mirror of
https://github.com/RPCS3/rpcs3.git
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427 lines
12 KiB
C++
427 lines
12 KiB
C++
#pragma once
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#define re16(val) _byteswap_ushort(val)
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#define re32(val) _byteswap_ulong(val)
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#define re64(val) _byteswap_uint64(val)
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#define re128(val) u128::byteswap(val)
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template<typename T, int size = sizeof(T)> struct se_t;
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template<typename T> struct se_t<T, 1>
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{
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static __forceinline T func(const T src)
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{
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return src;
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}
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};
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template<typename T> struct se_t<T, 2>
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{
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static __forceinline T func(const T src)
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{
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const u16 res = _byteswap_ushort((u16&)src);
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return (T&)res;
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}
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};
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template<typename T> struct se_t<T, 4>
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{
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static __forceinline T func(const T src)
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{
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const u32 res = _byteswap_ulong((u32&)src);
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return (T&)res;
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}
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};
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template<typename T> struct se_t<T, 8>
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{
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static __forceinline T func(const T src)
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{
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const u64 res = _byteswap_uint64((u64&)src);
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return (T&)res;
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}
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};
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//template<typename T> T re(const T val) { T res; se_t<T>::func(res, val); return res; }
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//template<typename T1, typename T2> void re(T1& dst, const T2 val) { se_t<T1>::func(dst, val); }
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template<typename T, s64 _value, int size = sizeof(T)> struct const_se_t;
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template<typename T, s64 _value> struct const_se_t<T, _value, 1>
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{
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static const T value = (T)_value;
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};
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template<typename T, s64 _value> struct const_se_t<T, _value, 2>
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{
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static const T value = ((_value >> 8) & 0xff) | ((_value << 8) & 0xff00);
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};
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template<typename T, s64 _value> struct const_se_t<T, _value, 4>
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{
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static const T value =
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((_value >> 24) & 0x000000ff) |
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((_value >> 8) & 0x0000ff00) |
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((_value << 8) & 0x00ff0000) |
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((_value << 24) & 0xff000000);
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};
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template<typename T, s64 _value> struct const_se_t<T, _value, 8>
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{
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static const T value =
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((_value >> 56) & 0x00000000000000ff) |
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((_value >> 40) & 0x000000000000ff00) |
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((_value >> 24) & 0x0000000000ff0000) |
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((_value >> 8) & 0x00000000ff000000) |
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((_value << 8) & 0x000000ff00000000) |
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((_value << 24) & 0x0000ff0000000000) |
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((_value << 40) & 0x00ff000000000000) |
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((_value << 56) & 0xff00000000000000);
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};
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template<typename T, typename T2 = T>
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class be_t
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{
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static_assert(sizeof(T2) == 1 || sizeof(T2) == 2 || sizeof(T2) == 4 || sizeof(T2) == 8, "Bad be_t type");
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T m_data;
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public:
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typedef T type;
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const T& ToBE() const
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{
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return m_data;
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}
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T ToLE() const
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{
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return se_t<T, sizeof(T2)>::func(m_data);
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}
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void FromBE(const T& value)
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{
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m_data = value;
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}
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void FromLE(const T& value)
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{
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m_data = se_t<T, sizeof(T2)>::func(value);
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}
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static be_t MakeFromLE(const T value)
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{
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T data = se_t<T, sizeof(T2)>::func(value);
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return (be_t&)data;
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}
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static be_t MakeFromBE(const T value)
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{
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return (be_t&)value;
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}
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//template<typename T1>
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operator const T() const
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{
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return ToLE();
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}
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template<typename T1>
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operator const be_t<T1>() const
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{
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if (sizeof(T1) > sizeof(T) || std::is_floating_point<T>::value || std::is_floating_point<T1>::value)
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{
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T1 res = se_t<T1, sizeof(T1)>::func(ToLE());
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return (be_t<T1>&)res;
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}
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else if (sizeof(T1) < sizeof(T))
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{
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T1 res = ToBE() >> ((sizeof(T) - sizeof(T1)) * 8);
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return (be_t<T1>&)res;
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}
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else
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{
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T1 res = ToBE();
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return (be_t<T1>&)res;
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}
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}
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be_t& operator = (const T& right)
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{
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m_data = se_t<T, sizeof(T2)>::func(right);
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return *this;
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}
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be_t& operator = (const be_t& right) = default;
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template<typename T1> be_t& operator += (T1 right) { return *this = T(*this) + right; }
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template<typename T1> be_t& operator -= (T1 right) { return *this = T(*this) - right; }
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template<typename T1> be_t& operator *= (T1 right) { return *this = T(*this) * right; }
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template<typename T1> be_t& operator /= (T1 right) { return *this = T(*this) / right; }
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template<typename T1> be_t& operator %= (T1 right) { return *this = T(*this) % right; }
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template<typename T1> be_t& operator &= (T1 right) { return *this = T(*this) & right; }
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template<typename T1> be_t& operator |= (T1 right) { return *this = T(*this) | right; }
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template<typename T1> be_t& operator ^= (T1 right) { return *this = T(*this) ^ right; }
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template<typename T1> be_t& operator <<= (T1 right) { return *this = T(*this) << right; }
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template<typename T1> be_t& operator >>= (T1 right) { return *this = T(*this) >> right; }
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template<typename T1> be_t& operator += (const be_t<T1>& right) { return *this = ToLE() + right.ToLE(); }
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template<typename T1> be_t& operator -= (const be_t<T1>& right) { return *this = ToLE() - right.ToLE(); }
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template<typename T1> be_t& operator *= (const be_t<T1>& right) { return *this = ToLE() * right.ToLE(); }
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template<typename T1> be_t& operator /= (const be_t<T1>& right) { return *this = ToLE() / right.ToLE(); }
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template<typename T1> be_t& operator %= (const be_t<T1>& right) { return *this = ToLE() % right.ToLE(); }
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template<typename T1> be_t& operator &= (const be_t<T1>& right) { return *this = ToBE() & right.ToBE(); }
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template<typename T1> be_t& operator |= (const be_t<T1>& right) { return *this = ToBE() | right.ToBE(); }
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template<typename T1> be_t& operator ^= (const be_t<T1>& right) { return *this = ToBE() ^ right.ToBE(); }
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template<typename T1> be_t operator & (const be_t<T1>& right) const { be_t<T> res; res.FromBE(ToBE() & right.ToBE()); return res; }
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template<typename T1> be_t operator | (const be_t<T1>& right) const { be_t<T> res; res.FromBE(ToBE() | right.ToBE()); return res; }
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template<typename T1> be_t operator ^ (const be_t<T1>& right) const { be_t<T> res; res.FromBE(ToBE() ^ right.ToBE()); return res; }
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template<typename T1> bool operator == (T1 right) const { return (T1)ToLE() == right; }
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template<typename T1> bool operator != (T1 right) const { return !(*this == right); }
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template<typename T1> bool operator > (T1 right) const { return (T1)ToLE() > right; }
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template<typename T1> bool operator < (T1 right) const { return (T1)ToLE() < right; }
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template<typename T1> bool operator >= (T1 right) const { return (T1)ToLE() >= right; }
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template<typename T1> bool operator <= (T1 right) const { return (T1)ToLE() <= right; }
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template<typename T1> bool operator == (const be_t<T1>& right) const { return ToBE() == right.ToBE(); }
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template<typename T1> bool operator != (const be_t<T1>& right) const { return !(*this == right); }
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template<typename T1> bool operator > (const be_t<T1>& right) const { return (T1)ToLE() > right.ToLE(); }
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template<typename T1> bool operator < (const be_t<T1>& right) const { return (T1)ToLE() < right.ToLE(); }
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template<typename T1> bool operator >= (const be_t<T1>& right) const { return (T1)ToLE() >= right.ToLE(); }
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template<typename T1> bool operator <= (const be_t<T1>& right) const { return (T1)ToLE() <= right.ToLE(); }
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be_t operator++ (int) { be_t res = *this; *this += 1; return res; }
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be_t operator-- (int) { be_t res = *this; *this -= 1; return res; }
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be_t& operator++ () { *this += 1; return *this; }
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be_t& operator-- () { *this -= 1; return *this; }
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};
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template<typename T, typename T2>
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class be_t<const T, T2>
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{
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static_assert(sizeof(T2) == 1 || sizeof(T2) == 2 || sizeof(T2) == 4 || sizeof(T2) == 8, "Bad be_t type");
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const T m_data;
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public:
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typedef const T type;
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const T& ToBE() const
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{
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return m_data;
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}
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const T ToLE() const
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{
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return se_t<const T, sizeof(T2)>::func(m_data);
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}
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static be_t MakeFromLE(const T value)
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{
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const T data = se_t<const T, sizeof(T2)>::func(value);
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return (be_t&)data;
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}
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static be_t MakeFromBE(const T value)
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{
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return (be_t&)value;
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}
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//template<typename T1>
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operator const T() const
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{
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return ToLE();
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}
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template<typename T1>
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operator const be_t<T1>() const
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{
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if (sizeof(T1) > sizeof(T) || std::is_floating_point<T>::value || std::is_floating_point<T1>::value)
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{
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T1 res = se_t<T1, sizeof(T1)>::func(ToLE());
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return (be_t<T1>&)res;
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}
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else if (sizeof(T1) < sizeof(T))
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{
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T1 res = ToBE() >> ((sizeof(T) - sizeof(T1)) * 8);
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return (be_t<T1>&)res;
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}
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else
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{
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T1 res = ToBE();
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return (be_t<T1>&)res;
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}
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}
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template<typename T1> be_t operator & (const be_t<T1>& right) const { const T res; res = ToBE() & right.ToBE(); return (be_t&)res; }
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template<typename T1> be_t operator | (const be_t<T1>& right) const { const T res; res = ToBE() | right.ToBE(); return (be_t&)res; }
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template<typename T1> be_t operator ^ (const be_t<T1>& right) const { const T res; res = ToBE() ^ right.ToBE(); return (be_t&)res; }
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template<typename T1> bool operator == (T1 right) const { return (T1)ToLE() == right; }
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template<typename T1> bool operator != (T1 right) const { return !(*this == right); }
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template<typename T1> bool operator > (T1 right) const { return (T1)ToLE() > right; }
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template<typename T1> bool operator < (T1 right) const { return (T1)ToLE() < right; }
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template<typename T1> bool operator >= (T1 right) const { return (T1)ToLE() >= right; }
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template<typename T1> bool operator <= (T1 right) const { return (T1)ToLE() <= right; }
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template<typename T1> bool operator == (const be_t<T1>& right) const { return ToBE() == right.ToBE(); }
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template<typename T1> bool operator != (const be_t<T1>& right) const { return !(*this == right); }
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template<typename T1> bool operator > (const be_t<T1>& right) const { return (T1)ToLE() > right.ToLE(); }
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template<typename T1> bool operator < (const be_t<T1>& right) const { return (T1)ToLE() < right.ToLE(); }
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template<typename T1> bool operator >= (const be_t<T1>& right) const { return (T1)ToLE() >= right.ToLE(); }
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template<typename T1> bool operator <= (const be_t<T1>& right) const { return (T1)ToLE() <= right.ToLE(); }
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};
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template<typename T, typename T2 = T>
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struct is_be_t : public std::integral_constant<bool, false> {};
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template<typename T, typename T2>
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struct is_be_t<be_t<T, T2>, T2> : public std::integral_constant<bool, true> {};
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template<typename T, typename T2 = T>
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struct remove_be_t
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{
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typedef T type;
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};
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template<typename T, typename T2>
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struct remove_be_t<be_t<T, T2>>
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{
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typedef T type;
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};
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template<typename T, typename T2 = T>
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class to_be_t
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{
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template<typename TT, typename TT2, bool is_need_swap>
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struct _be_type_selector
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{
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typedef TT type;
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};
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template<typename TT, typename TT2>
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struct _be_type_selector<TT, TT2, true>
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{
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typedef be_t<TT, TT2> type;
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};
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public:
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//true if need swap endianes for be
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static const bool value = (sizeof(T2) > 1) && std::is_arithmetic<T>::value;
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//be_t<T, size> if need swap endianes, T otherwise
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typedef typename _be_type_selector< T, T2, value >::type type;
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};
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template<typename T>
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class to_be_t<T, void>
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{
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public:
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//true if need swap endianes for be
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static const bool value = false;
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//be_t<T, size> if need swap endianes, T otherwise
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typedef void type;
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};
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template<typename T>
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class to_be_t<T, const void>
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{
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public:
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//true if need swap endianes for be
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static const bool value = false;
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//be_t<T, size> if need swap endianes, T otherwise
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typedef const void type;
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};
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template<typename T, typename T1, T1 value> struct _se : public const_se_t<T, value> {};
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template<typename T, typename T1, T1 value> struct _se<be_t<T>, T1, value> : public const_se_t<T, value> {};
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#define se(t, x) _se<decltype(t), decltype(x), x>::value
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#define se16(x) _se<u16, decltype(x), x>::value
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#define se32(x) _se<u32, decltype(x), x>::value
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#define se64(x) _se<u64, decltype(x), x>::value
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template<typename T> __forceinline static u8 Read8(T& f)
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{
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u8 ret;
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f.Read(&ret, sizeof(ret));
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return ret;
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}
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template<typename T> __forceinline static u16 Read16(T& f)
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{
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be_t<u16> ret;
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f.Read(&ret, sizeof(ret));
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return ret;
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}
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template<typename T> __forceinline static u32 Read32(T& f)
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{
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be_t<u32> ret;
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f.Read(&ret, sizeof(ret));
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return ret;
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}
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template<typename T> __forceinline static u64 Read64(T& f)
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{
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be_t<u64> ret;
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f.Read(&ret, sizeof(ret));
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return ret;
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}
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template<typename T> __forceinline static u16 Read16LE(T& f)
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{
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u16 ret;
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f.Read(&ret, sizeof(ret));
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return ret;
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}
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template<typename T> __forceinline static u32 Read32LE(T& f)
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{
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u32 ret;
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f.Read(&ret, sizeof(ret));
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return ret;
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}
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template<typename T> __forceinline static u64 Read64LE(T& f)
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{
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u64 ret;
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f.Read(&ret, sizeof(ret));
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return ret;
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}
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template<typename T> __forceinline static void Write8(T& f, const u8 data)
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{
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f.Write(&data, sizeof(data));
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}
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template<typename T> __forceinline static void Write16LE(T& f, const u16 data)
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{
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f.Write(&data, sizeof(data));
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}
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template<typename T> __forceinline static void Write32LE(T& f, const u32 data)
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{
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f.Write(&data, sizeof(data));
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}
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template<typename T> __forceinline static void Write64LE(T& f, const u64 data)
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{
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f.Write(&data, sizeof(data));
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}
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template<typename T> __forceinline static void Write16(T& f, const u16 data)
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{
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Write16LE(f, re16(data));
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}
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template<typename T> __forceinline static void Write32(T& f, const u32 data)
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{
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Write32LE(f, re32(data));
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}
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template<typename T> __forceinline static void Write64(T& f, const u64 data)
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{
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Write64LE(f, re64(data));
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} |