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Add missing override to S2DEX2.
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@ -65,6 +65,7 @@
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namespace RT64 {
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namespace GBI_F3DEX2 {
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void setOtherMode(State *state, DisplayList **dl);
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void setOtherModeH(State *state, DisplayList **dl);
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void setOtherModeL(State *state, DisplayList **dl);
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void moveMem(State *state, DisplayList **dl);
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@ -80,6 +80,7 @@ namespace RT64 {
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gbi->map[F3DEX2_G_RDPHALF_1] = &GBI_F3D::rdpHalf1;
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gbi->map[F3DEX2_G_RDPHALF_2] = &GBI_F3D::rdpHalf2;
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gbi->map[F3DEX2_G_LOAD_UCODE] = &GBI_F3DEX::loadUCode;
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gbi->map[G_RDPSETOTHERMODE] = &GBI_F3DEX2::setOtherMode;
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gbi->map[G_SETCIMG] = &GBI_F3D::setColorImage;
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gbi->map[G_SETZIMG] = &GBI_F3D::setDepthImage;
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gbi->map[G_SETTIMG] = &GBI_F3D::setTextureImage;
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