diff --git a/source/ControllerSwitch/SwitchVirtualGamepadHandler.cpp b/source/ControllerSwitch/SwitchVirtualGamepadHandler.cpp index b5f9cb4..b03830e 100644 --- a/source/ControllerSwitch/SwitchVirtualGamepadHandler.cpp +++ b/source/ControllerSwitch/SwitchVirtualGamepadHandler.cpp @@ -34,7 +34,7 @@ void SwitchVirtualGamepadHandler::OutputThreadLoop(void *handler) Result SwitchVirtualGamepadHandler::InitInputThread() { - R_TRY(m_inputThread.Initialize(&SwitchVirtualGamepadHandler::InputThreadLoop, this, 0x3E).GetValue()); + R_TRY(m_inputThread.Initialize(&SwitchVirtualGamepadHandler::InputThreadLoop, this, 0x30).GetValue()); m_inputThreadIsRunning = true; return m_inputThread.Start().GetValue(); } @@ -48,7 +48,7 @@ void SwitchVirtualGamepadHandler::ExitInputThread() Result SwitchVirtualGamepadHandler::InitOutputThread() { - R_TRY(m_outputThread.Initialize(&SwitchVirtualGamepadHandler::OutputThreadLoop, this, 0x3E).GetValue()); + R_TRY(m_outputThread.Initialize(&SwitchVirtualGamepadHandler::OutputThreadLoop, this, 0x30).GetValue()); m_outputThreadIsRunning = true; return m_outputThread.Start().GetValue(); }