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Fix controllers not taking any button input with no configs
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1750201216
commit
80a18b89c3
@ -1,8 +1,8 @@
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#pragma once
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#include <cstdint>
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enum ControllerButton : int8_t
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enum ControllerButton : uint8_t
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{
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NOT_SET = -1,
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NOT_SET = 0,
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FACE_UP,
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FACE_RIGHT,
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FACE_DOWN,
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@ -22,7 +22,7 @@ enum ControllerButton : int8_t
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SYNC,
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GUIDE,
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TOUCHPAD,
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NUM_CONTROLLERBUTTONS,
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NUM_CONTROLLERBUTTONS = TOUCHPAD,
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};
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struct NormalizedStick
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@ -47,12 +47,12 @@ struct ControllerConfig
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{
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uint8_t leftStickDeadzonePercent{10};
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uint8_t rightStickDeadzonePercent{10};
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uint16_t leftStickRotationDegrees{0};
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uint16_t rightStickRotationDegrees{0};
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uint8_t triggerDeadzonePercent{0};
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ControllerButton buttons[NUM_CONTROLLERBUTTONS];
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float triggers[2]{0};
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NormalizedStick sticks[2]{0};
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uint16_t leftStickRotationDegrees{};
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uint16_t rightStickRotationDegrees{};
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uint8_t triggerDeadzonePercent{};
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ControllerButton buttons[NUM_CONTROLLERBUTTONS]{};
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float triggers[2]{};
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NormalizedStick sticks[2]{};
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bool swapDPADandLSTICK{false};
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RGBAColor bodyColor{107, 107, 107, 255};
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RGBAColor buttonsColor{0, 0, 0, 255};
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