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https://github.com/RPCS3/rpcs3.git
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66 lines
1.5 KiB
C++
66 lines
1.5 KiB
C++
#include "ps3emu_api.h"
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ps3emu_api::ps3emu_api(const std::string &path)
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{
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load(path);
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}
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bool ps3emu_api::load(const std::string &path)
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{
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if (!m_library.load(path))
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{
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return false;
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}
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bool is_no_errors = true;
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if (!m_library.get(get_api_version, "ps3emu_api_get_api_version") || get_api_version() != ps3emu_api_version)
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{
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is_no_errors = false;
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}
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is_no_errors = is_no_errors && m_library.get(initialize, "ps3emu_api_initialize");
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is_no_errors = is_no_errors && m_library.get(destroy, "ps3emu_api_destroy");
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is_no_errors = is_no_errors && m_library.get(get_version_string, "ps3emu_api_get_version_string");
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is_no_errors = is_no_errors && m_library.get(get_version_number, "ps3emu_api_get_version_number");
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is_no_errors = is_no_errors && m_library.get(get_name_string, "ps3emu_api_get_name_string");
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is_no_errors = is_no_errors && m_library.get(load_elf, "ps3emu_api_load_elf");
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is_no_errors = is_no_errors && m_library.get(set_state, "ps3emu_api_set_state");
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is_no_errors = is_no_errors && m_library.get(get_state, "ps3emu_api_get_state");
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if (!is_no_errors)
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{
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close();
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return false;
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}
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return true;
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}
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bool ps3emu_api::loaded() const
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{
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return m_library.loaded();
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}
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void ps3emu_api::close()
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{
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initialize = nullptr;
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destroy = nullptr;
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get_version_string = nullptr;
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get_version_number = nullptr;
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get_name_string = nullptr;
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load_elf = nullptr;
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set_state = nullptr;
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get_state = nullptr;
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m_library.close();
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}
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ps3emu_api::operator bool() const
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{
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return loaded();
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}
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