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47 lines
641 B
C++
47 lines
641 B
C++
#pragma once
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#include "Utilities/types.h"
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#include <string>
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struct GameInfo
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{
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std::string path;
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std::string icon_path;
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std::string name;
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std::string serial;
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std::string app_ver;
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std::string version;
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std::string category;
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std::string fw;
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u32 attr = 0;
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u32 bootable = 0;
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u32 parental_lvl = 0;
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u32 sound_format = 0;
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u32 resolution = 0;
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GameInfo()
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{
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Reset();
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}
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void Reset()
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{
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path.clear();
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name = "Unknown";
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serial = "Unknown";
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app_ver = "Unknown";
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version = "Unknown";
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category = "Unknown";
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fw = "Unknown";
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attr = 0;
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bootable = 0;
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parental_lvl = 0;
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sound_format = 0;
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resolution = 0;
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}
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};
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