diff --git a/CMakeLists.txt b/CMakeLists.txt index 79383b7..3b1d7e9 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -57,7 +57,12 @@ add_executable(file_to_c src/tools/file_to_c.cpp) add_subdirectory(src/contrib/nativefiledialog-extended) if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang") - add_compile_options(-Wall -Wextra) + # Use /W4 for clang-cl, as -Wall maps to MSVC's /Wall which in turn maps to clang's -Weverything + if (CMAKE_CXX_SIMULATE_ID STREQUAL "MSVC") + add_compile_options(/W4) + else() + add_compile_options(-Wall -Wextra) + endif() add_compile_options(-Wno-nullability-completeness -Wno-unused-parameter -Wno-unused-variable -Wno-unused-function -Wno-unused-but-set-variable -Wno-missing-field-initializers) add_compile_options(-Werror) endif() diff --git a/src/common/rt64_dynamic_libraries.cpp b/src/common/rt64_dynamic_libraries.cpp index adae580..04c31df 100644 --- a/src/common/rt64_dynamic_libraries.cpp +++ b/src/common/rt64_dynamic_libraries.cpp @@ -31,14 +31,14 @@ namespace RT64 { # if defined(_WIN32) HMODULE moduleHandle = nullptr; if (!GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, LPCWSTR(LocalFunction), &moduleHandle)) { - fprintf(stderr, "GetModuleHandleExW failed with error code 0x%X\n", GetLastError()); + fprintf(stderr, "GetModuleHandleExW failed with error code 0x%lX\n", GetLastError()); return false; } WCHAR modulePath[FILENAME_MAX]; DWORD modulePathSz = GetModuleFileNameW(moduleHandle, modulePath, sizeof(modulePath)); if ((modulePathSz == 0) || (modulePathSz >= sizeof(modulePath))) { - fprintf(stderr, "GetModuleFileNameW failed with error code 0x%X\n", GetLastError()); + fprintf(stderr, "GetModuleFileNameW failed with error code 0x%lX\n", GetLastError()); return false; } @@ -51,7 +51,7 @@ namespace RT64 { const std::wstring libraryPath = fullPathStr + win32::Utf8ToUtf16(pair.first); HMODULE libraryModule = LoadLibraryW(libraryPath.c_str()); if (pair.second && (libraryModule == nullptr)) { - fprintf(stderr, "LoadLibraryW with path %ls failed with error code 0x%X\n", libraryPath.c_str(), GetLastError()); + fprintf(stderr, "LoadLibraryW with path %ls failed with error code 0x%lX\n", libraryPath.c_str(), GetLastError()); return false; } } diff --git a/src/d3d12/rt64_d3d12.cpp b/src/d3d12/rt64_d3d12.cpp index 96a893e..a17c5c0 100644 --- a/src/d3d12/rt64_d3d12.cpp +++ b/src/d3d12/rt64_d3d12.cpp @@ -6,7 +6,12 @@ #include +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wtautological-undefined-compare" +#pragma clang diagnostic ignored "-Wswitch" #include "D3D12MemAlloc.cpp" +#pragma clang diagnostic pop + #include "utf8conv/utf8conv.h" #ifndef NDEBUG @@ -590,7 +595,7 @@ namespace RT64 { HRESULT res = device->d3d->CreateDescriptorHeap(&heapDesc, IID_PPV_ARGS(&hostHeap)); if (FAILED(res)) { - fprintf(stderr, "CreateDescriptorHeap failed with error code 0x%X.\n", res); + fprintf(stderr, "CreateDescriptorHeap failed with error code 0x%lX.\n", res); return; } @@ -601,7 +606,7 @@ namespace RT64 { heapDesc.Flags = D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE; res = device->d3d->CreateDescriptorHeap(&heapDesc, IID_PPV_ARGS(&shaderHeap)); if (FAILED(res)) { - fprintf(stderr, "CreateDescriptorHeap failed with error code 0x%X.\n", res); + fprintf(stderr, "CreateDescriptorHeap failed with error code 0x%lX.\n", res); return; } @@ -1086,13 +1091,13 @@ namespace RT64 { IDXGIFactory4 *dxgiFactory = commandQueue->device->renderInterface->dxgiFactory; HRESULT res = dxgiFactory->CreateSwapChainForHwnd(commandQueue->d3d, renderWindow, &swapChainDesc, nullptr, nullptr, &swapChain1); if (FAILED(res)) { - fprintf(stderr, "CreateSwapChainForHwnd failed with error code 0x%X.\n", res); + fprintf(stderr, "CreateSwapChainForHwnd failed with error code 0x%lX.\n", res); return; } res = dxgiFactory->MakeWindowAssociation(renderWindow, DXGI_MWA_NO_ALT_ENTER); if (FAILED(res)) { - fprintf(stderr, "MakeWindowAssociation failed with error code 0x%X.\n", res); + fprintf(stderr, "MakeWindowAssociation failed with error code 0x%lX.\n", res); return; } @@ -1154,7 +1159,7 @@ namespace RT64 { HRESULT res = d3d->ResizeBuffers(0, 0, 0, DXGI_FORMAT_UNKNOWN, DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT); if (FAILED(res)) { - fprintf(stderr, "ResizeBuffers failed with error code 0x%X.\n", res); + fprintf(stderr, "ResizeBuffers failed with error code 0x%lX.\n", res); return false; } @@ -1299,13 +1304,13 @@ namespace RT64 { HRESULT res = device->d3d->CreateCommandAllocator(commandListType, IID_PPV_ARGS(&commandAllocator)); if (FAILED(res)) { - fprintf(stderr, "CreateCommandAllocator failed with error code 0x%X.\n", res); + fprintf(stderr, "CreateCommandAllocator failed with error code 0x%lX.\n", res); return; } res = device->d3d->CreateCommandList(0, commandListType, commandAllocator, nullptr, IID_PPV_ARGS(&d3d)); if (FAILED(res)) { - fprintf(stderr, "CreateCommandList failed with error code 0x%X.\n", res); + fprintf(stderr, "CreateCommandList failed with error code 0x%lX.\n", res); return; } @@ -1398,7 +1403,7 @@ namespace RT64 { } // MSAA Depth targets with multisampling require separate barriers. - const bool msaaDepthTarget = (interfaceTexture->desc.flags && RenderTextureFlag::DEPTH_TARGET) && (interfaceTexture->desc.multisampling.sampleCount > 1); + const bool msaaDepthTarget = (interfaceTexture->desc.flags & RenderTextureFlag::DEPTH_TARGET) && (interfaceTexture->desc.multisampling.sampleCount > 1); if (msaaDepthTarget && interfaceTexture->desc.multisampling.sampleLocationsEnabled) { setSamplePositions(interfaceTexture); d3d->ResourceBarrier(1, &resourceBarrier); @@ -1912,7 +1917,7 @@ namespace RT64 { HRESULT res = device->d3d->CreateFence(0, D3D12_FENCE_FLAG_NONE, IID_PPV_ARGS(&d3d)); if (FAILED(res)) { - fprintf(stderr, "CreateFence failed with error code 0x%X.\n", res); + fprintf(stderr, "CreateFence failed with error code 0x%lX.\n", res); return; } @@ -1960,7 +1965,7 @@ namespace RT64 { HRESULT res = device->d3d->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&d3d)); if (FAILED(res)) { - fprintf(stderr, "CreateCommandQueue failed with error code 0x%X.\n", res); + fprintf(stderr, "CreateCommandQueue failed with error code 0x%lX.\n", res); return; } } @@ -2046,7 +2051,7 @@ namespace RT64 { HRESULT res = device->allocator->CreateResource(&allocationDesc, &resourceDesc, resourceStates, nullptr, &allocation, IID_PPV_ARGS(&d3d)); if (FAILED(res)) { - fprintf(stderr, "CreateResource failed with error code 0x%X.\n", res); + fprintf(stderr, "CreateResource failed with error code 0x%lX.\n", res); return; } } @@ -2152,7 +2157,7 @@ namespace RT64 { HRESULT res = device->allocator->CreateResource(&allocationDesc, &resourceDesc, resourceStates, (desc.optimizedClearValue != nullptr) ? &optimizedClearValue : nullptr, &allocation, IID_PPV_ARGS(&d3d)); if (FAILED(res)) { - fprintf(stderr, "CreateResource failed with error code 0x%X.\n", res); + fprintf(stderr, "CreateResource failed with error code 0x%lX.\n", res); return; } @@ -2293,7 +2298,7 @@ namespace RT64 { this->size = desc.size; this->type = desc.type; - assert((buffer->desc.flags && RenderBufferFlag::ACCELERATION_STRUCTURE) && "Buffer must be enabled for acceleration structures."); + assert((buffer->desc.flags & RenderBufferFlag::ACCELERATION_STRUCTURE) && "Buffer must be enabled for acceleration structures."); } D3D12AccelerationStructure::~D3D12AccelerationStructure() { } @@ -2315,7 +2320,7 @@ namespace RT64 { HRESULT res = device->allocator->CreatePool(&poolDesc, &d3d); if (FAILED(res)) { - fprintf(stderr, "CreatePool failed with error code 0x%X.\n", res); + fprintf(stderr, "CreatePool failed with error code 0x%lX.\n", res); return; } } @@ -2726,21 +2731,21 @@ namespace RT64 { const D3D12RaytracingPipeline *previousRaytracingPipeline = static_cast(previousPipeline); HRESULT res = device->d3d->AddToStateObject(&pipelineDesc, previousRaytracingPipeline->stateObject, IID_PPV_ARGS(&stateObject)); if (FAILED(res)) { - fprintf(stderr, "AddToStateObject failed with error code 0x%X.\n", res); + fprintf(stderr, "AddToStateObject failed with error code 0x%lX.\n", res); return; } } else { HRESULT res = device->d3d->CreateStateObject(&pipelineDesc, IID_PPV_ARGS(&stateObject)); if (FAILED(res)) { - fprintf(stderr, "CreateStateObject failed with error code 0x%X.\n", res); + fprintf(stderr, "CreateStateObject failed with error code 0x%lX.\n", res); return; } } HRESULT res = stateObject->QueryInterface(IID_PPV_ARGS(&stateObjectProperties)); if (FAILED(res)) { - fprintf(stderr, "QueryInterface failed with error code 0x%X.\n", res); + fprintf(stderr, "QueryInterface failed with error code 0x%lX.\n", res); return; } @@ -2886,7 +2891,7 @@ namespace RT64 { res = device->d3d->CreateRootSignature(0, signatureBlob->GetBufferPointer(), signatureBlob->GetBufferSize(), IID_PPV_ARGS(&rootSignature)); if (FAILED(res)) { - fprintf(stderr, "CreateRootSignature failed with error code 0x%X.\n", res); + fprintf(stderr, "CreateRootSignature failed with error code 0x%lX.\n", res); return; } } @@ -2913,7 +2918,7 @@ namespace RT64 { adapterOption->GetDesc1(&adapterDesc); // Ignore remote or software adapters. - if (adapterDesc.Flags & (DXGI_ADAPTER_FLAG_REMOTE || DXGI_ADAPTER_FLAG_SOFTWARE)) { + if (adapterDesc.Flags & (DXGI_ADAPTER_FLAG_REMOTE | DXGI_ADAPTER_FLAG_SOFTWARE)) { adapterOption->Release(); continue; } @@ -3009,7 +3014,7 @@ namespace RT64 { res = D3D12MA::CreateAllocator(&allocatorDesc, &allocator); if (FAILED(res)) { - fprintf(stderr, "D3D12MA::CreateAllocator failed with error code 0x%X.\n", res); + fprintf(stderr, "D3D12MA::CreateAllocator failed with error code 0x%lX.\n", res); release(); return; } @@ -3348,7 +3353,7 @@ namespace RT64 { HRESULT res = CreateDXGIFactory2(dxgiFactoryFlags, IID_PPV_ARGS(&dxgiFactory)); if (FAILED(res)) { - fprintf(stderr, "CreateDXGIFactory2 failed with error code 0x%X.\n", res); + fprintf(stderr, "CreateDXGIFactory2 failed with error code 0x%lX.\n", res); return; } diff --git a/src/render/rt64_shader_compiler.cpp b/src/render/rt64_shader_compiler.cpp index cbf8b63..9cb5963 100644 --- a/src/render/rt64_shader_compiler.cpp +++ b/src/render/rt64_shader_compiler.cpp @@ -15,13 +15,13 @@ namespace RT64 { ShaderCompiler::ShaderCompiler() { HRESULT res = DxcCreateInstance(CLSID_DxcCompiler, __uuidof(IDxcCompiler), (void **)(&dxcCompiler)); if (FAILED(res)) { - fprintf(stderr, "DxcCreateInstance(DxcCompiler) failed with error code 0x%X.\n", res); + fprintf(stderr, "DxcCreateInstance(DxcCompiler) failed with error code 0x%lX.\n", res); return; } res = DxcCreateInstance(CLSID_DxcUtils, __uuidof(IDxcUtils), (void **)(&dxcUtils)); if (FAILED(res)) { - fprintf(stderr, "DxcCreateInstance(DxcUtils) failed with error code 0x%X.\n", res); + fprintf(stderr, "DxcCreateInstance(DxcUtils) failed with error code 0x%lX.\n", res); return; } } @@ -62,7 +62,7 @@ namespace RT64 { IDxcBlobEncoding *textBlob = nullptr; HRESULT res = dxcUtils->CreateBlobFromPinned((LPBYTE)shaderCode.c_str(), (uint32_t)shaderCode.size(), DXC_CP_ACP, &textBlob); if (FAILED(res)) { - fprintf(stderr, "CreateBlobFromPinned failed with error code 0x%X.\n", res); + fprintf(stderr, "CreateBlobFromPinned failed with error code 0x%lX.\n", res); return; } @@ -105,14 +105,14 @@ namespace RT64 { IDxcLinker *dxcLinker = nullptr; HRESULT res = DxcCreateInstance(CLSID_DxcLinker, __uuidof(IDxcLinker), (void **)(&dxcLinker)); if (FAILED(res)) { - fprintf(stderr, "DxcCreateInstance(DxcLinker) failed with error code 0x%X.\n", res); + fprintf(stderr, "DxcCreateInstance(DxcLinker) failed with error code 0x%lX.\n", res); return; } for (uint32_t i = 0; i < libraryBlobCount; i++) { res = dxcLinker->RegisterLibrary(libraryBlobNames[i], libraryBlobs[i]); if (FAILED(res)) { - fprintf(stderr, "RegisterLibrary failed with error code 0x%X.\n", res); + fprintf(stderr, "RegisterLibrary failed with error code 0x%lX.\n", res); return; } }