rpcs3/rpcs3/Emu/vfs_config.h
2021-09-25 19:21:59 +03:00

39 lines
1.1 KiB
C++

#pragma once
#include "Utilities/Config.h"
struct cfg_vfs : cfg::node
{
std::string get(const cfg::string&, std::string_view emu_dir = {}) const;
void load();
void save() const;
static std::string get_path();
cfg::string emulator_dir{ this, "$(EmulatorDir)" }; // Default (empty): taken from fs::get_config_dir()
cfg::string dev_hdd0{ this, "/dev_hdd0/", "$(EmulatorDir)dev_hdd0/" };
cfg::string dev_hdd1{ this, "/dev_hdd1/", "$(EmulatorDir)dev_hdd1/" };
cfg::string dev_flash{ this, "/dev_flash/", "$(EmulatorDir)dev_flash/" };
cfg::string dev_flash2{ this, "/dev_flash2/", "$(EmulatorDir)dev_flash2/" };
cfg::string dev_flash3{ this, "/dev_flash3/", "$(EmulatorDir)dev_flash3/" };
cfg::string dev_usb000{ this, "/dev_usb000/", "$(EmulatorDir)dev_usb000/" };
cfg::string dev_bdvd{ this, "/dev_bdvd/" }; // Not mounted
cfg::string app_home{ this, "/app_home/" }; // Not mounted
std::string get_dev_flash() const
{
return get(dev_flash);
}
std::string get_dev_flash2() const
{
return get(dev_flash2);
}
std::string get_dev_flash3() const
{
return get(dev_flash3);
}
};
extern cfg_vfs g_cfg_vfs;