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https://github.com/RPCS3/rpcs3.git
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85d0fff233
Not sure if it works completely now but at least it doesn't crash in Metal Slug 3 now.
32 lines
697 B
C++
32 lines
697 B
C++
#pragma once
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#ifndef PUGIXML_HEADER_ONLY
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#define PUGIXML_HEADER_ONLY 1
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#endif // !PUGIXML_HEADER_ONLY
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#include "pugixml.hpp"
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#undef PUGIXML_HEADER_ONLY
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struct rXmlNode
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{
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rXmlNode();
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rXmlNode(const pugi::xml_node &);
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std::shared_ptr<rXmlNode> GetChildren();
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std::shared_ptr<rXmlNode> GetNext();
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std::string GetName();
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std::string GetAttribute( const std::string &name);
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std::string GetNodeContent();
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pugi::xml_node handle;
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};
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struct rXmlDocument
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{
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rXmlDocument();
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rXmlDocument(const rXmlDocument& other) = delete;
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rXmlDocument &operator=(const rXmlDocument& other) = delete;
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void Load(const std::string & path);
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std::shared_ptr<rXmlNode> GetRoot();
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pugi::xml_document handle;
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};
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