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PS3 emulator/debugger
d1a27748a3
RSX Debugger: Currently, it can preview the color buffers while the RSX Thread is running, view and modify the render flags, and act as a memory viewer in the RSX command buffers (no disasm yet). You can press F5, to update the information (buffers, memory, flags, etc.) of the frame. There are *a lot* of TODO's here that will be done in the future. Minor changes: *Added /dev_flash/ to VFS (required for cellFont in the future). *cellMsgDialogOpenErrorCode implemented using wxMessageBox. The information for each error code comes from PSDevWiki. There are lots error codes missing. *Updated sys_memory_get_page_attribute Happy new year to everyone! :-) |
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bin | ||
GL | ||
rpcs3 | ||
scetool | ||
stblib | ||
unpkg | ||
Utilities | ||
wxWidgets | ||
.gitignore | ||
README.md | ||
rpcs3.sln |
rpcs3
PS3 emulator/debugger