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mirror of https://github.com/cathery/sys-con.git synced 2024-07-01 01:38:44 +00:00

Added config files (no remapping yet)

This commit is contained in:
cathery 2019-11-07 01:20:58 +03:00
parent 2a89574ecc
commit 59c99da458
22 changed files with 861 additions and 143 deletions

3
.gitignore vendored
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@ -11,4 +11,5 @@ buildSysmodule/*
*.flag
*.rar
*.xml
*.png
*.png
*.ini

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@ -0,0 +1,36 @@
#pragma once
#include <cstdint>
enum ControllerButton
{
NOT_SET = -1,
FACE_UP,
FACE_RIGHT,
FACE_DOWN,
FACE_LEFT,
LSTICK,
RSTICK,
LSTICK_CLICK,
RSTICK_CLICK,
LEFT_BUMPER,
RIGHT_BUMPER,
LEFT_TRIGGER,
RIGHT_TRIGGER,
BACK,
START,
DPAD_UP,
DPAD_RIGHT,
DPAD_DOWN,
DPAD_LEFT,
SYNC,
GUIDE,
};
struct ControllerConfig
{
uint16_t leftStickDeadzone;
uint16_t rightStickDeadzone;
uint16_t leftStickRotation;
uint16_t rightStickRotation;
uint16_t triggerDeadzone;
ControllerButton buttons[20];
};

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@ -0,0 +1,17 @@
#pragma once
#include "Controllers.h"
//Returns a vector with all vendor IDs
std::vector<uint16_t> GetVendors();
//Returns all product IDs for specified vendor
std::vector<uint16_t> GetVendorProducts(uint16_t vendor_id);
//Returns a constructed controller derived from IController based on the type
std::unique_ptr<IController> ConstructControllerFromType(ControllerType type, std::unique_ptr<IUSBDevice> &&device);
//Gets the controller type based on vendor + product combo
ControllerType GetControllerTypeFromIds(uint16_t vendor_id, uint16_t product_id);
//Returns true if said controller supports said feature
bool DoesControllerSupport(ControllerType type, ControllerSupport supportType);

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@ -1,120 +1,6 @@
#pragma once
#include <map>
//Catch-all header to include all the controllers
#include "Controllers/Xbox360Controller.h"
#include "Controllers/XboxOneController.h"
#include "Controllers/Dualshock3Controller.h"
#include "Controllers/Dualshock4Controller.h"
std::vector<uint16_t> GetVendors()
{
return {VENDOR_MICROSOFT, VENDOR_SONY};
}
std::vector<uint16_t> GetVendorProducts(uint16_t vendor_id)
{
switch (vendor_id)
{
case VENDOR_MICROSOFT:
return {PRODUCT_XBOX360,
PRODUCT_XBOXONE2013,
PRODUCT_XBOXONE2015,
PRODUCT_XBOXONEELITE,
PRODUCT_XBOXONES,
PRODUCT_XBOXADAPTIVE};
case VENDOR_SONY:
return {PRODUCT_DUALSHOCK3,
PRODUCT_DUALSHOCK4};
}
return {};
}
std::unique_ptr<IController> ConstructControllerFromType(ControllerType type, std::unique_ptr<IUSBDevice> &&device)
{
//surely there must be a better way to pass a class type from a function
switch (type)
{
case CONTROLLER_XBOX360:
return std::make_unique<Xbox360Controller>(std::move(device));
case CONTROLLER_XBOXONE:
return std::make_unique<XboxOneController>(std::move(device));
case CONTROLLER_DUALSHOCK3:
return std::make_unique<Dualshock3Controller>(std::move(device));
case CONTROLLER_DUALSHOCK4:
return std::make_unique<Dualshock4Controller>(std::move(device));
default:
break;
}
return std::unique_ptr<IController>{};
}
ControllerType GetControllerTypeFromIds(uint16_t vendor_id, uint16_t product_id)
{
switch (vendor_id)
{
case VENDOR_MICROSOFT:
switch (product_id)
{
case PRODUCT_XBOX360:
return CONTROLLER_XBOX360;
case PRODUCT_XBOXONE2013:
case PRODUCT_XBOXONE2015:
case PRODUCT_XBOXONEELITE:
case PRODUCT_XBOXONES:
case PRODUCT_XBOXADAPTIVE:
return CONTROLLER_XBOXONE;
}
break;
case VENDOR_SONY:
switch (product_id)
{
case PRODUCT_DUALSHOCK3:
return CONTROLLER_DUALSHOCK3;
case PRODUCT_DUALSHOCK4:
return CONTROLLER_DUALSHOCK4;
}
break;
default:
break;
}
return CONTROLLER_UNDEFINED;
}
bool DoesControllerSupport(ControllerType type, ControllerSupport supportType)
{
switch (type)
{
case CONTROLLER_XBOX360:
if (supportType == SUPPORTS_RUMBLE)
return true;
return false;
case CONTROLLER_XBOXONE:
switch (supportType)
{
case SUPPORTS_RUMBLE:
return true;
case SUPPORTS_BLUETOOTH:
return true;
default:
return false;
}
case CONTROLLER_DUALSHOCK3:
switch (supportType)
{
case SUPPORTS_RUMBLE:
return true;
case SUPPORTS_BLUETOOTH:
return true;
case SUPPORTS_PRESSUREBUTTONS:
return true;
case SUPPORTS_SIXAXIS:
return true;
default:
return false;
}
default:
return false;
}
return false;
}

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@ -155,10 +155,12 @@ private:
Dualshock3ButtonData m_buttonData;
/*
int8_t kLeftThumbDeadzone = 10;
int8_t kRightThumbDeadzone = 10;
int8_t kTriggerMax = 0;
int8_t kTriggerDeadzone = 0;
*/
public:
Dualshock3Controller(std::unique_ptr<IUSBDevice> &&interface);
@ -183,4 +185,6 @@ public:
Status SendInitBytes();
Status SetRumble(uint8_t strong_magnitude, uint8_t weak_magnitude);
static void LoadConfig(const ControllerConfig *config);
};

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@ -51,10 +51,12 @@ private:
Dualshock4ButtonData m_buttonData;
/*
int16_t kLeftThumbDeadzone = 2000; //7849;
int16_t kRightThumbDeadzone = 2000; //8689;
uint16_t kTriggerMax = 0; //1023;
uint16_t kTriggerDeadzone = 0; //120;
*/
public:
Dualshock4Controller(std::unique_ptr<IUSBDevice> &&interface);
@ -79,4 +81,6 @@ public:
Status SendInitBytes();
Status SetRumble(uint8_t strong_magnitude, uint8_t weak_magnitude);
static void LoadConfig(const ControllerConfig *config);
};

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@ -67,11 +67,13 @@ private:
IUSBEndpoint *m_outPipe = nullptr;
Xbox360ButtonData m_buttonData;
/*
int16_t kLeftThumbDeadzone = 8000; //7849;
int16_t kRightThumbDeadzone = 8000; //8689;
uint16_t kTriggerMax = 0; //1023;
uint16_t kTriggerDeadzone = 0; //120;
*/
public:
Xbox360Controller(std::unique_ptr<IUSBDevice> &&interface);
@ -96,4 +98,6 @@ public:
Status SendInitBytes();
Status SetRumble(uint8_t strong_magnitude, uint8_t weak_magnitude);
static void LoadConfig(const ControllerConfig *config);
};

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@ -81,11 +81,15 @@ private:
XboxOneButtonData m_buttonData;
bool m_GuidePressed{false};
uint8_t m_rumbleDataCounter = 0;
/*
int16_t kLeftThumbDeadzone = 2500; //7849;
int16_t kRightThumbDeadzone = 3500; //8689;
uint16_t kTriggerMax = 0; //1023;
uint16_t kTriggerDeadzone = 0; //120;
uint8_t m_rumbleDataCounter = 0;
*/
public:
XboxOneController(std::unique_ptr<IUSBDevice> &&interface);
@ -111,4 +115,6 @@ public:
Status SendInitBytes();
Status WriteAckGuideReport(uint8_t sequence);
Status SetRumble(uint8_t strong_magnitude, uint8_t weak_magnitude);
static void LoadConfig(const ControllerConfig *config);
};

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@ -1,6 +1,7 @@
#pragma once
#include "IUSBDevice.h"
#include "ControllerTypes.h"
#include "ControllerConfig.h"
#include <memory>
struct NormalizedButtonData

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@ -0,0 +1,114 @@
#include "ControllerHelpers.h"
std::vector<uint16_t> GetVendors()
{
return {VENDOR_MICROSOFT, VENDOR_SONY};
}
std::vector<uint16_t> GetVendorProducts(uint16_t vendor_id)
{
switch (vendor_id)
{
case VENDOR_MICROSOFT:
return {PRODUCT_XBOX360,
PRODUCT_XBOXONE2013,
PRODUCT_XBOXONE2015,
PRODUCT_XBOXONEELITE,
PRODUCT_XBOXONES,
PRODUCT_XBOXADAPTIVE};
case VENDOR_SONY:
return {PRODUCT_DUALSHOCK3,
PRODUCT_DUALSHOCK4};
}
return {};
}
std::unique_ptr<IController> ConstructControllerFromType(ControllerType type, std::unique_ptr<IUSBDevice> &&device)
{
//surely there must be a better way to pass a class type from a function
switch (type)
{
case CONTROLLER_XBOX360:
return std::make_unique<Xbox360Controller>(std::move(device));
case CONTROLLER_XBOXONE:
return std::make_unique<XboxOneController>(std::move(device));
case CONTROLLER_DUALSHOCK3:
return std::make_unique<Dualshock3Controller>(std::move(device));
case CONTROLLER_DUALSHOCK4:
return std::make_unique<Dualshock4Controller>(std::move(device));
default:
break;
}
return std::unique_ptr<IController>{};
}
ControllerType GetControllerTypeFromIds(uint16_t vendor_id, uint16_t product_id)
{
switch (vendor_id)
{
case VENDOR_MICROSOFT:
switch (product_id)
{
case PRODUCT_XBOX360:
return CONTROLLER_XBOX360;
case PRODUCT_XBOXONE2013:
case PRODUCT_XBOXONE2015:
case PRODUCT_XBOXONEELITE:
case PRODUCT_XBOXONES:
case PRODUCT_XBOXADAPTIVE:
return CONTROLLER_XBOXONE;
}
break;
case VENDOR_SONY:
switch (product_id)
{
case PRODUCT_DUALSHOCK3:
return CONTROLLER_DUALSHOCK3;
case PRODUCT_DUALSHOCK4:
return CONTROLLER_DUALSHOCK4;
}
break;
default:
break;
}
return CONTROLLER_UNDEFINED;
}
bool DoesControllerSupport(ControllerType type, ControllerSupport supportType)
{
switch (type)
{
case CONTROLLER_XBOX360:
if (supportType == SUPPORTS_RUMBLE)
return true;
return false;
case CONTROLLER_XBOXONE:
switch (supportType)
{
case SUPPORTS_RUMBLE:
return true;
case SUPPORTS_BLUETOOTH:
return true;
default:
return false;
}
case CONTROLLER_DUALSHOCK3:
switch (supportType)
{
case SUPPORTS_RUMBLE:
return true;
case SUPPORTS_BLUETOOTH:
return true;
case SUPPORTS_PRESSUREBUTTONS:
return true;
case SUPPORTS_SIXAXIS:
return true;
default:
return false;
}
default:
return false;
}
return false;
}

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@ -1,6 +1,8 @@
#include "Controllers/Dualshock3Controller.h"
#include <cmath>
static ControllerConfig _dualshock3ControllerConfig{};
Dualshock3Controller::Dualshock3Controller(std::unique_ptr<IUSBDevice> &&interface)
: IController(std::move(interface))
{
@ -76,7 +78,7 @@ Status Dualshock3Controller::OpenInterfaces()
}
void Dualshock3Controller::CloseInterfaces()
{
//m_device->Reset();
m_device->Reset();
m_device->Close();
}
@ -99,10 +101,10 @@ Status Dualshock3Controller::GetInput()
float Dualshock3Controller::NormalizeTrigger(uint8_t value)
{
//If the given value is below the trigger zone, save the calc and return 0, otherwise adjust the value to the deadzone
return value < kTriggerDeadzone
return value < _dualshock3ControllerConfig.triggerDeadzone
? 0
: static_cast<float>(value - kTriggerDeadzone) /
(kTriggerMax - kTriggerDeadzone);
: static_cast<float>(value - _dualshock3ControllerConfig.triggerDeadzone) /
(UINT8_MAX - _dualshock3ControllerConfig.triggerDeadzone);
}
void Dualshock3Controller::NormalizeAxis(uint8_t x,
@ -170,9 +172,9 @@ NormalizedButtonData Dualshock3Controller::GetNormalizedButtonData()
normalData.left_trigger = m_buttonData.trigger_left;
normalData.right_trigger = m_buttonData.trigger_right;
NormalizeAxis(m_buttonData.stick_left_x, m_buttonData.stick_left_y, kLeftThumbDeadzone,
NormalizeAxis(m_buttonData.stick_left_x, m_buttonData.stick_left_y, _dualshock3ControllerConfig.leftStickDeadzone,
&normalData.left_stick_x, &normalData.left_stick_y);
NormalizeAxis(m_buttonData.stick_right_x, m_buttonData.stick_right_y, kRightThumbDeadzone,
NormalizeAxis(m_buttonData.stick_right_x, m_buttonData.stick_right_y, _dualshock3ControllerConfig.rightStickDeadzone,
&normalData.right_stick_x, &normalData.right_stick_y);
return normalData;
@ -182,4 +184,9 @@ Status Dualshock3Controller::SetRumble(uint8_t strong_magnitude, uint8_t weak_ma
{
//Not implemented yet
return 9;
}
void Dualshock3Controller::LoadConfig(const ControllerConfig *config)
{
_dualshock3ControllerConfig = *config;
}

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@ -1,6 +1,8 @@
#include "Controllers/Dualshock4Controller.h"
#include <cmath>
static ControllerConfig _dualshock4ControllerConfig{};
Dualshock4Controller::Dualshock4Controller(std::unique_ptr<IUSBDevice> &&interface)
: IController(std::move(interface))
{
@ -143,10 +145,10 @@ Status Dualshock4Controller::SendInitBytes()
float Dualshock4Controller::NormalizeTrigger(uint16_t value)
{
//If the given value is below the trigger zone, save the calc and return 0, otherwise adjust the value to the deadzone
return value < kTriggerDeadzone
return value < _dualshock4ControllerConfig.triggerDeadzone
? 0
: static_cast<float>(value - kTriggerDeadzone) /
(kTriggerMax - kTriggerDeadzone);
: static_cast<float>(value - _dualshock4ControllerConfig.triggerDeadzone) /
(UINT16_MAX - _dualshock4ControllerConfig.triggerDeadzone);
}
void Dualshock4Controller::NormalizeAxis(int16_t x,
@ -216,9 +218,9 @@ NormalizedButtonData Dualshock4Controller::GetNormalizedButtonData()
normalData.left_trigger = NormalizeTrigger(m_buttonData.trigger_left);
normalData.right_trigger = NormalizeTrigger(m_buttonData.trigger_right);
NormalizeAxis(m_buttonData.stick_left_x, m_buttonData.stick_left_y, kLeftThumbDeadzone,
NormalizeAxis(m_buttonData.stick_left_x, m_buttonData.stick_left_y, _dualshock4ControllerConfig.leftStickDeadzone,
&normalData.left_stick_x, &normalData.left_stick_y);
NormalizeAxis(m_buttonData.stick_right_x, m_buttonData.stick_right_y, kRightThumbDeadzone,
NormalizeAxis(m_buttonData.stick_right_x, m_buttonData.stick_right_y, _dualshock4ControllerConfig.rightStickDeadzone,
&normalData.right_stick_x, &normalData.right_stick_y);
return normalData;
@ -237,4 +239,9 @@ Status Dualshock4Controller::SetRumble(uint8_t strong_magnitude, uint8_t weak_ma
0xff, 0x00, 0x00};
return m_outPipe->Write(rumble_data, sizeof(rumble_data));
*/
}
void Dualshock4Controller::LoadConfig(const ControllerConfig *config)
{
_dualshock4ControllerConfig = *config;
}

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@ -1,6 +1,8 @@
#include "Controllers/Xbox360Controller.h"
#include <cmath>
static ControllerConfig _xbox360ControllerConfig{};
Xbox360Controller::Xbox360Controller(std::unique_ptr<IUSBDevice> &&interface)
: IController(std::move(interface))
{
@ -110,10 +112,10 @@ Status Xbox360Controller::SendInitBytes()
float Xbox360Controller::NormalizeTrigger(uint16_t value)
{
//If the given value is below the trigger zone, save the calc and return 0, otherwise adjust the value to the deadzone
return value < kTriggerDeadzone
return value < _xbox360ControllerConfig.triggerDeadzone
? 0
: static_cast<float>(value - kTriggerDeadzone) /
(kTriggerMax - kTriggerDeadzone);
: static_cast<float>(value - _xbox360ControllerConfig.triggerDeadzone) /
(UINT16_MAX - _xbox360ControllerConfig.triggerDeadzone);
}
void Xbox360Controller::NormalizeAxis(int16_t x,
@ -183,9 +185,9 @@ NormalizedButtonData Xbox360Controller::GetNormalizedButtonData()
normalData.left_trigger = NormalizeTrigger(m_buttonData.trigger_left);
normalData.right_trigger = NormalizeTrigger(m_buttonData.trigger_right);
NormalizeAxis(m_buttonData.stick_left_x, m_buttonData.stick_left_y, kLeftThumbDeadzone,
NormalizeAxis(m_buttonData.stick_left_x, m_buttonData.stick_left_y, _xbox360ControllerConfig.leftStickDeadzone,
&normalData.left_stick_x, &normalData.left_stick_y);
NormalizeAxis(m_buttonData.stick_right_x, m_buttonData.stick_right_y, kRightThumbDeadzone,
NormalizeAxis(m_buttonData.stick_right_x, m_buttonData.stick_right_y, _xbox360ControllerConfig.rightStickDeadzone,
&normalData.right_stick_x, &normalData.right_stick_y);
return normalData;
@ -195,4 +197,9 @@ Status Xbox360Controller::SetRumble(uint8_t strong_magnitude, uint8_t weak_magni
{
uint8_t rumbleData[]{0x00, sizeof(Xbox360RumbleData), 0x00, strong_magnitude, weak_magnitude, 0x00, 0x00, 0x00};
return m_outPipe->Write(rumbleData, sizeof(rumbleData));
}
void Xbox360Controller::LoadConfig(const ControllerConfig *config)
{
_xbox360ControllerConfig = *config;
}

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@ -1,6 +1,8 @@
#include "Controllers/XboxOneController.h"
#include <cmath>
static ControllerConfig _xboxoneControllerConfig{};
XboxOneController::XboxOneController(std::unique_ptr<IUSBDevice> &&interface)
: IController(std::move(interface))
{
@ -130,10 +132,10 @@ Status XboxOneController::SendInitBytes()
float XboxOneController::NormalizeTrigger(uint16_t value)
{
//If the given value is below the trigger zone, save the calc and return 0, otherwise adjust the value to the deadzone
return value < kTriggerDeadzone
return value < _xboxoneControllerConfig.triggerDeadzone
? 0
: static_cast<float>(value - kTriggerDeadzone) /
(kTriggerMax - kTriggerDeadzone);
: static_cast<float>(value - _xboxoneControllerConfig.triggerDeadzone) /
(UINT16_MAX - _xboxoneControllerConfig.triggerDeadzone);
}
void XboxOneController::NormalizeAxis(int16_t x,
@ -203,9 +205,9 @@ NormalizedButtonData XboxOneController::GetNormalizedButtonData()
normalData.left_trigger = NormalizeTrigger(m_buttonData.trigger_left);
normalData.right_trigger = NormalizeTrigger(m_buttonData.trigger_right);
NormalizeAxis(m_buttonData.stick_left_x, m_buttonData.stick_left_y, kLeftThumbDeadzone,
NormalizeAxis(m_buttonData.stick_left_x, m_buttonData.stick_left_y, _xboxoneControllerConfig.leftStickDeadzone,
&normalData.left_stick_x, &normalData.left_stick_y);
NormalizeAxis(m_buttonData.stick_right_x, m_buttonData.stick_right_y, kRightThumbDeadzone,
NormalizeAxis(m_buttonData.stick_right_x, m_buttonData.stick_right_y, _xboxoneControllerConfig.rightStickDeadzone,
&normalData.right_stick_x, &normalData.right_stick_y);
return normalData;
@ -233,4 +235,9 @@ Status XboxOneController::SetRumble(uint8_t strong_magnitude, uint8_t weak_magni
weak_magnitude,
0xff, 0x00, 0x00};
return m_outPipe->Write(rumble_data, sizeof(rumble_data));
}
void XboxOneController::LoadConfig(const ControllerConfig *config)
{
_xboxoneControllerConfig = *config;
}

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@ -39,9 +39,9 @@ include $(DEVKITPRO)/libnx/switch_rules
#---------------------------------------------------------------------------------
TARGET := sys-con
BUILD := buildSysmodule
SOURCES := source SwitchUSB/source ControllerUSB/source ControllerUSB/source/Controllers
SOURCES := source SwitchUSB/source ControllerUSB/source ControllerUSB/source/Controllers inih
DATA := data
INCLUDES := include SwitchUSB/include ControllerUSB/include
INCLUDES := include SwitchUSB/include ControllerUSB/include inih
#ROMFS := romfs
#---------------------------------------------------------------------------------

284
inih/ini.c Normal file
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@ -0,0 +1,284 @@
/* inih -- simple .INI file parser
SPDX-License-Identifier: BSD-3-Clause
Copyright (C) 2009-2019, Ben Hoyt
inih is released under the New BSD license (see LICENSE.txt). Go to the project
home page for more info:
https://github.com/benhoyt/inih
*/
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
#define _CRT_SECURE_NO_WARNINGS
#endif
#include <stdio.h>
#include <ctype.h>
#include <string.h>
#include "ini.h"
#if !INI_USE_STACK
#include <stdlib.h>
#endif
#define MAX_SECTION 50
#define MAX_NAME 50
/* Used by ini_parse_string() to keep track of string parsing state. */
typedef struct {
const char* ptr;
size_t num_left;
} ini_parse_string_ctx;
/* Strip whitespace chars off end of given string, in place. Return s. */
static char* rstrip(char* s)
{
char* p = s + strlen(s);
while (p > s && isspace((unsigned char)(*--p)))
*p = '\0';
return s;
}
/* Return pointer to first non-whitespace char in given string. */
static char* lskip(const char* s)
{
while (*s && isspace((unsigned char)(*s)))
s++;
return (char*)s;
}
/* Return pointer to first char (of chars) or inline comment in given string,
or pointer to null at end of string if neither found. Inline comment must
be prefixed by a whitespace character to register as a comment. */
static char* find_chars_or_comment(const char* s, const char* chars)
{
#if INI_ALLOW_INLINE_COMMENTS
int was_space = 0;
while (*s && (!chars || !strchr(chars, *s)) &&
!(was_space && strchr(INI_INLINE_COMMENT_PREFIXES, *s))) {
was_space = isspace((unsigned char)(*s));
s++;
}
#else
while (*s && (!chars || !strchr(chars, *s))) {
s++;
}
#endif
return (char*)s;
}
/* Version of strncpy that ensures dest (size bytes) is null-terminated. */
static char* strncpy0(char* dest, const char* src, size_t size)
{
strncpy(dest, src, size - 1);
dest[size - 1] = '\0';
return dest;
}
/* See documentation in header file. */
int ini_parse_stream(ini_reader reader, void* stream, ini_handler handler,
void* user)
{
/* Uses a fair bit of stack (use heap instead if you need to) */
#if INI_USE_STACK
char line[INI_MAX_LINE];
int max_line = INI_MAX_LINE;
#else
char* line;
int max_line = INI_INITIAL_ALLOC;
#endif
#if INI_ALLOW_REALLOC && !INI_USE_STACK
char* new_line;
int offset;
#endif
char section[MAX_SECTION] = "";
char prev_name[MAX_NAME] = "";
char* start;
char* end;
char* name;
char* value;
int lineno = 0;
int error = 0;
#if !INI_USE_STACK
line = (char*)malloc(INI_INITIAL_ALLOC);
if (!line) {
return -2;
}
#endif
#if INI_HANDLER_LINENO
#define HANDLER(u, s, n, v) handler(u, s, n, v, lineno)
#else
#define HANDLER(u, s, n, v) handler(u, s, n, v)
#endif
/* Scan through stream line by line */
while (reader(line, max_line, stream) != NULL) {
#if INI_ALLOW_REALLOC && !INI_USE_STACK
offset = strlen(line);
while (offset == max_line - 1 && line[offset - 1] != '\n') {
max_line *= 2;
if (max_line > INI_MAX_LINE)
max_line = INI_MAX_LINE;
new_line = realloc(line, max_line);
if (!new_line) {
free(line);
return -2;
}
line = new_line;
if (reader(line + offset, max_line - offset, stream) == NULL)
break;
if (max_line >= INI_MAX_LINE)
break;
offset += strlen(line + offset);
}
#endif
lineno++;
start = line;
#if INI_ALLOW_BOM
if (lineno == 1 && (unsigned char)start[0] == 0xEF &&
(unsigned char)start[1] == 0xBB &&
(unsigned char)start[2] == 0xBF) {
start += 3;
}
#endif
start = lskip(rstrip(start));
if (strchr(INI_START_COMMENT_PREFIXES, *start)) {
/* Start-of-line comment */
}
#if INI_ALLOW_MULTILINE
else if (*prev_name && *start && start > line) {
/* Non-blank line with leading whitespace, treat as continuation
of previous name's value (as per Python configparser). */
if (!HANDLER(user, section, prev_name, start) && !error)
error = lineno;
}
#endif
else if (*start == '[') {
/* A "[section]" line */
end = find_chars_or_comment(start + 1, "]");
if (*end == ']') {
*end = '\0';
strncpy0(section, start + 1, sizeof(section));
*prev_name = '\0';
#if INI_CALL_HANDLER_ON_NEW_SECTION
if (!HANDLER(user, section, NULL, NULL) && !error)
error = lineno;
#endif
}
else if (!error) {
/* No ']' found on section line */
error = lineno;
}
}
else if (*start) {
/* Not a comment, must be a name[=:]value pair */
end = find_chars_or_comment(start, "=:");
if (*end == '=' || *end == ':') {
*end = '\0';
name = rstrip(start);
value = end + 1;
#if INI_ALLOW_INLINE_COMMENTS
end = find_chars_or_comment(value, NULL);
if (*end)
*end = '\0';
#endif
value = lskip(value);
rstrip(value);
/* Valid name[=:]value pair found, call handler */
strncpy0(prev_name, name, sizeof(prev_name));
if (!HANDLER(user, section, name, value) && !error)
error = lineno;
}
else if (!error) {
/* No '=' or ':' found on name[=:]value line */
#if INI_ALLOW_NO_VALUE
*end = '\0';
name = rstrip(start);
if (!HANDLER(user, section, name, NULL) && !error)
error = lineno;
#else
error = lineno;
#endif
}
}
#if INI_STOP_ON_FIRST_ERROR
if (error)
break;
#endif
}
#if !INI_USE_STACK
free(line);
#endif
return error;
}
/* See documentation in header file. */
int ini_parse_file(FILE* file, ini_handler handler, void* user)
{
return ini_parse_stream((ini_reader)fgets, file, handler, user);
}
/* See documentation in header file. */
int ini_parse(const char* filename, ini_handler handler, void* user)
{
FILE* file;
int error;
file = fopen(filename, "r");
if (!file)
return -1;
error = ini_parse_file(file, handler, user);
fclose(file);
return error;
}
/* An ini_reader function to read the next line from a string buffer. This
is the fgets() equivalent used by ini_parse_string(). */
static char* ini_reader_string(char* str, int num, void* stream) {
ini_parse_string_ctx* ctx = (ini_parse_string_ctx*)stream;
const char* ctx_ptr = ctx->ptr;
size_t ctx_num_left = ctx->num_left;
char* strp = str;
char c;
if (ctx_num_left == 0 || num < 2)
return NULL;
while (num > 1 && ctx_num_left != 0) {
c = *ctx_ptr++;
ctx_num_left--;
*strp++ = c;
if (c == '\n')
break;
num--;
}
*strp = '\0';
ctx->ptr = ctx_ptr;
ctx->num_left = ctx_num_left;
return str;
}
/* See documentation in header file. */
int ini_parse_string(const char* string, ini_handler handler, void* user) {
ini_parse_string_ctx ctx;
ctx.ptr = string;
ctx.num_left = strlen(string);
return ini_parse_stream((ini_reader)ini_reader_string, &ctx, handler,
user);
}

148
inih/ini.h Normal file
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@ -0,0 +1,148 @@
/* inih -- simple .INI file parser
SPDX-License-Identifier: BSD-3-Clause
Copyright (C) 2009-2019, Ben Hoyt
inih is released under the New BSD license (see LICENSE.txt). Go to the project
home page for more info:
https://github.com/benhoyt/inih
*/
#ifndef __INI_H__
#define __INI_H__
/* Make this header file easier to include in C++ code */
#ifdef __cplusplus
extern "C" {
#endif
#include <stdio.h>
/* Nonzero if ini_handler callback should accept lineno parameter. */
#ifndef INI_HANDLER_LINENO
#define INI_HANDLER_LINENO 0
#endif
/* Typedef for prototype of handler function. */
#if INI_HANDLER_LINENO
typedef int (*ini_handler)(void* user, const char* section,
const char* name, const char* value,
int lineno);
#else
typedef int (*ini_handler)(void* user, const char* section,
const char* name, const char* value);
#endif
/* Typedef for prototype of fgets-style reader function. */
typedef char* (*ini_reader)(char* str, int num, void* stream);
/* Parse given INI-style file. May have [section]s, name=value pairs
(whitespace stripped), and comments starting with ';' (semicolon). Section
is "" if name=value pair parsed before any section heading. name:value
pairs are also supported as a concession to Python's configparser.
For each name=value pair parsed, call handler function with given user
pointer as well as section, name, and value (data only valid for duration
of handler call). Handler should return nonzero on success, zero on error.
Returns 0 on success, line number of first error on parse error (doesn't
stop on first error), -1 on file open error, or -2 on memory allocation
error (only when INI_USE_STACK is zero).
*/
int ini_parse(const char* filename, ini_handler handler, void* user);
/* Same as ini_parse(), but takes a FILE* instead of filename. This doesn't
close the file when it's finished -- the caller must do that. */
int ini_parse_file(FILE* file, ini_handler handler, void* user);
/* Same as ini_parse(), but takes an ini_reader function pointer instead of
filename. Used for implementing custom or string-based I/O (see also
ini_parse_string). */
int ini_parse_stream(ini_reader reader, void* stream, ini_handler handler,
void* user);
/* Same as ini_parse(), but takes a zero-terminated string with the INI data
instead of a file. Useful for parsing INI data from a network socket or
already in memory. */
int ini_parse_string(const char* string, ini_handler handler, void* user);
/* Nonzero to allow multi-line value parsing, in the style of Python's
configparser. If allowed, ini_parse() will call the handler with the same
name for each subsequent line parsed. */
#ifndef INI_ALLOW_MULTILINE
#define INI_ALLOW_MULTILINE 1
#endif
/* Nonzero to allow a UTF-8 BOM sequence (0xEF 0xBB 0xBF) at the start of
the file. See https://github.com/benhoyt/inih/issues/21 */
#ifndef INI_ALLOW_BOM
#define INI_ALLOW_BOM 1
#endif
/* Chars that begin a start-of-line comment. Per Python configparser, allow
both ; and # comments at the start of a line by default. */
#ifndef INI_START_COMMENT_PREFIXES
#define INI_START_COMMENT_PREFIXES ";#"
#endif
/* Nonzero to allow inline comments (with valid inline comment characters
specified by INI_INLINE_COMMENT_PREFIXES). Set to 0 to turn off and match
Python 3.2+ configparser behaviour. */
#ifndef INI_ALLOW_INLINE_COMMENTS
#define INI_ALLOW_INLINE_COMMENTS 1
#endif
#ifndef INI_INLINE_COMMENT_PREFIXES
#define INI_INLINE_COMMENT_PREFIXES ";"
#endif
/* Nonzero to use stack for line buffer, zero to use heap (malloc/free). */
#ifndef INI_USE_STACK
#define INI_USE_STACK 1
#endif
/* Maximum line length for any line in INI file (stack or heap). Note that
this must be 3 more than the longest line (due to '\r', '\n', and '\0'). */
#ifndef INI_MAX_LINE
#define INI_MAX_LINE 200
#endif
/* Nonzero to allow heap line buffer to grow via realloc(), zero for a
fixed-size buffer of INI_MAX_LINE bytes. Only applies if INI_USE_STACK is
zero. */
#ifndef INI_ALLOW_REALLOC
#define INI_ALLOW_REALLOC 0
#endif
/* Initial size in bytes for heap line buffer. Only applies if INI_USE_STACK
is zero. */
#ifndef INI_INITIAL_ALLOC
#define INI_INITIAL_ALLOC 200
#endif
/* Stop parsing on first error (default is to keep parsing). */
#ifndef INI_STOP_ON_FIRST_ERROR
#define INI_STOP_ON_FIRST_ERROR 0
#endif
/* Nonzero to call the handler at the start of each new section (with
name and value NULL). Default is to only call the handler on
each name=value pair. */
#ifndef INI_CALL_HANDLER_ON_NEW_SECTION
#define INI_CALL_HANDLER_ON_NEW_SECTION 0
#endif
/* Nonzero to allow a name without a value (no '=' or ':' on the line) and
call the handler with value NULL in this case. Default is to treat
no-value lines as an error. */
#ifndef INI_ALLOW_NO_VALUE
#define INI_ALLOW_NO_VALUE 0
#endif
#ifdef __cplusplus
}
#endif
#endif /* __INI_H__ */

2
libnx

@ -1 +1 @@
Subproject commit 3204e5581f7fac3d7b9872d08a37ea5f93c756b7
Subproject commit 767cb9a1d1b8f25d1b209065a9c3ae5762ae577b

177
source/configFile.cpp Normal file
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@ -0,0 +1,177 @@
#include "configFile.h"
#include "Controllers.h"
#include "ControllerConfig.h"
#include "switch/result.h"
#include <cstring>
#include <array>
#include "ini.h"
#include "log.h"
#define GLOBALCONFIG "config_global.ini"
#define XBOX360CONFIG "config_xbox360.ini"
#define XBOXONECONFIG "config_xboxone.ini"
#define DUALSHOCK3CONFIG "config_dualshock3.ini"
#define DUALSHOCK4CONFIG "config_dualshock4.ini"
std::array<const char *, 20> keyNames{
"FACE_UP",
"FACE_RIGHT",
"FACE_DOWN",
"FACE_LEFT",
"LSTICK",
"RSTICK",
"LSTICK_CLICK",
"RSTICK_CLICK",
"LEFT_BUMPER",
"RIGHT_BUMPER",
"LEFT_TRIGGER",
"RIGHT_TRIGGER",
"BACK",
"START",
"DPAD_UP",
"DPAD_RIGHT",
"DPAD_DOWN",
"DPAD_LEFT",
"SYNC",
"GUIDE",
};
static ControllerButton _StringToKey(const char *text)
{
for (int i = 0; i != keyNames.size(); ++i)
{
if (keyNames[i] == text)
{
return static_cast<ControllerButton>(i);
}
}
return NOT_SET;
}
static ControllerConfig temp_config;
static int _ParseConfigLine(void *dummy, const char *section, const char *name, const char *value)
{
if (strncmp(name, "key_", 4) == 0)
{
ControllerButton button = _StringToKey(name + 4);
ControllerButton buttonValue = _StringToKey(value);
temp_config.buttons[button] = buttonValue;
return 1;
}
else if (strcmp(name, "left_stick_deadzone") == 0)
{
temp_config.leftStickDeadzone = atoi(value);
return 1;
}
else if (strcmp(name, "right_stick_deadzone") == 0)
{
temp_config.rightStickDeadzone = atoi(value);
return 1;
}
else if (strcmp(name, "left_stick_rotation") == 0)
{
temp_config.leftStickRotation = atoi(value);
return 1;
}
else if (strcmp(name, "right_stick_rotation") == 0)
{
temp_config.rightStickRotation = atoi(value);
return 1;
}
else if (strcmp(name, "trigger_deadzone") == 0)
{
temp_config.triggerDeadzone = atoi(value);
return 1;
}
return 0;
}
static Result _ReadFromConfig(const char *path)
{
temp_config = {};
return ini_parse(path, _ParseConfigLine, NULL);
}
void LoadAllConfigs()
{
if (R_SUCCEEDED(_ReadFromConfig(CONFIG_PATH XBOXONECONFIG)))
XboxOneController::LoadConfig(&temp_config);
else
WriteToLog("Failed to read from xbox one config!");
if (R_SUCCEEDED(_ReadFromConfig(CONFIG_PATH XBOX360CONFIG)))
Xbox360Controller::LoadConfig(&temp_config);
else
WriteToLog("Failed to read from xbox 360 config!");
if (R_SUCCEEDED(_ReadFromConfig(CONFIG_PATH DUALSHOCK3CONFIG)))
Dualshock3Controller::LoadConfig(&temp_config);
else
WriteToLog("Failed to read from dualshock 3 config!");
if (R_SUCCEEDED(_ReadFromConfig(CONFIG_PATH DUALSHOCK4CONFIG)))
Dualshock4Controller::LoadConfig(&temp_config);
else
WriteToLog("Failed to read from dualshock 4 config!");
}
/*
//Config example
[config_global.ini]
left_stick_deadzone = 0
right_stick_deadzone = 0
left_stick_rotation = 0
right_stick_rotation = 0
trigger_deadzone = 0
key_FACE_UP = FACE_UP
key_FACE_RIGHT = FACE_RIGHT
key_FACE_DOWN = FACE_DOWN
key_FACE_LEFT = FACE_LEFT
key_LSTICK = LSTICK
key_RSTICK = RSTICK
key_LSTICK_CLICK = LSTICK_CLICK
key_RSTICK_CLICK = RSTICK_CLICK
key_LEFT_BUMPER = LEFT_BUMPER
key_RIGHT_BUMPER = RIGHT_BUMPER
key_LEFT_TRIGGER = LEFT_TRIGGER
key_RIGHT_TRIGGER = RIGHT_TRIGGER
key_BACK = BACK
key_START = START
key_DPAD_UP = DPAD_UP
key_DPAD_RIGHT = DPAD_RIGHT
key_DPAD_DOWN = DPAD_DOWN;
key_DPAD_LEFT = DPAD_LEFT
key_SYNC = SYNC
key_GUIDE = GUIDE
[config_xboxone.ini]
left_stick_deadzone = 2500
right_stick_deadzone = 3500
left_stick_rotation = 0
right_stick_rotation = 0
trigger_deadzone = 0
key_FACE_UP = FACE_UP
key_FACE_RIGHT = FACE_RIGHT
key_FACE_DOWN = FACE_DOWN
key_FACE_LEFT = FACE_LEFT
key_LSTICK = LSTICK
key_RSTICK = RSTICK
key_LSTICK_CLICK = LSTICK_CLICK
key_RSTICK_CLICK = RSTICK_CLICK
key_LEFT_BUMPER = LEFT_BUMPER
key_RIGHT_BUMPER = RIGHT_BUMPER
key_LEFT_TRIGGER = LEFT_TRIGGER
key_RIGHT_TRIGGER = RIGHT_TRIGGER
key_BACK = BACK
key_START = START
key_DPAD_UP = DPAD_UP
key_DPAD_RIGHT = DPAD_RIGHT
key_DPAD_DOWN = DPAD_DOWN;
key_DPAD_LEFT = DPAD_LEFT
key_SYNC = SYNC
key_GUIDE = GUIDE
*/

5
source/configFile.h Normal file
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@ -0,0 +1,5 @@
#pragma once
#define CONFIG_PATH "/config/sys-con/"
void LoadAllConfigs();

View File

@ -2,6 +2,7 @@
#include <iomanip>
#include <fstream>
#include <iostream>
#include "configFile.h"
template <typename... T>
void WriteToLog(T &&... text)
@ -21,7 +22,7 @@ void WriteToLog(T &&... text)
struct tm *time = localtime((const time_t *)&unixTime);
fstream fs;
fs.open("/atmosphere/titles/690000000000000D/log.txt", fstream::app);
fs.open(CONFIG_PATH "log.txt", fstream::app);
//Print time
fs << setfill('0');

View File

@ -3,9 +3,10 @@
#include "log.h"
#include "SwitchUSBDevice.h"
#include "Controllers.h"
#include "ControllerHelpers.h"
#include "SwitchHDLHandler.h"
#include "SwitchAbstractedPadHandler.h"
#include "configFile.h"
struct VendorEvent
{
@ -48,6 +49,7 @@ Result mainLoop()
}
controllerInterfaces.reserve(8);
LoadAllConfigs();
while (appletMainLoop())
{