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Default to Metal as the graphics API
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@ -10,7 +10,7 @@ namespace RT64 {
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#if defined(_WIN32)
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UserConfiguration::GraphicsAPI UserConfiguration::DefaultGraphicsAPI = UserConfiguration::GraphicsAPI::D3D12;
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#elif defined(__APPLE__)
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UserConfiguration::GraphicsAPI UserConfiguration::DefaultGraphicsAPI = UserConfiguration::GraphicsAPI::Metal;
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UserConfiguration::GraphicsAPI UserConfiguration::DefaultGraphicsAPI = UserConfiguration::GraphicsAPI::Vulkan;
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#else
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UserConfiguration::GraphicsAPI UserConfiguration::DefaultGraphicsAPI = UserConfiguration::GraphicsAPI::Vulkan;
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#endif
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