mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-17 08:11:51 +00:00
369 lines
12 KiB
CMake
369 lines
12 KiB
CMake
find_package(PkgConfig)
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include(ExternalProject)
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if(APPLE)
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set(PLATFORM_ARCH "macosx/x86_64")
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elseif(WIN32)
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set(PLATFORM_ARCH "Windows/x86_64")
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else()
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set(PLATFORM_ARCH "linux/x86_64")
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endif()
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# Dummy target to use when lib isn't available
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add_library(3rdparty_dummy_lib INTERFACE)
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# ZLib
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if (USE_SYSTEM_ZLIB)
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find_package(ZLIB QUIET)
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endif()
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if (NOT ZLIB_FOUND)
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message(STATUS "Using builtin ZLIB")
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set(SKIP_INSTALL_ALL ON)
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add_subdirectory(zlib EXCLUDE_FROM_ALL)
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set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/zlib" "${CMAKE_CURRENT_BINARY_DIR}/zlib")
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set(ZLIB_LIBRARY zlibstatic)
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endif()
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add_library(3rdparty_zlib INTERFACE)
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target_link_libraries(3rdparty_zlib INTERFACE ${ZLIB_LIBRARY})
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target_include_directories(3rdparty_zlib INTERFACE ${ZLIB_INCLUDE_DIR})
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# libPNG
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# Select the version of libpng to use, default is builtin
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if (NOT USE_SYSTEM_LIBPNG)
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# We use libpng's static library and don't need to build the shared library and run the tests
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set(PNG_SHARED OFF CACHE BOOL "Build shared lib" FORCE)
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set(PNG_TESTS OFF CACHE BOOL "Build libpng tests" FORCE)
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set(PNG_BUILD_ZLIB ON CACHE BOOL "ZLIB is already build or package is found" FORCE)
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set(SKIP_INSTALL_ALL ON)
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add_subdirectory(libpng EXCLUDE_FROM_ALL)
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set(LIBPNG_TARGET png_static)
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target_include_directories(png_static INTERFACE "${libpng_BINARY_DIR}" "${libpng_SOURCE_DIR}")
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else()
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find_package(PNG REQUIRED)
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add_library(3rdparty_system_libpng INTERFACE)
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target_include_directories(3rdparty_system_libpng INTERFACE ${PNG_INCLUDE_DIR})
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target_link_libraries(3rdparty_system_libpng INTERFACE ${PNG_LIBRARY})
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target_compile_definitions(3rdparty_system_libpng INTERFACE ${PNG_DEFINITIONS})
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set(LIBPNG_TARGET 3rdparty_system_libpng)
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endif()
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# pugixml
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add_subdirectory(pugixml EXCLUDE_FROM_ALL)
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# hidapi
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add_library(3rdparty_hidapi INTERFACE)
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target_include_directories(3rdparty_hidapi INTERFACE hidapi/hidapi)
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if(APPLE)
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add_subdirectory(hidapi/mac EXCLUDE_FROM_ALL)
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target_include_directories(hidapi-mac PUBLIC hidapi/hidapi)
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target_link_libraries(3rdparty_hidapi INTERFACE hidapi-mac "-framework CoreFoundation" "-framework IOKit")
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elseif(CMAKE_SYSTEM MATCHES "Linux")
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add_subdirectory(hidapi/linux EXCLUDE_FROM_ALL)
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target_include_directories(hidapi-hidraw PUBLIC hidapi/hidapi)
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target_link_libraries(3rdparty_hidapi INTERFACE hidapi-hidraw udev)
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elseif(WIN32)
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add_subdirectory(hidapi/windows EXCLUDE_FROM_ALL)
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target_include_directories(hidapi-hid PUBLIC hidapi/hidapi)
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target_link_libraries(3rdparty_hidapi INTERFACE hidapi-hid Shlwapi.lib)
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else()
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add_subdirectory(hidapi/libusb EXCLUDE_FROM_ALL)
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target_include_directories(hidapi-libusb PUBLIC hidapi/hidapi)
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target_link_libraries(3rdparty_hidapi INTERFACE hidapi-libusb usb)
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endif()
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# libusb
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add_subdirectory(libusb EXCLUDE_FROM_ALL)
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# yaml-cpp
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# We don't want to install yaml-cpp but its cmake file doesn't have option
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# to disable it...
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# So we just install it to a different directory
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set(CMAKE_INSTALL_PREFIX_OLD ${CMAKE_INSTALL_PREFIX})
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set(CMAKE_INSTALL_PREFIX ${CMAKE_BINARY_DIR}/yaml-cpp_install)
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set(YAML_CPP_BUILD_TESTS OFF CACHE BOOL "Enable testing" FORCE)
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set(YAML_CPP_BUILD_TOOLS OFF CACHE BOOL "Enable parse tools" FORCE)
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set(YAML_CPP_BUILD_CONTRIB OFF CACHE BOOL "Enable contrib stuff in library" FORCE)
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add_subdirectory(yaml-cpp EXCLUDE_FROM_ALL)
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set(CMAKE_INSTALL_PREFIX ${CMAKE_INSTALL_PREFIX_OLD})
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# xxHash
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set(XXHASH_BUNDLED_MODE ON)
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set(BUILD_SHARED_LIBS OFF CACHE BOOL "Make xxHash build static libs")
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add_subdirectory(xxHash/cmake_unofficial EXCLUDE_FROM_ALL)
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target_include_directories(xxhash INTERFACE xxHash)
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# cereal
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add_library(3rdparty_cereal INTERFACE)
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target_include_directories(3rdparty_cereal INTERFACE cereal/include)
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# OpenGL
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# Prefer GLVND for OpenGL rather than legacy
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set(OpenGL_GL_PREFERENCE GLVND)
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find_package(OpenGL REQUIRED)
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add_library(3rdparty_opengl INTERFACE)
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target_include_directories(3rdparty_opengl INTERFACE GL)
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if (WIN32)
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if(NOT MSVC)
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target_link_libraries(3rdparty_opengl INTERFACE ${OPENGL_LIBRARIES} opengl32.lib glu32.lib)
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else()
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target_link_libraries(3rdparty_opengl INTERFACE dxgi.lib d2d1.lib dwrite.lib)
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endif()
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else()
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target_link_libraries(3rdparty_opengl INTERFACE ${OPENGL_LIBRARIES})
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target_compile_definitions(3rdparty_opengl
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INTERFACE
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-DGL_GLEXT_PROTOTYPES
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-DGLX_GLXEXT_PROTOTYPES)
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endif()
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# GSL
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add_library(3rdparty_gsl INTERFACE)
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target_include_directories(3rdparty_gsl INTERFACE GSL/include)
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# stblib
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add_library(3rdparty_stblib INTERFACE)
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target_include_directories(3rdparty_stblib INTERFACE stblib)
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# discord_rpc
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add_library(3rdparty_discord-rpc INTERFACE)
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# We don't want Discord Rich Presence on the BSDs and other OSes
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if (USE_DISCORD_RPC AND (WIN32 OR CMAKE_SYSTEM MATCHES "Linux" OR APPLE))
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if (WIN32 AND NOT MSVC)
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ExternalProject_Add(discord-rpc
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GIT_REPOSITORY https://github.com/discordapp/discord-rpc
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BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/discord-rpc
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INSTALL_COMMAND ""
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)
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endif()
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target_include_directories(3rdparty_discord-rpc INTERFACE discord-rpc/include)
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target_compile_definitions(3rdparty_discord-rpc INTERFACE -DWITH_DISCORD_RPC)
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set(DISCORD_RPC_LIB NOTFOUND)
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if (WIN32)
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if (NOT MSVC)
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set(DISCORD_RPC_LIB ${CMAKE_CURRENT_BINARY_DIR}/discord-rpc/src/libdiscord-rpc.a)
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else()
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find_library(DISCORD_RPC_LIB discord-rpc PATHS discord-rpc/lib/ NO_DEFAULT_PATH)
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endif()
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elseif(CMAKE_SYSTEM MATCHES "Linux")
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find_library(DISCORD_RPC_LIB discord-rpc-linux PATHS discord-rpc/lib/ NO_DEFAULT_PATH)
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elseif(APPLE)
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find_library(DISCORD_RPC_LIB discord-rpc-mac PATHS discord-rpc/lib/ NO_DEFAULT_PATH)
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endif()
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target_link_libraries(3rdparty_discord-rpc INTERFACE ${DISCORD_RPC_LIB})
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if(APPLE)
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target_link_libraries(3rdparty_discord-rpc INTERFACE "objc" "-framework Foundation" "-framework CoreServices")
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endif()
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endif()
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# ALSA
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set(ALSA_TARGET 3rdparty_dummy_lib)
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if(USE_ALSA)
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find_package(ALSA)
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if(ALSA_FOUND)
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add_library(3rdparty_alsa INTERFACE)
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target_compile_definitions(3rdparty_alsa INTERFACE -DHAVE_ALSA)
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target_include_directories(3rdparty_alsa SYSTEM INTERFACE ${ALSA_INCLUDE_DIRS})
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target_link_libraries(3rdparty_alsa INTERFACE ${ALSA_LIBRARIES})
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set(ALSA_TARGET 3rdparty_alsa)
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endif()
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endif()
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# Pulse
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set(PULSE_TARGET 3rdparty_dummy_lib)
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if(USE_PULSE)
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pkg_check_modules(PULSE libpulse-simple)
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if(PULSE_FOUND)
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add_library(3rdparty_pulse INTERFACE)
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target_compile_definitions(3rdparty_pulse INTERFACE -DHAVE_PULSE)
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target_include_directories(3rdparty_pulse SYSTEM
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INTERFACE ${PULSE_INCLUDE_DIRS})
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target_link_libraries(3rdparty_pulse INTERFACE ${PULSE_LDFLAGS})
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set(PULSE_TARGET 3rdparty_pulse)
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endif()
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endif()
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# libevdev
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set(LIBEVDEV_TARGET 3rdparty_dummy_lib)
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if(USE_LIBEVDEV)
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pkg_check_modules(LIBEVDEV libevdev)
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if(LIBEVDEV_FOUND)
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add_library(3rdparty_libevdev INTERFACE)
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target_compile_definitions(3rdparty_libevdev INTERFACE -DHAVE_LIBEVDEV)
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target_include_directories(3rdparty_libevdev SYSTEM
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INTERFACE ${LIBEVDEV_INCLUDE_DIRS})
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target_link_libraries(3rdparty_libevdev INTERFACE ${LIBEVDEV_LDFLAGS})
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set(LIBEVDEV_TARGET 3rdparty_libevdev)
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endif()
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endif()
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# Vulkan
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set(VULKAN_TARGET 3rdparty_dummy_lib)
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if(USE_VULKAN)
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find_package(Vulkan)
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if(VULKAN_FOUND)
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add_library(3rdparty_vulkan INTERFACE)
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target_compile_definitions(3rdparty_vulkan INTERFACE -DHAVE_VULKAN)
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target_link_libraries(3rdparty_vulkan INTERFACE SPIRV Vulkan::Vulkan)
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if(UNIX AND NOT APPLE)
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find_package(Wayland)
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if (WAYLAND_FOUND)
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target_include_directories(3rdparty_vulkan
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INTERFACE ${WAYLAND_INCLUDE_DIR})
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target_compile_definitions(3rdparty_vulkan
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INTERFACE -DVK_USE_PLATFORM_WAYLAND_KHR)
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endif()
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endif()
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set(VULKAN_TARGET 3rdparty_vulkan)
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else()
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message("WARNING! USE_VULKAN was enabled, but libvulkan was not found. RPCS3 will be compiled without Vulkan support.")
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endif()
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endif()
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# OpenAL
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if (MSVC)
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find_path(OPENAL_INCLUDE_DIR al.h PATHS OpenAL/include)
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find_library(OPENAL_LIBRARY OpenAL32 PATHS OpenAL/libs/Win64/)
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else()
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find_package(OpenAL REQUIRED)
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endif()
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add_library(3rdparty_openal INTERFACE)
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target_include_directories(3rdparty_openal INTERFACE ${OPENAL_INCLUDE_DIR})
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target_link_libraries(3rdparty_openal INTERFACE ${OPENAL_LIBRARY})
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# FFMPEG
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add_library(3rdparty_ffmpeg INTERFACE)
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# Select the version of ffmpeg to use, default is builtin
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if(USE_SYSTEM_FFMPEG)
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message("-- RPCS3: using shared ffmpeg")
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find_package(FFMPEG REQUIRED)
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target_include_directories(3rdparty_ffmpeg INTERFACE ${FFMPEG_INCLUDE_DIR})
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target_link_libraries(3rdparty_ffmpeg INTERFACE ${FFMPEG_LIBRARIES})
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else()
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set(FFMPEG_PLATFORM_DIR "ffmpeg/${PLATFORM_ARCH}")
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if (NOT MSVC AND WIN32)
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message("-- RPCS3: building ffmpeg submodule")
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ExternalProject_Add(ffmpeg-mingw
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DOWNLOAD_COMMAND ""
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SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/ffmpeg
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BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/ffmpeg
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CONFIGURE_COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/ffmpeg/configure --prefix=./Windows/x86_64 --arch=x86_64 --disable-avdevice --disable-programs --disable-avfilter --disable-postproc --disable-doc --disable-pthreads --enable-w32threads --disable-network --disable-everything --disable-encoders --disable-muxers --disable-hwaccels --disable-parsers --disable-protocols --enable-dxva2 --enable-static --disable-shared --enable-decoder=aac --enable-decoder=aac_latm --enable-decoder=atrac3 --enable-decoder=atrac3p --enable-decoder=mp3 --enable-decoder=pcm_s16le --enable-decoder=pcm_s8 --enable-decoder=h264 --enable-decoder=mpeg4 --enable-decoder=mpeg2video --enable-decoder=mjpeg --enable-decoder=mjpegb --enable-encoder=pcm_s16le --enable-encoder=ffv1 --enable-encoder=mpeg4 --enable-parser=h264 --enable-parser=mpeg4video --enable-parser=mpegaudio --enable-parser=mpegvideo --enable-parser=mjpeg --enable-parser=aac --enable-parser=aac_latm --enable-muxer=avi --enable-demuxer=h264 --enable-demuxer=m4v --enable-demuxer=mp3 --enable-demuxer=mpegvideo --enable-demuxer=mpegps --enable-demuxer=mjpeg --enable-demuxer=avi --enable-demuxer=aac --enable-demuxer=pmp --enable-demuxer=oma --enable-demuxer=pcm_s16le --enable-demuxer=pcm_s8 --enable-demuxer=wav --enable-hwaccel=h264_dxva2 --enable-indev=dshow --enable-protocol=file
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BUILD_COMMAND make -j 4
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INSTALL_COMMAND make install
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)
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set(FFMPEG_LIB_AVFORMAT "${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/${PLATFORM_ARCH}/lib/libavformat.a")
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set(FFMPEG_LIB_AVCODEC "${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/${PLATFORM_ARCH}/lib/libavcodec.a")
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set(FFMPEG_LIB_AVUTIL "${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/${PLATFORM_ARCH}/lib/libavutil.a")
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set(FFMPEG_LIB_SWSCALE "${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/${PLATFORM_ARCH}/lib/libswscale.a")
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else()
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message("-- RPCS3: using builtin ffmpeg")
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set(FFMPEG_LIB_DIR "${FFMPEG_PLATFORM_DIR}/lib")
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find_library(FFMPEG_LIB_AVFORMAT avformat PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH)
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find_library(FFMPEG_LIB_AVCODEC avcodec PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH)
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find_library(FFMPEG_LIB_AVUTIL avutil PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH)
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find_library(FFMPEG_LIB_SWSCALE swscale PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH)
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endif()
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target_include_directories(3rdparty_ffmpeg INTERFACE "${FFMPEG_PLATFORM_DIR}/include")
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target_link_libraries(3rdparty_ffmpeg
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INTERFACE
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${FFMPEG_LIB_AVFORMAT}
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${FFMPEG_LIB_AVCODEC}
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${FFMPEG_LIB_AVUTIL}
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${FFMPEG_LIB_SWSCALE})
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endif()
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# dx12
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add_library(3rdparty_dx12 INTERFACE)
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if (WIN32)
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target_link_libraries(3rdparty_dx12 INTERFACE dxgi.lib d2d1.lib dwrite.lib)
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endif()
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# GLEW
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add_library(3rdparty_glew INTERFACE)
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if(NOT MSVC)
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find_package(GLEW 1.13.0 REQUIRED)
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target_link_libraries(3rdparty_glew INTERFACE GLEW::GLEW)
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endif()
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# LLVM
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include(llvm.cmake)
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# add nice ALIAS targets for ease of use
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add_library(3rdparty::libusb ALIAS usb-1.0-static)
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add_library(3rdparty::zlib ALIAS 3rdparty_zlib)
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add_library(3rdparty::pugixml ALIAS pugixml)
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add_library(3rdparty::yaml-cpp ALIAS yaml-cpp)
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add_library(3rdparty::xxhash ALIAS xxhash)
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add_library(3rdparty::hidapi ALIAS 3rdparty_hidapi)
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add_library(3rdparty::libpng ALIAS ${LIBPNG_TARGET})
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add_library(3rdparty::cereal ALIAS 3rdparty_cereal)
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add_library(3rdparty::opengl ALIAS 3rdparty_opengl)
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add_library(3rdparty::gsl ALIAS 3rdparty_gsl)
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add_library(3rdparty::stblib ALIAS 3rdparty_stblib)
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add_library(3rdparty::discord-rpc ALIAS 3rdparty_discord-rpc)
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add_library(3rdparty::alsa ALIAS ${ALSA_TARGET})
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add_library(3rdparty::pulse ALIAS ${PULSE_TARGET})
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add_library(3rdparty::libevdev ALIAS ${LIBEVDEV_TARGET})
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add_library(3rdparty::vulkan ALIAS ${VULKAN_TARGET})
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add_library(3rdparty::openal ALIAS 3rdparty_openal)
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add_library(3rdparty::ffmpeg ALIAS 3rdparty_ffmpeg)
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add_library(3rdparty::dx12 ALIAS 3rdparty_dx12)
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add_library(3rdparty::glew ALIAS 3rdparty_glew)
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