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This is a non-exhaustive list of current goals made possible with the support of our generous [patrons](https://www.patreon.com/Nekotekina).
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## Short term goals
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* Enable hardware acceleration for decryption (AES-NI). **(WIP by [cornytrace](https://github.com/cornytrace), [#2457](https://github.com/RPCS3/rpcs3/pull/2457))**
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* Automatically add disc games running from external locations to the game list.
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* Parse .eh_frame section in PPU analyser and use this information in LLVM recompiler.
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* Configure Travis to automatically upload Linux binaries on GitHub.
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* Investigate Linux specific bugs. Avoid using executable dir completely.
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@ -23,6 +24,7 @@ This is a non-exhaustive list of current goals made possible with the support of
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* Implement savedata manager. Currently it doesn't have user interface.
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* GUI: Use Qt instead of wxWidgets.
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* Implement precise PPU interpreter.
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* Enable hardware acceleration for decryption (AES-NI). **([#2457](https://github.com/RPCS3/rpcs3/pull/2457))**
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## Long term goals
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* Support booting from original game discs.
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@ -33,13 +35,10 @@ This is a non-exhaustive list of current goals made possible with the support of
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* Continue to improve speed, accuracy, and compatibility. This is a never-ending goal.
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## For developers
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* Fix undefined behaviour in bf_t (signed shift).
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* Implement MFC_DMA_TAG_CMD_STALL_NOTIFY_EVENT and other SPU events.
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* Return `error_code` from syscalls and functions to enable error reporting.
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* Improve embedded debugging tools (CPU, RSX, Kernel Explorer).
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* Implement simple thread pool (Thread.cpp)
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* Implement MFC thread for SPU DMA and other time-critical tasks.
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* Fetch memory attributes in sys_memory_get_page_attribute.
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* Implement BPIP for synchronization primitives.
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* Implement minimalistic YAML adaptor in "C++11" style which preserves map element order.
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