Default to Metal as the graphics API

This commit is contained in:
David Chavez 2024-12-23 23:58:07 +01:00
parent 691ec800c0
commit dc854a4484

View File

@ -10,7 +10,7 @@ namespace RT64 {
#if defined(_WIN32)
UserConfiguration::GraphicsAPI UserConfiguration::DefaultGraphicsAPI = UserConfiguration::GraphicsAPI::D3D12;
#elif defined(__APPLE__)
UserConfiguration::GraphicsAPI UserConfiguration::DefaultGraphicsAPI = UserConfiguration::GraphicsAPI::Metal;
UserConfiguration::GraphicsAPI UserConfiguration::DefaultGraphicsAPI = UserConfiguration::GraphicsAPI::Vulkan;
#else
UserConfiguration::GraphicsAPI UserConfiguration::DefaultGraphicsAPI = UserConfiguration::GraphicsAPI::Vulkan;
#endif