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21da317453
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration * disable buffering by default * add multi-threaded ringbuffer implementation * use buffered listener for the gui (using the ringbuffer)
41 lines
746 B
C++
41 lines
746 B
C++
#include <stdafx.h>
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#include "Utilities/Log.h"
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#include "Emu/Memory/Memory.h"
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#include "Emu/System.h"
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#include "Emu/CPU/CPUThread.h"
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#include "Utilities/SMutex.h"
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__forceinline void SM_Sleep()
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{
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if (NamedThreadBase* t = GetCurrentNamedThread())
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{
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t->WaitForAnySignal();
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}
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else
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{
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Sleep(1);
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}
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}
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thread_local size_t g_this_thread_id = 0;
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__forceinline size_t SM_GetCurrentThreadId()
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{
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return g_this_thread_id ? g_this_thread_id : g_this_thread_id = std::hash<std::thread::id>()(std::this_thread::get_id());
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}
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__forceinline u32 SM_GetCurrentCPUThreadId()
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{
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if (CPUThread* t = GetCurrentCPUThread())
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{
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return t->GetId();
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}
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return 0;
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}
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__forceinline be_t<u32> SM_GetCurrentCPUThreadIdBE()
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{
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return SM_GetCurrentCPUThreadId();
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}
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