PS3 emulator/debugger
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Eladash e4abd3dc5a SPU: Do not ignore pending PUT tranfers just becase GET may not be cache-line atomic
This is not the proper way to emulate non-atomic GET tranfers, as it makes it seems as if PUT atomic tranfers arent atomic. (TODO)
Incomplete GET cache line accesses still do not verify data though.
2020-09-05 22:23:55 +03:00
.ci vk/sdk: Sync with vulkan SDK v148 (#8814) 2020-09-01 00:57:38 +03:00
.github Update Github Issue Template: Regression 2020-06-18 06:49:59 +03:00
3rdparty RPCN Client (#8663) 2020-08-27 20:47:04 +01:00
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asmjitsrc MSVC changes 2020-08-14 18:34:34 +01:00
bin gui/themes: Convert kot-bg to jpg (95%) (#8809) 2020-08-31 05:35:42 +01:00
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llvm_build MSVC changes 2020-08-14 18:34:34 +01:00
rpcs3 SPU: Do not ignore pending PUT tranfers just becase GET may not be cache-line atomic 2020-09-05 22:23:55 +03:00
Utilities RPCN Client (#8663) 2020-08-27 20:47:04 +01:00
Vulkan vk/sdk: Sync with vulkan SDK v148 (#8814) 2020-09-01 00:57:38 +03:00
.cirrus.yml Add FreeBSD to CI (#8261) 2020-05-23 00:54:28 +03:00
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.editorconfig
.gitignore vulkan: Import spirv-tools subproject and update glslang 2020-05-05 13:18:03 +03:00
.gitmodules RPCN Client (#8663) 2020-08-27 20:47:04 +01:00
.travis.yml vk/sdk: Sync with vulkan SDK v148 (#8814) 2020-09-01 00:57:38 +03:00
azure-pipelines.yml vk/sdk: Sync with vulkan SDK v148 (#8814) 2020-09-01 00:57:38 +03:00
BUILDING.md Update BUILDING.md 2020-06-24 16:10:26 +02:00
CMakeLists.txt cmake: Add support for target_precompiled_headers if available 2020-04-14 23:00:51 +03:00
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common_default.props static RT 2020-03-26 15:21:53 +03:00
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rpcs3_debug.props static RT 2020-03-26 15:21:53 +03:00
rpcs3_default.props Make ppu_decoder<> objects constexpr (partial) 2020-03-24 13:46:46 +03:00
rpcs3_glslang.props Inject rpcs3_glslang.props to glslang build 2020-01-04 01:30:52 +03:00
rpcs3_llvm.props [msbuild] only link llvm libs to Applications (#8262) 2020-05-20 07:40:14 +01:00
rpcs3_memleak.props
rpcs3_release.props static RT 2020-03-26 15:21:53 +03:00
rpcs3.sln [CI, Windows] build SPIRV-Tools separately 2020-05-23 11:52:17 +01:00
usertype.dat

RPCS3

Travis (.org) branch Azure Build Status Cirrus CI - Base Branch Build Status RPCS3 discord server

The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows and Linux.

You can find some basic information on our website. Game info is being populated on the Wiki. For discussion about this emulator, PS3 emulation, and game compatibility reports, please visit our forums and our Discord server.

Support Lead Developers Nekotekina and kd-11 on Patreon

Contributing

If you want to help the project but do not code, the best way to help out is to test games and make bug reports. See:

If you want to contribute as a developer, please take a look at the following pages:

You should also contact any of the developers in the forums or in the Discord server to learn more about the current state of the emulator.

Building

See BUILDING.md for more information about how to setup an environment to build RPCS3.

Running

Check our friendly quickstart guide to make sure your computer meets the minimum system requirements to run RPCS3.

Don't forget to have your graphics driver up to date and to install the Visual C++ Redistributable Packages for Visual Studio 2019 if you are a Windows user.

License

Most files are licensed under the terms of GNU GPLv2 License; see LICENSE file for details. Some files may be licensed differently; check appropriate file headers for details.