rpcs3/rpcs3/Emu/CPU/CPUThread.cpp
2014-02-14 20:50:02 +01:00

363 lines
5.2 KiB
C++

#include "stdafx.h"
#include "CPUThread.h"
reservation_struct reservation;
CPUThread* GetCurrentCPUThread()
{
return (CPUThread*)GetCurrentNamedThread();
}
CPUThread::CPUThread(CPUThreadType type)
: ThreadBase("CPUThread")
, m_type(type)
, m_stack_size(0)
, m_stack_addr(0)
, m_offset(0)
, m_prio(0)
, m_sync_wait(false)
, m_wait_thread_id(-1)
, m_dec(nullptr)
, m_is_step(false)
, m_is_branch(false)
, m_status(Stopped)
{
}
CPUThread::~CPUThread()
{
}
void CPUThread::Close()
{
ThreadBase::Stop();
DoStop();
delete m_dec;
m_dec = nullptr;
}
void CPUThread::Reset()
{
CloseStack();
m_sync_wait = 0;
m_wait_thread_id = -1;
SetPc(0);
cycle = 0;
m_is_branch = false;
m_status = Stopped;
m_error = 0;
DoReset();
}
void CPUThread::CloseStack()
{
if(m_stack_addr)
{
Memory.Free(m_stack_addr);
m_stack_addr = 0;
}
m_stack_size = 0;
m_stack_point = 0;
}
void CPUThread::SetId(const u32 id)
{
m_id = id;
}
void CPUThread::SetName(const std::string& name)
{
NamedThreadBase::SetThreadName(name);
}
void CPUThread::Wait(bool wait)
{
wxCriticalSectionLocker lock(m_cs_sync);
m_sync_wait = wait;
}
void CPUThread::Wait(const CPUThread& thr)
{
wxCriticalSectionLocker lock(m_cs_sync);
m_wait_thread_id = thr.GetId();
m_sync_wait = true;
}
bool CPUThread::Sync()
{
return m_sync_wait;
}
int CPUThread::ThreadStatus()
{
if(Emu.IsStopped() || IsStopped() || IsPaused())
{
return CPUThread_Stopped;
}
if(TestDestroy())
{
return CPUThread_Break;
}
if(m_is_step)
{
return CPUThread_Step;
}
if(Emu.IsPaused() || Sync())
{
return CPUThread_Sleeping;
}
return CPUThread_Running;
}
void CPUThread::SetEntry(const u64 pc)
{
entry = pc;
}
void CPUThread::NextPc(u8 instr_size)
{
if(m_is_branch)
{
m_is_branch = false;
SetPc(nPC);
}
else
{
PC += instr_size;
}
}
void CPUThread::SetBranch(const u64 pc, bool record_branch)
{
if(!Memory.IsGoodAddr(m_offset + pc))
{
ConLog.Error("%s branch error: bad address 0x%llx #pc: 0x%llx", GetFName().wx_str(), m_offset + pc, m_offset + PC);
Emu.Pause();
}
m_is_branch = true;
nPC = pc;
if(record_branch)
CallStackBranch(pc);
}
void CPUThread::SetPc(const u64 pc)
{
PC = pc;
}
void CPUThread::SetError(const u32 error)
{
if(error == 0)
{
m_error = 0;
}
else
{
m_error |= error;
}
}
wxArrayString CPUThread::ErrorToString(const u32 error)
{
wxArrayString earr;
if(error == 0) return earr;
earr.Add("Unknown error");
return earr;
}
void CPUThread::Run()
{
if(!IsStopped())
Stop();
Reset();
#ifndef QT_UI
wxGetApp().SendDbgCommand(DID_START_THREAD, this);
#endif
m_status = Running;
SetPc(entry);
InitStack();
InitRegs();
DoRun();
Emu.CheckStatus();
#ifndef QT_UI
wxGetApp().SendDbgCommand(DID_STARTED_THREAD, this);
#endif
}
void CPUThread::Resume()
{
if(!IsPaused()) return;
#ifndef QT_UI
wxGetApp().SendDbgCommand(DID_RESUME_THREAD, this);
#endif
m_status = Running;
DoResume();
Emu.CheckStatus();
ThreadBase::Start();
#ifndef QT_UI
wxGetApp().SendDbgCommand(DID_RESUMED_THREAD, this);
#endif
}
void CPUThread::Pause()
{
if(!IsRunning()) return;
#ifndef QT_UI
wxGetApp().SendDbgCommand(DID_PAUSE_THREAD, this);
#endif
m_status = Paused;
DoPause();
Emu.CheckStatus();
// ThreadBase::Stop(); // "Abort() called" exception
#ifndef QT_UI
wxGetApp().SendDbgCommand(DID_PAUSED_THREAD, this);
#endif
}
void CPUThread::Stop()
{
if(IsStopped()) return;
#ifndef QT_UI
wxGetApp().SendDbgCommand(DID_STOP_THREAD, this);
#endif
m_status = Stopped;
if(CPUThread* thr = GetCurrentCPUThread())
{
if(thr->GetId() != GetId())
ThreadBase::Stop();
}
else
ThreadBase::Stop();
Emu.CheckStatus();
#ifndef QT_UI
wxGetApp().SendDbgCommand(DID_STOPED_THREAD, this);
#endif
}
void CPUThread::Exec()
{
m_is_step = false;
#ifndef QT_UI
wxGetApp().SendDbgCommand(DID_EXEC_THREAD, this);
#endif
if(IsRunning())
ThreadBase::Start();
}
void CPUThread::ExecOnce()
{
m_is_step = true;
#ifndef QT_UI
wxGetApp().SendDbgCommand(DID_EXEC_THREAD, this);
#endif
m_status = Running;
ThreadBase::Start();
ThreadBase::Stop(true,false);
m_status = Paused;
#ifndef QT_UI
wxGetApp().SendDbgCommand(DID_PAUSE_THREAD, this);
wxGetApp().SendDbgCommand(DID_PAUSED_THREAD, this);
#endif
}
void CPUThread::Task()
{
ConLog.Write("%s enter", CPUThread::GetFName().wx_str());
const Array<u64>& bp = Emu.GetBreakPoints();
try
{
for(uint i=0; i<bp.GetCount(); ++i)
{
if(bp[i] == m_offset + PC)
{
Emu.Pause();
break;
}
}
while(true)
{
int status = ThreadStatus();
if(status == CPUThread_Stopped || status == CPUThread_Break)
{
break;
}
if(status == CPUThread_Sleeping)
{
Sleep(1);
continue;
}
Step();
NextPc(m_dec->DecodeMemory(PC + m_offset));
if(status == CPUThread_Step)
{
m_is_step = false;
break;
}
for(uint i=0; i<bp.GetCount(); ++i)
{
if(bp[i] == PC)
{
Emu.Pause();
break;
}
}
}
}
catch(const wxString& e)
{
ConLog.Error("Exception: %s", e.wx_str());
}
catch(const char* e)
{
ConLog.Error("Exception: %s", wxString(e).wx_str());
}
catch(int exitcode)
{
ConLog.Success("Exit Code: %d", exitcode);
}
ConLog.Write("%s leave", CPUThread::GetFName().wx_str());
}