rpcs3/Vulkan/glslang-build/glslang-build.vcxproj
max c5440c95c8 [MSbuild] Extend support to v142 toolset
- Added support for current default toolset, explitly specified c++17 standard and 8.1 win sdk.
  - properties were defined via `common_default.props` and `common_default_macros.props`
 Note: There are 2 files because some properties need to be imported before `Microsoft.Cpp.Default.props` , but other common properties can be imported after but they require marco defined in `Microsoft.Cpp.Default.props`.
- Added hidapi and libusb project files to repository to simplify msbuild changes.
2019-08-17 23:30:23 +03:00

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XML

<?xml version="1.0" encoding="utf-8"?>
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<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
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<PropertyGroup Label="Globals">
<ProjectGuid>{8F85B6CC-250F-4ACA-A617-E820A74E3E3C}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="..\..\common_default_macros.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="Shared">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" >
<CmakeGenerator>"Visual Studio $(VisualStudioVersion.Substring(0,2))"</CmakeGenerator>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<NMakeBuildCommandLine>cmake -G $(CmakeGenerator) -A x64 -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:build /p:Configuration=Release /m</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cmake -G $(CmakeGenerator) -A x64 -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Release /m</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cmake -G $(CmakeGenerator) -A x64 -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:clean /p:Configuration=Release /m</NMakeCleanCommandLine>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<NMakeBuildCommandLine>
cmake -G $(CmakeGenerator) -A x64 -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:build /p:Configuration=Debug /m
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cmake -G $(CmakeGenerator) -A x64 -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Debug /m
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cmake -G $(CmakeGenerator) -A x64 -DCMAKE_CONFIGURATION_TYPES="Debug;Release" ../glslang
msbuild.exe ALL_BUILD.vcxproj /t:clean /p:Configuration=Debug /m
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