From 507e6249b85a47675fb0a57abac1f3028acf969e Mon Sep 17 00:00:00 2001 From: Ani Date: Sun, 25 Oct 2020 13:58:47 +0000 Subject: [PATCH] nvidia: add broken spir-v optimization bug --- Graphics-Driver-Issues.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Graphics-Driver-Issues.md b/Graphics-Driver-Issues.md index c851239..2c47159 100644 --- a/Graphics-Driver-Issues.md +++ b/Graphics-Driver-Issues.md @@ -95,6 +95,11 @@ List of reported graphics driver bugs that are now fixed. We'd like to thank the » **Workaround** used: None, using RADV with LLVM instead of ACO
» **Fixed** on: Mesa 20.0.3 +- **High:** Incorrectly rendered Vulkan shaders due to broken SPIR-V optimization on NVIDIA
+» **Affected** drivers: NVIDIA Windows 452.06 and earlier, NVIDIA Linux 450.56.06 and earlier
+» **Workaround** used: None
+» **Fixed** on: NVIDIA Windows 452.28, NVIDIA Linux 450.56.11 + - **Normal:** [OpenGL's glGetTexImage/glGetTextureImage/glGetTextureImageEXT do not work with immutable textures if pack/unpack byteswap is requested on **any** AMD GPU (Windows)](https://community.amd.com/thread/227876)
» **Affected** drivers: Radeon Software Adrenalin 19.4.2 and earlier
» **Workaround** used: [Manually byteswap texel data](https://github.com/RPCS3/rpcs3/commit/f56a6548b0a7a520301372f8e456c7174b514a68#diff-6067ceb43fa31f7dc9558bdf0b776ad8) (now removed)