mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-17 08:11:51 +00:00
f8719c1230
`CallbackManager` removed, added _gcm_intr_thread for cellGcmSys `PPUThread` renamed to `ppu_thread`, inheritance allowed Added lightweight command queue for `ppu_thread` Implemented call stack dump for PPU `get_current_thread_mutex` removed `thread_ctrl::spawn`: minor initialization fix `thread_ctrl::wait_for` added `named_thread`: some methods added `cpu_thread::run` added Some bugs fixes, including SPU channels
506 lines
8.8 KiB
C++
506 lines
8.8 KiB
C++
#pragma once
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#include <exception>
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#include <string>
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#include <memory>
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#include "Platform.h"
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#include "Atomic.h"
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// Will report exception and call std::abort() if put in catch(...)
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[[noreturn]] void catch_all_exceptions();
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// Simple list of void() functors
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class task_stack
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{
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struct task_base
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{
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std::unique_ptr<task_base> next;
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virtual ~task_base() = default;
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virtual void exec()
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{
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if (next)
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{
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next->exec();
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}
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}
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};
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template<typename F>
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struct task_type : task_base
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{
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std::remove_reference_t<F> func;
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task_type(F&& func)
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: func(std::forward<F>(func))
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{
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}
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void exec() override
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{
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func();
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task_base::exec();
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}
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};
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std::unique_ptr<task_base> m_stack;
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public:
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task_stack() = default;
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template<typename F>
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task_stack(F&& func)
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: m_stack(new task_type<F>(std::forward<F>(func)))
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{
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}
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void push(task_stack stack)
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{
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auto _top = stack.m_stack.release();
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auto _next = m_stack.release();
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m_stack.reset(_top);
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while (UNLIKELY(_top->next)) _top = _top->next.get();
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_top->next.reset(_next);
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}
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void reset()
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{
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m_stack.reset();
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}
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void exec() const
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{
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if (m_stack)
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{
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m_stack->exec();
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}
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}
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};
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// Thread control class
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class thread_ctrl final
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{
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public: // TODO
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struct internal;
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private:
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static thread_local thread_ctrl* g_tls_this_thread;
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// Thread handle storage
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std::aligned_storage_t<16> m_thread;
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// Thread join contention counter
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atomic_t<u32> m_joining{};
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// Thread interrupt guard counter
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volatile u32 m_guard = 0x80000000;
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// Thread internals
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atomic_t<internal*> m_data{};
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// Fixed name
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std::string m_name;
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// Start thread
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static void start(const std::shared_ptr<thread_ctrl>&, task_stack);
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// Called at the thread start
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void initialize();
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// Called at the thread end
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void finalize() noexcept;
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// Get atexit function
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void push_atexit(task_stack);
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// Start waiting
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void wait_start(u64 timeout);
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// Proceed waiting
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bool wait_wait(u64 timeout);
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// Check exception
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void test();
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public:
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thread_ctrl(std::string&& name);
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thread_ctrl(const thread_ctrl&) = delete;
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~thread_ctrl();
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// Get thread name
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const std::string& get_name() const
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{
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return m_name;
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}
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// Initialize internal data
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void initialize_once();
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// Get thread result (may throw, simultaneous joining allowed)
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void join();
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// Lock thread mutex
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void lock();
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// Lock conditionally (double-checked)
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template<typename F>
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bool lock_if(F&& pred)
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{
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if (pred())
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{
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lock();
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try
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{
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if (LIKELY(pred()))
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{
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return true;
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}
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else
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{
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unlock();
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return false;
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}
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}
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catch (...)
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{
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unlock();
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throw;
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}
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}
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else
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{
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return false;
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}
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}
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// Unlock thread mutex (internal data must be initialized)
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void unlock();
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// Lock, unlock, notify the thread (required if the condition changed locklessly)
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void lock_notify();
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// Notify the thread (internal data must be initialized)
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void notify();
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// Set exception (internal data must be initialized, thread mutex must be locked)
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void set_exception(std::exception_ptr);
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// Internal
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static void handle_interrupt();
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// Interrupt thread with specified handler call (thread mutex must be locked)
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void interrupt(void(*handler)());
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// Interrupt guard recursive enter
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void guard_enter()
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{
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m_guard++;
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}
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// Interrupt guard recursive leave
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void guard_leave()
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{
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if (UNLIKELY(--m_guard & 0x40000000))
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{
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test_interrupt();
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}
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}
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// Allow interrupts
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void interrupt_enable()
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{
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m_guard &= ~0x80000000;
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}
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// Disable and discard any interrupt
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void interrupt_disable()
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{
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m_guard |= 0x80000000;
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}
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// Check interrupt if delayed by guard scope
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void test_interrupt();
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// Current thread sleeps for specified amount of microseconds.
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// Wrapper for std::this_thread::sleep, doesn't require valid thread_ctrl.
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[[deprecated]] static void sleep(u64 useconds);
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// Wait until pred(). Abortable, may throw. Thread must be locked.
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// Timeout in microseconds (zero means infinite).
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template<typename F>
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static inline auto wait_for(u64 useconds, F&& pred)
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{
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if (useconds)
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{
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g_tls_this_thread->wait_start(useconds);
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}
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while (true)
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{
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g_tls_this_thread->test();
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if (auto&& result = pred())
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{
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return result;
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}
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else if (!g_tls_this_thread->wait_wait(useconds) && useconds)
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{
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return result;
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}
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}
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}
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// Wait once. Abortable, may throw. Thread must be locked.
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// Timeout in microseconds (zero means infinite).
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static inline bool wait_for(u64 useconds = 0)
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{
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if (useconds)
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{
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g_tls_this_thread->wait_start(useconds);
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}
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g_tls_this_thread->test();
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if (!g_tls_this_thread->wait_wait(useconds) && useconds)
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{
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return false;
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}
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g_tls_this_thread->test();
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return true;
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}
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// Wait until pred(). Abortable, may throw. Thread must be locked.
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template<typename F>
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static inline auto wait(F&& pred)
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{
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while (true)
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{
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g_tls_this_thread->test();
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if (auto&& result = pred())
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{
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return result;
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}
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g_tls_this_thread->wait_wait(0);
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}
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}
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// Wait once. Abortable, may throw. Thread must be locked.
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static inline void wait()
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{
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g_tls_this_thread->test();
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g_tls_this_thread->wait_wait(0);
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g_tls_this_thread->test();
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}
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// Wait eternally. Abortable, may throw. Thread must be locked.
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[[noreturn]] static inline void eternalize()
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{
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while (true)
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{
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g_tls_this_thread->test();
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g_tls_this_thread->wait_wait(0);
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}
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}
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// Get current thread (may be nullptr)
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static thread_ctrl* get_current()
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{
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return g_tls_this_thread;
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}
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// Register function at thread exit (for the current thread)
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template<typename F>
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static inline void atexit(F&& func)
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{
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return g_tls_this_thread->push_atexit(std::forward<F>(func));
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}
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// Named thread factory
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template<typename N, typename F>
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static inline void spawn(N&& name, F&& func)
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{
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auto&& out = std::make_shared<thread_ctrl>(std::forward<N>(name));
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thread_ctrl::start(out, std::forward<F>(func));
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}
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// Named thread factory
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template<typename N, typename F>
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static inline void spawn(std::shared_ptr<thread_ctrl>& out, N&& name, F&& func)
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{
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out = std::make_shared<thread_ctrl>(std::forward<N>(name));
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thread_ctrl::start(out, std::forward<F>(func));
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}
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};
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class named_thread
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{
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// Pointer to managed resource (shared with actual thread)
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std::shared_ptr<thread_ctrl> m_thread;
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public:
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named_thread();
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virtual ~named_thread();
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// Deleted copy/move constructors + copy/move operators
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named_thread(const named_thread&) = delete;
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// Get thread name
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virtual std::string get_name() const;
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protected:
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// Start thread (cannot be called from the constructor: should throw in such case)
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void start_thread(const std::shared_ptr<void>& _this);
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// Thread task (called in the thread)
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virtual void on_task() = 0;
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// Thread finalization (called after on_task)
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virtual void on_exit() {}
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public:
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// ID initialization
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virtual void on_init(const std::shared_ptr<void>& _this)
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{
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return start_thread(_this);
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}
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// ID finalization
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virtual void on_stop()
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{
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m_thread->join();
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}
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// Access thread_ctrl
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thread_ctrl* operator->() const
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{
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return m_thread.get();
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}
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void join() const
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{
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return m_thread->join();
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}
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void lock() const
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{
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return m_thread->lock();
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}
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void unlock() const
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{
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return m_thread->unlock();
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}
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void lock_notify() const
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{
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return m_thread->lock_notify();
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}
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void notify() const
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{
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return m_thread->notify();
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}
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};
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// Simple thread mutex locker
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class thread_lock final
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{
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thread_ctrl* m_thread;
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public:
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thread_lock(const thread_lock&) = delete;
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// Lock specified thread
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thread_lock(thread_ctrl* thread)
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: m_thread(thread)
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{
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m_thread->lock();
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}
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// Lock specified named_thread
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thread_lock(named_thread& thread)
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: thread_lock(thread.operator->())
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{
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}
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// Lock current thread
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thread_lock()
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: thread_lock(thread_ctrl::get_current())
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{
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}
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~thread_lock()
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{
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m_thread->unlock();
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}
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};
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// Interrupt guard scope
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class thread_guard final
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{
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thread_ctrl* m_thread;
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public:
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thread_guard(const thread_guard&) = delete;
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thread_guard(thread_ctrl* thread)
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: m_thread(thread)
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{
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m_thread->guard_enter();
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}
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thread_guard(named_thread& thread)
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: thread_guard(thread.operator->())
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{
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}
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thread_guard()
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: thread_guard(thread_ctrl::get_current())
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{
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}
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~thread_guard() noexcept(false)
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{
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m_thread->guard_leave();
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}
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};
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// Wrapper for named thread, joins automatically in the destructor, can only be used in function scope
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class scope_thread final
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{
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std::shared_ptr<thread_ctrl> m_thread;
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public:
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template<typename N, typename F>
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scope_thread(N&& name, F&& func)
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{
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thread_ctrl::spawn(m_thread, std::forward<N>(name), std::forward<F>(func));
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}
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// Deleted copy/move constructors + copy/move operators
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scope_thread(const scope_thread&) = delete;
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// Destructor with exceptions allowed
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~scope_thread() noexcept(false)
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{
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m_thread->join();
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}
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// Access thread_ctrl
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thread_ctrl* operator->() const
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{
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return m_thread.get();
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}
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};
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