PS3 emulator/debugger
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Alexandro Sánchez Bach d1a27748a3 Experimental RSX Debugger & minor changes
RSX Debugger:
Currently, it can preview the color buffers while the RSX Thread is
running, view and modify the render flags, and act as a memory viewer in
the RSX command buffers (no disasm yet). You can press F5, to update the
information (buffers, memory, flags, etc.) of the frame. There are *a
lot* of TODO's here that will be done in the future.

Minor changes:
*Added /dev_flash/ to VFS (required for cellFont in the future).
*cellMsgDialogOpenErrorCode implemented using wxMessageBox. The
information for each error code comes from PSDevWiki. There are lots
error codes missing.
*Updated sys_memory_get_page_attribute

Happy new year to everyone! :-)
2013-12-30 23:59:39 +01:00
bin Files removed 2013-12-23 17:20:16 +04:00
GL OpenGL renderer: 2013-08-26 17:18:59 +03:00
rpcs3 Experimental RSX Debugger & minor changes 2013-12-30 23:59:39 +01:00
scetool Improved Boot UI. 2013-12-08 18:54:45 +02:00
stblib cellGifDec Module Added 2013-09-10 15:17:02 +02:00
unpkg Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
Utilities First stage of WX dependency removal. 2013-11-28 05:16:19 +10:00
wxWidgets PPUDecoder: 2013-07-03 23:25:54 +03:00
.gitignore First cellFont functions & minor changes 2013-12-09 17:56:04 +01:00
README.md Initial commit 2012-11-03 08:16:18 -07:00
rpcs3.sln Implemented PKG Installer, improved Boot game. 2013-11-13 22:35:25 +04:00

rpcs3

PS3 emulator/debugger