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sys-con/source/ControllerSwitch/SwitchUSBEndpoint.h

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#pragma once
#include "switch.h"
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#include "IUSBEndpoint.h"
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#include <memory>
class SwitchUSBEndpoint : public IUSBEndpoint
{
private:
UsbHsClientEpSession m_epSession{};
UsbHsClientIfSession *m_ifSession;
usb_endpoint_descriptor *m_descriptor;
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void *m_buffer = nullptr;
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public:
//Pass the necessary information to be able to open the endpoint
SwitchUSBEndpoint(UsbHsClientIfSession &if_session, usb_endpoint_descriptor &desc);
~SwitchUSBEndpoint();
//Open and close the endpoint
virtual Result Open(int maxPacketSize = 0) override;
virtual void Close() override;
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//buffer should point to the data array, and only the specified size will be read.
virtual Result Write(const void *inBuffer, size_t bufferSize) override;
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//The data received will be put in the outBuffer array for the length of the specified size.
virtual Result Read(void *outBuffer, size_t bufferSize) override;
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//Gets the direction of this endpoint (IN or OUT)
virtual IUSBEndpoint::Direction GetDirection() override;
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//get the endpoint descriptor
virtual IUSBEndpoint::EndpointDescriptor *GetDescriptor() override;
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// Get the current EpSession (after it was opened)
inline UsbHsClientEpSession &GetSession() { return m_epSession; }
};