rpcs3/rpcs3/CMakeLists.txt

172 lines
6.3 KiB
CMake

# Define GNU standard installation directories
include(GNUInstallDirs)
# Generate git-version.h at build time.
include(${CMAKE_CURRENT_SOURCE_DIR}/git-version.cmake)
# Check for a sufficient compiler and set build options
include(ConfigureCompiler)
include(CheckFunctionExists)
set(CMAKE_CXX_STANDARD 20)
set(ADDITIONAL_LIBS "")
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
#on some Linux distros shm_unlink and similar functions are in librt only
set(ADDITIONAL_LIBS ${ADDITIONAL_LIBS} "rt")
elseif(NOT WIN32 AND NOT CMAKE_CXX_FLAGS MATCHES "LIBICONV_PLUG")
#it seems like glibc includes the iconv functions we use but other libc
#implementations like the one on OSX don't seem implement them
set(ADDITIONAL_LIBS ${ADDITIONAL_LIBS} "iconv")
endif()
if(UNIX AND NOT APPLE)
add_definitions(-DDATADIR="${CMAKE_INSTALL_FULL_DATADIR}/rpcs3")
# Optionally enable X11 for window management
find_package(X11)
if(X11_FOUND)
add_definitions(-DHAVE_X11)
endif()
endif()
# Qt
# finds Qt libraries and setups custom commands for MOC and UIC
# Must be done here because generated MOC and UIC targets cant
# be found otherwise
include(${CMAKE_SOURCE_DIR}/3rdparty/qt6.cmake)
# subdirectories
add_subdirectory(Emu)
add_subdirectory(rpcs3qt)
if(WIN32)
add_executable(rpcs3 WIN32)
target_sources(rpcs3 PRIVATE rpcs3.rc)
target_compile_definitions(rpcs3 PRIVATE UNICODE _UNICODE)
elseif(APPLE)
add_executable(rpcs3 MACOSX_BUNDLE)
target_sources(rpcs3 PRIVATE rpcs3.icns)
set_target_properties(rpcs3
PROPERTIES
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/rpcs3.plist.in")
else()
add_executable(rpcs3)
endif()
target_sources(rpcs3
PRIVATE
display_sleep_control.cpp
headless_application.cpp
main.cpp
main_application.cpp
rpcs3_version.cpp
stb_image.cpp
stdafx.cpp
Input/basic_keyboard_handler.cpp
Input/basic_mouse_handler.cpp
Input/ds3_pad_handler.cpp
Input/ds4_pad_handler.cpp
Input/dualsense_pad_handler.cpp
Input/evdev_joystick_handler.cpp
Input/evdev_gun_handler.cpp
Input/hid_pad_handler.cpp
Input/keyboard_pad_handler.cpp
Input/mm_joystick_handler.cpp
Input/pad_thread.cpp
Input/sdl_pad_handler.cpp
Input/xinput_pad_handler.cpp
)
gen_git_version(${CMAKE_CURRENT_SOURCE_DIR})
set_target_properties(rpcs3
PROPERTIES
AUTOMOC ON
AUTOUIC ON)
target_link_libraries(rpcs3 PRIVATE rpcs3_emu rpcs3_ui)
target_link_libraries(rpcs3 PRIVATE 3rdparty::discordRPC 3rdparty::qt6 3rdparty::hidapi 3rdparty::libusb 3rdparty::wolfssl 3rdparty::libcurl 3rdparty::zlib)
target_link_libraries(rpcs3 PRIVATE ${ADDITIONAL_LIBS})
# Unix display manager
if(X11_FOUND)
target_include_directories(rpcs3 PUBLIC ${X11_INCLUDE_DIR})
target_link_libraries(rpcs3 PRIVATE ${X11_LIBRARIES})
elseif(USE_VULKAN AND UNIX AND NOT WAYLAND_FOUND AND NOT APPLE)
# Wayland has been checked in 3rdparty/CMakeLists.txt already.
message(FATAL_ERROR "RPCS3 requires either X11 or Wayland (or both) for Vulkan.")
endif()
if(UNIX)
set(CMAKE_THREAD_PREFER_PTHREAD TRUE)
find_package(Threads REQUIRED)
target_link_libraries(rpcs3 PRIVATE Threads::Threads)
endif()
if(WIN32)
target_link_libraries(rpcs3 PRIVATE ws2_32 Iphlpapi Winmm Psapi gdi32 setupapi pdh)
else()
target_link_libraries(rpcs3 PRIVATE ${CMAKE_DL_LIBS})
endif()
if(USE_PRECOMPILED_HEADERS)
target_precompile_headers(rpcs3 PRIVATE stdafx.h)
endif()
# Copy icons to executable directory
if(APPLE)
if (CMAKE_BUILD_TYPE MATCHES "Debug" OR CMAKE_BUILD_TYPE MATCHES "RelWithDebInfo")
set(QT_DEPLOY_FLAGS "-no-strip")
else()
set(QT_DEPLOY_FLAGS "")
endif()
add_custom_command(TARGET rpcs3 POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_CURRENT_SOURCE_DIR}/rpcs3.icns $<TARGET_FILE_DIR:rpcs3>/../Resources/rpcs3.icns
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_SOURCE_DIR}/bin/Icons $<TARGET_FILE_DIR:rpcs3>/../Resources/Icons
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_SOURCE_DIR}/bin/GuiConfigs $<TARGET_FILE_DIR:rpcs3>/../Resources/GuiConfigs
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_SOURCE_DIR}/bin/git $<TARGET_FILE_DIR:rpcs3>/../Resources/git
COMMAND "${MACDEPLOYQT_EXECUTABLE}" "${PROJECT_BINARY_DIR}/bin/rpcs3.app" "${QT_DEPLOY_FLAGS}")
elseif(UNIX)
add_custom_command(TARGET rpcs3 POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_SOURCE_DIR}/bin/Icons $<TARGET_FILE_DIR:rpcs3>/Icons)
add_custom_command(TARGET rpcs3 POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_SOURCE_DIR}/bin/GuiConfigs $<TARGET_FILE_DIR:rpcs3>/GuiConfigs)
add_custom_command(TARGET rpcs3 POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_SOURCE_DIR}/bin/git $<TARGET_FILE_DIR:rpcs3>/git)
elseif(WIN32)
add_custom_command(TARGET rpcs3 POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E copy_directory "${CMAKE_SOURCE_DIR}/bin" "$<TARGET_FILE_DIR:rpcs3>"
COMMAND "${WINDEPLOYQT_EXECUTABLE}" --no-compiler-runtime --no-opengl-sw --no-patchqt --no-translations --no-quick --no-system-d3d-compiler --no-quick-import --plugindir "$<IF:$<CXX_COMPILER_ID:MSVC>,$<TARGET_FILE_DIR:rpcs3>/plugins,$<TARGET_FILE_DIR:rpcs3>/share/qt6/plugins>" --verbose 0 "$<TARGET_FILE:rpcs3>")
endif()
# Unix installation
if(UNIX AND NOT APPLE)
# Install the binary
install(TARGETS rpcs3 RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
# Install the application icon and menu item
install(FILES rpcs3.svg
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/apps)
install(FILES rpcs3.png
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/48x48/apps)
install(FILES rpcs3.desktop
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications)
install(FILES rpcs3.metainfo.xml
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/metainfo)
# Install other files
install(DIRECTORY ../bin/Icons
DESTINATION ${CMAKE_INSTALL_DATADIR}/rpcs3)
install(DIRECTORY ../bin/GuiConfigs
DESTINATION ${CMAKE_INSTALL_DATADIR}/rpcs3)
install(DIRECTORY ../bin/git
DESTINATION ${CMAKE_INSTALL_DATADIR}/rpcs3)
install(DIRECTORY ../bin/test
DESTINATION ${CMAKE_INSTALL_DATADIR}/rpcs3)
endif()