Status XboxController::Initialize()
{
Status rc;
rc = OpenInterfaces();
if (S_FAILED(rc))
return rc;
return rc;
}
void XboxController::Exit()
{
CloseInterfaces();
}
Status XboxController::OpenInterfaces()
{
Status rc;
rc = m_device->Open();
if (S_FAILED(rc))
return rc;
//This will open each interface and try to acquire Xbox controller's in and out endpoints, if it hasn't already
std::vector<std::unique_ptr<IUSBInterface>> &interfaces = m_device->GetInterfaces();
for (auto &&interface : interfaces)
{
rc = interface->Open();
if (S_FAILED(rc))
return rc;
if (interface->GetDescriptor()->bInterfaceProtocol != 0)
continue;
if (interface->GetDescriptor()->bNumEndpoints < 2)
continue;
if (!m_inPipe)
{
for (int i = 0; i != 15; ++i)
{
IUSBEndpoint *inEndpoint = interface->GetEndpoint(IUSBEndpoint::USB_ENDPOINT_IN, i);
if (inEndpoint)
{
rc = inEndpoint->Open();
if (S_FAILED(rc))
return 55555;
m_inPipe = inEndpoint;
break;
}
}
}
if (!m_outPipe)
{
for (int i = 0; i != 15; ++i)
{
IUSBEndpoint *outEndpoint = interface->GetEndpoint(IUSBEndpoint::USB_ENDPOINT_OUT, i);
if (outEndpoint)
{
rc = outEndpoint->Open();
if (S_FAILED(rc))
return 66666;
m_outPipe = outEndpoint;
break;
}
}
}
}
if (!m_inPipe || !m_outPipe)
return 69;
return rc;
}
void XboxController::CloseInterfaces()
{
//m_device->Reset();
m_device->Close();
}
Status XboxController::GetInput()
{
uint8_t input_bytes[64];
Status rc = m_inPipe->Read(input_bytes, sizeof(input_bytes));
if (S_SUCCEEDED(rc))
m_buttonData = *reinterpret_cast<XboxButtonData *>(input_bytes);
return rc;
}
void XboxController::NormalizeAxis(int16_t x,
int16_t y,
uint8_t deadzonePercent,
float *x_out,
float *y_out)
{
float x_val = x;
float y_val = y;
// Determine how far the stick is pushed.
//This will never exceed 32767 because if the stick is
//horizontally maxed in one direction, vertically it must be neutral(0) and vice versa
float real_magnitude = std::sqrt(x_val * x_val + y_val * y_val);
float real_deadzone = (32767 * deadzonePercent) / 100;
// Check if the controller is outside a circular dead zone.
if (real_magnitude > real_deadzone)
{
// Clip the magnitude at its expected maximum value.
float magnitude = std::min(32767.0f, real_magnitude);
// Adjust magnitude relative to the end of the dead zone.
magnitude -= real_deadzone;
// Normalize the magnitude with respect to its expected range giving a
// magnitude value of 0.0 to 1.0
//ratio = (currentValue / maxValue) / realValue
float ratio = (magnitude / (32767 - real_deadzone)) / real_magnitude;
// Y is negated because xbox controllers have an opposite sign from
// the 'standard controller' recommendations.
*x_out = x_val * ratio;
*y_out = y_val * ratio;
}
else
{
// If the controller is in the deadzone zero out the magnitude.
*x_out = *y_out = 0.0f;
}
}
//Pass by value should hopefully be optimized away by RVO
NormalizedButtonData XboxController::GetNormalizedButtonData()
{
NormalizedButtonData normalData;
normalData.triggers[0] = m_buttonData.trigger_left;
normalData.triggers[1] = m_buttonData.trigger_right;
NormalizeAxis(m_buttonData.stick_left_x, m_buttonData.stick_left_y, _xboxControllerConfig.leftStickDeadzonePercent,
&normalData.sticks[0].axis_x, &normalData.sticks[0].axis_y);
NormalizeAxis(m_buttonData.stick_right_x, m_buttonData.stick_right_y, _xboxControllerConfig.rightStickDeadzonePercent,
&normalData.sticks[1].axis_x, &normalData.sticks[1].axis_y);
bool buttons[NUM_CONTROLLERBUTTONS]{
m_buttonData.y,
m_buttonData.b,
m_buttonData.a,
m_buttonData.x,
m_buttonData.stick_left_click,
m_buttonData.stick_right_click,
false,
false,
m_buttonData.trigger_left,
m_buttonData.trigger_right,
m_buttonData.back,
m_buttonData.start,
m_buttonData.dpad_up,
m_buttonData.dpad_right,
m_buttonData.dpad_down,
m_buttonData.dpad_left,
m_buttonData.white_button,
m_buttonData.black_buttton,
};
for (int i = 0; i != NUM_CONTROLLERBUTTONS; ++i)
{
ControllerButton button = _xboxControllerConfig.buttons[i];
normalData.buttons[(button != NOT_SET ? button : i)] = buttons[i];
}
return normalData;
}
Status XboxController::SetRumble(uint8_t strong_magnitude, uint8_t weak_magnitude)
{
uint8_t rumbleData[]{0x00, 0x06, 0x00, strong_magnitude, weak_magnitude, 0x00, 0x00, 0x00};
return m_outPipe->Write(rumbleData, sizeof(rumbleData));
}
void XboxController::LoadConfig(const ControllerConfig *config)
{
_xboxControllerConfig = *config;
}

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@ -11,6 +11,7 @@
#define GLOBALCONFIG "config_global.ini"
#define XBOXCONFIG "config_xboxorig.ini"
#define XBOX360CONFIG "config_xbox360.ini"
#define XBOXONECONFIG "config_xboxone.ini"
#define DUALSHOCK3CONFIG "config_dualshock3.ini"
@ -102,6 +103,13 @@ static Result _ReadFromConfig(const char *path)
void LoadAllConfigs()
{
if (R_SUCCEEDED(_ReadFromConfig(CONFIG_PATH XBOXCONFIG)))
{
XboxController::LoadConfig(&temp_config);
}
else
WriteToLog("Failed to read from xbox orig config!");
if (R_SUCCEEDED(_ReadFromConfig(CONFIG_PATH XBOXONECONFIG)))
XboxOneController::LoadConfig(&temp_config);
else
@ -131,6 +139,7 @@ bool CheckForFileChanges()
bool filesChanged = false;
static time_t globalConfigLastModified;
static time_t xboxConfigLastModified;
static time_t xbox360ConfigLastModified;
static time_t xboxOneConfigLastModified;
static time_t dualshock3ConfigLastModified;
@ -144,6 +153,13 @@ bool CheckForFileChanges()
filesChanged = true;
}
if (stat(CONFIG_PATH XBOXCONFIG, &result) == 0)
if (xboxConfigLastModified != result.st_mtime)
{
xboxConfigLastModified = result.st_mtime;
filesChanged = true;
}
if (stat(CONFIG_PATH XBOX360CONFIG, &result) == 0)
if (xbox360ConfigLastModified != result.st_mtime)
{

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@ -34,8 +34,8 @@ Result mainLoop()
Result rc = 0;
bool useAbstractedPad = hosversionBetween(5, 7);
Event xinputEvent;
Event dinputEvent;
Event catchAllEvent;
Event ds3Event;
std::vector<std::unique_ptr<SwitchVirtualGamepadHandler>> controllerInterfaces;
UTimer filecheckTimer;
@ -47,13 +47,13 @@ Result mainLoop()
{
UsbHsInterfaceFilter filter;
filter.Flags = UsbHsInterfaceFilterFlags_bInterfaceClass;
filter.bInterfaceClass = USB_CLASS_VENDOR_SPEC;
rc = usbHsCreateInterfaceAvailableEvent(&xinputEvent, true, 0, &filter);
filter.Flags = UsbHsInterfaceFilterFlags_bcdDevice_Min;
filter.bcdDevice_Min = 0;
rc = usbHsCreateInterfaceAvailableEvent(&catchAllEvent, true, 0, &filter);
if (R_FAILED(rc))
WriteToLog("Failed to open event for XInput");
WriteToLog("Failed to open catch-all event");
else
WriteToLog("Successfully created event for XInput");
WriteToLog("Successfully created catch-all event");
//filter.Flags = UsbHsInterfaceFilterFlags_bInterfaceClass | UsbHsInterfaceFilterFlags_bcdDevice_Min;
//filter.bInterfaceClass = USB_CLASS_HID;
@ -61,11 +61,11 @@ Result mainLoop()
filter.Flags = UsbHsInterfaceFilterFlags_idVendor | UsbHsInterfaceFilterFlags_idProduct;
filter.idVendor = VENDOR_SONY;
filter.idProduct = PRODUCT_DUALSHOCK3;
rc = usbHsCreateInterfaceAvailableEvent(&dinputEvent, true, 1, &filter);
rc = usbHsCreateInterfaceAvailableEvent(&ds3Event, true, 1, &filter);
if (R_FAILED(rc))
WriteToLog("Failed to open event for DInput");
WriteToLog("Failed to open event for Dualshock 3");
else
WriteToLog("Successfully created event for DInput");
WriteToLog("Successfully created event for Dualshock 3");
}
controllerInterfaces.reserve(8);
@ -82,10 +82,10 @@ Result mainLoop()
if (kDown & KEY_B)
break;
#endif
rc = eventWait(&xinputEvent, 0);
rc = eventWait(&catchAllEvent, 0);
if (R_SUCCEEDED(rc))
{
WriteToLog("XInput went off");
WriteToLog("Catch-all event went off");
UsbHsInterface interfaces[8];
s32 total_entries;
@ -101,6 +101,12 @@ Result mainLoop()
devicePtr = std::make_unique<SwitchUSBDevice>(interfaces, total_entries);
controllerPtr = std::make_unique<Xbox360WirelessController>(std::move(devicePtr));
}
else if (R_SUCCEEDED(QueryInterfaces(interfaces, sizeof(interfaces), &total_entries, 0x58, 0x42, 0x00)))
{
WriteToLog("Registering Xbox One controller");
devicePtr = std::make_unique<SwitchUSBDevice>(interfaces, total_entries);
controllerPtr = std::make_unique<XboxController>(std::move(devicePtr));
}
else if (R_SUCCEEDED(QueryInterfaces(interfaces, sizeof(interfaces), &total_entries, USB_CLASS_VENDOR_SPEC, 71, 208)))
{
WriteToLog("Registering Xbox One controller");
@ -108,10 +114,10 @@ Result mainLoop()
controllerPtr = std::make_unique<XboxOneController>(std::move(devicePtr));
}
}
rc = eventWait(&dinputEvent, 0);
rc = eventWait(&ds3Event, 0);
if (R_SUCCEEDED(rc))
{
WriteToLog("DInput went off");
WriteToLog("Dualshock 3 event went off");
UsbHsInterface interfaces[4];
s32 total_entries;
@ -203,8 +209,8 @@ Result mainLoop()
//After we break out of the loop, close all events and exit
WriteToLog("Destroying events");
usbHsDestroyInterfaceAvailableEvent(&xinputEvent, 0);
usbHsDestroyInterfaceAvailableEvent(&dinputEvent, 1);
usbHsDestroyInterfaceAvailableEvent(&catchAllEvent, 0);
usbHsDestroyInterfaceAvailableEvent(&ds3Event, 1);
//controllerInterfaces.clear();
return rc;