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65 lines
1.6 KiB
C++
65 lines
1.6 KiB
C++
#pragma once
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#include "emu_settings.h"
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#include <QDialog>
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#include <QLabel>
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#include <QSlider>
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#include <memory>
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class gui_settings;
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struct GameInfo;
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namespace Ui
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{
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class settings_dialog;
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}
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class settings_dialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit settings_dialog(std::shared_ptr<gui_settings> gui_settings, std::shared_ptr<emu_settings> emu_settings, const int& tab_index = 0, QWidget *parent = nullptr, const GameInfo *game = nullptr);
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~settings_dialog();
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int exec() override;
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Q_SIGNALS:
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void GuiStylesheetRequest();
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void GuiRepaintRequest();
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void EmuSettingsApplied();
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void signal_restore_dependant_defaults();
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private:
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void EnhanceSlider(emu_settings_type settings_type, QSlider* slider, QLabel* label, const QString& label_text) const;
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// Snapping of sliders when moved with mouse
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void SnapSlider(QSlider* slider, int interval);
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QSlider* m_current_slider = nullptr;
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std::set<QObject*> m_snap_sliders;
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// Gui tab
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void AddStylesheets();
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void ApplyStylesheet(bool reset);
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QString m_current_stylesheet;
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// Gpu tab
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QString m_old_renderer;
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// Audio tab
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std::array<QComboBox*, 4> m_mics_combo;
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int m_tab_index;
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std::unique_ptr<Ui::settings_dialog> ui;
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std::shared_ptr<gui_settings> m_gui_settings;
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std::shared_ptr<emu_settings> m_emu_settings;
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// Discord
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bool m_use_discord;
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QString m_discord_state;
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// Descriptions
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QList<QPair<QLabel*, QString>> m_description_labels;
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QHash<QObject*, QString> m_descriptions;
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void SubscribeDescription(QLabel* description);
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void SubscribeTooltip(QObject* object, const QString& tooltip);
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bool eventFilter(QObject* object, QEvent* event) override;
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};
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