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mirror of https://github.com/cathery/sys-con.git synced 2024-11-16 14:09:51 +00:00

Revert "Lower controller thread priority to avoid freezes"

This reverts commit fb64348b7a.
This commit is contained in:
cathery 2020-04-18 20:10:47 +03:00
parent 1705f4213f
commit 1c33973685

View File

@ -34,7 +34,7 @@ void SwitchVirtualGamepadHandler::OutputThreadLoop(void *handler)
Result SwitchVirtualGamepadHandler::InitInputThread()
{
R_TRY(m_inputThread.Initialize(&SwitchVirtualGamepadHandler::InputThreadLoop, this, 0x3E).GetValue());
R_TRY(m_inputThread.Initialize(&SwitchVirtualGamepadHandler::InputThreadLoop, this, 0x30).GetValue());
m_inputThreadIsRunning = true;
return m_inputThread.Start().GetValue();
}
@ -48,7 +48,7 @@ void SwitchVirtualGamepadHandler::ExitInputThread()
Result SwitchVirtualGamepadHandler::InitOutputThread()
{
R_TRY(m_outputThread.Initialize(&SwitchVirtualGamepadHandler::OutputThreadLoop, this, 0x3E).GetValue());
R_TRY(m_outputThread.Initialize(&SwitchVirtualGamepadHandler::OutputThreadLoop, this, 0x30).GetValue());
m_outputThreadIsRunning = true;
return m_outputThread.Start().GetValue();
}