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57 lines
772 B
C++
57 lines
772 B
C++
#include "stdafx.h"
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#include "Emu/Memory/Memory.h"
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#include "Emu/System.h"
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#include "GSRender.h"
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draw_context_t GSFrameBase::new_context()
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{
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if (void* context = make_context())
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{
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return std::shared_ptr<void>(context, [this](void* ctxt) { delete_context(ctxt); });
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}
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return nullptr;
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}
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GSRender::GSRender()
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{
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m_frame = Emu.GetCallbacks().get_gs_frame().release();
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}
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GSRender::~GSRender()
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{
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m_context = nullptr;
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if (m_frame)
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{
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m_frame->hide();
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m_frame->close();
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}
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}
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void GSRender::on_init_rsx()
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{
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if (m_frame)
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{
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m_frame->show();
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}
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}
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void GSRender::on_init_thread()
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{
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if (m_frame)
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{
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m_context = m_frame->new_context();
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m_frame->set_current(m_context);
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}
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}
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void GSRender::flip(int buffer)
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{
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if (m_frame)
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{
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m_frame->flip(m_context);
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}
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}
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