mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-18 02:11:28 +00:00
afefecf1f0
Moves GL, minidx12, OpenAL, stblib to 3rdparty Fixes AppVeyor and CMakeLists (travis-ci.yml doesn't need any changes) Points directories in the VS solution files to the new ones on the externals directory Includes stuff with the < > syntax instead of " "
4891 lines
152 KiB
C++
4891 lines
152 KiB
C++
//---------------------------------------------------------------------------
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// This file is automatically generated. Please do not edit it directly.
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//
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// File name: D2D1_1.h
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//---------------------------------------------------------------------------
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#ifdef _MSC_VER
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#pragma once
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#endif // #ifdef _MSC_VER
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#ifndef _D2D1_1_H_
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#define _D2D1_1_H_
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#ifndef _D2D1_H_
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#include <d2d1.h>
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#endif // #ifndef _D2D1_H_
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#ifndef _D2D1_EFFECTS_
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#include <d2d1effects.h>
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#endif // #ifndef _D2D1_EFFECTS_
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#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
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#include <dxgi.h>
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#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) */
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#include <winapifamily.h>
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#pragma region Application Family
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#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
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typedef interface ID2D1ColorContext ID2D1ColorContext;
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typedef interface IWICColorContext IWICColorContext;
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typedef interface IWICImagingFactory IWICImagingFactory;
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typedef interface IPrintDocumentPackageTarget IPrintDocumentPackageTarget;
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typedef interface IDWriteFactory IDWriteFactory;
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typedef struct DWRITE_GLYPH_RUN_DESCRIPTION DWRITE_GLYPH_RUN_DESCRIPTION;
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typedef struct D2D1_PROPERTY_BINDING D2D1_PROPERTY_BINDING;
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//+-----------------------------------------------------------------------------
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//
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// Function Pointer:
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// PD2D1_EFFECT_FACTORY
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//
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// Synopsis:
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// Function pointer to construct a new effect once registered.
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//
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//------------------------------------------------------------------------------
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typedef HRESULT (CALLBACK *PD2D1_EFFECT_FACTORY)(
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_Outptr_ IUnknown **effectImpl
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);
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#ifndef D2D_USE_C_DEFINITIONS
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interface ID2D1Device;
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interface ID2D1Effect;
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#else
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typedef interface ID2D1Device ID2D1Device;
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typedef interface ID2D1Effect ID2D1Effect;
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#endif
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#define D2D1_INVALID_PROPERTY_INDEX UINT_MAX
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typedef D2D_RECT_L D2D1_RECT_L;
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typedef D2D_POINT_2L D2D1_POINT_2L;
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//+-----------------------------------------------------------------------------
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//
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// Enum:
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// D2D1_PROPERTY_TYPE
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//
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// Synopsis:
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// This defines the valid property types that can be used in an effect property
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// interface.
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//
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//------------------------------------------------------------------------------
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typedef enum D2D1_PROPERTY_TYPE
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{
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D2D1_PROPERTY_TYPE_UNKNOWN = 0,
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D2D1_PROPERTY_TYPE_STRING = 1,
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D2D1_PROPERTY_TYPE_BOOL = 2,
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D2D1_PROPERTY_TYPE_UINT32 = 3,
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D2D1_PROPERTY_TYPE_INT32 = 4,
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D2D1_PROPERTY_TYPE_FLOAT = 5,
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D2D1_PROPERTY_TYPE_VECTOR2 = 6,
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D2D1_PROPERTY_TYPE_VECTOR3 = 7,
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D2D1_PROPERTY_TYPE_VECTOR4 = 8,
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D2D1_PROPERTY_TYPE_BLOB = 9,
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D2D1_PROPERTY_TYPE_IUNKNOWN = 10,
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D2D1_PROPERTY_TYPE_ENUM = 11,
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D2D1_PROPERTY_TYPE_ARRAY = 12,
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D2D1_PROPERTY_TYPE_CLSID = 13,
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D2D1_PROPERTY_TYPE_MATRIX_3X2 = 14,
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D2D1_PROPERTY_TYPE_MATRIX_4X3 = 15,
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D2D1_PROPERTY_TYPE_MATRIX_4X4 = 16,
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D2D1_PROPERTY_TYPE_MATRIX_5X4 = 17,
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D2D1_PROPERTY_TYPE_COLOR_CONTEXT = 18,
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D2D1_PROPERTY_TYPE_FORCE_DWORD = 0xffffffff
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} D2D1_PROPERTY_TYPE;
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//+-----------------------------------------------------------------------------
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//
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// Enum:
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// D2D1_PROPERTY
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//
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// Synopsis:
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// This defines the list of system properties present on the root effect property
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// interface.
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//
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//------------------------------------------------------------------------------
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typedef enum D2D1_PROPERTY
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{
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D2D1_PROPERTY_CLSID = 0x80000000,
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D2D1_PROPERTY_DISPLAYNAME = 0x80000001,
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D2D1_PROPERTY_AUTHOR = 0x80000002,
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D2D1_PROPERTY_CATEGORY = 0x80000003,
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D2D1_PROPERTY_DESCRIPTION = 0x80000004,
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D2D1_PROPERTY_INPUTS = 0x80000005,
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D2D1_PROPERTY_CACHED = 0x80000006,
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D2D1_PROPERTY_PRECISION = 0x80000007,
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D2D1_PROPERTY_MIN_INPUTS = 0x80000008,
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D2D1_PROPERTY_MAX_INPUTS = 0x80000009,
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D2D1_PROPERTY_FORCE_DWORD = 0xffffffff
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} D2D1_PROPERTY;
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//+-----------------------------------------------------------------------------
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//
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// Enum:
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// D2D1_SUBPROPERTY
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//
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// Synopsis:
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// This defines the indices of sub-properties that may be present on any parent
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// property.
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//
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//------------------------------------------------------------------------------
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typedef enum D2D1_SUBPROPERTY
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{
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D2D1_SUBPROPERTY_DISPLAYNAME = 0x80000000,
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D2D1_SUBPROPERTY_ISREADONLY = 0x80000001,
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D2D1_SUBPROPERTY_MIN = 0x80000002,
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D2D1_SUBPROPERTY_MAX = 0x80000003,
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D2D1_SUBPROPERTY_DEFAULT = 0x80000004,
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D2D1_SUBPROPERTY_FIELDS = 0x80000005,
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D2D1_SUBPROPERTY_INDEX = 0x80000006,
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D2D1_SUBPROPERTY_FORCE_DWORD = 0xffffffff
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} D2D1_SUBPROPERTY;
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//+-----------------------------------------------------------------------------
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//
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// Flag:
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// D2D1_BITMAP_OPTIONS
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//
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// Synopsis:
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// Specifies how the bitmap can be used.
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//
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//------------------------------------------------------------------------------
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typedef enum D2D1_BITMAP_OPTIONS
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{
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//
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// The bitmap is created with default properties.
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//
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D2D1_BITMAP_OPTIONS_NONE = 0x00000000,
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//
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// The bitmap can be specified as a target in ID2D1DeviceContext::SetTarget
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//
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D2D1_BITMAP_OPTIONS_TARGET = 0x00000001,
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//
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// The bitmap cannot be used as an input to DrawBitmap, DrawImage, in a bitmap
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// brush or as an input to an effect.
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//
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D2D1_BITMAP_OPTIONS_CANNOT_DRAW = 0x00000002,
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//
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// The bitmap can be read from the CPU.
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//
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D2D1_BITMAP_OPTIONS_CPU_READ = 0x00000004,
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//
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// The bitmap works with the ID2D1GdiInteropRenderTarget::GetDC API.
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//
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D2D1_BITMAP_OPTIONS_GDI_COMPATIBLE = 0x00000008,
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D2D1_BITMAP_OPTIONS_FORCE_DWORD = 0xffffffff
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} D2D1_BITMAP_OPTIONS;
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DEFINE_ENUM_FLAG_OPERATORS(D2D1_BITMAP_OPTIONS);
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//+-----------------------------------------------------------------------------
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//
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// Enum:
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// D2D1_COMPOSITE_MODE
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//
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// Synopsis:
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// Specifies the composite mode that will be applied.
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//
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//------------------------------------------------------------------------------
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typedef enum D2D1_COMPOSITE_MODE
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{
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D2D1_COMPOSITE_MODE_SOURCE_OVER = 0,
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D2D1_COMPOSITE_MODE_DESTINATION_OVER = 1,
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D2D1_COMPOSITE_MODE_SOURCE_IN = 2,
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D2D1_COMPOSITE_MODE_DESTINATION_IN = 3,
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D2D1_COMPOSITE_MODE_SOURCE_OUT = 4,
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D2D1_COMPOSITE_MODE_DESTINATION_OUT = 5,
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D2D1_COMPOSITE_MODE_SOURCE_ATOP = 6,
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D2D1_COMPOSITE_MODE_DESTINATION_ATOP = 7,
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D2D1_COMPOSITE_MODE_XOR = 8,
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D2D1_COMPOSITE_MODE_PLUS = 9,
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D2D1_COMPOSITE_MODE_SOURCE_COPY = 10,
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D2D1_COMPOSITE_MODE_BOUNDED_SOURCE_COPY = 11,
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D2D1_COMPOSITE_MODE_MASK_INVERT = 12,
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D2D1_COMPOSITE_MODE_FORCE_DWORD = 0xffffffff
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} D2D1_COMPOSITE_MODE;
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//+-----------------------------------------------------------------------------
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//
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// Enum:
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// D2D1_BUFFER_PRECISION
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//
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// Synopsis:
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// This specifies the precision that should be used in buffers allocated by D2D.
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//
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//------------------------------------------------------------------------------
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typedef enum D2D1_BUFFER_PRECISION
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{
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D2D1_BUFFER_PRECISION_UNKNOWN = 0,
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D2D1_BUFFER_PRECISION_8BPC_UNORM = 1,
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D2D1_BUFFER_PRECISION_8BPC_UNORM_SRGB = 2,
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D2D1_BUFFER_PRECISION_16BPC_UNORM = 3,
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D2D1_BUFFER_PRECISION_16BPC_FLOAT = 4,
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D2D1_BUFFER_PRECISION_32BPC_FLOAT = 5,
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D2D1_BUFFER_PRECISION_FORCE_DWORD = 0xffffffff
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} D2D1_BUFFER_PRECISION;
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//+-----------------------------------------------------------------------------
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//
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// Flag:
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// D2D1_MAP_OPTIONS
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//
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// Synopsis:
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// This describes how the individual mapping operation should be performed.
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//
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//------------------------------------------------------------------------------
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typedef enum D2D1_MAP_OPTIONS
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{
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//
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// The mapped pointer has undefined behavior.
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//
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D2D1_MAP_OPTIONS_NONE = 0,
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//
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// The mapped pointer can be read from.
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//
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D2D1_MAP_OPTIONS_READ = 1,
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//
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// The mapped pointer can be written to.
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//
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D2D1_MAP_OPTIONS_WRITE = 2,
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//
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// The previous contents of the bitmap are discarded when it is mapped.
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//
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D2D1_MAP_OPTIONS_DISCARD = 4,
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D2D1_MAP_OPTIONS_FORCE_DWORD = 0xffffffff
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} D2D1_MAP_OPTIONS;
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DEFINE_ENUM_FLAG_OPERATORS(D2D1_MAP_OPTIONS);
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//+-----------------------------------------------------------------------------
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//
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// Enum:
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// D2D1_INTERPOLATION_MODE
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//
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// Synopsis:
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// This is used to specify the quality of image scaling with
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// ID2D1DeviceContext::DrawImage and with the 2D Affine Transform Effect.
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//
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//------------------------------------------------------------------------------
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typedef enum D2D1_INTERPOLATION_MODE
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{
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D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR = D2D1_INTERPOLATION_MODE_DEFINITION_NEAREST_NEIGHBOR,
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D2D1_INTERPOLATION_MODE_LINEAR = D2D1_INTERPOLATION_MODE_DEFINITION_LINEAR,
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D2D1_INTERPOLATION_MODE_CUBIC = D2D1_INTERPOLATION_MODE_DEFINITION_CUBIC,
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D2D1_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR = D2D1_INTERPOLATION_MODE_DEFINITION_MULTI_SAMPLE_LINEAR,
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D2D1_INTERPOLATION_MODE_ANISOTROPIC = D2D1_INTERPOLATION_MODE_DEFINITION_ANISOTROPIC,
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D2D1_INTERPOLATION_MODE_HIGH_QUALITY_CUBIC = D2D1_INTERPOLATION_MODE_DEFINITION_HIGH_QUALITY_CUBIC,
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D2D1_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff
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} D2D1_INTERPOLATION_MODE;
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//+-----------------------------------------------------------------------------
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//
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// Enum:
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// D2D1_UNIT_MODE
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//
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// Synopsis:
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// This specifies what units should be accepted by the D2D API.
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//
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//------------------------------------------------------------------------------
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typedef enum D2D1_UNIT_MODE
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{
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D2D1_UNIT_MODE_DIPS = 0,
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D2D1_UNIT_MODE_PIXELS = 1,
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D2D1_UNIT_MODE_FORCE_DWORD = 0xffffffff
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} D2D1_UNIT_MODE;
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//+-----------------------------------------------------------------------------
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//
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// Enum:
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// D2D1_COLOR_SPACE
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//
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// Synopsis:
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// Defines a color space.
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//
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//------------------------------------------------------------------------------
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typedef enum D2D1_COLOR_SPACE
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{
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//
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// The color space is described by accompanying data, such as a color profile.
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//
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D2D1_COLOR_SPACE_CUSTOM = 0,
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//
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// The sRGB color space.
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//
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D2D1_COLOR_SPACE_SRGB = 1,
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//
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// The scRGB color space.
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//
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D2D1_COLOR_SPACE_SCRGB = 2,
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D2D1_COLOR_SPACE_FORCE_DWORD = 0xffffffff
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} D2D1_COLOR_SPACE;
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//+-----------------------------------------------------------------------------
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//
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// Flag:
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// D2D1_DEVICE_CONTEXT_OPTIONS
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//
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// Synopsis:
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// This specifies options that apply to the device context for its lifetime.
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//
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//------------------------------------------------------------------------------
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typedef enum D2D1_DEVICE_CONTEXT_OPTIONS
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{
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D2D1_DEVICE_CONTEXT_OPTIONS_NONE = 0,
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//
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// Geometry rendering will be performed on many threads in parallel, a single
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// thread is the default.
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//
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D2D1_DEVICE_CONTEXT_OPTIONS_ENABLE_MULTITHREADED_OPTIMIZATIONS = 1,
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D2D1_DEVICE_CONTEXT_OPTIONS_FORCE_DWORD = 0xffffffff
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} D2D1_DEVICE_CONTEXT_OPTIONS;
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DEFINE_ENUM_FLAG_OPERATORS(D2D1_DEVICE_CONTEXT_OPTIONS);
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//+-----------------------------------------------------------------------------
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//
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// Enum:
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// D2D1_STROKE_TRANSFORM_TYPE
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//
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//------------------------------------------------------------------------------
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typedef enum D2D1_STROKE_TRANSFORM_TYPE
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{
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//
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// The stroke respects the world transform, the DPI, and the stroke width.
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//
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D2D1_STROKE_TRANSFORM_TYPE_NORMAL = 0,
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//
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// The stroke does not respect the world transform, but it does respect the DPI and
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// the stroke width.
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//
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D2D1_STROKE_TRANSFORM_TYPE_FIXED = 1,
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//
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// The stroke is forced to one pixel wide.
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//
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D2D1_STROKE_TRANSFORM_TYPE_HAIRLINE = 2,
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D2D1_STROKE_TRANSFORM_TYPE_FORCE_DWORD = 0xffffffff
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} D2D1_STROKE_TRANSFORM_TYPE;
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//+-----------------------------------------------------------------------------
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//
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// Enum:
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// D2D1_PRIMITIVE_BLEND
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//
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// Synopsis:
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// A blend mode that applies to all primitives drawn on the context.
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//
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//------------------------------------------------------------------------------
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typedef enum D2D1_PRIMITIVE_BLEND
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{
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D2D1_PRIMITIVE_BLEND_SOURCE_OVER = 0,
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D2D1_PRIMITIVE_BLEND_COPY = 1,
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D2D1_PRIMITIVE_BLEND_MIN = 2,
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D2D1_PRIMITIVE_BLEND_ADD = 3,
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D2D1_PRIMITIVE_BLEND_FORCE_DWORD = 0xffffffff
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} D2D1_PRIMITIVE_BLEND;
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//+-----------------------------------------------------------------------------
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//
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// Enum:
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// D2D1_THREADING_MODE
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//
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// Synopsis:
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// This specifies the threading mode used while simultaneously creating the device,
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// factory, and device context.
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//
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//------------------------------------------------------------------------------
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typedef enum D2D1_THREADING_MODE
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{
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//
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// Resources may only be invoked serially. Reference counts on resources are
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// interlocked, however, resource and render target state is not protected from
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// multi-threaded access
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//
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D2D1_THREADING_MODE_SINGLE_THREADED = D2D1_FACTORY_TYPE_SINGLE_THREADED,
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//
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// Resources may be invoked from multiple threads. Resources use interlocked
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// reference counting and their state is protected.
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//
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D2D1_THREADING_MODE_MULTI_THREADED = D2D1_FACTORY_TYPE_MULTI_THREADED,
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D2D1_THREADING_MODE_FORCE_DWORD = 0xffffffff
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} D2D1_THREADING_MODE;
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|
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//+-----------------------------------------------------------------------------
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//
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// Enum:
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// D2D1_COLOR_INTERPOLATION_MODE
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//
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// Synopsis:
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// This specifies how colors are interpolated.
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//
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//------------------------------------------------------------------------------
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typedef enum D2D1_COLOR_INTERPOLATION_MODE
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{
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//
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// Colors will be interpolated in straight alpha space.
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//
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D2D1_COLOR_INTERPOLATION_MODE_STRAIGHT = 0,
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//
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// Colors will be interpolated in premultiplied alpha space.
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//
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D2D1_COLOR_INTERPOLATION_MODE_PREMULTIPLIED = 1,
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D2D1_COLOR_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff
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} D2D1_COLOR_INTERPOLATION_MODE;
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typedef D2D_VECTOR_2F D2D1_VECTOR_2F;
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typedef D2D_VECTOR_3F D2D1_VECTOR_3F;
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typedef D2D_VECTOR_4F D2D1_VECTOR_4F;
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|
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//+-----------------------------------------------------------------------------
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//
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// Struct:
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// D2D1_BITMAP_PROPERTIES1
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//
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// Synopsis:
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// Extended bitmap properties.
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//
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//------------------------------------------------------------------------------
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typedef struct D2D1_BITMAP_PROPERTIES1
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{
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D2D1_PIXEL_FORMAT pixelFormat;
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FLOAT dpiX;
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FLOAT dpiY;
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|
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//
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// Specifies how the bitmap can be used.
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//
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D2D1_BITMAP_OPTIONS bitmapOptions;
|
|
_Field_size_opt_(1) ID2D1ColorContext *colorContext;
|
|
|
|
} D2D1_BITMAP_PROPERTIES1;
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Struct:
|
|
// D2D1_MAPPED_RECT
|
|
//
|
|
// Synopsis:
|
|
// Describes mapped memory from the ID2D1Bitmap1::Map API.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
typedef struct D2D1_MAPPED_RECT
|
|
{
|
|
UINT32 pitch;
|
|
BYTE *bits;
|
|
|
|
} D2D1_MAPPED_RECT;
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Struct:
|
|
// D2D1_RENDERING_CONTROLS
|
|
//
|
|
// Synopsis:
|
|
// This controls advanced settings of the Direct2D imaging pipeline.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
typedef struct D2D1_RENDERING_CONTROLS
|
|
{
|
|
|
|
//
|
|
// The default buffer precision, used if the precision isn't otherwise specified.
|
|
//
|
|
D2D1_BUFFER_PRECISION bufferPrecision;
|
|
|
|
//
|
|
// The size of allocated tiles used to render imaging effects.
|
|
//
|
|
D2D1_SIZE_U tileSize;
|
|
|
|
} D2D1_RENDERING_CONTROLS;
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Struct:
|
|
// D2D1_EFFECT_INPUT_DESCRIPTION
|
|
//
|
|
// Synopsis:
|
|
// This identifies a certain input connection of a certain effect.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
typedef struct D2D1_EFFECT_INPUT_DESCRIPTION
|
|
{
|
|
|
|
//
|
|
// The effect whose input connection is being specified.
|
|
//
|
|
ID2D1Effect *effect;
|
|
|
|
//
|
|
// The index of the input connection into the specified effect.
|
|
//
|
|
UINT32 inputIndex;
|
|
|
|
//
|
|
// The rectangle which would be available on the specified input connection during
|
|
// render operations.
|
|
//
|
|
D2D1_RECT_F inputRectangle;
|
|
|
|
} D2D1_EFFECT_INPUT_DESCRIPTION;
|
|
|
|
typedef D2D_MATRIX_4X3_F D2D1_MATRIX_4X3_F;
|
|
typedef D2D_MATRIX_4X4_F D2D1_MATRIX_4X4_F;
|
|
typedef D2D_MATRIX_5X4_F D2D1_MATRIX_5X4_F;
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Struct:
|
|
// D2D1_POINT_DESCRIPTION
|
|
//
|
|
// Synopsis:
|
|
// Describes a point along a path.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
typedef struct D2D1_POINT_DESCRIPTION
|
|
{
|
|
D2D1_POINT_2F point;
|
|
D2D1_POINT_2F unitTangentVector;
|
|
UINT32 endSegment;
|
|
UINT32 endFigure;
|
|
FLOAT lengthToEndSegment;
|
|
|
|
} D2D1_POINT_DESCRIPTION;
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Struct:
|
|
// D2D1_IMAGE_BRUSH_PROPERTIES
|
|
//
|
|
// Synopsis:
|
|
// Creation properties for an image brush.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
typedef struct D2D1_IMAGE_BRUSH_PROPERTIES
|
|
{
|
|
D2D1_RECT_F sourceRectangle;
|
|
D2D1_EXTEND_MODE extendModeX;
|
|
D2D1_EXTEND_MODE extendModeY;
|
|
D2D1_INTERPOLATION_MODE interpolationMode;
|
|
|
|
} D2D1_IMAGE_BRUSH_PROPERTIES;
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Struct:
|
|
// D2D1_BITMAP_BRUSH_PROPERTIES1
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
typedef struct D2D1_BITMAP_BRUSH_PROPERTIES1
|
|
{
|
|
D2D1_EXTEND_MODE extendModeX;
|
|
D2D1_EXTEND_MODE extendModeY;
|
|
D2D1_INTERPOLATION_MODE interpolationMode;
|
|
|
|
} D2D1_BITMAP_BRUSH_PROPERTIES1;
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Struct:
|
|
// D2D1_STROKE_STYLE_PROPERTIES1
|
|
//
|
|
// Synopsis:
|
|
// This defines how geometries should be drawn and widened.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
typedef struct D2D1_STROKE_STYLE_PROPERTIES1
|
|
{
|
|
D2D1_CAP_STYLE startCap;
|
|
D2D1_CAP_STYLE endCap;
|
|
D2D1_CAP_STYLE dashCap;
|
|
D2D1_LINE_JOIN lineJoin;
|
|
FLOAT miterLimit;
|
|
D2D1_DASH_STYLE dashStyle;
|
|
FLOAT dashOffset;
|
|
|
|
//
|
|
// How the nib of the stroke is influenced by the context properties.
|
|
//
|
|
D2D1_STROKE_TRANSFORM_TYPE transformType;
|
|
|
|
} D2D1_STROKE_STYLE_PROPERTIES1;
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Flag:
|
|
// D2D1_LAYER_OPTIONS1
|
|
//
|
|
// Synopsis:
|
|
// Specifies how the layer contents should be prepared.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
typedef enum D2D1_LAYER_OPTIONS1
|
|
{
|
|
D2D1_LAYER_OPTIONS1_NONE = 0,
|
|
D2D1_LAYER_OPTIONS1_INITIALIZE_FROM_BACKGROUND = 1,
|
|
D2D1_LAYER_OPTIONS1_IGNORE_ALPHA = 2,
|
|
D2D1_LAYER_OPTIONS1_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_LAYER_OPTIONS1;
|
|
|
|
DEFINE_ENUM_FLAG_OPERATORS(D2D1_LAYER_OPTIONS1);
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Struct:
|
|
// D2D1_LAYER_PARAMETERS1
|
|
//
|
|
// Synopsis:
|
|
// All parameters related to pushing a layer.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
typedef struct D2D1_LAYER_PARAMETERS1
|
|
{
|
|
D2D1_RECT_F contentBounds;
|
|
_Field_size_opt_(1) ID2D1Geometry *geometricMask;
|
|
D2D1_ANTIALIAS_MODE maskAntialiasMode;
|
|
D2D1_MATRIX_3X2_F maskTransform;
|
|
FLOAT opacity;
|
|
_Field_size_opt_(1) ID2D1Brush *opacityBrush;
|
|
D2D1_LAYER_OPTIONS1 layerOptions;
|
|
|
|
} D2D1_LAYER_PARAMETERS1;
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Enum:
|
|
// D2D1_PRINT_FONT_SUBSET_MODE
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
typedef enum D2D1_PRINT_FONT_SUBSET_MODE
|
|
{
|
|
|
|
//
|
|
// Subset for used glyphs, send and discard font resource after every five pages
|
|
//
|
|
D2D1_PRINT_FONT_SUBSET_MODE_DEFAULT = 0,
|
|
|
|
//
|
|
// Subset for used glyphs, send and discard font resource after each page
|
|
//
|
|
D2D1_PRINT_FONT_SUBSET_MODE_EACHPAGE = 1,
|
|
|
|
//
|
|
// Do not subset, reuse font for all pages, send it after first page
|
|
//
|
|
D2D1_PRINT_FONT_SUBSET_MODE_NONE = 2,
|
|
D2D1_PRINT_FONT_SUBSET_MODE_FORCE_DWORD = 0xffffffff
|
|
|
|
} D2D1_PRINT_FONT_SUBSET_MODE;
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Struct:
|
|
// D2D1_DRAWING_STATE_DESCRIPTION1
|
|
//
|
|
// Synopsis:
|
|
// This describes the drawing state.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
typedef struct D2D1_DRAWING_STATE_DESCRIPTION1
|
|
{
|
|
D2D1_ANTIALIAS_MODE antialiasMode;
|
|
D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode;
|
|
D2D1_TAG tag1;
|
|
D2D1_TAG tag2;
|
|
D2D1_MATRIX_3X2_F transform;
|
|
D2D1_PRIMITIVE_BLEND primitiveBlend;
|
|
D2D1_UNIT_MODE unitMode;
|
|
|
|
} D2D1_DRAWING_STATE_DESCRIPTION1;
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Struct:
|
|
// D2D1_PRINT_CONTROL_PROPERTIES
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
typedef struct D2D1_PRINT_CONTROL_PROPERTIES
|
|
{
|
|
D2D1_PRINT_FONT_SUBSET_MODE fontSubset;
|
|
|
|
//
|
|
// DPI for rasterization of all unsupported D2D commands or options, defaults to
|
|
// 150.0
|
|
//
|
|
FLOAT rasterDPI;
|
|
|
|
//
|
|
// Color space for vector graphics in XPS package
|
|
//
|
|
D2D1_COLOR_SPACE colorSpace;
|
|
|
|
} D2D1_PRINT_CONTROL_PROPERTIES;
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Struct:
|
|
// D2D1_CREATION_PROPERTIES
|
|
//
|
|
// Synopsis:
|
|
// This specifies the options while simultaneously creating the device, factory,
|
|
// and device context.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
typedef struct D2D1_CREATION_PROPERTIES
|
|
{
|
|
|
|
//
|
|
// Describes locking behavior of D2D resources
|
|
//
|
|
D2D1_THREADING_MODE threadingMode;
|
|
D2D1_DEBUG_LEVEL debugLevel;
|
|
D2D1_DEVICE_CONTEXT_OPTIONS options;
|
|
|
|
} D2D1_CREATION_PROPERTIES;
|
|
|
|
|
|
#ifndef D2D_USE_C_DEFINITIONS
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1GdiMetafileSink
|
|
//
|
|
// Synopsis:
|
|
// User-implementable interface for introspecting on a metafile.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("82237326-8111-4f7c-bcf4-b5c1175564fe") ID2D1GdiMetafileSink : public IUnknown
|
|
{
|
|
|
|
|
|
//
|
|
// Callback for examining a metafile record.
|
|
//
|
|
STDMETHOD(ProcessRecord)(
|
|
DWORD recordType,
|
|
_In_opt_ CONST void *recordData,
|
|
DWORD recordDataSize
|
|
) PURE;
|
|
}; // interface ID2D1GdiMetafileSink
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1GdiMetafile
|
|
//
|
|
// Synopsis:
|
|
// Interface encapsulating a GDI/GDI+ metafile.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("2f543dc3-cfc1-4211-864f-cfd91c6f3395") ID2D1GdiMetafile : public ID2D1Resource
|
|
{
|
|
|
|
|
|
//
|
|
// Play the metafile into a caller-supplied sink interface.
|
|
//
|
|
STDMETHOD(Stream)(
|
|
_In_ ID2D1GdiMetafileSink *sink
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Gets the bounds of the metafile.
|
|
//
|
|
STDMETHOD(GetBounds)(
|
|
_Out_ D2D1_RECT_F *bounds
|
|
) PURE;
|
|
}; // interface ID2D1GdiMetafile
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1CommandSink
|
|
//
|
|
// Synopsis:
|
|
// Caller-supplied implementation of an interface to receive the recorded command
|
|
// list.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("54d7898a-a061-40a7-bec7-e465bcba2c4f") ID2D1CommandSink : public IUnknown
|
|
{
|
|
|
|
STDMETHOD(BeginDraw)(
|
|
) PURE;
|
|
|
|
STDMETHOD(EndDraw)(
|
|
) PURE;
|
|
|
|
STDMETHOD(SetAntialiasMode)(
|
|
D2D1_ANTIALIAS_MODE antialiasMode
|
|
) PURE;
|
|
|
|
STDMETHOD(SetTags)(
|
|
D2D1_TAG tag1,
|
|
D2D1_TAG tag2
|
|
) PURE;
|
|
|
|
STDMETHOD(SetTextAntialiasMode)(
|
|
D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode
|
|
) PURE;
|
|
|
|
STDMETHOD(SetTextRenderingParams)(
|
|
_In_opt_ IDWriteRenderingParams *textRenderingParams
|
|
) PURE;
|
|
|
|
STDMETHOD(SetTransform)(
|
|
_In_ CONST D2D1_MATRIX_3X2_F *transform
|
|
) PURE;
|
|
|
|
STDMETHOD(SetPrimitiveBlend)(
|
|
D2D1_PRIMITIVE_BLEND primitiveBlend
|
|
) PURE;
|
|
|
|
STDMETHOD(SetUnitMode)(
|
|
D2D1_UNIT_MODE unitMode
|
|
) PURE;
|
|
|
|
STDMETHOD(Clear)(
|
|
_In_opt_ CONST D2D1_COLOR_F *color
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawGlyphRun)(
|
|
D2D1_POINT_2F baselineOrigin,
|
|
_In_ CONST DWRITE_GLYPH_RUN *glyphRun,
|
|
_In_opt_ CONST DWRITE_GLYPH_RUN_DESCRIPTION *glyphRunDescription,
|
|
_In_ ID2D1Brush *foregroundBrush,
|
|
DWRITE_MEASURING_MODE measuringMode
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawLine)(
|
|
D2D1_POINT_2F point0,
|
|
D2D1_POINT_2F point1,
|
|
_In_ ID2D1Brush *brush,
|
|
FLOAT strokeWidth,
|
|
_In_opt_ ID2D1StrokeStyle *strokeStyle
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawGeometry)(
|
|
_In_ ID2D1Geometry *geometry,
|
|
_In_ ID2D1Brush *brush,
|
|
FLOAT strokeWidth,
|
|
_In_opt_ ID2D1StrokeStyle *strokeStyle
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawRectangle)(
|
|
_In_ CONST D2D1_RECT_F *rect,
|
|
_In_ ID2D1Brush *brush,
|
|
FLOAT strokeWidth,
|
|
_In_opt_ ID2D1StrokeStyle *strokeStyle
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawBitmap)(
|
|
_In_ ID2D1Bitmap *bitmap,
|
|
_In_opt_ CONST D2D1_RECT_F *destinationRectangle,
|
|
FLOAT opacity,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
_In_opt_ CONST D2D1_RECT_F *sourceRectangle,
|
|
_In_opt_ CONST D2D1_MATRIX_4X4_F *perspectiveTransform
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawImage)(
|
|
_In_ ID2D1Image *image,
|
|
_In_opt_ CONST D2D1_POINT_2F *targetOffset,
|
|
_In_opt_ CONST D2D1_RECT_F *imageRectangle,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
D2D1_COMPOSITE_MODE compositeMode
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawGdiMetafile)(
|
|
_In_ ID2D1GdiMetafile *gdiMetafile,
|
|
_In_opt_ CONST D2D1_POINT_2F *targetOffset
|
|
) PURE;
|
|
|
|
STDMETHOD(FillMesh)(
|
|
_In_ ID2D1Mesh *mesh,
|
|
_In_ ID2D1Brush *brush
|
|
) PURE;
|
|
|
|
STDMETHOD(FillOpacityMask)(
|
|
_In_ ID2D1Bitmap *opacityMask,
|
|
_In_ ID2D1Brush *brush,
|
|
_In_opt_ CONST D2D1_RECT_F *destinationRectangle,
|
|
_In_opt_ CONST D2D1_RECT_F *sourceRectangle
|
|
) PURE;
|
|
|
|
STDMETHOD(FillGeometry)(
|
|
_In_ ID2D1Geometry *geometry,
|
|
_In_ ID2D1Brush *brush,
|
|
_In_opt_ ID2D1Brush *opacityBrush
|
|
) PURE;
|
|
|
|
STDMETHOD(FillRectangle)(
|
|
_In_ CONST D2D1_RECT_F *rect,
|
|
_In_ ID2D1Brush *brush
|
|
) PURE;
|
|
|
|
STDMETHOD(PushAxisAlignedClip)(
|
|
_In_ CONST D2D1_RECT_F *clipRect,
|
|
D2D1_ANTIALIAS_MODE antialiasMode
|
|
) PURE;
|
|
|
|
STDMETHOD(PushLayer)(
|
|
_In_ CONST D2D1_LAYER_PARAMETERS1 *layerParameters1,
|
|
_In_opt_ ID2D1Layer *layer
|
|
) PURE;
|
|
|
|
STDMETHOD(PopAxisAlignedClip)(
|
|
) PURE;
|
|
|
|
STDMETHOD(PopLayer)(
|
|
) PURE;
|
|
}; // interface ID2D1CommandSink
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1CommandList
|
|
//
|
|
// Synopsis:
|
|
// The commandList interface.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("b4f34a19-2383-4d76-94f6-ec343657c3dc") ID2D1CommandList : public ID2D1Image
|
|
{
|
|
|
|
|
|
//
|
|
// Play the command list into a caller-supplied sink interface.
|
|
//
|
|
STDMETHOD(Stream)(
|
|
_In_ ID2D1CommandSink *sink
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Marks the command list as ready for use.
|
|
//
|
|
STDMETHOD(Close)(
|
|
) PURE;
|
|
}; // interface ID2D1CommandList
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1PrintControl
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("2c1d867d-c290-41c8-ae7e-34a98702e9a5") ID2D1PrintControl : public IUnknown
|
|
{
|
|
|
|
STDMETHOD(AddPage)(
|
|
_In_ ID2D1CommandList *commandList,
|
|
D2D_SIZE_F pageSize,
|
|
_In_opt_ IStream *pagePrintTicketStream,
|
|
_Out_opt_ D2D1_TAG *tag1 = NULL,
|
|
_Out_opt_ D2D1_TAG *tag2 = NULL
|
|
) PURE;
|
|
|
|
STDMETHOD(Close)(
|
|
) PURE;
|
|
}; // interface ID2D1PrintControl
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1ImageBrush
|
|
//
|
|
// Synopsis:
|
|
// Provides a brush that can take any effect, command list or bitmap and use it to
|
|
// fill a 2D shape.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("fe9e984d-3f95-407c-b5db-cb94d4e8f87c") ID2D1ImageBrush : public ID2D1Brush
|
|
{
|
|
|
|
STDMETHOD_(void, SetImage)(
|
|
_In_opt_ ID2D1Image *image
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetExtendModeX)(
|
|
D2D1_EXTEND_MODE extendModeX
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetExtendModeY)(
|
|
D2D1_EXTEND_MODE extendModeY
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetInterpolationMode)(
|
|
D2D1_INTERPOLATION_MODE interpolationMode
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetSourceRectangle)(
|
|
_In_ CONST D2D1_RECT_F *sourceRectangle
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, GetImage)(
|
|
_Outptr_ ID2D1Image **image
|
|
) CONST PURE;
|
|
|
|
STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeX)(
|
|
) CONST PURE;
|
|
|
|
STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeY)(
|
|
) CONST PURE;
|
|
|
|
STDMETHOD_(D2D1_INTERPOLATION_MODE, GetInterpolationMode)(
|
|
) CONST PURE;
|
|
|
|
STDMETHOD_(void, GetSourceRectangle)(
|
|
_Out_ D2D1_RECT_F *sourceRectangle
|
|
) CONST PURE;
|
|
}; // interface ID2D1ImageBrush
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1BitmapBrush1
|
|
//
|
|
// Synopsis:
|
|
// A bitmap brush allows a bitmap to be used to fill a geometry. Interpolation
|
|
// mode is specified with D2D1_INTERPOLATION_MODE
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("41343a53-e41a-49a2-91cd-21793bbb62e5") ID2D1BitmapBrush1 : public ID2D1BitmapBrush
|
|
{
|
|
|
|
|
|
//
|
|
// Sets the interpolation mode used when this brush is used.
|
|
//
|
|
STDMETHOD_(void, SetInterpolationMode1)(
|
|
D2D1_INTERPOLATION_MODE interpolationMode
|
|
) PURE;
|
|
|
|
STDMETHOD_(D2D1_INTERPOLATION_MODE, GetInterpolationMode1)(
|
|
) CONST PURE;
|
|
}; // interface ID2D1BitmapBrush1
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1StrokeStyle1
|
|
//
|
|
// Synopsis:
|
|
// Extends a stroke style to allow nominal width strokes.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("10a72a66-e91c-43f4-993f-ddf4b82b0b4a") ID2D1StrokeStyle1 : public ID2D1StrokeStyle
|
|
{
|
|
|
|
STDMETHOD_(D2D1_STROKE_TRANSFORM_TYPE, GetStrokeTransformType)(
|
|
) CONST PURE;
|
|
}; // interface ID2D1StrokeStyle1
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1PathGeometry1
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("62baa2d2-ab54-41b7-b872-787e0106a421") ID2D1PathGeometry1 : public ID2D1PathGeometry
|
|
{
|
|
|
|
STDMETHOD(ComputePointAndSegmentAtLength)(
|
|
FLOAT length,
|
|
UINT32 startSegment,
|
|
_In_opt_ CONST D2D1_MATRIX_3X2_F *worldTransform,
|
|
FLOAT flatteningTolerance,
|
|
_Out_ D2D1_POINT_DESCRIPTION *pointDescription
|
|
) CONST PURE;
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
ComputePointAndSegmentAtLength(
|
|
FLOAT length,
|
|
UINT32 startSegment,
|
|
CONST D2D1_MATRIX_3X2_F &worldTransform,
|
|
FLOAT flatteningTolerance,
|
|
_Out_ D2D1_POINT_DESCRIPTION *pointDescription
|
|
) CONST
|
|
{
|
|
return ComputePointAndSegmentAtLength(length, startSegment, &worldTransform, flatteningTolerance, pointDescription);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
ComputePointAndSegmentAtLength(
|
|
FLOAT length,
|
|
UINT32 startSegment,
|
|
_In_opt_ CONST D2D1_MATRIX_3X2_F *worldTransform,
|
|
_Out_ D2D1_POINT_DESCRIPTION *pointDescription
|
|
) CONST
|
|
{
|
|
return ComputePointAndSegmentAtLength(length, startSegment, worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, pointDescription);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
ComputePointAndSegmentAtLength(
|
|
FLOAT length,
|
|
UINT32 startSegment,
|
|
CONST D2D1_MATRIX_3X2_F &worldTransform,
|
|
_Out_ D2D1_POINT_DESCRIPTION *pointDescription
|
|
) CONST
|
|
{
|
|
return ComputePointAndSegmentAtLength(length, startSegment, &worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, pointDescription);
|
|
}
|
|
}; // interface ID2D1PathGeometry1
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1Properties
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("483473d7-cd46-4f9d-9d3a-3112aa80159d") ID2D1Properties : public IUnknown
|
|
{
|
|
|
|
|
|
//
|
|
// Returns the total number of custom properties in this interface.
|
|
//
|
|
STDMETHOD_(UINT32, GetPropertyCount)(
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Retrieves the property name from the given property index.
|
|
//
|
|
STDMETHOD(GetPropertyName)(
|
|
UINT32 index,
|
|
_Out_writes_(nameCount) PWSTR name,
|
|
UINT32 nameCount
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Returns the length of the property name from the given index.
|
|
//
|
|
STDMETHOD_(UINT32, GetPropertyNameLength)(
|
|
UINT32 index
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Retrieves the type of the given property.
|
|
//
|
|
STDMETHOD_(D2D1_PROPERTY_TYPE, GetType)(
|
|
UINT32 index
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Retrieves the property index for the given property name.
|
|
//
|
|
STDMETHOD_(UINT32, GetPropertyIndex)(
|
|
_In_ PCWSTR name
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Sets the value of the given property using its name.
|
|
//
|
|
STDMETHOD(SetValueByName)(
|
|
_In_ PCWSTR name,
|
|
D2D1_PROPERTY_TYPE type,
|
|
_In_reads_(dataSize) CONST BYTE *data,
|
|
UINT32 dataSize
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Sets the given value using the property index.
|
|
//
|
|
STDMETHOD(SetValue)(
|
|
UINT32 index,
|
|
D2D1_PROPERTY_TYPE type,
|
|
_In_reads_(dataSize) CONST BYTE *data,
|
|
UINT32 dataSize
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Retrieves the given property or sub-property by name. '.' is the delimiter for
|
|
// sub-properties.
|
|
//
|
|
STDMETHOD(GetValueByName)(
|
|
_In_ PCWSTR name,
|
|
D2D1_PROPERTY_TYPE type,
|
|
_Out_writes_(dataSize) BYTE *data,
|
|
UINT32 dataSize
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Retrieves the given value by index.
|
|
//
|
|
STDMETHOD(GetValue)(
|
|
UINT32 index,
|
|
D2D1_PROPERTY_TYPE type,
|
|
_Out_writes_(dataSize) BYTE *data,
|
|
UINT32 dataSize
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Returns the value size for the given property index.
|
|
//
|
|
STDMETHOD_(UINT32, GetValueSize)(
|
|
UINT32 index
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Retrieves the sub-properties of the given property by index.
|
|
//
|
|
STDMETHOD(GetSubProperties)(
|
|
UINT32 index,
|
|
_Outptr_result_maybenull_ ID2D1Properties **subProperties
|
|
) CONST PURE;
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
SetValueByName(
|
|
_In_ PCWSTR name,
|
|
_In_reads_(dataSize) CONST BYTE *data,
|
|
UINT32 dataSize
|
|
)
|
|
{
|
|
return SetValueByName(name, D2D1_PROPERTY_TYPE_UNKNOWN, data, dataSize);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
SetValue(
|
|
UINT32 index,
|
|
_In_reads_(dataSize) CONST BYTE *data,
|
|
UINT32 dataSize
|
|
)
|
|
{
|
|
return SetValue(index, D2D1_PROPERTY_TYPE_UNKNOWN, data, dataSize);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
GetValueByName(
|
|
_In_ PCWSTR name,
|
|
_Out_writes_(dataSize) BYTE *data,
|
|
UINT32 dataSize
|
|
) CONST
|
|
{
|
|
return GetValueByName(name, D2D1_PROPERTY_TYPE_UNKNOWN, data, dataSize);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
GetValue(
|
|
UINT32 index,
|
|
_Out_writes_(dataSize) BYTE *data,
|
|
UINT32 dataSize
|
|
) CONST
|
|
{
|
|
return GetValue(index, D2D1_PROPERTY_TYPE_UNKNOWN, data, dataSize);
|
|
}
|
|
|
|
//
|
|
// Templatized helper functions:
|
|
//
|
|
template<typename T>
|
|
HRESULT GetValueByName(
|
|
_In_ PCWSTR propertyName,
|
|
_Out_ T *value
|
|
) const
|
|
{
|
|
return GetValueByName(propertyName, reinterpret_cast<BYTE *>(value), sizeof(*value));
|
|
}
|
|
|
|
template<typename T>
|
|
T GetValueByName(
|
|
_In_ PCWSTR propertyName
|
|
) const
|
|
{
|
|
T value;
|
|
HRESULT ignoreHr = GetValueByName(propertyName, reinterpret_cast<BYTE *>(&value), sizeof(value));
|
|
UNREFERENCED_PARAMETER(ignoreHr);
|
|
|
|
return value;
|
|
}
|
|
|
|
|
|
template<typename T>
|
|
HRESULT SetValueByName(
|
|
_In_ PCWSTR propertyName,
|
|
_In_ const T &value
|
|
)
|
|
{
|
|
return SetValueByName(propertyName, reinterpret_cast<const BYTE *>(&value), sizeof(value));
|
|
}
|
|
|
|
template<typename U>
|
|
HRESULT GetValue(
|
|
U index,
|
|
_Out_writes_(dataSize) BYTE *data,
|
|
UINT32 dataSize
|
|
) CONST
|
|
{
|
|
return GetValue(static_cast<UINT32>(index), data, dataSize);
|
|
}
|
|
|
|
template<typename T, typename U>
|
|
HRESULT GetValue(
|
|
U index,
|
|
_Out_ T *value
|
|
) const
|
|
{
|
|
return GetValue(static_cast<UINT32>(index), reinterpret_cast<BYTE *>(value), sizeof(*value));
|
|
}
|
|
|
|
template<typename T, typename U>
|
|
T GetValue(
|
|
U index
|
|
) const
|
|
{
|
|
T value;
|
|
HRESULT ignoreHr = GetValue(static_cast<UINT32>(index), reinterpret_cast<BYTE *>(&value), sizeof(value));
|
|
|
|
// Unreferenced variable:
|
|
ignoreHr;
|
|
|
|
return value;
|
|
}
|
|
|
|
template<typename U>
|
|
HRESULT SetValue(
|
|
U index,
|
|
_In_reads_(dataSize) CONST BYTE *data,
|
|
UINT32 dataSize
|
|
)
|
|
{
|
|
return SetValue(static_cast<UINT32>(index), data, dataSize);
|
|
}
|
|
|
|
template<typename T, typename U>
|
|
HRESULT SetValue(
|
|
U index,
|
|
_In_ const T &value
|
|
)
|
|
{
|
|
return SetValue(static_cast<UINT32>(index), reinterpret_cast<const BYTE *>(&value), sizeof(value));
|
|
}
|
|
|
|
template<typename U>
|
|
HRESULT GetPropertyName(
|
|
U index,
|
|
_Out_writes_(nameCount) PWSTR name,
|
|
UINT32 nameCount
|
|
) CONST
|
|
{
|
|
return GetPropertyName(static_cast<UINT32>(index), name, nameCount);
|
|
}
|
|
|
|
template<typename U>
|
|
UINT32 GetPropertyNameLength(
|
|
U index
|
|
) CONST
|
|
{
|
|
return GetPropertyNameLength(static_cast<UINT32>(index));
|
|
}
|
|
|
|
template<typename U>
|
|
D2D1_PROPERTY_TYPE GetType(
|
|
U index
|
|
) CONST
|
|
{
|
|
return GetType(static_cast<UINT32>(index));
|
|
}
|
|
|
|
|
|
template<typename U>
|
|
UINT32 GetValueSize(
|
|
U index
|
|
) CONST
|
|
{
|
|
return GetValueSize(static_cast<UINT32>(index));
|
|
}
|
|
|
|
template<typename U>
|
|
HRESULT GetSubProperties(
|
|
U index,
|
|
_Outptr_result_maybenull_ ID2D1Properties **subProperties
|
|
) CONST
|
|
{
|
|
return GetSubProperties(static_cast<UINT32>(index), subProperties);
|
|
}
|
|
}; // interface ID2D1Properties
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1Effect
|
|
//
|
|
// Synopsis:
|
|
// The effect interface. Properties control how the effect is rendered. The effect
|
|
// is Drawn with the DrawImage call.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("28211a43-7d89-476f-8181-2d6159b220ad") ID2D1Effect : public ID2D1Properties
|
|
{
|
|
|
|
|
|
//
|
|
// Sets the input to the given effect. The input can be a concrete bitmap or the
|
|
// output of another effect.
|
|
//
|
|
STDMETHOD_(void, SetInput)(
|
|
UINT32 index,
|
|
_In_opt_ ID2D1Image *input,
|
|
BOOL invalidate = TRUE
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// If the effect supports a variable number of inputs, this sets the number of
|
|
// input that are currently active on the effect.
|
|
//
|
|
STDMETHOD(SetInputCount)(
|
|
UINT32 inputCount
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Returns the input image to the effect. The input could be another effect or a
|
|
// bitmap.
|
|
//
|
|
STDMETHOD_(void, GetInput)(
|
|
UINT32 index,
|
|
_Outptr_result_maybenull_ ID2D1Image **input
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// This returns the number of input that are bound into this effect.
|
|
//
|
|
STDMETHOD_(UINT32, GetInputCount)(
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Returns the output image of the given effect. This can be set as the input to
|
|
// another effect or can be drawn with DrawImage.
|
|
//
|
|
STDMETHOD_(void, GetOutput)(
|
|
_Outptr_ ID2D1Image **outputImage
|
|
) CONST PURE;
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
SetInputEffect(
|
|
UINT32 index,
|
|
_In_opt_ ID2D1Effect *inputEffect,
|
|
BOOL invalidate = TRUE
|
|
)
|
|
{
|
|
|
|
ID2D1Image *output = NULL;
|
|
if (inputEffect != NULL)
|
|
{
|
|
inputEffect->GetOutput(&output);
|
|
}
|
|
SetInput(index, output, invalidate);
|
|
if (output != NULL)
|
|
{
|
|
output->Release();
|
|
}
|
|
}
|
|
}; // interface ID2D1Effect
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1Bitmap1
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("a898a84c-3873-4588-b08b-ebbf978df041") ID2D1Bitmap1 : public ID2D1Bitmap
|
|
{
|
|
|
|
|
|
//
|
|
// Retrieves the color context information associated with the bitmap.
|
|
//
|
|
STDMETHOD_(void, GetColorContext)(
|
|
_Outptr_result_maybenull_ ID2D1ColorContext **colorContext
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Retrieves the bitmap options used when creating the API.
|
|
//
|
|
STDMETHOD_(D2D1_BITMAP_OPTIONS, GetOptions)(
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Retrieves the DXGI surface from the corresponding bitmap, if the bitmap was
|
|
// created from a device derived from a D3D device.
|
|
//
|
|
STDMETHOD(GetSurface)(
|
|
_Outptr_result_maybenull_ IDXGISurface **dxgiSurface
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Maps the given bitmap into memory. The bitmap must have been created with the
|
|
// D2D1_BITMAP_OPTIONS_CPU_READ flag.
|
|
//
|
|
STDMETHOD(Map)(
|
|
D2D1_MAP_OPTIONS options,
|
|
_Out_ D2D1_MAPPED_RECT *mappedRect
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Unmaps the given bitmap from memory.
|
|
//
|
|
STDMETHOD(Unmap)(
|
|
) PURE;
|
|
}; // interface ID2D1Bitmap1
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1ColorContext
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("1c4820bb-5771-4518-a581-2fe4dd0ec657") ID2D1ColorContext : public ID2D1Resource
|
|
{
|
|
|
|
|
|
//
|
|
// Retrieves the color space of the color context.
|
|
//
|
|
STDMETHOD_(D2D1_COLOR_SPACE, GetColorSpace)(
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Retrieves the size of the color profile, in bytes.
|
|
//
|
|
STDMETHOD_(UINT32, GetProfileSize)(
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Retrieves the color profile bytes.
|
|
//
|
|
STDMETHOD(GetProfile)(
|
|
_Out_writes_(profileSize) BYTE *profile,
|
|
UINT32 profileSize
|
|
) CONST PURE;
|
|
}; // interface ID2D1ColorContext
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1GradientStopCollection1
|
|
//
|
|
// Synopsis:
|
|
// Represents an collection of gradient stops that can then be the source resource
|
|
// for either a linear or radial gradient brush.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("ae1572f4-5dd0-4777-998b-9279472ae63b") ID2D1GradientStopCollection1 : public ID2D1GradientStopCollection
|
|
{
|
|
|
|
|
|
//
|
|
// Copies the gradient stops from the collection into the caller's memory. If this
|
|
// object was created using ID2D1DeviceContext::CreateGradientStopCollection, this
|
|
// method returns the same values as were specified in the creation method. If this
|
|
// object was created using ID2D1RenderTarget::CreateGradientStopCollection, the
|
|
// stops returned here will first be transformed into the gamma space specified by
|
|
// the colorInterpolationGamma parameter.
|
|
//
|
|
STDMETHOD_(void, GetGradientStops1)(
|
|
_Out_writes_to_(gradientStopsCount, _Inexpressible_("Retrieved through GetGradientStopCount()") ) D2D1_GRADIENT_STOP *gradientStops,
|
|
UINT32 gradientStopsCount
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Returns the color space in which interpolation occurs. If this object was
|
|
// created using ID2D1RenderTarget::CreateGradientStopCollection, this method
|
|
// returns the color space related to the color interpolation gamma.
|
|
//
|
|
STDMETHOD_(D2D1_COLOR_SPACE, GetPreInterpolationSpace)(
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Returns the color space colors will be converted to after interpolation occurs.
|
|
// If this object was created using
|
|
// ID2D1RenderTarget::CreateGradientStopCollection, this method returns
|
|
// D2D1_COLOR_SPACE_SRGB.
|
|
//
|
|
STDMETHOD_(D2D1_COLOR_SPACE, GetPostInterpolationSpace)(
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Returns the buffer precision of this gradient. If this object was created using
|
|
// ID2D1RenderTarget::CreateGradientStopCollection, this method returns
|
|
// D2D1_BUFFER_PRECISION_8BPC_UNORM.
|
|
//
|
|
STDMETHOD_(D2D1_BUFFER_PRECISION, GetBufferPrecision)(
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Returns the interpolation mode used to interpolate colors in the gradient.
|
|
//
|
|
STDMETHOD_(D2D1_COLOR_INTERPOLATION_MODE, GetColorInterpolationMode)(
|
|
) CONST PURE;
|
|
}; // interface ID2D1GradientStopCollection1
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1DrawingStateBlock1
|
|
//
|
|
// Synopsis:
|
|
// Represents drawing state.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("689f1f85-c72e-4e33-8f19-85754efd5ace") ID2D1DrawingStateBlock1 : public ID2D1DrawingStateBlock
|
|
{
|
|
|
|
|
|
//
|
|
// Retrieves the state currently contained within this state block resource.
|
|
//
|
|
STDMETHOD_(void, GetDescription)(
|
|
_Out_ D2D1_DRAWING_STATE_DESCRIPTION1 *stateDescription
|
|
) CONST PURE;
|
|
|
|
using ID2D1DrawingStateBlock::GetDescription;
|
|
|
|
|
|
//
|
|
// Sets the state description of this state block resource.
|
|
//
|
|
STDMETHOD_(void, SetDescription)(
|
|
_In_ CONST D2D1_DRAWING_STATE_DESCRIPTION1 *stateDescription
|
|
) PURE;
|
|
|
|
using ID2D1DrawingStateBlock::SetDescription;
|
|
}; // interface ID2D1DrawingStateBlock1
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1DeviceContext
|
|
//
|
|
// Synopsis:
|
|
// The device context represents a set of state and a command buffer that is used
|
|
// to render to a target bitmap.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("e8f7fe7a-191c-466d-ad95-975678bda998") ID2D1DeviceContext : public ID2D1RenderTarget
|
|
{
|
|
|
|
|
|
//
|
|
// Creates a bitmap with extended bitmap properties, potentially from a block of
|
|
// memory.
|
|
//
|
|
STDMETHOD(CreateBitmap)(
|
|
D2D1_SIZE_U size,
|
|
_In_opt_ CONST void *sourceData,
|
|
UINT32 pitch,
|
|
_In_ CONST D2D1_BITMAP_PROPERTIES1 *bitmapProperties,
|
|
_Outptr_ ID2D1Bitmap1 **bitmap
|
|
) PURE;
|
|
|
|
using ID2D1RenderTarget::CreateBitmap;
|
|
|
|
|
|
//
|
|
// Create a D2D bitmap by copying a WIC bitmap.
|
|
//
|
|
STDMETHOD(CreateBitmapFromWicBitmap)(
|
|
_In_ IWICBitmapSource *wicBitmapSource,
|
|
_In_opt_ CONST D2D1_BITMAP_PROPERTIES1 *bitmapProperties,
|
|
_Outptr_ ID2D1Bitmap1 **bitmap
|
|
) PURE;
|
|
|
|
using ID2D1RenderTarget::CreateBitmapFromWicBitmap;
|
|
|
|
|
|
//
|
|
// Creates a color context from a color space. If the space is Custom, the context
|
|
// is initialized from the profile/profileSize arguments. Otherwise the context is
|
|
// initialized with the profile bytes associated with the space and
|
|
// profile/profileSize are ignored.
|
|
//
|
|
STDMETHOD(CreateColorContext)(
|
|
D2D1_COLOR_SPACE space,
|
|
_In_reads_opt_(profileSize) CONST BYTE *profile,
|
|
UINT32 profileSize,
|
|
_Outptr_ ID2D1ColorContext **colorContext
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateColorContextFromFilename)(
|
|
_In_ PCWSTR filename,
|
|
_Outptr_ ID2D1ColorContext **colorContext
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateColorContextFromWicColorContext)(
|
|
_In_ IWICColorContext *wicColorContext,
|
|
_Outptr_ ID2D1ColorContext **colorContext
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Creates a bitmap from a DXGI surface with a set of extended properties.
|
|
//
|
|
STDMETHOD(CreateBitmapFromDxgiSurface)(
|
|
_In_ IDXGISurface *surface,
|
|
_In_opt_ CONST D2D1_BITMAP_PROPERTIES1 *bitmapProperties,
|
|
_Outptr_ ID2D1Bitmap1 **bitmap
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Create a new effect, the effect must either be built in or previously registered
|
|
// through ID2D1Factory1::RegisterEffectFromStream or
|
|
// ID2D1Factory1::RegisterEffectFromString.
|
|
//
|
|
STDMETHOD(CreateEffect)(
|
|
_In_ REFCLSID effectId,
|
|
_Outptr_ ID2D1Effect **effect
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// A gradient stop collection represents a set of stops in an ideal unit length.
|
|
// This is the source resource for a linear gradient and radial gradient brush.
|
|
//
|
|
STDMETHOD(CreateGradientStopCollection)(
|
|
_In_reads_(straightAlphaGradientStopsCount) CONST D2D1_GRADIENT_STOP *straightAlphaGradientStops,
|
|
_In_range_(>=,1) UINT32 straightAlphaGradientStopsCount,
|
|
|
|
//
|
|
// Specifies both the input color space and the space in which the color
|
|
// interpolation occurs.
|
|
//
|
|
D2D1_COLOR_SPACE preInterpolationSpace,
|
|
|
|
//
|
|
// Specifies the color space colors will be converted to after interpolation
|
|
// occurs.
|
|
//
|
|
D2D1_COLOR_SPACE postInterpolationSpace,
|
|
|
|
//
|
|
// Specifies the precision in which the gradient buffer will be held.
|
|
//
|
|
D2D1_BUFFER_PRECISION bufferPrecision,
|
|
|
|
//
|
|
// Specifies how the gradient will be extended outside of the unit length.
|
|
//
|
|
D2D1_EXTEND_MODE extendMode,
|
|
|
|
//
|
|
// Determines if colors will be interpolated in straight alpha or premultiplied
|
|
// alpha space.
|
|
//
|
|
D2D1_COLOR_INTERPOLATION_MODE colorInterpolationMode,
|
|
_Outptr_ ID2D1GradientStopCollection1 **gradientStopCollection1
|
|
) PURE;
|
|
|
|
using ID2D1RenderTarget::CreateGradientStopCollection;
|
|
|
|
|
|
//
|
|
// Creates an image brush, the input image can be any type of image, including a
|
|
// bitmap, effect and a command list.
|
|
//
|
|
STDMETHOD(CreateImageBrush)(
|
|
_In_opt_ ID2D1Image *image,
|
|
_In_ CONST D2D1_IMAGE_BRUSH_PROPERTIES *imageBrushProperties,
|
|
_In_opt_ CONST D2D1_BRUSH_PROPERTIES *brushProperties,
|
|
_Outptr_ ID2D1ImageBrush **imageBrush
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateBitmapBrush)(
|
|
_In_opt_ ID2D1Bitmap *bitmap,
|
|
_In_opt_ CONST D2D1_BITMAP_BRUSH_PROPERTIES1 *bitmapBrushProperties,
|
|
_In_opt_ CONST D2D1_BRUSH_PROPERTIES *brushProperties,
|
|
_Outptr_ ID2D1BitmapBrush1 **bitmapBrush
|
|
) PURE;
|
|
|
|
using ID2D1RenderTarget::CreateBitmapBrush;
|
|
|
|
|
|
//
|
|
// Creates a new command list.
|
|
//
|
|
STDMETHOD(CreateCommandList)(
|
|
_Outptr_ ID2D1CommandList **commandList
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Indicates whether the format is supported by D2D.
|
|
//
|
|
STDMETHOD_(BOOL, IsDxgiFormatSupported)(
|
|
DXGI_FORMAT format
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Indicates whether the buffer precision is supported by D2D.
|
|
//
|
|
STDMETHOD_(BOOL, IsBufferPrecisionSupported)(
|
|
D2D1_BUFFER_PRECISION bufferPrecision
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// This retrieves the local-space bounds in DIPs of the current image using the
|
|
// device context DPI.
|
|
//
|
|
STDMETHOD(GetImageLocalBounds)(
|
|
_In_ ID2D1Image *image,
|
|
_Out_ D2D1_RECT_F *localBounds
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// This retrieves the world-space bounds in DIPs of the current image using the
|
|
// device context DPI.
|
|
//
|
|
STDMETHOD(GetImageWorldBounds)(
|
|
_In_ ID2D1Image *image,
|
|
_Out_ D2D1_RECT_F *worldBounds
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Retrieves the world-space bounds in DIPs of the glyph run using the device
|
|
// context DPI.
|
|
//
|
|
STDMETHOD(GetGlyphRunWorldBounds)(
|
|
D2D1_POINT_2F baselineOrigin,
|
|
_In_ CONST DWRITE_GLYPH_RUN *glyphRun,
|
|
DWRITE_MEASURING_MODE measuringMode,
|
|
_Out_ D2D1_RECT_F *bounds
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Retrieves the device associated with this device context.
|
|
//
|
|
STDMETHOD_(void, GetDevice)(
|
|
_Outptr_ ID2D1Device **device
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Sets the target for this device context to point to the given image. The image
|
|
// can be a command list or a bitmap created with the D2D1_BITMAP_OPTIONS_TARGET
|
|
// flag.
|
|
//
|
|
STDMETHOD_(void, SetTarget)(
|
|
_In_opt_ ID2D1Image *image
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Gets the target that this device context is currently pointing to.
|
|
//
|
|
STDMETHOD_(void, GetTarget)(
|
|
_Outptr_result_maybenull_ ID2D1Image **image
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Sets tuning parameters for internal rendering inside the device context.
|
|
//
|
|
STDMETHOD_(void, SetRenderingControls)(
|
|
_In_ CONST D2D1_RENDERING_CONTROLS *renderingControls
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// This retrieves the rendering controls currently selected into the device
|
|
// context.
|
|
//
|
|
STDMETHOD_(void, GetRenderingControls)(
|
|
_Out_ D2D1_RENDERING_CONTROLS *renderingControls
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Changes the primitive blending mode for all of the rendering operations.
|
|
//
|
|
STDMETHOD_(void, SetPrimitiveBlend)(
|
|
D2D1_PRIMITIVE_BLEND primitiveBlend
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Returns the primitive blend currently selected into the device context.
|
|
//
|
|
STDMETHOD_(D2D1_PRIMITIVE_BLEND, GetPrimitiveBlend)(
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Changes the units used for all of the rendering operations.
|
|
//
|
|
STDMETHOD_(void, SetUnitMode)(
|
|
D2D1_UNIT_MODE unitMode
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Returns the unit mode currently set on the device context.
|
|
//
|
|
STDMETHOD_(D2D1_UNIT_MODE, GetUnitMode)(
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Draws the glyph run with an extended description to describe the glyphs.
|
|
//
|
|
STDMETHOD_(void, DrawGlyphRun)(
|
|
D2D1_POINT_2F baselineOrigin,
|
|
_In_ CONST DWRITE_GLYPH_RUN *glyphRun,
|
|
_In_opt_ CONST DWRITE_GLYPH_RUN_DESCRIPTION *glyphRunDescription,
|
|
_In_ ID2D1Brush *foregroundBrush,
|
|
DWRITE_MEASURING_MODE measuringMode = DWRITE_MEASURING_MODE_NATURAL
|
|
) PURE;
|
|
|
|
using ID2D1RenderTarget::DrawGlyphRun;
|
|
|
|
|
|
//
|
|
// Draw an image to the device context. The image represents either a concrete
|
|
// bitmap or the output of an effect graph.
|
|
//
|
|
STDMETHOD_(void, DrawImage)(
|
|
_In_ ID2D1Image *image,
|
|
_In_opt_ CONST D2D1_POINT_2F *targetOffset = NULL,
|
|
_In_opt_ CONST D2D1_RECT_F *imageRectangle = NULL,
|
|
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR,
|
|
D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Draw a metafile to the device context.
|
|
//
|
|
STDMETHOD_(void, DrawGdiMetafile)(
|
|
_In_ ID2D1GdiMetafile *gdiMetafile,
|
|
_In_opt_ CONST D2D1_POINT_2F *targetOffset = NULL
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, DrawBitmap)(
|
|
_In_ ID2D1Bitmap *bitmap,
|
|
_In_opt_ CONST D2D1_RECT_F *destinationRectangle,
|
|
FLOAT opacity,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
_In_opt_ CONST D2D1_RECT_F *sourceRectangle = NULL,
|
|
_In_opt_ CONST D2D1_MATRIX_4X4_F *perspectiveTransform = NULL
|
|
) PURE;
|
|
|
|
using ID2D1RenderTarget::DrawBitmap;
|
|
|
|
|
|
//
|
|
// Push a layer on the device context.
|
|
//
|
|
STDMETHOD_(void, PushLayer)(
|
|
_In_ CONST D2D1_LAYER_PARAMETERS1 *layerParameters,
|
|
_In_opt_ ID2D1Layer *layer
|
|
) PURE;
|
|
|
|
using ID2D1RenderTarget::PushLayer;
|
|
|
|
|
|
//
|
|
// This indicates that a portion of an effect's input is invalid. This method can
|
|
// be called many times.
|
|
//
|
|
STDMETHOD(InvalidateEffectInputRectangle)(
|
|
_In_ ID2D1Effect *effect,
|
|
UINT32 input,
|
|
_In_ CONST D2D1_RECT_F *inputRectangle
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Gets the number of invalid ouptut rectangles that have accumulated at the
|
|
// effect.
|
|
//
|
|
STDMETHOD(GetEffectInvalidRectangleCount)(
|
|
_In_ ID2D1Effect *effect,
|
|
_Out_ UINT32 *rectangleCount
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Gets the invalid rectangles that are at the output of the effect.
|
|
//
|
|
STDMETHOD(GetEffectInvalidRectangles)(
|
|
_In_ ID2D1Effect *effect,
|
|
_Out_writes_(rectanglesCount) D2D1_RECT_F *rectangles,
|
|
UINT32 rectanglesCount
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Gets the maximum region of each specified input which would be used during a
|
|
// subsequent rendering operation
|
|
//
|
|
STDMETHOD(GetEffectRequiredInputRectangles)(
|
|
_In_ ID2D1Effect *renderEffect,
|
|
_In_opt_ CONST D2D1_RECT_F *renderImageRectangle,
|
|
_In_reads_(inputCount) CONST D2D1_EFFECT_INPUT_DESCRIPTION *inputDescriptions,
|
|
_Out_writes_(inputCount) D2D1_RECT_F *requiredInputRects,
|
|
UINT32 inputCount
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Fill using the alpha channel of the supplied opacity mask bitmap. The brush
|
|
// opacity will be modulated by the mask. The render target antialiasing mode must
|
|
// be set to aliased.
|
|
//
|
|
STDMETHOD_(void, FillOpacityMask)(
|
|
_In_ ID2D1Bitmap *opacityMask,
|
|
_In_ ID2D1Brush *brush,
|
|
_In_opt_ CONST D2D1_RECT_F *destinationRectangle = NULL,
|
|
_In_opt_ CONST D2D1_RECT_F *sourceRectangle = NULL
|
|
) PURE;
|
|
|
|
using ID2D1RenderTarget::FillOpacityMask;
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateBitmap(
|
|
D2D1_SIZE_U size,
|
|
_In_opt_ CONST void *sourceData,
|
|
UINT32 pitch,
|
|
CONST D2D1_BITMAP_PROPERTIES1 &bitmapProperties,
|
|
_Outptr_ ID2D1Bitmap1 **bitmap
|
|
)
|
|
{
|
|
return CreateBitmap(size, sourceData, pitch, &bitmapProperties, bitmap);
|
|
}
|
|
|
|
|
|
//
|
|
// Create a D2D bitmap by copying a WIC bitmap.
|
|
//
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateBitmapFromWicBitmap(
|
|
_In_ IWICBitmapSource *wicBitmapSource,
|
|
CONST D2D1_BITMAP_PROPERTIES1 &bitmapProperties,
|
|
_Outptr_ ID2D1Bitmap1 **bitmap
|
|
)
|
|
{
|
|
return CreateBitmapFromWicBitmap(wicBitmapSource, &bitmapProperties, bitmap);
|
|
}
|
|
|
|
|
|
//
|
|
// Create a D2D bitmap by copying a WIC bitmap.
|
|
//
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateBitmapFromWicBitmap(
|
|
_In_ IWICBitmapSource *wicBitmapSource,
|
|
_Outptr_ ID2D1Bitmap1 **bitmap
|
|
)
|
|
{
|
|
return CreateBitmapFromWicBitmap(wicBitmapSource, NULL, bitmap);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateBitmapFromDxgiSurface(
|
|
_In_ IDXGISurface *surface,
|
|
CONST D2D1_BITMAP_PROPERTIES1 &bitmapProperties,
|
|
_Outptr_ ID2D1Bitmap1 **bitmap
|
|
)
|
|
{
|
|
return CreateBitmapFromDxgiSurface(surface, &bitmapProperties, bitmap);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateImageBrush(
|
|
_In_opt_ ID2D1Image *image,
|
|
CONST D2D1_IMAGE_BRUSH_PROPERTIES &imageBrushProperties,
|
|
CONST D2D1_BRUSH_PROPERTIES &brushProperties,
|
|
_Outptr_ ID2D1ImageBrush **imageBrush
|
|
)
|
|
{
|
|
return CreateImageBrush(image, &imageBrushProperties, &brushProperties, imageBrush);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateImageBrush(
|
|
_In_opt_ ID2D1Image *image,
|
|
CONST D2D1_IMAGE_BRUSH_PROPERTIES &imageBrushProperties,
|
|
_Outptr_ ID2D1ImageBrush **imageBrush
|
|
)
|
|
{
|
|
return CreateImageBrush(image,&imageBrushProperties, NULL, imageBrush);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateBitmapBrush(
|
|
_In_opt_ ID2D1Bitmap *bitmap,
|
|
_Outptr_ ID2D1BitmapBrush1 **bitmapBrush
|
|
)
|
|
{
|
|
return CreateBitmapBrush(bitmap, NULL, NULL, bitmapBrush);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateBitmapBrush(
|
|
_In_opt_ ID2D1Bitmap *bitmap,
|
|
CONST D2D1_BITMAP_BRUSH_PROPERTIES1 &bitmapBrushProperties,
|
|
_Outptr_ ID2D1BitmapBrush1 **bitmapBrush
|
|
)
|
|
{
|
|
return CreateBitmapBrush(bitmap, &bitmapBrushProperties, NULL, bitmapBrush);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateBitmapBrush(
|
|
_In_opt_ ID2D1Bitmap *bitmap,
|
|
CONST D2D1_BITMAP_BRUSH_PROPERTIES1 &bitmapBrushProperties,
|
|
CONST D2D1_BRUSH_PROPERTIES &brushProperties,
|
|
_Outptr_ ID2D1BitmapBrush1 **bitmapBrush
|
|
)
|
|
{
|
|
return CreateBitmapBrush(bitmap, &bitmapBrushProperties, &brushProperties, bitmapBrush);
|
|
}
|
|
|
|
|
|
//
|
|
// Draws the output of the effect as an image.
|
|
//
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawImage(
|
|
_In_ ID2D1Effect *effect,
|
|
_In_opt_ CONST D2D1_POINT_2F *targetOffset = NULL,
|
|
_In_opt_ CONST D2D1_RECT_F *imageRectangle = NULL,
|
|
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR,
|
|
D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER
|
|
)
|
|
{
|
|
|
|
ID2D1Image *output = NULL;
|
|
effect->GetOutput(&output);
|
|
DrawImage(output, targetOffset, imageRectangle, interpolationMode, compositeMode);
|
|
output->Release();
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawImage(
|
|
_In_ ID2D1Image *image,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER
|
|
)
|
|
{
|
|
DrawImage(image, NULL, NULL, interpolationMode, compositeMode);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawImage(
|
|
_In_ ID2D1Effect *effect,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER
|
|
)
|
|
{
|
|
DrawImage(effect, NULL, NULL, interpolationMode, compositeMode);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawImage(
|
|
_In_ ID2D1Image *image,
|
|
D2D1_POINT_2F targetOffset,
|
|
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR,
|
|
D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER
|
|
)
|
|
{
|
|
DrawImage(image, &targetOffset, NULL, interpolationMode, compositeMode);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawImage(
|
|
_In_ ID2D1Effect *effect,
|
|
D2D1_POINT_2F targetOffset,
|
|
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR,
|
|
D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER
|
|
)
|
|
{
|
|
DrawImage(effect, &targetOffset, NULL, interpolationMode, compositeMode);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawImage(
|
|
_In_ ID2D1Image *image,
|
|
D2D1_POINT_2F targetOffset,
|
|
CONST D2D1_RECT_F &imageRectangle,
|
|
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR,
|
|
D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER
|
|
)
|
|
{
|
|
DrawImage(image, &targetOffset, &imageRectangle, interpolationMode, compositeMode);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawImage(
|
|
_In_ ID2D1Effect *effect,
|
|
D2D1_POINT_2F targetOffset,
|
|
CONST D2D1_RECT_F &imageRectangle,
|
|
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR,
|
|
D2D1_COMPOSITE_MODE compositeMode = D2D1_COMPOSITE_MODE_SOURCE_OVER
|
|
)
|
|
{
|
|
DrawImage(effect, &targetOffset, &imageRectangle, interpolationMode, compositeMode);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
PushLayer(
|
|
CONST D2D1_LAYER_PARAMETERS1 &layerParameters,
|
|
_In_opt_ ID2D1Layer *layer
|
|
)
|
|
{
|
|
PushLayer(&layerParameters, layer);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawGdiMetafile(
|
|
_In_ ID2D1GdiMetafile *gdiMetafile,
|
|
D2D1_POINT_2F targetOffset
|
|
)
|
|
{
|
|
DrawGdiMetafile(gdiMetafile, &targetOffset);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawBitmap(
|
|
_In_ ID2D1Bitmap *bitmap,
|
|
CONST D2D1_RECT_F &destinationRectangle,
|
|
FLOAT opacity,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
_In_opt_ CONST D2D1_RECT_F *sourceRectangle = NULL,
|
|
_In_opt_ CONST D2D1_MATRIX_4X4_F *perspectiveTransform = NULL
|
|
)
|
|
{
|
|
DrawBitmap(bitmap, &destinationRectangle, opacity, interpolationMode, sourceRectangle, perspectiveTransform);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawBitmap(
|
|
_In_ ID2D1Bitmap *bitmap,
|
|
CONST D2D1_RECT_F &destinationRectangle,
|
|
FLOAT opacity,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
CONST D2D1_RECT_F &sourceRectangle,
|
|
_In_opt_ CONST D2D1_MATRIX_4X4_F *perspectiveTransform = NULL
|
|
)
|
|
{
|
|
DrawBitmap(bitmap, &destinationRectangle, opacity, interpolationMode, &sourceRectangle, perspectiveTransform);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
DrawBitmap(
|
|
_In_ ID2D1Bitmap *bitmap,
|
|
CONST D2D1_RECT_F &destinationRectangle,
|
|
FLOAT opacity,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
CONST D2D1_RECT_F &sourceRectangle,
|
|
CONST D2D1_MATRIX_4X4_F &perspectiveTransform
|
|
)
|
|
{
|
|
DrawBitmap(bitmap, &destinationRectangle, opacity, interpolationMode, &sourceRectangle, &perspectiveTransform);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
FillOpacityMask(
|
|
_In_ ID2D1Bitmap *opacityMask,
|
|
_In_ ID2D1Brush *brush,
|
|
CONST D2D1_RECT_F &destinationRectangle,
|
|
_In_opt_ CONST D2D1_RECT_F *sourceRectangle = NULL
|
|
)
|
|
{
|
|
FillOpacityMask(opacityMask, brush, &destinationRectangle, sourceRectangle);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
FillOpacityMask(
|
|
_In_ ID2D1Bitmap *opacityMask,
|
|
_In_ ID2D1Brush *brush,
|
|
CONST D2D1_RECT_F &destinationRectangle,
|
|
CONST D2D1_RECT_F &sourceRectangle
|
|
)
|
|
{
|
|
FillOpacityMask(opacityMask, brush, &destinationRectangle, &sourceRectangle);
|
|
}
|
|
|
|
|
|
//
|
|
// Sets tuning parameters for internal rendering inside the device context.
|
|
//
|
|
COM_DECLSPEC_NOTHROW
|
|
void
|
|
SetRenderingControls(
|
|
CONST D2D1_RENDERING_CONTROLS &renderingControls
|
|
)
|
|
{
|
|
return SetRenderingControls(&renderingControls);
|
|
}
|
|
}; // interface ID2D1DeviceContext
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1Device
|
|
//
|
|
// Synopsis:
|
|
// The device defines a resource domain whose objects and device contexts can be
|
|
// used together.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("47dd575d-ac05-4cdd-8049-9b02cd16f44c") ID2D1Device : public ID2D1Resource
|
|
{
|
|
|
|
|
|
//
|
|
// Creates a new device context with no initially assigned target.
|
|
//
|
|
STDMETHOD(CreateDeviceContext)(
|
|
D2D1_DEVICE_CONTEXT_OPTIONS options,
|
|
_Outptr_ ID2D1DeviceContext **deviceContext
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Creates a D2D print control.
|
|
//
|
|
STDMETHOD(CreatePrintControl)(
|
|
_In_ IWICImagingFactory *wicFactory,
|
|
_In_ IPrintDocumentPackageTarget *documentTarget,
|
|
_In_opt_ CONST D2D1_PRINT_CONTROL_PROPERTIES *printControlProperties,
|
|
_Outptr_ ID2D1PrintControl **printControl
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Sets the maximum amount of texture memory to maintain before evicting caches.
|
|
//
|
|
STDMETHOD_(void, SetMaximumTextureMemory)(
|
|
UINT64 maximumInBytes
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Gets the maximum amount of texture memory to maintain before evicting caches.
|
|
//
|
|
STDMETHOD_(UINT64, GetMaximumTextureMemory)(
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Clears all resources that are cached but not held in use by the application
|
|
// through an interface reference.
|
|
//
|
|
STDMETHOD_(void, ClearResources)(
|
|
UINT32 millisecondsSinceUse = 0
|
|
) PURE;
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreatePrintControl(
|
|
_In_ IWICImagingFactory *wicFactory,
|
|
_In_ IPrintDocumentPackageTarget *documentTarget,
|
|
CONST D2D1_PRINT_CONTROL_PROPERTIES &printControlProperties,
|
|
_Outptr_ ID2D1PrintControl **printControl
|
|
)
|
|
{
|
|
return CreatePrintControl(wicFactory, documentTarget, &printControlProperties, printControl);
|
|
}
|
|
}; // interface ID2D1Device
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1Factory1
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("bb12d362-daee-4b9a-aa1d-14ba401cfa1f") ID2D1Factory1 : public ID2D1Factory
|
|
{
|
|
|
|
|
|
//
|
|
// This creates a new Direct2D device from the given IDXGIDevice.
|
|
//
|
|
STDMETHOD(CreateDevice)(
|
|
_In_ IDXGIDevice *dxgiDevice,
|
|
_Outptr_ ID2D1Device **d2dDevice
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// This creates a stroke style with the ability to preserve stroke width in various
|
|
// ways.
|
|
//
|
|
STDMETHOD(CreateStrokeStyle)(
|
|
_In_ CONST D2D1_STROKE_STYLE_PROPERTIES1 *strokeStyleProperties,
|
|
_In_reads_opt_(dashesCount) CONST FLOAT *dashes,
|
|
UINT32 dashesCount,
|
|
_Outptr_ ID2D1StrokeStyle1 **strokeStyle
|
|
) PURE;
|
|
|
|
using ID2D1Factory::CreateStrokeStyle;
|
|
|
|
|
|
//
|
|
// Creates a path geometry with new operational methods.
|
|
//
|
|
STDMETHOD(CreatePathGeometry)(
|
|
_Outptr_ ID2D1PathGeometry1 **pathGeometry
|
|
) PURE;
|
|
|
|
using ID2D1Factory::CreatePathGeometry;
|
|
|
|
|
|
//
|
|
// Creates a new drawing state block, this can be used in subsequent
|
|
// SaveDrawingState and RestoreDrawingState operations on the render target.
|
|
//
|
|
STDMETHOD(CreateDrawingStateBlock)(
|
|
_In_opt_ CONST D2D1_DRAWING_STATE_DESCRIPTION1 *drawingStateDescription,
|
|
_In_opt_ IDWriteRenderingParams *textRenderingParams,
|
|
_Outptr_ ID2D1DrawingStateBlock1 **drawingStateBlock
|
|
) PURE;
|
|
|
|
using ID2D1Factory::CreateDrawingStateBlock;
|
|
|
|
|
|
//
|
|
// Creates a new GDI metafile.
|
|
//
|
|
STDMETHOD(CreateGdiMetafile)(
|
|
_In_ IStream *metafileStream,
|
|
_Outptr_ ID2D1GdiMetafile **metafile
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// This globally registers the given effect. The effect can later be instantiated
|
|
// by using the registered class id. The effect registration is reference counted.
|
|
//
|
|
STDMETHOD(RegisterEffectFromStream)(
|
|
_In_ REFCLSID classId,
|
|
_In_ IStream *propertyXml,
|
|
_In_reads_opt_(bindingsCount) CONST D2D1_PROPERTY_BINDING *bindings,
|
|
UINT32 bindingsCount,
|
|
_In_ CONST PD2D1_EFFECT_FACTORY effectFactory
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// This globally registers the given effect. The effect can later be instantiated
|
|
// by using the registered class id. The effect registration is reference counted.
|
|
//
|
|
STDMETHOD(RegisterEffectFromString)(
|
|
_In_ REFCLSID classId,
|
|
_In_ PCWSTR propertyXml,
|
|
_In_reads_opt_(bindingsCount) CONST D2D1_PROPERTY_BINDING *bindings,
|
|
UINT32 bindingsCount,
|
|
_In_ CONST PD2D1_EFFECT_FACTORY effectFactory
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// This unregisters the given effect by its class id, you need to call
|
|
// UnregisterEffect for every call to ID2D1Factory1::RegisterEffectFromStream and
|
|
// ID2D1Factory1::RegisterEffectFromString to completely unregister it.
|
|
//
|
|
STDMETHOD(UnregisterEffect)(
|
|
_In_ REFCLSID classId
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// This returns all of the registered effects in the process, including any
|
|
// built-in effects.
|
|
//
|
|
STDMETHOD(GetRegisteredEffects)(
|
|
_Out_writes_to_opt_(effectsCount, *effectsReturned) CLSID *effects,
|
|
UINT32 effectsCount,
|
|
|
|
//
|
|
// The number of effects returned into the passed in effects array.
|
|
//
|
|
_Out_opt_ UINT32 *effectsReturned,
|
|
|
|
//
|
|
// The number of effects currently registered in the system.
|
|
//
|
|
_Out_opt_ UINT32 *effectsRegistered
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// This retrieves the effect properties for the given effect, all of the effect
|
|
// properties will be set to a default value since an effect is not instantiated to
|
|
// implement the returned property interface.
|
|
//
|
|
STDMETHOD(GetEffectProperties)(
|
|
_In_ REFCLSID effectId,
|
|
_Outptr_ ID2D1Properties **properties
|
|
) CONST PURE;
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateStrokeStyle(
|
|
CONST D2D1_STROKE_STYLE_PROPERTIES1 &strokeStyleProperties,
|
|
_In_reads_opt_(dashesCount) CONST FLOAT *dashes,
|
|
UINT32 dashesCount,
|
|
_Outptr_ ID2D1StrokeStyle1 **strokeStyle
|
|
)
|
|
{
|
|
return CreateStrokeStyle(&strokeStyleProperties, dashes, dashesCount, strokeStyle);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateDrawingStateBlock(
|
|
CONST D2D1_DRAWING_STATE_DESCRIPTION1 &drawingStateDescription,
|
|
_Outptr_ ID2D1DrawingStateBlock1 **drawingStateBlock
|
|
)
|
|
{
|
|
return CreateDrawingStateBlock(&drawingStateDescription, NULL, drawingStateBlock);
|
|
}
|
|
|
|
COM_DECLSPEC_NOTHROW
|
|
HRESULT
|
|
CreateDrawingStateBlock(
|
|
_Outptr_ ID2D1DrawingStateBlock1 **drawingStateBlock
|
|
)
|
|
{
|
|
return CreateDrawingStateBlock(NULL, NULL, drawingStateBlock);
|
|
}
|
|
}; // interface ID2D1Factory1
|
|
|
|
|
|
|
|
//+-----------------------------------------------------------------------------
|
|
//
|
|
// Interface:
|
|
// ID2D1Multithread
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
interface DX_DECLARE_INTERFACE("31e6e7bc-e0ff-4d46-8c64-a0a8c41c15d3") ID2D1Multithread : public IUnknown
|
|
{
|
|
|
|
|
|
//
|
|
// Returns whether the D2D factory was created with
|
|
// D2D1_FACTORY_TYPE_MULTI_THREADED.
|
|
//
|
|
STDMETHOD_(BOOL, GetMultithreadProtected)(
|
|
) CONST PURE;
|
|
|
|
|
|
//
|
|
// Enters the D2D API critical section, if it exists.
|
|
//
|
|
STDMETHOD_(void, Enter)(
|
|
) PURE;
|
|
|
|
|
|
//
|
|
// Leaves the D2D API critical section, if it exists.
|
|
//
|
|
STDMETHOD_(void, Leave)(
|
|
) PURE;
|
|
}; // interface ID2D1Multithread
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
EXTERN_C CONST IID IID_ID2D1GdiMetafileSink;
|
|
EXTERN_C CONST IID IID_ID2D1GdiMetafile;
|
|
EXTERN_C CONST IID IID_ID2D1CommandSink;
|
|
EXTERN_C CONST IID IID_ID2D1CommandList;
|
|
EXTERN_C CONST IID IID_ID2D1PrintControl;
|
|
EXTERN_C CONST IID IID_ID2D1ImageBrush;
|
|
EXTERN_C CONST IID IID_ID2D1BitmapBrush1;
|
|
EXTERN_C CONST IID IID_ID2D1StrokeStyle1;
|
|
EXTERN_C CONST IID IID_ID2D1PathGeometry1;
|
|
EXTERN_C CONST IID IID_ID2D1Properties;
|
|
EXTERN_C CONST IID IID_ID2D1Effect;
|
|
EXTERN_C CONST IID IID_ID2D1Bitmap1;
|
|
EXTERN_C CONST IID IID_ID2D1ColorContext;
|
|
EXTERN_C CONST IID IID_ID2D1GradientStopCollection1;
|
|
EXTERN_C CONST IID IID_ID2D1DrawingStateBlock1;
|
|
EXTERN_C CONST IID IID_ID2D1DeviceContext;
|
|
EXTERN_C CONST IID IID_ID2D1Device;
|
|
EXTERN_C CONST IID IID_ID2D1Factory1;
|
|
EXTERN_C CONST IID IID_ID2D1Multithread;
|
|
|
|
|
|
#ifdef D2D_USE_C_DEFINITIONS
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|
|
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|
|
typedef interface ID2D1GdiMetafileSink ID2D1GdiMetafileSink;
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|
|
|
typedef struct ID2D1GdiMetafileSinkVtbl
|
|
{
|
|
|
|
IUnknownVtbl Base;
|
|
|
|
|
|
STDMETHOD(ProcessRecord)(
|
|
ID2D1GdiMetafileSink *This,
|
|
DWORD recordType,
|
|
_In_opt_ CONST void *recordData,
|
|
DWORD recordDataSize
|
|
) PURE;
|
|
} ID2D1GdiMetafileSinkVtbl;
|
|
|
|
interface ID2D1GdiMetafileSink
|
|
{
|
|
CONST struct ID2D1GdiMetafileSinkVtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1GdiMetafileSink_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1GdiMetafileSink_AddRef(This) \
|
|
((This)->lpVtbl->Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1GdiMetafileSink_Release(This) \
|
|
((This)->lpVtbl->Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1GdiMetafileSink_ProcessRecord(This, recordType, recordData, recordDataSize) \
|
|
((This)->lpVtbl->ProcessRecord(This, recordType, recordData, recordDataSize))
|
|
|
|
typedef interface ID2D1GdiMetafile ID2D1GdiMetafile;
|
|
|
|
typedef struct ID2D1GdiMetafileVtbl
|
|
{
|
|
|
|
ID2D1ResourceVtbl Base;
|
|
|
|
|
|
STDMETHOD(Stream)(
|
|
ID2D1GdiMetafile *This,
|
|
_In_ ID2D1GdiMetafileSink *sink
|
|
) PURE;
|
|
|
|
STDMETHOD(GetBounds)(
|
|
ID2D1GdiMetafile *This,
|
|
_Out_ D2D1_RECT_F *bounds
|
|
) PURE;
|
|
} ID2D1GdiMetafileVtbl;
|
|
|
|
interface ID2D1GdiMetafile
|
|
{
|
|
CONST struct ID2D1GdiMetafileVtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1GdiMetafile_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
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|
|
|
#define ID2D1GdiMetafile_AddRef(This) \
|
|
((This)->lpVtbl->Base.Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1GdiMetafile_Release(This) \
|
|
((This)->lpVtbl->Base.Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1GdiMetafile_GetFactory(This, factory) \
|
|
((This)->lpVtbl->Base.GetFactory((ID2D1Resource *)This, factory))
|
|
|
|
#define ID2D1GdiMetafile_Stream(This, sink) \
|
|
((This)->lpVtbl->Stream(This, sink))
|
|
|
|
#define ID2D1GdiMetafile_GetBounds(This, bounds) \
|
|
((This)->lpVtbl->GetBounds(This, bounds))
|
|
|
|
typedef interface ID2D1CommandSink ID2D1CommandSink;
|
|
|
|
typedef struct ID2D1CommandSinkVtbl
|
|
{
|
|
|
|
IUnknownVtbl Base;
|
|
|
|
|
|
STDMETHOD(BeginDraw)(
|
|
ID2D1CommandSink *This
|
|
) PURE;
|
|
|
|
STDMETHOD(EndDraw)(
|
|
ID2D1CommandSink *This
|
|
) PURE;
|
|
|
|
STDMETHOD(SetAntialiasMode)(
|
|
ID2D1CommandSink *This,
|
|
D2D1_ANTIALIAS_MODE antialiasMode
|
|
) PURE;
|
|
|
|
STDMETHOD(SetTags)(
|
|
ID2D1CommandSink *This,
|
|
D2D1_TAG tag1,
|
|
D2D1_TAG tag2
|
|
) PURE;
|
|
|
|
STDMETHOD(SetTextAntialiasMode)(
|
|
ID2D1CommandSink *This,
|
|
D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode
|
|
) PURE;
|
|
|
|
STDMETHOD(SetTextRenderingParams)(
|
|
ID2D1CommandSink *This,
|
|
_In_opt_ IDWriteRenderingParams *textRenderingParams
|
|
) PURE;
|
|
|
|
STDMETHOD(SetTransform)(
|
|
ID2D1CommandSink *This,
|
|
_In_ CONST D2D1_MATRIX_3X2_F *transform
|
|
) PURE;
|
|
|
|
STDMETHOD(SetPrimitiveBlend)(
|
|
ID2D1CommandSink *This,
|
|
D2D1_PRIMITIVE_BLEND primitiveBlend
|
|
) PURE;
|
|
|
|
STDMETHOD(SetUnitMode)(
|
|
ID2D1CommandSink *This,
|
|
D2D1_UNIT_MODE unitMode
|
|
) PURE;
|
|
|
|
STDMETHOD(Clear)(
|
|
ID2D1CommandSink *This,
|
|
_In_opt_ CONST D2D1_COLOR_F *color
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawGlyphRun)(
|
|
ID2D1CommandSink *This,
|
|
D2D1_POINT_2F baselineOrigin,
|
|
_In_ CONST DWRITE_GLYPH_RUN *glyphRun,
|
|
_In_opt_ CONST DWRITE_GLYPH_RUN_DESCRIPTION *glyphRunDescription,
|
|
_In_ ID2D1Brush *foregroundBrush,
|
|
DWRITE_MEASURING_MODE measuringMode
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawLine)(
|
|
ID2D1CommandSink *This,
|
|
D2D1_POINT_2F point0,
|
|
D2D1_POINT_2F point1,
|
|
_In_ ID2D1Brush *brush,
|
|
FLOAT strokeWidth,
|
|
_In_opt_ ID2D1StrokeStyle *strokeStyle
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawGeometry)(
|
|
ID2D1CommandSink *This,
|
|
_In_ ID2D1Geometry *geometry,
|
|
_In_ ID2D1Brush *brush,
|
|
FLOAT strokeWidth,
|
|
_In_opt_ ID2D1StrokeStyle *strokeStyle
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawRectangle)(
|
|
ID2D1CommandSink *This,
|
|
_In_ CONST D2D1_RECT_F *rect,
|
|
_In_ ID2D1Brush *brush,
|
|
FLOAT strokeWidth,
|
|
_In_opt_ ID2D1StrokeStyle *strokeStyle
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawBitmap)(
|
|
ID2D1CommandSink *This,
|
|
_In_ ID2D1Bitmap *bitmap,
|
|
_In_opt_ CONST D2D1_RECT_F *destinationRectangle,
|
|
FLOAT opacity,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
_In_opt_ CONST D2D1_RECT_F *sourceRectangle,
|
|
_In_opt_ CONST D2D1_MATRIX_4X4_F *perspectiveTransform
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawImage)(
|
|
ID2D1CommandSink *This,
|
|
_In_ ID2D1Image *image,
|
|
_In_opt_ CONST D2D1_POINT_2F *targetOffset,
|
|
_In_opt_ CONST D2D1_RECT_F *imageRectangle,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
D2D1_COMPOSITE_MODE compositeMode
|
|
) PURE;
|
|
|
|
STDMETHOD(DrawGdiMetafile)(
|
|
ID2D1CommandSink *This,
|
|
_In_ ID2D1GdiMetafile *gdiMetafile,
|
|
_In_opt_ CONST D2D1_POINT_2F *targetOffset
|
|
) PURE;
|
|
|
|
STDMETHOD(FillMesh)(
|
|
ID2D1CommandSink *This,
|
|
_In_ ID2D1Mesh *mesh,
|
|
_In_ ID2D1Brush *brush
|
|
) PURE;
|
|
|
|
STDMETHOD(FillOpacityMask)(
|
|
ID2D1CommandSink *This,
|
|
_In_ ID2D1Bitmap *opacityMask,
|
|
_In_ ID2D1Brush *brush,
|
|
_In_opt_ CONST D2D1_RECT_F *destinationRectangle,
|
|
_In_opt_ CONST D2D1_RECT_F *sourceRectangle
|
|
) PURE;
|
|
|
|
STDMETHOD(FillGeometry)(
|
|
ID2D1CommandSink *This,
|
|
_In_ ID2D1Geometry *geometry,
|
|
_In_ ID2D1Brush *brush,
|
|
_In_opt_ ID2D1Brush *opacityBrush
|
|
) PURE;
|
|
|
|
STDMETHOD(FillRectangle)(
|
|
ID2D1CommandSink *This,
|
|
_In_ CONST D2D1_RECT_F *rect,
|
|
_In_ ID2D1Brush *brush
|
|
) PURE;
|
|
|
|
STDMETHOD(PushAxisAlignedClip)(
|
|
ID2D1CommandSink *This,
|
|
_In_ CONST D2D1_RECT_F *clipRect,
|
|
D2D1_ANTIALIAS_MODE antialiasMode
|
|
) PURE;
|
|
|
|
STDMETHOD(PushLayer)(
|
|
ID2D1CommandSink *This,
|
|
_In_ CONST D2D1_LAYER_PARAMETERS1 *layerParameters1,
|
|
_In_opt_ ID2D1Layer *layer
|
|
) PURE;
|
|
|
|
STDMETHOD(PopAxisAlignedClip)(
|
|
ID2D1CommandSink *This
|
|
) PURE;
|
|
|
|
STDMETHOD(PopLayer)(
|
|
ID2D1CommandSink *This
|
|
) PURE;
|
|
} ID2D1CommandSinkVtbl;
|
|
|
|
interface ID2D1CommandSink
|
|
{
|
|
CONST struct ID2D1CommandSinkVtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1CommandSink_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1CommandSink_AddRef(This) \
|
|
((This)->lpVtbl->Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1CommandSink_Release(This) \
|
|
((This)->lpVtbl->Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1CommandSink_BeginDraw(This) \
|
|
((This)->lpVtbl->BeginDraw(This))
|
|
|
|
#define ID2D1CommandSink_EndDraw(This) \
|
|
((This)->lpVtbl->EndDraw(This))
|
|
|
|
#define ID2D1CommandSink_SetAntialiasMode(This, antialiasMode) \
|
|
((This)->lpVtbl->SetAntialiasMode(This, antialiasMode))
|
|
|
|
#define ID2D1CommandSink_SetTags(This, tag1, tag2) \
|
|
((This)->lpVtbl->SetTags(This, tag1, tag2))
|
|
|
|
#define ID2D1CommandSink_SetTextAntialiasMode(This, textAntialiasMode) \
|
|
((This)->lpVtbl->SetTextAntialiasMode(This, textAntialiasMode))
|
|
|
|
#define ID2D1CommandSink_SetTextRenderingParams(This, textRenderingParams) \
|
|
((This)->lpVtbl->SetTextRenderingParams(This, textRenderingParams))
|
|
|
|
#define ID2D1CommandSink_SetTransform(This, transform) \
|
|
((This)->lpVtbl->SetTransform(This, transform))
|
|
|
|
#define ID2D1CommandSink_SetPrimitiveBlend(This, primitiveBlend) \
|
|
((This)->lpVtbl->SetPrimitiveBlend(This, primitiveBlend))
|
|
|
|
#define ID2D1CommandSink_SetUnitMode(This, unitMode) \
|
|
((This)->lpVtbl->SetUnitMode(This, unitMode))
|
|
|
|
#define ID2D1CommandSink_Clear(This, color) \
|
|
((This)->lpVtbl->Clear(This, color))
|
|
|
|
#define ID2D1CommandSink_DrawGlyphRun(This, baselineOrigin, glyphRun, glyphRunDescription, foregroundBrush, measuringMode) \
|
|
((This)->lpVtbl->DrawGlyphRun(This, baselineOrigin, glyphRun, glyphRunDescription, foregroundBrush, measuringMode))
|
|
|
|
#define ID2D1CommandSink_DrawLine(This, point0, point1, brush, strokeWidth, strokeStyle) \
|
|
((This)->lpVtbl->DrawLine(This, point0, point1, brush, strokeWidth, strokeStyle))
|
|
|
|
#define ID2D1CommandSink_DrawGeometry(This, geometry, brush, strokeWidth, strokeStyle) \
|
|
((This)->lpVtbl->DrawGeometry(This, geometry, brush, strokeWidth, strokeStyle))
|
|
|
|
#define ID2D1CommandSink_DrawRectangle(This, rect, brush, strokeWidth, strokeStyle) \
|
|
((This)->lpVtbl->DrawRectangle(This, rect, brush, strokeWidth, strokeStyle))
|
|
|
|
#define ID2D1CommandSink_DrawBitmap(This, bitmap, destinationRectangle, opacity, interpolationMode, sourceRectangle, perspectiveTransform) \
|
|
((This)->lpVtbl->DrawBitmap(This, bitmap, destinationRectangle, opacity, interpolationMode, sourceRectangle, perspectiveTransform))
|
|
|
|
#define ID2D1CommandSink_DrawImage(This, image, targetOffset, imageRectangle, interpolationMode, compositeMode) \
|
|
((This)->lpVtbl->DrawImage(This, image, targetOffset, imageRectangle, interpolationMode, compositeMode))
|
|
|
|
#define ID2D1CommandSink_DrawGdiMetafile(This, gdiMetafile, targetOffset) \
|
|
((This)->lpVtbl->DrawGdiMetafile(This, gdiMetafile, targetOffset))
|
|
|
|
#define ID2D1CommandSink_FillMesh(This, mesh, brush) \
|
|
((This)->lpVtbl->FillMesh(This, mesh, brush))
|
|
|
|
#define ID2D1CommandSink_FillOpacityMask(This, opacityMask, brush, destinationRectangle, sourceRectangle) \
|
|
((This)->lpVtbl->FillOpacityMask(This, opacityMask, brush, destinationRectangle, sourceRectangle))
|
|
|
|
#define ID2D1CommandSink_FillGeometry(This, geometry, brush, opacityBrush) \
|
|
((This)->lpVtbl->FillGeometry(This, geometry, brush, opacityBrush))
|
|
|
|
#define ID2D1CommandSink_FillRectangle(This, rect, brush) \
|
|
((This)->lpVtbl->FillRectangle(This, rect, brush))
|
|
|
|
#define ID2D1CommandSink_PushAxisAlignedClip(This, clipRect, antialiasMode) \
|
|
((This)->lpVtbl->PushAxisAlignedClip(This, clipRect, antialiasMode))
|
|
|
|
#define ID2D1CommandSink_PushLayer(This, layerParameters1, layer) \
|
|
((This)->lpVtbl->PushLayer(This, layerParameters1, layer))
|
|
|
|
#define ID2D1CommandSink_PopAxisAlignedClip(This) \
|
|
((This)->lpVtbl->PopAxisAlignedClip(This))
|
|
|
|
#define ID2D1CommandSink_PopLayer(This) \
|
|
((This)->lpVtbl->PopLayer(This))
|
|
|
|
typedef interface ID2D1CommandList ID2D1CommandList;
|
|
|
|
typedef struct ID2D1CommandListVtbl
|
|
{
|
|
|
|
ID2D1ImageVtbl Base;
|
|
|
|
|
|
STDMETHOD(Stream)(
|
|
ID2D1CommandList *This,
|
|
_In_ ID2D1CommandSink *sink
|
|
) PURE;
|
|
|
|
STDMETHOD(Close)(
|
|
ID2D1CommandList *This
|
|
) PURE;
|
|
} ID2D1CommandListVtbl;
|
|
|
|
interface ID2D1CommandList
|
|
{
|
|
CONST struct ID2D1CommandListVtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1CommandList_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1CommandList_AddRef(This) \
|
|
((This)->lpVtbl->Base.Base.Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1CommandList_Release(This) \
|
|
((This)->lpVtbl->Base.Base.Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1CommandList_GetFactory(This, factory) \
|
|
((This)->lpVtbl->Base.Base.GetFactory((ID2D1Resource *)This, factory))
|
|
|
|
#define ID2D1CommandList_Stream(This, sink) \
|
|
((This)->lpVtbl->Stream(This, sink))
|
|
|
|
#define ID2D1CommandList_Close(This) \
|
|
((This)->lpVtbl->Close(This))
|
|
|
|
typedef interface ID2D1PrintControl ID2D1PrintControl;
|
|
|
|
typedef struct ID2D1PrintControlVtbl
|
|
{
|
|
|
|
IUnknownVtbl Base;
|
|
|
|
|
|
STDMETHOD(AddPage)(
|
|
ID2D1PrintControl *This,
|
|
_In_ ID2D1CommandList *commandList,
|
|
D2D_SIZE_F pageSize,
|
|
_In_opt_ IStream *pagePrintTicketStream,
|
|
_Out_opt_ D2D1_TAG *tag1,
|
|
_Out_opt_ D2D1_TAG *tag2
|
|
) PURE;
|
|
|
|
STDMETHOD(Close)(
|
|
ID2D1PrintControl *This
|
|
) PURE;
|
|
} ID2D1PrintControlVtbl;
|
|
|
|
interface ID2D1PrintControl
|
|
{
|
|
CONST struct ID2D1PrintControlVtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1PrintControl_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1PrintControl_AddRef(This) \
|
|
((This)->lpVtbl->Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1PrintControl_Release(This) \
|
|
((This)->lpVtbl->Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1PrintControl_AddPage(This, commandList, pageSize, pagePrintTicketStream, tag1, tag2) \
|
|
((This)->lpVtbl->AddPage(This, commandList, pageSize, pagePrintTicketStream, tag1, tag2))
|
|
|
|
#define ID2D1PrintControl_Close(This) \
|
|
((This)->lpVtbl->Close(This))
|
|
|
|
typedef interface ID2D1ImageBrush ID2D1ImageBrush;
|
|
|
|
typedef struct ID2D1ImageBrushVtbl
|
|
{
|
|
|
|
ID2D1BrushVtbl Base;
|
|
|
|
|
|
STDMETHOD_(void, SetImage)(
|
|
ID2D1ImageBrush *This,
|
|
_In_opt_ ID2D1Image *image
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetExtendModeX)(
|
|
ID2D1ImageBrush *This,
|
|
D2D1_EXTEND_MODE extendModeX
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetExtendModeY)(
|
|
ID2D1ImageBrush *This,
|
|
D2D1_EXTEND_MODE extendModeY
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetInterpolationMode)(
|
|
ID2D1ImageBrush *This,
|
|
D2D1_INTERPOLATION_MODE interpolationMode
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetSourceRectangle)(
|
|
ID2D1ImageBrush *This,
|
|
_In_ CONST D2D1_RECT_F *sourceRectangle
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, GetImage)(
|
|
ID2D1ImageBrush *This,
|
|
_Outptr_ ID2D1Image **image
|
|
) PURE;
|
|
|
|
STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeX)(
|
|
ID2D1ImageBrush *This
|
|
) PURE;
|
|
|
|
STDMETHOD_(D2D1_EXTEND_MODE, GetExtendModeY)(
|
|
ID2D1ImageBrush *This
|
|
) PURE;
|
|
|
|
STDMETHOD_(D2D1_INTERPOLATION_MODE, GetInterpolationMode)(
|
|
ID2D1ImageBrush *This
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, GetSourceRectangle)(
|
|
ID2D1ImageBrush *This,
|
|
_Out_ D2D1_RECT_F *sourceRectangle
|
|
) PURE;
|
|
} ID2D1ImageBrushVtbl;
|
|
|
|
interface ID2D1ImageBrush
|
|
{
|
|
CONST struct ID2D1ImageBrushVtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1ImageBrush_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1ImageBrush_AddRef(This) \
|
|
((This)->lpVtbl->Base.Base.Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1ImageBrush_Release(This) \
|
|
((This)->lpVtbl->Base.Base.Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1ImageBrush_GetFactory(This, factory) \
|
|
((This)->lpVtbl->Base.Base.GetFactory((ID2D1Resource *)This, factory))
|
|
|
|
#define ID2D1ImageBrush_SetOpacity(This, opacity) \
|
|
((This)->lpVtbl->Base.SetOpacity((ID2D1Brush *)This, opacity))
|
|
|
|
#define ID2D1ImageBrush_SetTransform(This, transform) \
|
|
((This)->lpVtbl->Base.SetTransform((ID2D1Brush *)This, transform))
|
|
|
|
#define ID2D1ImageBrush_GetOpacity(This) \
|
|
((This)->lpVtbl->Base.GetOpacity((ID2D1Brush *)This))
|
|
|
|
#define ID2D1ImageBrush_GetTransform(This, transform) \
|
|
((This)->lpVtbl->Base.GetTransform((ID2D1Brush *)This, transform))
|
|
|
|
#define ID2D1ImageBrush_SetImage(This, image) \
|
|
((This)->lpVtbl->SetImage(This, image))
|
|
|
|
#define ID2D1ImageBrush_SetExtendModeX(This, extendModeX) \
|
|
((This)->lpVtbl->SetExtendModeX(This, extendModeX))
|
|
|
|
#define ID2D1ImageBrush_SetExtendModeY(This, extendModeY) \
|
|
((This)->lpVtbl->SetExtendModeY(This, extendModeY))
|
|
|
|
#define ID2D1ImageBrush_SetInterpolationMode(This, interpolationMode) \
|
|
((This)->lpVtbl->SetInterpolationMode(This, interpolationMode))
|
|
|
|
#define ID2D1ImageBrush_SetSourceRectangle(This, sourceRectangle) \
|
|
((This)->lpVtbl->SetSourceRectangle(This, sourceRectangle))
|
|
|
|
#define ID2D1ImageBrush_GetImage(This, image) \
|
|
((This)->lpVtbl->GetImage(This, image))
|
|
|
|
#define ID2D1ImageBrush_GetExtendModeX(This) \
|
|
((This)->lpVtbl->GetExtendModeX(This))
|
|
|
|
#define ID2D1ImageBrush_GetExtendModeY(This) \
|
|
((This)->lpVtbl->GetExtendModeY(This))
|
|
|
|
#define ID2D1ImageBrush_GetInterpolationMode(This) \
|
|
((This)->lpVtbl->GetInterpolationMode(This))
|
|
|
|
#define ID2D1ImageBrush_GetSourceRectangle(This, sourceRectangle) \
|
|
((This)->lpVtbl->GetSourceRectangle(This, sourceRectangle))
|
|
|
|
typedef interface ID2D1BitmapBrush1 ID2D1BitmapBrush1;
|
|
|
|
typedef struct ID2D1BitmapBrush1Vtbl
|
|
{
|
|
|
|
ID2D1BitmapBrushVtbl Base;
|
|
|
|
|
|
STDMETHOD_(void, SetInterpolationMode1)(
|
|
ID2D1BitmapBrush1 *This,
|
|
D2D1_INTERPOLATION_MODE interpolationMode
|
|
) PURE;
|
|
|
|
STDMETHOD_(D2D1_INTERPOLATION_MODE, GetInterpolationMode1)(
|
|
ID2D1BitmapBrush1 *This
|
|
) PURE;
|
|
} ID2D1BitmapBrush1Vtbl;
|
|
|
|
interface ID2D1BitmapBrush1
|
|
{
|
|
CONST struct ID2D1BitmapBrush1Vtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1BitmapBrush1_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.Base.Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1BitmapBrush1_AddRef(This) \
|
|
((This)->lpVtbl->Base.Base.Base.Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1BitmapBrush1_Release(This) \
|
|
((This)->lpVtbl->Base.Base.Base.Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1BitmapBrush1_GetFactory(This, factory) \
|
|
((This)->lpVtbl->Base.Base.Base.GetFactory((ID2D1Resource *)This, factory))
|
|
|
|
#define ID2D1BitmapBrush1_SetOpacity(This, opacity) \
|
|
((This)->lpVtbl->Base.Base.SetOpacity((ID2D1Brush *)This, opacity))
|
|
|
|
#define ID2D1BitmapBrush1_SetTransform(This, transform) \
|
|
((This)->lpVtbl->Base.Base.SetTransform((ID2D1Brush *)This, transform))
|
|
|
|
#define ID2D1BitmapBrush1_GetOpacity(This) \
|
|
((This)->lpVtbl->Base.Base.GetOpacity((ID2D1Brush *)This))
|
|
|
|
#define ID2D1BitmapBrush1_GetTransform(This, transform) \
|
|
((This)->lpVtbl->Base.Base.GetTransform((ID2D1Brush *)This, transform))
|
|
|
|
#define ID2D1BitmapBrush1_SetExtendModeX(This, extendModeX) \
|
|
((This)->lpVtbl->Base.SetExtendModeX((ID2D1BitmapBrush *)This, extendModeX))
|
|
|
|
#define ID2D1BitmapBrush1_SetExtendModeY(This, extendModeY) \
|
|
((This)->lpVtbl->Base.SetExtendModeY((ID2D1BitmapBrush *)This, extendModeY))
|
|
|
|
#define ID2D1BitmapBrush1_SetInterpolationMode(This, interpolationMode) \
|
|
((This)->lpVtbl->Base.SetInterpolationMode((ID2D1BitmapBrush *)This, interpolationMode))
|
|
|
|
#define ID2D1BitmapBrush1_SetBitmap(This, bitmap) \
|
|
((This)->lpVtbl->Base.SetBitmap((ID2D1BitmapBrush *)This, bitmap))
|
|
|
|
#define ID2D1BitmapBrush1_GetExtendModeX(This) \
|
|
((This)->lpVtbl->Base.GetExtendModeX((ID2D1BitmapBrush *)This))
|
|
|
|
#define ID2D1BitmapBrush1_GetExtendModeY(This) \
|
|
((This)->lpVtbl->Base.GetExtendModeY((ID2D1BitmapBrush *)This))
|
|
|
|
#define ID2D1BitmapBrush1_GetInterpolationMode(This) \
|
|
((This)->lpVtbl->Base.GetInterpolationMode((ID2D1BitmapBrush *)This))
|
|
|
|
#define ID2D1BitmapBrush1_GetBitmap(This, bitmap) \
|
|
((This)->lpVtbl->Base.GetBitmap((ID2D1BitmapBrush *)This, bitmap))
|
|
|
|
#define ID2D1BitmapBrush1_SetInterpolationMode1(This, interpolationMode) \
|
|
((This)->lpVtbl->SetInterpolationMode1(This, interpolationMode))
|
|
|
|
#define ID2D1BitmapBrush1_GetInterpolationMode1(This) \
|
|
((This)->lpVtbl->GetInterpolationMode1(This))
|
|
|
|
typedef interface ID2D1StrokeStyle1 ID2D1StrokeStyle1;
|
|
|
|
typedef struct ID2D1StrokeStyle1Vtbl
|
|
{
|
|
|
|
ID2D1StrokeStyleVtbl Base;
|
|
|
|
|
|
STDMETHOD_(D2D1_STROKE_TRANSFORM_TYPE, GetStrokeTransformType)(
|
|
ID2D1StrokeStyle1 *This
|
|
) PURE;
|
|
} ID2D1StrokeStyle1Vtbl;
|
|
|
|
interface ID2D1StrokeStyle1
|
|
{
|
|
CONST struct ID2D1StrokeStyle1Vtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1StrokeStyle1_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1StrokeStyle1_AddRef(This) \
|
|
((This)->lpVtbl->Base.Base.Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1StrokeStyle1_Release(This) \
|
|
((This)->lpVtbl->Base.Base.Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1StrokeStyle1_GetFactory(This, factory) \
|
|
((This)->lpVtbl->Base.Base.GetFactory((ID2D1Resource *)This, factory))
|
|
|
|
#define ID2D1StrokeStyle1_GetStartCap(This) \
|
|
((This)->lpVtbl->Base.GetStartCap((ID2D1StrokeStyle *)This))
|
|
|
|
#define ID2D1StrokeStyle1_GetEndCap(This) \
|
|
((This)->lpVtbl->Base.GetEndCap((ID2D1StrokeStyle *)This))
|
|
|
|
#define ID2D1StrokeStyle1_GetDashCap(This) \
|
|
((This)->lpVtbl->Base.GetDashCap((ID2D1StrokeStyle *)This))
|
|
|
|
#define ID2D1StrokeStyle1_GetMiterLimit(This) \
|
|
((This)->lpVtbl->Base.GetMiterLimit((ID2D1StrokeStyle *)This))
|
|
|
|
#define ID2D1StrokeStyle1_GetLineJoin(This) \
|
|
((This)->lpVtbl->Base.GetLineJoin((ID2D1StrokeStyle *)This))
|
|
|
|
#define ID2D1StrokeStyle1_GetDashOffset(This) \
|
|
((This)->lpVtbl->Base.GetDashOffset((ID2D1StrokeStyle *)This))
|
|
|
|
#define ID2D1StrokeStyle1_GetDashStyle(This) \
|
|
((This)->lpVtbl->Base.GetDashStyle((ID2D1StrokeStyle *)This))
|
|
|
|
#define ID2D1StrokeStyle1_GetDashesCount(This) \
|
|
((This)->lpVtbl->Base.GetDashesCount((ID2D1StrokeStyle *)This))
|
|
|
|
#define ID2D1StrokeStyle1_GetDashes(This, dashes, dashesCount) \
|
|
((This)->lpVtbl->Base.GetDashes((ID2D1StrokeStyle *)This, dashes, dashesCount))
|
|
|
|
#define ID2D1StrokeStyle1_GetStrokeTransformType(This) \
|
|
((This)->lpVtbl->GetStrokeTransformType(This))
|
|
|
|
typedef interface ID2D1PathGeometry1 ID2D1PathGeometry1;
|
|
|
|
typedef struct ID2D1PathGeometry1Vtbl
|
|
{
|
|
|
|
ID2D1PathGeometryVtbl Base;
|
|
|
|
|
|
STDMETHOD(ComputePointAndSegmentAtLength)(
|
|
ID2D1PathGeometry1 *This,
|
|
FLOAT length,
|
|
UINT32 startSegment,
|
|
_In_opt_ CONST D2D1_MATRIX_3X2_F *worldTransform,
|
|
FLOAT flatteningTolerance,
|
|
_Out_ D2D1_POINT_DESCRIPTION *pointDescription
|
|
) PURE;
|
|
} ID2D1PathGeometry1Vtbl;
|
|
|
|
interface ID2D1PathGeometry1
|
|
{
|
|
CONST struct ID2D1PathGeometry1Vtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1PathGeometry1_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.Base.Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1PathGeometry1_AddRef(This) \
|
|
((This)->lpVtbl->Base.Base.Base.Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1PathGeometry1_Release(This) \
|
|
((This)->lpVtbl->Base.Base.Base.Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1PathGeometry1_GetFactory(This, factory) \
|
|
((This)->lpVtbl->Base.Base.Base.GetFactory((ID2D1Resource *)This, factory))
|
|
|
|
#define ID2D1PathGeometry1_GetBounds(This, worldTransform, bounds) \
|
|
((This)->lpVtbl->Base.Base.GetBounds((ID2D1Geometry *)This, worldTransform, bounds))
|
|
|
|
#define ID2D1PathGeometry1_GetWidenedBounds(This, strokeWidth, strokeStyle, worldTransform, flatteningTolerance, bounds) \
|
|
((This)->lpVtbl->Base.Base.GetWidenedBounds((ID2D1Geometry *)This, strokeWidth, strokeStyle, worldTransform, flatteningTolerance, bounds))
|
|
|
|
#define ID2D1PathGeometry1_StrokeContainsPoint(This, point, strokeWidth, strokeStyle, worldTransform, flatteningTolerance, contains) \
|
|
((This)->lpVtbl->Base.Base.StrokeContainsPoint((ID2D1Geometry *)This, point, strokeWidth, strokeStyle, worldTransform, flatteningTolerance, contains))
|
|
|
|
#define ID2D1PathGeometry1_FillContainsPoint(This, point, worldTransform, flatteningTolerance, contains) \
|
|
((This)->lpVtbl->Base.Base.FillContainsPoint((ID2D1Geometry *)This, point, worldTransform, flatteningTolerance, contains))
|
|
|
|
#define ID2D1PathGeometry1_CompareWithGeometry(This, inputGeometry, inputGeometryTransform, flatteningTolerance, relation) \
|
|
((This)->lpVtbl->Base.Base.CompareWithGeometry((ID2D1Geometry *)This, inputGeometry, inputGeometryTransform, flatteningTolerance, relation))
|
|
|
|
#define ID2D1PathGeometry1_Simplify(This, simplificationOption, worldTransform, flatteningTolerance, geometrySink) \
|
|
((This)->lpVtbl->Base.Base.Simplify((ID2D1Geometry *)This, simplificationOption, worldTransform, flatteningTolerance, geometrySink))
|
|
|
|
#define ID2D1PathGeometry1_Tessellate(This, worldTransform, flatteningTolerance, tessellationSink) \
|
|
((This)->lpVtbl->Base.Base.Tessellate((ID2D1Geometry *)This, worldTransform, flatteningTolerance, tessellationSink))
|
|
|
|
#define ID2D1PathGeometry1_CombineWithGeometry(This, inputGeometry, combineMode, inputGeometryTransform, flatteningTolerance, geometrySink) \
|
|
((This)->lpVtbl->Base.Base.CombineWithGeometry((ID2D1Geometry *)This, inputGeometry, combineMode, inputGeometryTransform, flatteningTolerance, geometrySink))
|
|
|
|
#define ID2D1PathGeometry1_Outline(This, worldTransform, flatteningTolerance, geometrySink) \
|
|
((This)->lpVtbl->Base.Base.Outline((ID2D1Geometry *)This, worldTransform, flatteningTolerance, geometrySink))
|
|
|
|
#define ID2D1PathGeometry1_ComputeArea(This, worldTransform, flatteningTolerance, area) \
|
|
((This)->lpVtbl->Base.Base.ComputeArea((ID2D1Geometry *)This, worldTransform, flatteningTolerance, area))
|
|
|
|
#define ID2D1PathGeometry1_ComputeLength(This, worldTransform, flatteningTolerance, length) \
|
|
((This)->lpVtbl->Base.Base.ComputeLength((ID2D1Geometry *)This, worldTransform, flatteningTolerance, length))
|
|
|
|
#define ID2D1PathGeometry1_ComputePointAtLength(This, length, worldTransform, flatteningTolerance, point, unitTangentVector) \
|
|
((This)->lpVtbl->Base.Base.ComputePointAtLength((ID2D1Geometry *)This, length, worldTransform, flatteningTolerance, point, unitTangentVector))
|
|
|
|
#define ID2D1PathGeometry1_Widen(This, strokeWidth, strokeStyle, worldTransform, flatteningTolerance, geometrySink) \
|
|
((This)->lpVtbl->Base.Base.Widen((ID2D1Geometry *)This, strokeWidth, strokeStyle, worldTransform, flatteningTolerance, geometrySink))
|
|
|
|
#define ID2D1PathGeometry1_Open(This, geometrySink) \
|
|
((This)->lpVtbl->Base.Open((ID2D1PathGeometry *)This, geometrySink))
|
|
|
|
#define ID2D1PathGeometry1_Stream(This, geometrySink) \
|
|
((This)->lpVtbl->Base.Stream((ID2D1PathGeometry *)This, geometrySink))
|
|
|
|
#define ID2D1PathGeometry1_GetSegmentCount(This, count) \
|
|
((This)->lpVtbl->Base.GetSegmentCount((ID2D1PathGeometry *)This, count))
|
|
|
|
#define ID2D1PathGeometry1_GetFigureCount(This, count) \
|
|
((This)->lpVtbl->Base.GetFigureCount((ID2D1PathGeometry *)This, count))
|
|
|
|
#define ID2D1PathGeometry1_ComputePointAndSegmentAtLength(This, length, startSegment, worldTransform, flatteningTolerance, pointDescription) \
|
|
((This)->lpVtbl->ComputePointAndSegmentAtLength(This, length, startSegment, worldTransform, flatteningTolerance, pointDescription))
|
|
|
|
typedef interface ID2D1Properties ID2D1Properties;
|
|
|
|
typedef struct ID2D1PropertiesVtbl
|
|
{
|
|
|
|
IUnknownVtbl Base;
|
|
|
|
|
|
STDMETHOD_(UINT32, GetPropertyCount)(
|
|
ID2D1Properties *This
|
|
) PURE;
|
|
|
|
STDMETHOD(GetPropertyName)(
|
|
ID2D1Properties *This,
|
|
UINT32 index,
|
|
_Out_writes_(nameCount) PWSTR name,
|
|
UINT32 nameCount
|
|
) PURE;
|
|
|
|
STDMETHOD_(UINT32, GetPropertyNameLength)(
|
|
ID2D1Properties *This,
|
|
UINT32 index
|
|
) PURE;
|
|
|
|
STDMETHOD_(D2D1_PROPERTY_TYPE, GetType)(
|
|
ID2D1Properties *This,
|
|
UINT32 index
|
|
) PURE;
|
|
|
|
STDMETHOD_(UINT32, GetPropertyIndex)(
|
|
ID2D1Properties *This,
|
|
_In_ PCWSTR name
|
|
) PURE;
|
|
|
|
STDMETHOD(SetValueByName)(
|
|
ID2D1Properties *This,
|
|
_In_ PCWSTR name,
|
|
D2D1_PROPERTY_TYPE type,
|
|
_In_reads_(dataSize) CONST BYTE *data,
|
|
UINT32 dataSize
|
|
) PURE;
|
|
|
|
STDMETHOD(SetValue)(
|
|
ID2D1Properties *This,
|
|
UINT32 index,
|
|
D2D1_PROPERTY_TYPE type,
|
|
_In_reads_(dataSize) CONST BYTE *data,
|
|
UINT32 dataSize
|
|
) PURE;
|
|
|
|
STDMETHOD(GetValueByName)(
|
|
ID2D1Properties *This,
|
|
_In_ PCWSTR name,
|
|
D2D1_PROPERTY_TYPE type,
|
|
_Out_writes_(dataSize) BYTE *data,
|
|
UINT32 dataSize
|
|
) PURE;
|
|
|
|
STDMETHOD(GetValue)(
|
|
ID2D1Properties *This,
|
|
UINT32 index,
|
|
D2D1_PROPERTY_TYPE type,
|
|
_Out_writes_(dataSize) BYTE *data,
|
|
UINT32 dataSize
|
|
) PURE;
|
|
|
|
STDMETHOD_(UINT32, GetValueSize)(
|
|
ID2D1Properties *This,
|
|
UINT32 index
|
|
) PURE;
|
|
|
|
STDMETHOD(GetSubProperties)(
|
|
ID2D1Properties *This,
|
|
UINT32 index,
|
|
_Outptr_result_maybenull_ ID2D1Properties **subProperties
|
|
) PURE;
|
|
} ID2D1PropertiesVtbl;
|
|
|
|
interface ID2D1Properties
|
|
{
|
|
CONST struct ID2D1PropertiesVtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1Properties_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1Properties_AddRef(This) \
|
|
((This)->lpVtbl->Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1Properties_Release(This) \
|
|
((This)->lpVtbl->Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1Properties_GetPropertyCount(This) \
|
|
((This)->lpVtbl->GetPropertyCount(This))
|
|
|
|
#define ID2D1Properties_GetPropertyName(This, index, name, nameCount) \
|
|
((This)->lpVtbl->GetPropertyName(This, index, name, nameCount))
|
|
|
|
#define ID2D1Properties_GetPropertyNameLength(This, index) \
|
|
((This)->lpVtbl->GetPropertyNameLength(This, index))
|
|
|
|
#define ID2D1Properties_GetType(This, index) \
|
|
((This)->lpVtbl->GetType(This, index))
|
|
|
|
#define ID2D1Properties_GetPropertyIndex(This, name) \
|
|
((This)->lpVtbl->GetPropertyIndex(This, name))
|
|
|
|
#define ID2D1Properties_SetValueByName(This, name, type, data, dataSize) \
|
|
((This)->lpVtbl->SetValueByName(This, name, type, data, dataSize))
|
|
|
|
#define ID2D1Properties_SetValue(This, index, type, data, dataSize) \
|
|
((This)->lpVtbl->SetValue(This, index, type, data, dataSize))
|
|
|
|
#define ID2D1Properties_GetValueByName(This, name, type, data, dataSize) \
|
|
((This)->lpVtbl->GetValueByName(This, name, type, data, dataSize))
|
|
|
|
#define ID2D1Properties_GetValue(This, index, type, data, dataSize) \
|
|
((This)->lpVtbl->GetValue(This, index, type, data, dataSize))
|
|
|
|
#define ID2D1Properties_GetValueSize(This, index) \
|
|
((This)->lpVtbl->GetValueSize(This, index))
|
|
|
|
#define ID2D1Properties_GetSubProperties(This, index, subProperties) \
|
|
((This)->lpVtbl->GetSubProperties(This, index, subProperties))
|
|
|
|
typedef interface ID2D1Effect ID2D1Effect;
|
|
|
|
typedef struct ID2D1EffectVtbl
|
|
{
|
|
|
|
ID2D1PropertiesVtbl Base;
|
|
|
|
|
|
STDMETHOD_(void, SetInput)(
|
|
ID2D1Effect *This,
|
|
UINT32 index,
|
|
_In_opt_ ID2D1Image *input,
|
|
BOOL invalidate
|
|
) PURE;
|
|
|
|
STDMETHOD(SetInputCount)(
|
|
ID2D1Effect *This,
|
|
UINT32 inputCount
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, GetInput)(
|
|
ID2D1Effect *This,
|
|
UINT32 index,
|
|
_Outptr_result_maybenull_ ID2D1Image **input
|
|
) PURE;
|
|
|
|
STDMETHOD_(UINT32, GetInputCount)(
|
|
ID2D1Effect *This
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, GetOutput)(
|
|
ID2D1Effect *This,
|
|
_Outptr_ ID2D1Image **outputImage
|
|
) PURE;
|
|
} ID2D1EffectVtbl;
|
|
|
|
interface ID2D1Effect
|
|
{
|
|
CONST struct ID2D1EffectVtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1Effect_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1Effect_AddRef(This) \
|
|
((This)->lpVtbl->Base.Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1Effect_Release(This) \
|
|
((This)->lpVtbl->Base.Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1Effect_GetPropertyCount(This) \
|
|
((This)->lpVtbl->Base.GetPropertyCount((ID2D1Properties *)This))
|
|
|
|
#define ID2D1Effect_GetPropertyName(This, index, name, nameCount) \
|
|
((This)->lpVtbl->Base.GetPropertyName((ID2D1Properties *)This, index, name, nameCount))
|
|
|
|
#define ID2D1Effect_GetPropertyNameLength(This, index) \
|
|
((This)->lpVtbl->Base.GetPropertyNameLength((ID2D1Properties *)This, index))
|
|
|
|
#define ID2D1Effect_GetType(This, index) \
|
|
((This)->lpVtbl->Base.GetType((ID2D1Properties *)This, index))
|
|
|
|
#define ID2D1Effect_GetPropertyIndex(This, name) \
|
|
((This)->lpVtbl->Base.GetPropertyIndex((ID2D1Properties *)This, name))
|
|
|
|
#define ID2D1Effect_SetValueByName(This, name, type, data, dataSize) \
|
|
((This)->lpVtbl->Base.SetValueByName((ID2D1Properties *)This, name, type, data, dataSize))
|
|
|
|
#define ID2D1Effect_SetValue(This, index, type, data, dataSize) \
|
|
((This)->lpVtbl->Base.SetValue((ID2D1Properties *)This, index, type, data, dataSize))
|
|
|
|
#define ID2D1Effect_GetValueByName(This, name, type, data, dataSize) \
|
|
((This)->lpVtbl->Base.GetValueByName((ID2D1Properties *)This, name, type, data, dataSize))
|
|
|
|
#define ID2D1Effect_GetValue(This, index, type, data, dataSize) \
|
|
((This)->lpVtbl->Base.GetValue((ID2D1Properties *)This, index, type, data, dataSize))
|
|
|
|
#define ID2D1Effect_GetValueSize(This, index) \
|
|
((This)->lpVtbl->Base.GetValueSize((ID2D1Properties *)This, index))
|
|
|
|
#define ID2D1Effect_GetSubProperties(This, index, subProperties) \
|
|
((This)->lpVtbl->Base.GetSubProperties((ID2D1Properties *)This, index, subProperties))
|
|
|
|
#define ID2D1Effect_SetInput(This, index, input, invalidate) \
|
|
((This)->lpVtbl->SetInput(This, index, input, invalidate))
|
|
|
|
#define ID2D1Effect_SetInputCount(This, inputCount) \
|
|
((This)->lpVtbl->SetInputCount(This, inputCount))
|
|
|
|
#define ID2D1Effect_GetInput(This, index, input) \
|
|
((This)->lpVtbl->GetInput(This, index, input))
|
|
|
|
#define ID2D1Effect_GetInputCount(This) \
|
|
((This)->lpVtbl->GetInputCount(This))
|
|
|
|
#define ID2D1Effect_GetOutput(This, outputImage) \
|
|
((This)->lpVtbl->GetOutput(This, outputImage))
|
|
|
|
typedef interface ID2D1Bitmap1 ID2D1Bitmap1;
|
|
|
|
typedef struct ID2D1Bitmap1Vtbl
|
|
{
|
|
|
|
ID2D1BitmapVtbl Base;
|
|
|
|
|
|
STDMETHOD_(void, GetColorContext)(
|
|
ID2D1Bitmap1 *This,
|
|
_Outptr_result_maybenull_ ID2D1ColorContext **colorContext
|
|
) PURE;
|
|
|
|
STDMETHOD_(D2D1_BITMAP_OPTIONS, GetOptions)(
|
|
ID2D1Bitmap1 *This
|
|
) PURE;
|
|
|
|
STDMETHOD(GetSurface)(
|
|
ID2D1Bitmap1 *This,
|
|
_Outptr_result_maybenull_ IDXGISurface **dxgiSurface
|
|
) PURE;
|
|
|
|
STDMETHOD(Map)(
|
|
ID2D1Bitmap1 *This,
|
|
D2D1_MAP_OPTIONS options,
|
|
_Out_ D2D1_MAPPED_RECT *mappedRect
|
|
) PURE;
|
|
|
|
STDMETHOD(Unmap)(
|
|
ID2D1Bitmap1 *This
|
|
) PURE;
|
|
} ID2D1Bitmap1Vtbl;
|
|
|
|
interface ID2D1Bitmap1
|
|
{
|
|
CONST struct ID2D1Bitmap1Vtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1Bitmap1_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.Base.Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1Bitmap1_AddRef(This) \
|
|
((This)->lpVtbl->Base.Base.Base.Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1Bitmap1_Release(This) \
|
|
((This)->lpVtbl->Base.Base.Base.Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1Bitmap1_GetFactory(This, factory) \
|
|
((This)->lpVtbl->Base.Base.Base.GetFactory((ID2D1Resource *)This, factory))
|
|
|
|
#define ID2D1Bitmap1_GetSize(This) \
|
|
((This)->lpVtbl->Base.GetSize((ID2D1Bitmap *)This))
|
|
|
|
#define ID2D1Bitmap1_GetPixelSize(This) \
|
|
((This)->lpVtbl->Base.GetPixelSize((ID2D1Bitmap *)This))
|
|
|
|
#define ID2D1Bitmap1_GetPixelFormat(This) \
|
|
((This)->lpVtbl->Base.GetPixelFormat((ID2D1Bitmap *)This))
|
|
|
|
#define ID2D1Bitmap1_GetDpi(This, dpiX, dpiY) \
|
|
((This)->lpVtbl->Base.GetDpi((ID2D1Bitmap *)This, dpiX, dpiY))
|
|
|
|
#define ID2D1Bitmap1_CopyFromBitmap(This, destPoint, bitmap, srcRect) \
|
|
((This)->lpVtbl->Base.CopyFromBitmap((ID2D1Bitmap *)This, destPoint, bitmap, srcRect))
|
|
|
|
#define ID2D1Bitmap1_CopyFromRenderTarget(This, destPoint, renderTarget, srcRect) \
|
|
((This)->lpVtbl->Base.CopyFromRenderTarget((ID2D1Bitmap *)This, destPoint, renderTarget, srcRect))
|
|
|
|
#define ID2D1Bitmap1_CopyFromMemory(This, dstRect, srcData, pitch) \
|
|
((This)->lpVtbl->Base.CopyFromMemory((ID2D1Bitmap *)This, dstRect, srcData, pitch))
|
|
|
|
#define ID2D1Bitmap1_GetColorContext(This, colorContext) \
|
|
((This)->lpVtbl->GetColorContext(This, colorContext))
|
|
|
|
#define ID2D1Bitmap1_GetOptions(This) \
|
|
((This)->lpVtbl->GetOptions(This))
|
|
|
|
#define ID2D1Bitmap1_GetSurface(This, dxgiSurface) \
|
|
((This)->lpVtbl->GetSurface(This, dxgiSurface))
|
|
|
|
#define ID2D1Bitmap1_Map(This, options, mappedRect) \
|
|
((This)->lpVtbl->Map(This, options, mappedRect))
|
|
|
|
#define ID2D1Bitmap1_Unmap(This) \
|
|
((This)->lpVtbl->Unmap(This))
|
|
|
|
typedef interface ID2D1ColorContext ID2D1ColorContext;
|
|
|
|
typedef struct ID2D1ColorContextVtbl
|
|
{
|
|
|
|
ID2D1ResourceVtbl Base;
|
|
|
|
|
|
STDMETHOD_(D2D1_COLOR_SPACE, GetColorSpace)(
|
|
ID2D1ColorContext *This
|
|
) PURE;
|
|
|
|
STDMETHOD_(UINT32, GetProfileSize)(
|
|
ID2D1ColorContext *This
|
|
) PURE;
|
|
|
|
STDMETHOD(GetProfile)(
|
|
ID2D1ColorContext *This,
|
|
_Out_writes_(profileSize) BYTE *profile,
|
|
UINT32 profileSize
|
|
) PURE;
|
|
} ID2D1ColorContextVtbl;
|
|
|
|
interface ID2D1ColorContext
|
|
{
|
|
CONST struct ID2D1ColorContextVtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1ColorContext_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1ColorContext_AddRef(This) \
|
|
((This)->lpVtbl->Base.Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1ColorContext_Release(This) \
|
|
((This)->lpVtbl->Base.Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1ColorContext_GetFactory(This, factory) \
|
|
((This)->lpVtbl->Base.GetFactory((ID2D1Resource *)This, factory))
|
|
|
|
#define ID2D1ColorContext_GetColorSpace(This) \
|
|
((This)->lpVtbl->GetColorSpace(This))
|
|
|
|
#define ID2D1ColorContext_GetProfileSize(This) \
|
|
((This)->lpVtbl->GetProfileSize(This))
|
|
|
|
#define ID2D1ColorContext_GetProfile(This, profile, profileSize) \
|
|
((This)->lpVtbl->GetProfile(This, profile, profileSize))
|
|
|
|
typedef interface ID2D1GradientStopCollection1 ID2D1GradientStopCollection1;
|
|
|
|
typedef struct ID2D1GradientStopCollection1Vtbl
|
|
{
|
|
|
|
ID2D1GradientStopCollectionVtbl Base;
|
|
|
|
|
|
STDMETHOD_(void, GetGradientStops1)(
|
|
ID2D1GradientStopCollection1 *This,
|
|
_Out_writes_to_(gradientStopsCount, _Inexpressible_("Retrieved through GetGradientStopCount()") ) D2D1_GRADIENT_STOP *gradientStops,
|
|
UINT32 gradientStopsCount
|
|
) PURE;
|
|
|
|
STDMETHOD_(D2D1_COLOR_SPACE, GetPreInterpolationSpace)(
|
|
ID2D1GradientStopCollection1 *This
|
|
) PURE;
|
|
|
|
STDMETHOD_(D2D1_COLOR_SPACE, GetPostInterpolationSpace)(
|
|
ID2D1GradientStopCollection1 *This
|
|
) PURE;
|
|
|
|
STDMETHOD_(D2D1_BUFFER_PRECISION, GetBufferPrecision)(
|
|
ID2D1GradientStopCollection1 *This
|
|
) PURE;
|
|
|
|
STDMETHOD_(D2D1_COLOR_INTERPOLATION_MODE, GetColorInterpolationMode)(
|
|
ID2D1GradientStopCollection1 *This
|
|
) PURE;
|
|
} ID2D1GradientStopCollection1Vtbl;
|
|
|
|
interface ID2D1GradientStopCollection1
|
|
{
|
|
CONST struct ID2D1GradientStopCollection1Vtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1GradientStopCollection1_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1GradientStopCollection1_AddRef(This) \
|
|
((This)->lpVtbl->Base.Base.Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1GradientStopCollection1_Release(This) \
|
|
((This)->lpVtbl->Base.Base.Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1GradientStopCollection1_GetFactory(This, factory) \
|
|
((This)->lpVtbl->Base.Base.GetFactory((ID2D1Resource *)This, factory))
|
|
|
|
#define ID2D1GradientStopCollection1_GetGradientStopCount(This) \
|
|
((This)->lpVtbl->Base.GetGradientStopCount((ID2D1GradientStopCollection *)This))
|
|
|
|
#define ID2D1GradientStopCollection1_GetGradientStops(This, gradientStops, gradientStopsCount) \
|
|
((This)->lpVtbl->Base.GetGradientStops((ID2D1GradientStopCollection *)This, gradientStops, gradientStopsCount))
|
|
|
|
#define ID2D1GradientStopCollection1_GetColorInterpolationGamma(This) \
|
|
((This)->lpVtbl->Base.GetColorInterpolationGamma((ID2D1GradientStopCollection *)This))
|
|
|
|
#define ID2D1GradientStopCollection1_GetExtendMode(This) \
|
|
((This)->lpVtbl->Base.GetExtendMode((ID2D1GradientStopCollection *)This))
|
|
|
|
#define ID2D1GradientStopCollection1_GetGradientStops1(This, gradientStops, gradientStopsCount) \
|
|
((This)->lpVtbl->GetGradientStops1(This, gradientStops, gradientStopsCount))
|
|
|
|
#define ID2D1GradientStopCollection1_GetPreInterpolationSpace(This) \
|
|
((This)->lpVtbl->GetPreInterpolationSpace(This))
|
|
|
|
#define ID2D1GradientStopCollection1_GetPostInterpolationSpace(This) \
|
|
((This)->lpVtbl->GetPostInterpolationSpace(This))
|
|
|
|
#define ID2D1GradientStopCollection1_GetBufferPrecision(This) \
|
|
((This)->lpVtbl->GetBufferPrecision(This))
|
|
|
|
#define ID2D1GradientStopCollection1_GetColorInterpolationMode(This) \
|
|
((This)->lpVtbl->GetColorInterpolationMode(This))
|
|
|
|
typedef interface ID2D1DrawingStateBlock1 ID2D1DrawingStateBlock1;
|
|
|
|
typedef struct ID2D1DrawingStateBlock1Vtbl
|
|
{
|
|
|
|
ID2D1DrawingStateBlockVtbl Base;
|
|
|
|
|
|
STDMETHOD_(void, GetDescription)(
|
|
ID2D1DrawingStateBlock1 *This,
|
|
_Out_ D2D1_DRAWING_STATE_DESCRIPTION1 *stateDescription
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetDescription)(
|
|
ID2D1DrawingStateBlock1 *This,
|
|
_In_ CONST D2D1_DRAWING_STATE_DESCRIPTION1 *stateDescription
|
|
) PURE;
|
|
} ID2D1DrawingStateBlock1Vtbl;
|
|
|
|
interface ID2D1DrawingStateBlock1
|
|
{
|
|
CONST struct ID2D1DrawingStateBlock1Vtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1DrawingStateBlock1_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1DrawingStateBlock1_AddRef(This) \
|
|
((This)->lpVtbl->Base.Base.Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1DrawingStateBlock1_Release(This) \
|
|
((This)->lpVtbl->Base.Base.Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1DrawingStateBlock1_GetFactory(This, factory) \
|
|
((This)->lpVtbl->Base.Base.GetFactory((ID2D1Resource *)This, factory))
|
|
|
|
#define ID2D1DrawingStateBlock1_SetTextRenderingParams(This, textRenderingParams) \
|
|
((This)->lpVtbl->Base.SetTextRenderingParams((ID2D1DrawingStateBlock *)This, textRenderingParams))
|
|
|
|
#define ID2D1DrawingStateBlock1_GetTextRenderingParams(This, textRenderingParams) \
|
|
((This)->lpVtbl->Base.GetTextRenderingParams((ID2D1DrawingStateBlock *)This, textRenderingParams))
|
|
|
|
#define ID2D1DrawingStateBlock1_GetDescription(This, stateDescription) \
|
|
((This)->lpVtbl->GetDescription(This, stateDescription))
|
|
|
|
#define ID2D1DrawingStateBlock1_SetDescription(This, stateDescription) \
|
|
((This)->lpVtbl->SetDescription(This, stateDescription))
|
|
|
|
typedef interface ID2D1DeviceContext ID2D1DeviceContext;
|
|
|
|
typedef struct ID2D1DeviceContextVtbl
|
|
{
|
|
|
|
ID2D1RenderTargetVtbl Base;
|
|
|
|
|
|
STDMETHOD(CreateBitmap)(
|
|
ID2D1DeviceContext *This,
|
|
D2D1_SIZE_U size,
|
|
_In_opt_ CONST void *sourceData,
|
|
UINT32 pitch,
|
|
_In_ CONST D2D1_BITMAP_PROPERTIES1 *bitmapProperties,
|
|
_Outptr_ ID2D1Bitmap1 **bitmap
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateBitmapFromWicBitmap)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ IWICBitmapSource *wicBitmapSource,
|
|
_In_opt_ CONST D2D1_BITMAP_PROPERTIES1 *bitmapProperties,
|
|
_Outptr_ ID2D1Bitmap1 **bitmap
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateColorContext)(
|
|
ID2D1DeviceContext *This,
|
|
D2D1_COLOR_SPACE space,
|
|
_In_reads_opt_(profileSize) CONST BYTE *profile,
|
|
UINT32 profileSize,
|
|
_Outptr_ ID2D1ColorContext **colorContext
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateColorContextFromFilename)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ PCWSTR filename,
|
|
_Outptr_ ID2D1ColorContext **colorContext
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateColorContextFromWicColorContext)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ IWICColorContext *wicColorContext,
|
|
_Outptr_ ID2D1ColorContext **colorContext
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateBitmapFromDxgiSurface)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ IDXGISurface *surface,
|
|
_In_opt_ CONST D2D1_BITMAP_PROPERTIES1 *bitmapProperties,
|
|
_Outptr_ ID2D1Bitmap1 **bitmap
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateEffect)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ REFCLSID effectId,
|
|
_Outptr_ ID2D1Effect **effect
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateGradientStopCollection)(
|
|
ID2D1DeviceContext *This,
|
|
_In_reads_(straightAlphaGradientStopsCount) CONST D2D1_GRADIENT_STOP *straightAlphaGradientStops,
|
|
_In_range_(>=,1) UINT32 straightAlphaGradientStopsCount,
|
|
D2D1_COLOR_SPACE preInterpolationSpace,
|
|
D2D1_COLOR_SPACE postInterpolationSpace,
|
|
D2D1_BUFFER_PRECISION bufferPrecision,
|
|
D2D1_EXTEND_MODE extendMode,
|
|
D2D1_COLOR_INTERPOLATION_MODE colorInterpolationMode,
|
|
_Outptr_ ID2D1GradientStopCollection1 **gradientStopCollection1
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateImageBrush)(
|
|
ID2D1DeviceContext *This,
|
|
_In_opt_ ID2D1Image *image,
|
|
_In_ CONST D2D1_IMAGE_BRUSH_PROPERTIES *imageBrushProperties,
|
|
_In_opt_ CONST D2D1_BRUSH_PROPERTIES *brushProperties,
|
|
_Outptr_ ID2D1ImageBrush **imageBrush
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateBitmapBrush)(
|
|
ID2D1DeviceContext *This,
|
|
_In_opt_ ID2D1Bitmap *bitmap,
|
|
_In_opt_ CONST D2D1_BITMAP_BRUSH_PROPERTIES1 *bitmapBrushProperties,
|
|
_In_opt_ CONST D2D1_BRUSH_PROPERTIES *brushProperties,
|
|
_Outptr_ ID2D1BitmapBrush1 **bitmapBrush
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateCommandList)(
|
|
ID2D1DeviceContext *This,
|
|
_Outptr_ ID2D1CommandList **commandList
|
|
) PURE;
|
|
|
|
STDMETHOD_(BOOL, IsDxgiFormatSupported)(
|
|
ID2D1DeviceContext *This,
|
|
DXGI_FORMAT format
|
|
) PURE;
|
|
|
|
STDMETHOD_(BOOL, IsBufferPrecisionSupported)(
|
|
ID2D1DeviceContext *This,
|
|
D2D1_BUFFER_PRECISION bufferPrecision
|
|
) PURE;
|
|
|
|
STDMETHOD(GetImageLocalBounds)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ ID2D1Image *image,
|
|
_Out_ D2D1_RECT_F *localBounds
|
|
) PURE;
|
|
|
|
STDMETHOD(GetImageWorldBounds)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ ID2D1Image *image,
|
|
_Out_ D2D1_RECT_F *worldBounds
|
|
) PURE;
|
|
|
|
STDMETHOD(GetGlyphRunWorldBounds)(
|
|
ID2D1DeviceContext *This,
|
|
D2D1_POINT_2F baselineOrigin,
|
|
_In_ CONST DWRITE_GLYPH_RUN *glyphRun,
|
|
DWRITE_MEASURING_MODE measuringMode,
|
|
_Out_ D2D1_RECT_F *bounds
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, GetDevice)(
|
|
ID2D1DeviceContext *This,
|
|
_Outptr_ ID2D1Device **device
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetTarget)(
|
|
ID2D1DeviceContext *This,
|
|
_In_opt_ ID2D1Image *image
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, GetTarget)(
|
|
ID2D1DeviceContext *This,
|
|
_Outptr_result_maybenull_ ID2D1Image **image
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetRenderingControls)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ CONST D2D1_RENDERING_CONTROLS *renderingControls
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, GetRenderingControls)(
|
|
ID2D1DeviceContext *This,
|
|
_Out_ D2D1_RENDERING_CONTROLS *renderingControls
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetPrimitiveBlend)(
|
|
ID2D1DeviceContext *This,
|
|
D2D1_PRIMITIVE_BLEND primitiveBlend
|
|
) PURE;
|
|
|
|
STDMETHOD_(D2D1_PRIMITIVE_BLEND, GetPrimitiveBlend)(
|
|
ID2D1DeviceContext *This
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetUnitMode)(
|
|
ID2D1DeviceContext *This,
|
|
D2D1_UNIT_MODE unitMode
|
|
) PURE;
|
|
|
|
STDMETHOD_(D2D1_UNIT_MODE, GetUnitMode)(
|
|
ID2D1DeviceContext *This
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, DrawGlyphRun)(
|
|
ID2D1DeviceContext *This,
|
|
D2D1_POINT_2F baselineOrigin,
|
|
_In_ CONST DWRITE_GLYPH_RUN *glyphRun,
|
|
_In_opt_ CONST DWRITE_GLYPH_RUN_DESCRIPTION *glyphRunDescription,
|
|
_In_ ID2D1Brush *foregroundBrush,
|
|
DWRITE_MEASURING_MODE measuringMode
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, DrawImage)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ ID2D1Image *image,
|
|
_In_opt_ CONST D2D1_POINT_2F *targetOffset,
|
|
_In_opt_ CONST D2D1_RECT_F *imageRectangle,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
D2D1_COMPOSITE_MODE compositeMode
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, DrawGdiMetafile)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ ID2D1GdiMetafile *gdiMetafile,
|
|
_In_opt_ CONST D2D1_POINT_2F *targetOffset
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, DrawBitmap)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ ID2D1Bitmap *bitmap,
|
|
_In_opt_ CONST D2D1_RECT_F *destinationRectangle,
|
|
FLOAT opacity,
|
|
D2D1_INTERPOLATION_MODE interpolationMode,
|
|
_In_opt_ CONST D2D1_RECT_F *sourceRectangle,
|
|
_In_opt_ CONST D2D1_MATRIX_4X4_F *perspectiveTransform
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, PushLayer)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ CONST D2D1_LAYER_PARAMETERS1 *layerParameters,
|
|
_In_opt_ ID2D1Layer *layer
|
|
) PURE;
|
|
|
|
STDMETHOD(InvalidateEffectInputRectangle)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ ID2D1Effect *effect,
|
|
UINT32 input,
|
|
_In_ CONST D2D1_RECT_F *inputRectangle
|
|
) PURE;
|
|
|
|
STDMETHOD(GetEffectInvalidRectangleCount)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ ID2D1Effect *effect,
|
|
_Out_ UINT32 *rectangleCount
|
|
) PURE;
|
|
|
|
STDMETHOD(GetEffectInvalidRectangles)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ ID2D1Effect *effect,
|
|
_Out_writes_(rectanglesCount) D2D1_RECT_F *rectangles,
|
|
UINT32 rectanglesCount
|
|
) PURE;
|
|
|
|
STDMETHOD(GetEffectRequiredInputRectangles)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ ID2D1Effect *renderEffect,
|
|
_In_opt_ CONST D2D1_RECT_F *renderImageRectangle,
|
|
_In_reads_(inputCount) CONST D2D1_EFFECT_INPUT_DESCRIPTION *inputDescriptions,
|
|
_Out_writes_(inputCount) D2D1_RECT_F *requiredInputRects,
|
|
UINT32 inputCount
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, FillOpacityMask)(
|
|
ID2D1DeviceContext *This,
|
|
_In_ ID2D1Bitmap *opacityMask,
|
|
_In_ ID2D1Brush *brush,
|
|
_In_opt_ CONST D2D1_RECT_F *destinationRectangle,
|
|
_In_opt_ CONST D2D1_RECT_F *sourceRectangle
|
|
) PURE;
|
|
} ID2D1DeviceContextVtbl;
|
|
|
|
interface ID2D1DeviceContext
|
|
{
|
|
CONST struct ID2D1DeviceContextVtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1DeviceContext_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1DeviceContext_AddRef(This) \
|
|
((This)->lpVtbl->Base.Base.Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1DeviceContext_Release(This) \
|
|
((This)->lpVtbl->Base.Base.Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1DeviceContext_GetFactory(This, factory) \
|
|
((This)->lpVtbl->Base.Base.GetFactory((ID2D1Resource *)This, factory))
|
|
|
|
#define ID2D1DeviceContext_CreateSharedBitmap(This, riid, data, bitmapProperties, bitmap) \
|
|
((This)->lpVtbl->Base.CreateSharedBitmap((ID2D1RenderTarget *)This, riid, data, bitmapProperties, bitmap))
|
|
|
|
#define ID2D1DeviceContext_CreateSolidColorBrush(This, color, brushProperties, solidColorBrush) \
|
|
((This)->lpVtbl->Base.CreateSolidColorBrush((ID2D1RenderTarget *)This, color, brushProperties, solidColorBrush))
|
|
|
|
#define ID2D1DeviceContext_CreateLinearGradientBrush(This, linearGradientBrushProperties, brushProperties, gradientStopCollection, linearGradientBrush) \
|
|
((This)->lpVtbl->Base.CreateLinearGradientBrush((ID2D1RenderTarget *)This, linearGradientBrushProperties, brushProperties, gradientStopCollection, linearGradientBrush))
|
|
|
|
#define ID2D1DeviceContext_CreateRadialGradientBrush(This, radialGradientBrushProperties, brushProperties, gradientStopCollection, radialGradientBrush) \
|
|
((This)->lpVtbl->Base.CreateRadialGradientBrush((ID2D1RenderTarget *)This, radialGradientBrushProperties, brushProperties, gradientStopCollection, radialGradientBrush))
|
|
|
|
#define ID2D1DeviceContext_CreateCompatibleRenderTarget(This, desiredSize, desiredPixelSize, desiredFormat, options, bitmapRenderTarget) \
|
|
((This)->lpVtbl->Base.CreateCompatibleRenderTarget((ID2D1RenderTarget *)This, desiredSize, desiredPixelSize, desiredFormat, options, bitmapRenderTarget))
|
|
|
|
#define ID2D1DeviceContext_CreateLayer(This, size, layer) \
|
|
((This)->lpVtbl->Base.CreateLayer((ID2D1RenderTarget *)This, size, layer))
|
|
|
|
#define ID2D1DeviceContext_CreateMesh(This, mesh) \
|
|
((This)->lpVtbl->Base.CreateMesh((ID2D1RenderTarget *)This, mesh))
|
|
|
|
#define ID2D1DeviceContext_DrawLine(This, point0, point1, brush, strokeWidth, strokeStyle) \
|
|
((This)->lpVtbl->Base.DrawLine((ID2D1RenderTarget *)This, point0, point1, brush, strokeWidth, strokeStyle))
|
|
|
|
#define ID2D1DeviceContext_DrawRectangle(This, rect, brush, strokeWidth, strokeStyle) \
|
|
((This)->lpVtbl->Base.DrawRectangle((ID2D1RenderTarget *)This, rect, brush, strokeWidth, strokeStyle))
|
|
|
|
#define ID2D1DeviceContext_FillRectangle(This, rect, brush) \
|
|
((This)->lpVtbl->Base.FillRectangle((ID2D1RenderTarget *)This, rect, brush))
|
|
|
|
#define ID2D1DeviceContext_DrawRoundedRectangle(This, roundedRect, brush, strokeWidth, strokeStyle) \
|
|
((This)->lpVtbl->Base.DrawRoundedRectangle((ID2D1RenderTarget *)This, roundedRect, brush, strokeWidth, strokeStyle))
|
|
|
|
#define ID2D1DeviceContext_FillRoundedRectangle(This, roundedRect, brush) \
|
|
((This)->lpVtbl->Base.FillRoundedRectangle((ID2D1RenderTarget *)This, roundedRect, brush))
|
|
|
|
#define ID2D1DeviceContext_DrawEllipse(This, ellipse, brush, strokeWidth, strokeStyle) \
|
|
((This)->lpVtbl->Base.DrawEllipse((ID2D1RenderTarget *)This, ellipse, brush, strokeWidth, strokeStyle))
|
|
|
|
#define ID2D1DeviceContext_FillEllipse(This, ellipse, brush) \
|
|
((This)->lpVtbl->Base.FillEllipse((ID2D1RenderTarget *)This, ellipse, brush))
|
|
|
|
#define ID2D1DeviceContext_DrawGeometry(This, geometry, brush, strokeWidth, strokeStyle) \
|
|
((This)->lpVtbl->Base.DrawGeometry((ID2D1RenderTarget *)This, geometry, brush, strokeWidth, strokeStyle))
|
|
|
|
#define ID2D1DeviceContext_FillGeometry(This, geometry, brush, opacityBrush) \
|
|
((This)->lpVtbl->Base.FillGeometry((ID2D1RenderTarget *)This, geometry, brush, opacityBrush))
|
|
|
|
#define ID2D1DeviceContext_FillMesh(This, mesh, brush) \
|
|
((This)->lpVtbl->Base.FillMesh((ID2D1RenderTarget *)This, mesh, brush))
|
|
|
|
#define ID2D1DeviceContext_DrawText(This, string, stringLength, textFormat, layoutRect, defaultForegroundBrush, options, measuringMode) \
|
|
((This)->lpVtbl->Base.DrawText((ID2D1RenderTarget *)This, string, stringLength, textFormat, layoutRect, defaultForegroundBrush, options, measuringMode))
|
|
|
|
#define ID2D1DeviceContext_DrawTextLayout(This, origin, textLayout, defaultForegroundBrush, options) \
|
|
((This)->lpVtbl->Base.DrawTextLayout((ID2D1RenderTarget *)This, origin, textLayout, defaultForegroundBrush, options))
|
|
|
|
#define ID2D1DeviceContext_SetTransform(This, transform) \
|
|
((This)->lpVtbl->Base.SetTransform((ID2D1RenderTarget *)This, transform))
|
|
|
|
#define ID2D1DeviceContext_GetTransform(This, transform) \
|
|
((This)->lpVtbl->Base.GetTransform((ID2D1RenderTarget *)This, transform))
|
|
|
|
#define ID2D1DeviceContext_SetAntialiasMode(This, antialiasMode) \
|
|
((This)->lpVtbl->Base.SetAntialiasMode((ID2D1RenderTarget *)This, antialiasMode))
|
|
|
|
#define ID2D1DeviceContext_GetAntialiasMode(This) \
|
|
((This)->lpVtbl->Base.GetAntialiasMode((ID2D1RenderTarget *)This))
|
|
|
|
#define ID2D1DeviceContext_SetTextAntialiasMode(This, textAntialiasMode) \
|
|
((This)->lpVtbl->Base.SetTextAntialiasMode((ID2D1RenderTarget *)This, textAntialiasMode))
|
|
|
|
#define ID2D1DeviceContext_GetTextAntialiasMode(This) \
|
|
((This)->lpVtbl->Base.GetTextAntialiasMode((ID2D1RenderTarget *)This))
|
|
|
|
#define ID2D1DeviceContext_SetTextRenderingParams(This, textRenderingParams) \
|
|
((This)->lpVtbl->Base.SetTextRenderingParams((ID2D1RenderTarget *)This, textRenderingParams))
|
|
|
|
#define ID2D1DeviceContext_GetTextRenderingParams(This, textRenderingParams) \
|
|
((This)->lpVtbl->Base.GetTextRenderingParams((ID2D1RenderTarget *)This, textRenderingParams))
|
|
|
|
#define ID2D1DeviceContext_SetTags(This, tag1, tag2) \
|
|
((This)->lpVtbl->Base.SetTags((ID2D1RenderTarget *)This, tag1, tag2))
|
|
|
|
#define ID2D1DeviceContext_GetTags(This, tag1, tag2) \
|
|
((This)->lpVtbl->Base.GetTags((ID2D1RenderTarget *)This, tag1, tag2))
|
|
|
|
#define ID2D1DeviceContext_PopLayer(This) \
|
|
((This)->lpVtbl->Base.PopLayer((ID2D1RenderTarget *)This))
|
|
|
|
#define ID2D1DeviceContext_Flush(This, tag1, tag2) \
|
|
((This)->lpVtbl->Base.Flush((ID2D1RenderTarget *)This, tag1, tag2))
|
|
|
|
#define ID2D1DeviceContext_SaveDrawingState(This, drawingStateBlock) \
|
|
((This)->lpVtbl->Base.SaveDrawingState((ID2D1RenderTarget *)This, drawingStateBlock))
|
|
|
|
#define ID2D1DeviceContext_RestoreDrawingState(This, drawingStateBlock) \
|
|
((This)->lpVtbl->Base.RestoreDrawingState((ID2D1RenderTarget *)This, drawingStateBlock))
|
|
|
|
#define ID2D1DeviceContext_PushAxisAlignedClip(This, clipRect, antialiasMode) \
|
|
((This)->lpVtbl->Base.PushAxisAlignedClip((ID2D1RenderTarget *)This, clipRect, antialiasMode))
|
|
|
|
#define ID2D1DeviceContext_PopAxisAlignedClip(This) \
|
|
((This)->lpVtbl->Base.PopAxisAlignedClip((ID2D1RenderTarget *)This))
|
|
|
|
#define ID2D1DeviceContext_Clear(This, clearColor) \
|
|
((This)->lpVtbl->Base.Clear((ID2D1RenderTarget *)This, clearColor))
|
|
|
|
#define ID2D1DeviceContext_BeginDraw(This) \
|
|
((This)->lpVtbl->Base.BeginDraw((ID2D1RenderTarget *)This))
|
|
|
|
#define ID2D1DeviceContext_EndDraw(This, tag1, tag2) \
|
|
((This)->lpVtbl->Base.EndDraw((ID2D1RenderTarget *)This, tag1, tag2))
|
|
|
|
#define ID2D1DeviceContext_GetPixelFormat(This) \
|
|
((This)->lpVtbl->Base.GetPixelFormat((ID2D1RenderTarget *)This))
|
|
|
|
#define ID2D1DeviceContext_SetDpi(This, dpiX, dpiY) \
|
|
((This)->lpVtbl->Base.SetDpi((ID2D1RenderTarget *)This, dpiX, dpiY))
|
|
|
|
#define ID2D1DeviceContext_GetDpi(This, dpiX, dpiY) \
|
|
((This)->lpVtbl->Base.GetDpi((ID2D1RenderTarget *)This, dpiX, dpiY))
|
|
|
|
#define ID2D1DeviceContext_GetSize(This) \
|
|
((This)->lpVtbl->Base.GetSize((ID2D1RenderTarget *)This))
|
|
|
|
#define ID2D1DeviceContext_GetPixelSize(This) \
|
|
((This)->lpVtbl->Base.GetPixelSize((ID2D1RenderTarget *)This))
|
|
|
|
#define ID2D1DeviceContext_GetMaximumBitmapSize(This) \
|
|
((This)->lpVtbl->Base.GetMaximumBitmapSize((ID2D1RenderTarget *)This))
|
|
|
|
#define ID2D1DeviceContext_IsSupported(This, renderTargetProperties) \
|
|
((This)->lpVtbl->Base.IsSupported((ID2D1RenderTarget *)This, renderTargetProperties))
|
|
|
|
#define ID2D1DeviceContext_CreateBitmap(This, size, sourceData, pitch, bitmapProperties, bitmap) \
|
|
((This)->lpVtbl->CreateBitmap(This, size, sourceData, pitch, bitmapProperties, bitmap))
|
|
|
|
#define ID2D1DeviceContext_CreateBitmapFromWicBitmap(This, wicBitmapSource, bitmapProperties, bitmap) \
|
|
((This)->lpVtbl->CreateBitmapFromWicBitmap(This, wicBitmapSource, bitmapProperties, bitmap))
|
|
|
|
#define ID2D1DeviceContext_CreateColorContext(This, space, profile, profileSize, colorContext) \
|
|
((This)->lpVtbl->CreateColorContext(This, space, profile, profileSize, colorContext))
|
|
|
|
#define ID2D1DeviceContext_CreateColorContextFromFilename(This, filename, colorContext) \
|
|
((This)->lpVtbl->CreateColorContextFromFilename(This, filename, colorContext))
|
|
|
|
#define ID2D1DeviceContext_CreateColorContextFromWicColorContext(This, wicColorContext, colorContext) \
|
|
((This)->lpVtbl->CreateColorContextFromWicColorContext(This, wicColorContext, colorContext))
|
|
|
|
#define ID2D1DeviceContext_CreateBitmapFromDxgiSurface(This, surface, bitmapProperties, bitmap) \
|
|
((This)->lpVtbl->CreateBitmapFromDxgiSurface(This, surface, bitmapProperties, bitmap))
|
|
|
|
#define ID2D1DeviceContext_CreateEffect(This, effectId, effect) \
|
|
((This)->lpVtbl->CreateEffect(This, effectId, effect))
|
|
|
|
#define ID2D1DeviceContext_CreateGradientStopCollection(This, straightAlphaGradientStops, straightAlphaGradientStopsCount, preInterpolationSpace, postInterpolationSpace, bufferPrecision, extendMode, colorInterpolationMode, gradientStopCollection1) \
|
|
((This)->lpVtbl->CreateGradientStopCollection(This, straightAlphaGradientStops, straightAlphaGradientStopsCount, preInterpolationSpace, postInterpolationSpace, bufferPrecision, extendMode, colorInterpolationMode, gradientStopCollection1))
|
|
|
|
#define ID2D1DeviceContext_CreateImageBrush(This, image, imageBrushProperties, brushProperties, imageBrush) \
|
|
((This)->lpVtbl->CreateImageBrush(This, image, imageBrushProperties, brushProperties, imageBrush))
|
|
|
|
#define ID2D1DeviceContext_CreateBitmapBrush(This, bitmap, bitmapBrushProperties, brushProperties, bitmapBrush) \
|
|
((This)->lpVtbl->CreateBitmapBrush(This, bitmap, bitmapBrushProperties, brushProperties, bitmapBrush))
|
|
|
|
#define ID2D1DeviceContext_CreateCommandList(This, commandList) \
|
|
((This)->lpVtbl->CreateCommandList(This, commandList))
|
|
|
|
#define ID2D1DeviceContext_IsDxgiFormatSupported(This, format) \
|
|
((This)->lpVtbl->IsDxgiFormatSupported(This, format))
|
|
|
|
#define ID2D1DeviceContext_IsBufferPrecisionSupported(This, bufferPrecision) \
|
|
((This)->lpVtbl->IsBufferPrecisionSupported(This, bufferPrecision))
|
|
|
|
#define ID2D1DeviceContext_GetImageLocalBounds(This, image, localBounds) \
|
|
((This)->lpVtbl->GetImageLocalBounds(This, image, localBounds))
|
|
|
|
#define ID2D1DeviceContext_GetImageWorldBounds(This, image, worldBounds) \
|
|
((This)->lpVtbl->GetImageWorldBounds(This, image, worldBounds))
|
|
|
|
#define ID2D1DeviceContext_GetGlyphRunWorldBounds(This, baselineOrigin, glyphRun, measuringMode, bounds) \
|
|
((This)->lpVtbl->GetGlyphRunWorldBounds(This, baselineOrigin, glyphRun, measuringMode, bounds))
|
|
|
|
#define ID2D1DeviceContext_GetDevice(This, device) \
|
|
((This)->lpVtbl->GetDevice(This, device))
|
|
|
|
#define ID2D1DeviceContext_SetTarget(This, image) \
|
|
((This)->lpVtbl->SetTarget(This, image))
|
|
|
|
#define ID2D1DeviceContext_GetTarget(This, image) \
|
|
((This)->lpVtbl->GetTarget(This, image))
|
|
|
|
#define ID2D1DeviceContext_SetRenderingControls(This, renderingControls) \
|
|
((This)->lpVtbl->SetRenderingControls(This, renderingControls))
|
|
|
|
#define ID2D1DeviceContext_GetRenderingControls(This, renderingControls) \
|
|
((This)->lpVtbl->GetRenderingControls(This, renderingControls))
|
|
|
|
#define ID2D1DeviceContext_SetPrimitiveBlend(This, primitiveBlend) \
|
|
((This)->lpVtbl->SetPrimitiveBlend(This, primitiveBlend))
|
|
|
|
#define ID2D1DeviceContext_GetPrimitiveBlend(This) \
|
|
((This)->lpVtbl->GetPrimitiveBlend(This))
|
|
|
|
#define ID2D1DeviceContext_SetUnitMode(This, unitMode) \
|
|
((This)->lpVtbl->SetUnitMode(This, unitMode))
|
|
|
|
#define ID2D1DeviceContext_GetUnitMode(This) \
|
|
((This)->lpVtbl->GetUnitMode(This))
|
|
|
|
#define ID2D1DeviceContext_DrawGlyphRun(This, baselineOrigin, glyphRun, glyphRunDescription, foregroundBrush, measuringMode) \
|
|
((This)->lpVtbl->DrawGlyphRun(This, baselineOrigin, glyphRun, glyphRunDescription, foregroundBrush, measuringMode))
|
|
|
|
#define ID2D1DeviceContext_DrawImage(This, image, targetOffset, imageRectangle, interpolationMode, compositeMode) \
|
|
((This)->lpVtbl->DrawImage(This, image, targetOffset, imageRectangle, interpolationMode, compositeMode))
|
|
|
|
#define ID2D1DeviceContext_DrawGdiMetafile(This, gdiMetafile, targetOffset) \
|
|
((This)->lpVtbl->DrawGdiMetafile(This, gdiMetafile, targetOffset))
|
|
|
|
#define ID2D1DeviceContext_DrawBitmap(This, bitmap, destinationRectangle, opacity, interpolationMode, sourceRectangle, perspectiveTransform) \
|
|
((This)->lpVtbl->DrawBitmap(This, bitmap, destinationRectangle, opacity, interpolationMode, sourceRectangle, perspectiveTransform))
|
|
|
|
#define ID2D1DeviceContext_PushLayer(This, layerParameters, layer) \
|
|
((This)->lpVtbl->PushLayer(This, layerParameters, layer))
|
|
|
|
#define ID2D1DeviceContext_InvalidateEffectInputRectangle(This, effect, input, inputRectangle) \
|
|
((This)->lpVtbl->InvalidateEffectInputRectangle(This, effect, input, inputRectangle))
|
|
|
|
#define ID2D1DeviceContext_GetEffectInvalidRectangleCount(This, effect, rectangleCount) \
|
|
((This)->lpVtbl->GetEffectInvalidRectangleCount(This, effect, rectangleCount))
|
|
|
|
#define ID2D1DeviceContext_GetEffectInvalidRectangles(This, effect, rectangles, rectanglesCount) \
|
|
((This)->lpVtbl->GetEffectInvalidRectangles(This, effect, rectangles, rectanglesCount))
|
|
|
|
#define ID2D1DeviceContext_GetEffectRequiredInputRectangles(This, renderEffect, renderImageRectangle, inputDescriptions, requiredInputRects, inputCount) \
|
|
((This)->lpVtbl->GetEffectRequiredInputRectangles(This, renderEffect, renderImageRectangle, inputDescriptions, requiredInputRects, inputCount))
|
|
|
|
#define ID2D1DeviceContext_FillOpacityMask(This, opacityMask, brush, destinationRectangle, sourceRectangle) \
|
|
((This)->lpVtbl->FillOpacityMask(This, opacityMask, brush, destinationRectangle, sourceRectangle))
|
|
|
|
typedef interface ID2D1Device ID2D1Device;
|
|
|
|
typedef struct ID2D1DeviceVtbl
|
|
{
|
|
|
|
ID2D1ResourceVtbl Base;
|
|
|
|
|
|
STDMETHOD(CreateDeviceContext)(
|
|
ID2D1Device *This,
|
|
D2D1_DEVICE_CONTEXT_OPTIONS options,
|
|
_Outptr_ ID2D1DeviceContext **deviceContext
|
|
) PURE;
|
|
|
|
STDMETHOD(CreatePrintControl)(
|
|
ID2D1Device *This,
|
|
_In_ IWICImagingFactory *wicFactory,
|
|
_In_ IPrintDocumentPackageTarget *documentTarget,
|
|
_In_opt_ CONST D2D1_PRINT_CONTROL_PROPERTIES *printControlProperties,
|
|
_Outptr_ ID2D1PrintControl **printControl
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, SetMaximumTextureMemory)(
|
|
ID2D1Device *This,
|
|
UINT64 maximumInBytes
|
|
) PURE;
|
|
|
|
STDMETHOD_(UINT64, GetMaximumTextureMemory)(
|
|
ID2D1Device *This
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, ClearResources)(
|
|
ID2D1Device *This,
|
|
UINT32 millisecondsSinceUse
|
|
) PURE;
|
|
} ID2D1DeviceVtbl;
|
|
|
|
interface ID2D1Device
|
|
{
|
|
CONST struct ID2D1DeviceVtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1Device_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1Device_AddRef(This) \
|
|
((This)->lpVtbl->Base.Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1Device_Release(This) \
|
|
((This)->lpVtbl->Base.Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1Device_GetFactory(This, factory) \
|
|
((This)->lpVtbl->Base.GetFactory((ID2D1Resource *)This, factory))
|
|
|
|
#define ID2D1Device_CreateDeviceContext(This, options, deviceContext) \
|
|
((This)->lpVtbl->CreateDeviceContext(This, options, deviceContext))
|
|
|
|
#define ID2D1Device_CreatePrintControl(This, wicFactory, documentTarget, printControlProperties, printControl) \
|
|
((This)->lpVtbl->CreatePrintControl(This, wicFactory, documentTarget, printControlProperties, printControl))
|
|
|
|
#define ID2D1Device_SetMaximumTextureMemory(This, maximumInBytes) \
|
|
((This)->lpVtbl->SetMaximumTextureMemory(This, maximumInBytes))
|
|
|
|
#define ID2D1Device_GetMaximumTextureMemory(This) \
|
|
((This)->lpVtbl->GetMaximumTextureMemory(This))
|
|
|
|
#define ID2D1Device_ClearResources(This, millisecondsSinceUse) \
|
|
((This)->lpVtbl->ClearResources(This, millisecondsSinceUse))
|
|
|
|
typedef interface ID2D1Factory1 ID2D1Factory1;
|
|
|
|
typedef struct ID2D1Factory1Vtbl
|
|
{
|
|
|
|
ID2D1FactoryVtbl Base;
|
|
|
|
|
|
STDMETHOD(CreateDevice)(
|
|
ID2D1Factory1 *This,
|
|
_In_ IDXGIDevice *dxgiDevice,
|
|
_Outptr_ ID2D1Device **d2dDevice
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateStrokeStyle)(
|
|
ID2D1Factory1 *This,
|
|
_In_ CONST D2D1_STROKE_STYLE_PROPERTIES1 *strokeStyleProperties,
|
|
_In_reads_opt_(dashesCount) CONST FLOAT *dashes,
|
|
UINT32 dashesCount,
|
|
_Outptr_ ID2D1StrokeStyle1 **strokeStyle
|
|
) PURE;
|
|
|
|
STDMETHOD(CreatePathGeometry)(
|
|
ID2D1Factory1 *This,
|
|
_Outptr_ ID2D1PathGeometry1 **pathGeometry
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateDrawingStateBlock)(
|
|
ID2D1Factory1 *This,
|
|
_In_opt_ CONST D2D1_DRAWING_STATE_DESCRIPTION1 *drawingStateDescription,
|
|
_In_opt_ IDWriteRenderingParams *textRenderingParams,
|
|
_Outptr_ ID2D1DrawingStateBlock1 **drawingStateBlock
|
|
) PURE;
|
|
|
|
STDMETHOD(CreateGdiMetafile)(
|
|
ID2D1Factory1 *This,
|
|
_In_ IStream *metafileStream,
|
|
_Outptr_ ID2D1GdiMetafile **metafile
|
|
) PURE;
|
|
|
|
STDMETHOD(RegisterEffectFromStream)(
|
|
ID2D1Factory1 *This,
|
|
_In_ REFCLSID classId,
|
|
_In_ IStream *propertyXml,
|
|
_In_reads_opt_(bindingsCount) CONST D2D1_PROPERTY_BINDING *bindings,
|
|
UINT32 bindingsCount,
|
|
_In_ CONST PD2D1_EFFECT_FACTORY effectFactory
|
|
) PURE;
|
|
|
|
STDMETHOD(RegisterEffectFromString)(
|
|
ID2D1Factory1 *This,
|
|
_In_ REFCLSID classId,
|
|
_In_ PCWSTR propertyXml,
|
|
_In_reads_opt_(bindingsCount) CONST D2D1_PROPERTY_BINDING *bindings,
|
|
UINT32 bindingsCount,
|
|
_In_ CONST PD2D1_EFFECT_FACTORY effectFactory
|
|
) PURE;
|
|
|
|
STDMETHOD(UnregisterEffect)(
|
|
ID2D1Factory1 *This,
|
|
_In_ REFCLSID classId
|
|
) PURE;
|
|
|
|
STDMETHOD(GetRegisteredEffects)(
|
|
ID2D1Factory1 *This,
|
|
_Out_writes_to_opt_(effectsCount, *effectsReturned) CLSID *effects,
|
|
UINT32 effectsCount,
|
|
_Out_opt_ UINT32 *effectsReturned,
|
|
_Out_opt_ UINT32 *effectsRegistered
|
|
) PURE;
|
|
|
|
STDMETHOD(GetEffectProperties)(
|
|
ID2D1Factory1 *This,
|
|
_In_ REFCLSID effectId,
|
|
_Outptr_ ID2D1Properties **properties
|
|
) PURE;
|
|
} ID2D1Factory1Vtbl;
|
|
|
|
interface ID2D1Factory1
|
|
{
|
|
CONST struct ID2D1Factory1Vtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1Factory1_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1Factory1_AddRef(This) \
|
|
((This)->lpVtbl->Base.Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1Factory1_Release(This) \
|
|
((This)->lpVtbl->Base.Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1Factory1_ReloadSystemMetrics(This) \
|
|
((This)->lpVtbl->Base.ReloadSystemMetrics((ID2D1Factory *)This))
|
|
|
|
#define ID2D1Factory1_GetDesktopDpi(This, dpiX, dpiY) \
|
|
((This)->lpVtbl->Base.GetDesktopDpi((ID2D1Factory *)This, dpiX, dpiY))
|
|
|
|
#define ID2D1Factory1_CreateRectangleGeometry(This, rectangle, rectangleGeometry) \
|
|
((This)->lpVtbl->Base.CreateRectangleGeometry((ID2D1Factory *)This, rectangle, rectangleGeometry))
|
|
|
|
#define ID2D1Factory1_CreateRoundedRectangleGeometry(This, roundedRectangle, roundedRectangleGeometry) \
|
|
((This)->lpVtbl->Base.CreateRoundedRectangleGeometry((ID2D1Factory *)This, roundedRectangle, roundedRectangleGeometry))
|
|
|
|
#define ID2D1Factory1_CreateEllipseGeometry(This, ellipse, ellipseGeometry) \
|
|
((This)->lpVtbl->Base.CreateEllipseGeometry((ID2D1Factory *)This, ellipse, ellipseGeometry))
|
|
|
|
#define ID2D1Factory1_CreateGeometryGroup(This, fillMode, geometries, geometriesCount, geometryGroup) \
|
|
((This)->lpVtbl->Base.CreateGeometryGroup((ID2D1Factory *)This, fillMode, geometries, geometriesCount, geometryGroup))
|
|
|
|
#define ID2D1Factory1_CreateTransformedGeometry(This, sourceGeometry, transform, transformedGeometry) \
|
|
((This)->lpVtbl->Base.CreateTransformedGeometry((ID2D1Factory *)This, sourceGeometry, transform, transformedGeometry))
|
|
|
|
#define ID2D1Factory1_CreateWicBitmapRenderTarget(This, target, renderTargetProperties, renderTarget) \
|
|
((This)->lpVtbl->Base.CreateWicBitmapRenderTarget((ID2D1Factory *)This, target, renderTargetProperties, renderTarget))
|
|
|
|
#define ID2D1Factory1_CreateHwndRenderTarget(This, renderTargetProperties, hwndRenderTargetProperties, hwndRenderTarget) \
|
|
((This)->lpVtbl->Base.CreateHwndRenderTarget((ID2D1Factory *)This, renderTargetProperties, hwndRenderTargetProperties, hwndRenderTarget))
|
|
|
|
#define ID2D1Factory1_CreateDxgiSurfaceRenderTarget(This, dxgiSurface, renderTargetProperties, renderTarget) \
|
|
((This)->lpVtbl->Base.CreateDxgiSurfaceRenderTarget((ID2D1Factory *)This, dxgiSurface, renderTargetProperties, renderTarget))
|
|
|
|
#define ID2D1Factory1_CreateDCRenderTarget(This, renderTargetProperties, dcRenderTarget) \
|
|
((This)->lpVtbl->Base.CreateDCRenderTarget((ID2D1Factory *)This, renderTargetProperties, dcRenderTarget))
|
|
|
|
#define ID2D1Factory1_CreateDevice(This, dxgiDevice, d2dDevice) \
|
|
((This)->lpVtbl->CreateDevice(This, dxgiDevice, d2dDevice))
|
|
|
|
#define ID2D1Factory1_CreateStrokeStyle(This, strokeStyleProperties, dashes, dashesCount, strokeStyle) \
|
|
((This)->lpVtbl->CreateStrokeStyle(This, strokeStyleProperties, dashes, dashesCount, strokeStyle))
|
|
|
|
#define ID2D1Factory1_CreatePathGeometry(This, pathGeometry) \
|
|
((This)->lpVtbl->CreatePathGeometry(This, pathGeometry))
|
|
|
|
#define ID2D1Factory1_CreateDrawingStateBlock(This, drawingStateDescription, textRenderingParams, drawingStateBlock) \
|
|
((This)->lpVtbl->CreateDrawingStateBlock(This, drawingStateDescription, textRenderingParams, drawingStateBlock))
|
|
|
|
#define ID2D1Factory1_CreateGdiMetafile(This, metafileStream, metafile) \
|
|
((This)->lpVtbl->CreateGdiMetafile(This, metafileStream, metafile))
|
|
|
|
#define ID2D1Factory1_RegisterEffectFromStream(This, classId, propertyXml, bindings, bindingsCount, effectFactory) \
|
|
((This)->lpVtbl->RegisterEffectFromStream(This, classId, propertyXml, bindings, bindingsCount, effectFactory))
|
|
|
|
#define ID2D1Factory1_RegisterEffectFromString(This, classId, propertyXml, bindings, bindingsCount, effectFactory) \
|
|
((This)->lpVtbl->RegisterEffectFromString(This, classId, propertyXml, bindings, bindingsCount, effectFactory))
|
|
|
|
#define ID2D1Factory1_UnregisterEffect(This, classId) \
|
|
((This)->lpVtbl->UnregisterEffect(This, classId))
|
|
|
|
#define ID2D1Factory1_GetRegisteredEffects(This, effects, effectsCount, effectsReturned, effectsRegistered) \
|
|
((This)->lpVtbl->GetRegisteredEffects(This, effects, effectsCount, effectsReturned, effectsRegistered))
|
|
|
|
#define ID2D1Factory1_GetEffectProperties(This, effectId, properties) \
|
|
((This)->lpVtbl->GetEffectProperties(This, effectId, properties))
|
|
|
|
typedef interface ID2D1Multithread ID2D1Multithread;
|
|
|
|
typedef struct ID2D1MultithreadVtbl
|
|
{
|
|
|
|
IUnknownVtbl Base;
|
|
|
|
|
|
STDMETHOD_(BOOL, GetMultithreadProtected)(
|
|
ID2D1Multithread *This
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, Enter)(
|
|
ID2D1Multithread *This
|
|
) PURE;
|
|
|
|
STDMETHOD_(void, Leave)(
|
|
ID2D1Multithread *This
|
|
) PURE;
|
|
} ID2D1MultithreadVtbl;
|
|
|
|
interface ID2D1Multithread
|
|
{
|
|
CONST struct ID2D1MultithreadVtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
#define ID2D1Multithread_QueryInterface(This, riid, ppv) \
|
|
((This)->lpVtbl->Base.QueryInterface((IUnknown *)This, riid, ppv))
|
|
|
|
#define ID2D1Multithread_AddRef(This) \
|
|
((This)->lpVtbl->Base.AddRef((IUnknown *)This))
|
|
|
|
#define ID2D1Multithread_Release(This) \
|
|
((This)->lpVtbl->Base.Release((IUnknown *)This))
|
|
|
|
#define ID2D1Multithread_GetMultithreadProtected(This) \
|
|
((This)->lpVtbl->GetMultithreadProtected(This))
|
|
|
|
#define ID2D1Multithread_Enter(This) \
|
|
((This)->lpVtbl->Enter(This))
|
|
|
|
#define ID2D1Multithread_Leave(This) \
|
|
((This)->lpVtbl->Leave(This))
|
|
|
|
|
|
#endif
|
|
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif
|
|
|
|
HRESULT WINAPI
|
|
D2D1CreateDevice(
|
|
_In_ IDXGIDevice *dxgiDevice,
|
|
_In_opt_ CONST D2D1_CREATION_PROPERTIES *creationProperties,
|
|
_Outptr_ ID2D1Device **d2dDevice
|
|
);
|
|
|
|
HRESULT WINAPI
|
|
D2D1CreateDeviceContext(
|
|
_In_ IDXGISurface *dxgiSurface,
|
|
_In_opt_ CONST D2D1_CREATION_PROPERTIES *creationProperties,
|
|
_Outptr_ ID2D1DeviceContext **d2dDeviceContext
|
|
);
|
|
|
|
D2D1_COLOR_F WINAPI
|
|
D2D1ConvertColorSpace(
|
|
D2D1_COLOR_SPACE sourceColorSpace,
|
|
D2D1_COLOR_SPACE destinationColorSpace,
|
|
_In_ CONST D2D1_COLOR_F* color
|
|
);
|
|
|
|
void WINAPI
|
|
D2D1SinCos(
|
|
_In_ FLOAT angle,
|
|
_Out_ FLOAT *s,
|
|
_Out_ FLOAT *c
|
|
);
|
|
|
|
FLOAT WINAPI
|
|
D2D1Tan(
|
|
_In_ FLOAT angle
|
|
);
|
|
|
|
FLOAT WINAPI
|
|
D2D1Vec3Length(
|
|
_In_ FLOAT x,
|
|
_In_ FLOAT y,
|
|
_In_ FLOAT z
|
|
);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#include <d2d1_1helper.h>
|
|
|
|
|
|
#ifndef D2D_USE_C_DEFINITIONS
|
|
|
|
inline HRESULT
|
|
D2D1CreateDevice(
|
|
_In_ IDXGIDevice *dxgiDevice,
|
|
_In_ CONST D2D1_CREATION_PROPERTIES &creationProperties,
|
|
_Outptr_ ID2D1Device **d2dDevice
|
|
)
|
|
{
|
|
|
|
return
|
|
D2D1CreateDevice(
|
|
dxgiDevice,
|
|
&creationProperties,
|
|
d2dDevice);
|
|
}
|
|
|
|
inline HRESULT
|
|
D2D1CreateDeviceContext(
|
|
_In_ IDXGISurface *dxgiSurface,
|
|
_In_ CONST D2D1_CREATION_PROPERTIES &creationProperties,
|
|
_Outptr_ ID2D1DeviceContext **d2dDeviceContext
|
|
)
|
|
{
|
|
return
|
|
D2D1CreateDeviceContext(
|
|
dxgiSurface,
|
|
&creationProperties,
|
|
d2dDeviceContext);
|
|
}
|
|
|
|
#endif // #ifndef D2D_USE_C_DEFINITIONS
|
|
|
|
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
|
|
#pragma endregion
|
|
#endif // #ifndef _D2D1_1_H_
|