rpcs3/minidx12/Include/dwrite_1.h
Vincent Lejeune a462b4518c d3d12: Move d3d12 files to separate solution.
It simplify solution configurations.
2015-10-17 04:15:58 +02:00

1923 lines
76 KiB
C

//+--------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// Abstract:
// DirectX Typography Services public API definitions.
//
//----------------------------------------------------------------------------
#ifndef DWRITE_1_H_INCLUDED
#define DWRITE_1_H_INCLUDED
#if _MSC_VER > 1000
#pragma once
#endif
#include <DWrite.h>
/// <summary>
/// The overall kind of family.
/// </summary>
enum DWRITE_PANOSE_FAMILY
{
DWRITE_PANOSE_FAMILY_ANY = 0,
DWRITE_PANOSE_FAMILY_NO_FIT = 1,
DWRITE_PANOSE_FAMILY_TEXT_DISPLAY = 2,
DWRITE_PANOSE_FAMILY_SCRIPT = 3, // or hand written
DWRITE_PANOSE_FAMILY_DECORATIVE = 4,
DWRITE_PANOSE_FAMILY_SYMBOL = 5, // or symbol
DWRITE_PANOSE_FAMILY_PICTORIAL = DWRITE_PANOSE_FAMILY_SYMBOL
};
/// <summary>
/// Appearance of the serifs.
/// Present for families: 2-text
/// </summary>
enum DWRITE_PANOSE_SERIF_STYLE
{
DWRITE_PANOSE_SERIF_STYLE_ANY = 0,
DWRITE_PANOSE_SERIF_STYLE_NO_FIT = 1,
DWRITE_PANOSE_SERIF_STYLE_COVE = 2,
DWRITE_PANOSE_SERIF_STYLE_OBTUSE_COVE = 3,
DWRITE_PANOSE_SERIF_STYLE_SQUARE_COVE = 4,
DWRITE_PANOSE_SERIF_STYLE_OBTUSE_SQUARE_COVE = 5,
DWRITE_PANOSE_SERIF_STYLE_SQUARE = 6,
DWRITE_PANOSE_SERIF_STYLE_THIN = 7,
DWRITE_PANOSE_SERIF_STYLE_OVAL = 8,
DWRITE_PANOSE_SERIF_STYLE_EXAGGERATED = 9,
DWRITE_PANOSE_SERIF_STYLE_TRIANGLE = 10,
DWRITE_PANOSE_SERIF_STYLE_NORMAL_SANS = 11,
DWRITE_PANOSE_SERIF_STYLE_OBTUSE_SANS = 12,
DWRITE_PANOSE_SERIF_STYLE_PERPENDICULAR_SANS = 13,
DWRITE_PANOSE_SERIF_STYLE_FLARED = 14,
DWRITE_PANOSE_SERIF_STYLE_ROUNDED = 15,
DWRITE_PANOSE_SERIF_STYLE_SCRIPT = 16,
DWRITE_PANOSE_SERIF_STYLE_PERP_SANS = DWRITE_PANOSE_SERIF_STYLE_PERPENDICULAR_SANS,
DWRITE_PANOSE_SERIF_STYLE_BONE = DWRITE_PANOSE_SERIF_STYLE_OVAL
};
/// <summary>
/// PANOSE font weights. These roughly correspond to the DWRITE_FONT_WEIGHT's
/// using (panose_weight - 2) * 100.
/// Present for families: 2-text, 3-script, 4-decorative, 5-symbol
/// </summary>
enum DWRITE_PANOSE_WEIGHT
{
DWRITE_PANOSE_WEIGHT_ANY = 0,
DWRITE_PANOSE_WEIGHT_NO_FIT = 1,
DWRITE_PANOSE_WEIGHT_VERY_LIGHT = 2,
DWRITE_PANOSE_WEIGHT_LIGHT = 3,
DWRITE_PANOSE_WEIGHT_THIN = 4,
DWRITE_PANOSE_WEIGHT_BOOK = 5,
DWRITE_PANOSE_WEIGHT_MEDIUM = 6,
DWRITE_PANOSE_WEIGHT_DEMI = 7,
DWRITE_PANOSE_WEIGHT_BOLD = 8,
DWRITE_PANOSE_WEIGHT_HEAVY = 9,
DWRITE_PANOSE_WEIGHT_BLACK = 10,
DWRITE_PANOSE_WEIGHT_EXTRA_BLACK = 11,
DWRITE_PANOSE_WEIGHT_NORD = DWRITE_PANOSE_WEIGHT_EXTRA_BLACK
};
/// <summary>
/// Proportion of the glyph shape considering additional detail to standard
/// characters.
/// Present for families: 2-text
/// </summary>
enum DWRITE_PANOSE_PROPORTION
{
DWRITE_PANOSE_PROPORTION_ANY = 0,
DWRITE_PANOSE_PROPORTION_NO_FIT = 1,
DWRITE_PANOSE_PROPORTION_OLD_STYLE = 2,
DWRITE_PANOSE_PROPORTION_MODERN = 3,
DWRITE_PANOSE_PROPORTION_EVEN_WIDTH = 4,
DWRITE_PANOSE_PROPORTION_EXPANDED = 5,
DWRITE_PANOSE_PROPORTION_CONDENSED = 6,
DWRITE_PANOSE_PROPORTION_VERY_EXPANDED = 7,
DWRITE_PANOSE_PROPORTION_VERY_CONDENSED = 8,
DWRITE_PANOSE_PROPORTION_MONOSPACED = 9
};
/// <summary>
/// Ratio between thickest and thinnest point of the stroke for a letter such
/// as uppercase 'O'.
/// Present for families: 2-text, 3-script, 4-decorative
/// </summary>
enum DWRITE_PANOSE_CONTRAST
{
DWRITE_PANOSE_CONTRAST_ANY = 0,
DWRITE_PANOSE_CONTRAST_NO_FIT = 1,
DWRITE_PANOSE_CONTRAST_NONE = 2,
DWRITE_PANOSE_CONTRAST_VERY_LOW = 3,
DWRITE_PANOSE_CONTRAST_LOW = 4,
DWRITE_PANOSE_CONTRAST_MEDIUM_LOW = 5,
DWRITE_PANOSE_CONTRAST_MEDIUM = 6,
DWRITE_PANOSE_CONTRAST_MEDIUM_HIGH = 7,
DWRITE_PANOSE_CONTRAST_HIGH = 8,
DWRITE_PANOSE_CONTRAST_VERY_HIGH = 9,
DWRITE_PANOSE_CONTRAST_HORIZONTAL_LOW = 10,
DWRITE_PANOSE_CONTRAST_HORIZONTAL_MEDIUM = 11,
DWRITE_PANOSE_CONTRAST_HORIZONTAL_HIGH = 12,
DWRITE_PANOSE_CONTRAST_BROKEN = 13
};
/// <summary>
/// Relationship between thin and thick stems.
/// Present for families: 2-text
/// </summary>
enum DWRITE_PANOSE_STROKE_VARIATION
{
DWRITE_PANOSE_STROKE_VARIATION_ANY = 0,
DWRITE_PANOSE_STROKE_VARIATION_NO_FIT = 1,
DWRITE_PANOSE_STROKE_VARIATION_NO_VARIATION = 2,
DWRITE_PANOSE_STROKE_VARIATION_GRADUAL_DIAGONAL = 3,
DWRITE_PANOSE_STROKE_VARIATION_GRADUAL_TRANSITIONAL = 4,
DWRITE_PANOSE_STROKE_VARIATION_GRADUAL_VERTICAL = 5,
DWRITE_PANOSE_STROKE_VARIATION_GRADUAL_HORIZONTAL = 6,
DWRITE_PANOSE_STROKE_VARIATION_RAPID_VERTICAL = 7,
DWRITE_PANOSE_STROKE_VARIATION_RAPID_HORIZONTAL = 8,
DWRITE_PANOSE_STROKE_VARIATION_INSTANT_VERTICAL = 9,
DWRITE_PANOSE_STROKE_VARIATION_INSTANT_HORIZONTAL = 10
};
/// <summary>
/// Style of termination of stems and rounded letterforms.
/// Present for families: 2-text
/// </summary>
enum DWRITE_PANOSE_ARM_STYLE
{
DWRITE_PANOSE_ARM_STYLE_ANY = 0,
DWRITE_PANOSE_ARM_STYLE_NO_FIT = 1,
DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_HORIZONTAL = 2,
DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_WEDGE = 3,
DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_VERTICAL = 4,
DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_SINGLE_SERIF = 5,
DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_DOUBLE_SERIF = 6,
DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_HORIZONTAL = 7,
DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_WEDGE = 8,
DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_VERTICAL = 9,
DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_SINGLE_SERIF = 10,
DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_DOUBLE_SERIF = 11,
DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_HORZ = DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_HORIZONTAL,
DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_VERT = DWRITE_PANOSE_ARM_STYLE_STRAIGHT_ARMS_VERTICAL,
DWRITE_PANOSE_ARM_STYLE_BENT_ARMS_HORZ = DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_HORIZONTAL,
DWRITE_PANOSE_ARM_STYLE_BENT_ARMS_WEDGE = DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_WEDGE,
DWRITE_PANOSE_ARM_STYLE_BENT_ARMS_VERT = DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_VERTICAL,
DWRITE_PANOSE_ARM_STYLE_BENT_ARMS_SINGLE_SERIF = DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_SINGLE_SERIF,
DWRITE_PANOSE_ARM_STYLE_BENT_ARMS_DOUBLE_SERIF = DWRITE_PANOSE_ARM_STYLE_NONSTRAIGHT_ARMS_DOUBLE_SERIF
};
/// <summary>
/// Roundness of letterform.
/// Present for families: 2-text
/// </summary>
enum DWRITE_PANOSE_LETTERFORM
{
DWRITE_PANOSE_LETTERFORM_ANY = 0,
DWRITE_PANOSE_LETTERFORM_NO_FIT = 1,
DWRITE_PANOSE_LETTERFORM_NORMAL_CONTACT = 2,
DWRITE_PANOSE_LETTERFORM_NORMAL_WEIGHTED = 3,
DWRITE_PANOSE_LETTERFORM_NORMAL_BOXED = 4,
DWRITE_PANOSE_LETTERFORM_NORMAL_FLATTENED = 5,
DWRITE_PANOSE_LETTERFORM_NORMAL_ROUNDED = 6,
DWRITE_PANOSE_LETTERFORM_NORMAL_OFF_CENTER = 7,
DWRITE_PANOSE_LETTERFORM_NORMAL_SQUARE = 8,
DWRITE_PANOSE_LETTERFORM_OBLIQUE_CONTACT = 9,
DWRITE_PANOSE_LETTERFORM_OBLIQUE_WEIGHTED = 10,
DWRITE_PANOSE_LETTERFORM_OBLIQUE_BOXED = 11,
DWRITE_PANOSE_LETTERFORM_OBLIQUE_FLATTENED = 12,
DWRITE_PANOSE_LETTERFORM_OBLIQUE_ROUNDED = 13,
DWRITE_PANOSE_LETTERFORM_OBLIQUE_OFF_CENTER = 14,
DWRITE_PANOSE_LETTERFORM_OBLIQUE_SQUARE = 15
};
/// <summary>
/// Placement of midline across uppercase characters and treatment of diagonal
/// stem apexes.
/// Present for families: 2-text
/// </summary>
enum DWRITE_PANOSE_MIDLINE
{
DWRITE_PANOSE_MIDLINE_ANY = 0,
DWRITE_PANOSE_MIDLINE_NO_FIT = 1,
DWRITE_PANOSE_MIDLINE_STANDARD_TRIMMED = 2,
DWRITE_PANOSE_MIDLINE_STANDARD_POINTED = 3,
DWRITE_PANOSE_MIDLINE_STANDARD_SERIFED = 4,
DWRITE_PANOSE_MIDLINE_HIGH_TRIMMED = 5,
DWRITE_PANOSE_MIDLINE_HIGH_POINTED = 6,
DWRITE_PANOSE_MIDLINE_HIGH_SERIFED = 7,
DWRITE_PANOSE_MIDLINE_CONSTANT_TRIMMED = 8,
DWRITE_PANOSE_MIDLINE_CONSTANT_POINTED = 9,
DWRITE_PANOSE_MIDLINE_CONSTANT_SERIFED = 10,
DWRITE_PANOSE_MIDLINE_LOW_TRIMMED = 11,
DWRITE_PANOSE_MIDLINE_LOW_POINTED = 12,
DWRITE_PANOSE_MIDLINE_LOW_SERIFED = 13
};
/// <summary>
/// Relative size of lowercase letters and treament of diacritic marks
/// and uppercase glyphs.
/// Present for families: 2-text
/// </summary>
enum DWRITE_PANOSE_XHEIGHT
{
DWRITE_PANOSE_XHEIGHT_ANY = 0,
DWRITE_PANOSE_XHEIGHT_NO_FIT = 1,
DWRITE_PANOSE_XHEIGHT_CONSTANT_SMALL = 2,
DWRITE_PANOSE_XHEIGHT_CONSTANT_STANDARD = 3,
DWRITE_PANOSE_XHEIGHT_CONSTANT_LARGE = 4,
DWRITE_PANOSE_XHEIGHT_DUCKING_SMALL = 5,
DWRITE_PANOSE_XHEIGHT_DUCKING_STANDARD = 6,
DWRITE_PANOSE_XHEIGHT_DUCKING_LARGE = 7,
DWRITE_PANOSE_XHEIGHT_CONSTANT_STD = DWRITE_PANOSE_XHEIGHT_CONSTANT_STANDARD,
DWRITE_PANOSE_XHEIGHT_DUCKING_STD = DWRITE_PANOSE_XHEIGHT_DUCKING_STANDARD
};
/// <summary>
/// Kind of tool used to create character forms.
/// Present for families: 3-script
/// </summary>
enum DWRITE_PANOSE_TOOL_KIND
{
DWRITE_PANOSE_TOOL_KIND_ANY = 0,
DWRITE_PANOSE_TOOL_KIND_NO_FIT = 1,
DWRITE_PANOSE_TOOL_KIND_FLAT_NIB = 2,
DWRITE_PANOSE_TOOL_KIND_PRESSURE_POINT = 3,
DWRITE_PANOSE_TOOL_KIND_ENGRAVED = 4,
DWRITE_PANOSE_TOOL_KIND_BALL = 5,
DWRITE_PANOSE_TOOL_KIND_BRUSH = 6,
DWRITE_PANOSE_TOOL_KIND_ROUGH = 7,
DWRITE_PANOSE_TOOL_KIND_FELT_PEN_BRUSH_TIP = 8,
DWRITE_PANOSE_TOOL_KIND_WILD_BRUSH = 9
};
/// <summary>
/// Monospace vs proportional.
/// Present for families: 3-script, 5-symbol
/// </summary>
enum DWRITE_PANOSE_SPACING
{
DWRITE_PANOSE_SPACING_ANY = 0,
DWRITE_PANOSE_SPACING_NO_FIT = 1,
DWRITE_PANOSE_SPACING_PROPORTIONAL_SPACED = 2,
DWRITE_PANOSE_SPACING_MONOSPACED = 3,
};
/// <summary>
/// Ratio between width and height of the face.
/// Present for families: 3-script
/// </summary>
enum DWRITE_PANOSE_ASPECT_RATIO
{
DWRITE_PANOSE_ASPECT_RATIO_ANY = 0,
DWRITE_PANOSE_ASPECT_RATIO_NO_FIT = 1,
DWRITE_PANOSE_ASPECT_RATIO_VERY_CONDENSED = 2,
DWRITE_PANOSE_ASPECT_RATIO_CONDENSED = 3,
DWRITE_PANOSE_ASPECT_RATIO_NORMAL = 4,
DWRITE_PANOSE_ASPECT_RATIO_EXPANDED = 5,
DWRITE_PANOSE_ASPECT_RATIO_VERY_EXPANDED = 6
};
/// <summary>
/// Topology of letterforms.
/// Present for families: 3-script
/// </summary>
enum DWRITE_PANOSE_SCRIPT_TOPOLOGY
{
DWRITE_PANOSE_SCRIPT_TOPOLOGY_ANY = 0,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_NO_FIT = 1,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_ROMAN_DISCONNECTED = 2,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_ROMAN_TRAILING = 3,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_ROMAN_CONNECTED = 4,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_CURSIVE_DISCONNECTED = 5,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_CURSIVE_TRAILING = 6,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_CURSIVE_CONNECTED = 7,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_BLACKLETTER_DISCONNECTED = 8,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_BLACKLETTER_TRAILING = 9,
DWRITE_PANOSE_SCRIPT_TOPOLOGY_BLACKLETTER_CONNECTED = 10
};
/// <summary>
/// General look of the face, considering slope and tails.
/// Present for families: 3-script
/// </summary>
enum DWRITE_PANOSE_SCRIPT_FORM
{
DWRITE_PANOSE_SCRIPT_FORM_ANY = 0,
DWRITE_PANOSE_SCRIPT_FORM_NO_FIT = 1,
DWRITE_PANOSE_SCRIPT_FORM_UPRIGHT_NO_WRAPPING = 2,
DWRITE_PANOSE_SCRIPT_FORM_UPRIGHT_SOME_WRAPPING = 3,
DWRITE_PANOSE_SCRIPT_FORM_UPRIGHT_MORE_WRAPPING = 4,
DWRITE_PANOSE_SCRIPT_FORM_UPRIGHT_EXTREME_WRAPPING = 5,
DWRITE_PANOSE_SCRIPT_FORM_OBLIQUE_NO_WRAPPING = 6,
DWRITE_PANOSE_SCRIPT_FORM_OBLIQUE_SOME_WRAPPING = 7,
DWRITE_PANOSE_SCRIPT_FORM_OBLIQUE_MORE_WRAPPING = 8,
DWRITE_PANOSE_SCRIPT_FORM_OBLIQUE_EXTREME_WRAPPING = 9,
DWRITE_PANOSE_SCRIPT_FORM_EXAGGERATED_NO_WRAPPING = 10,
DWRITE_PANOSE_SCRIPT_FORM_EXAGGERATED_SOME_WRAPPING = 11,
DWRITE_PANOSE_SCRIPT_FORM_EXAGGERATED_MORE_WRAPPING = 12,
DWRITE_PANOSE_SCRIPT_FORM_EXAGGERATED_EXTREME_WRAPPING = 13
};
/// <summary>
/// How character ends and miniscule ascenders are treated.
/// Present for families: 3-script
/// </summary>
enum DWRITE_PANOSE_FINIALS
{
DWRITE_PANOSE_FINIALS_ANY = 0,
DWRITE_PANOSE_FINIALS_NO_FIT = 1,
DWRITE_PANOSE_FINIALS_NONE_NO_LOOPS = 2,
DWRITE_PANOSE_FINIALS_NONE_CLOSED_LOOPS = 3,
DWRITE_PANOSE_FINIALS_NONE_OPEN_LOOPS = 4,
DWRITE_PANOSE_FINIALS_SHARP_NO_LOOPS = 5,
DWRITE_PANOSE_FINIALS_SHARP_CLOSED_LOOPS = 6,
DWRITE_PANOSE_FINIALS_SHARP_OPEN_LOOPS = 7,
DWRITE_PANOSE_FINIALS_TAPERED_NO_LOOPS = 8,
DWRITE_PANOSE_FINIALS_TAPERED_CLOSED_LOOPS = 9,
DWRITE_PANOSE_FINIALS_TAPERED_OPEN_LOOPS = 10,
DWRITE_PANOSE_FINIALS_ROUND_NO_LOOPS = 11,
DWRITE_PANOSE_FINIALS_ROUND_CLOSED_LOOPS = 12,
DWRITE_PANOSE_FINIALS_ROUND_OPEN_LOOPS = 13
};
/// <summary>
/// Relative size of the lowercase letters.
/// Present for families: 3-script
/// </summary>
enum DWRITE_PANOSE_XASCENT
{
DWRITE_PANOSE_XASCENT_ANY = 0,
DWRITE_PANOSE_XASCENT_NO_FIT = 1,
DWRITE_PANOSE_XASCENT_VERY_LOW = 2,
DWRITE_PANOSE_XASCENT_LOW = 3,
DWRITE_PANOSE_XASCENT_MEDIUM = 4,
DWRITE_PANOSE_XASCENT_HIGH = 5,
DWRITE_PANOSE_XASCENT_VERY_HIGH = 6
};
/// <summary>
/// General look of the face.
/// Present for families: 4-decorative
/// </summary>
enum DWRITE_PANOSE_DECORATIVE_CLASS
{
DWRITE_PANOSE_DECORATIVE_CLASS_ANY = 0,
DWRITE_PANOSE_DECORATIVE_CLASS_NO_FIT = 1,
DWRITE_PANOSE_DECORATIVE_CLASS_DERIVATIVE = 2,
DWRITE_PANOSE_DECORATIVE_CLASS_NONSTANDARD_TOPOLOGY = 3,
DWRITE_PANOSE_DECORATIVE_CLASS_NONSTANDARD_ELEMENTS = 4,
DWRITE_PANOSE_DECORATIVE_CLASS_NONSTANDARD_ASPECT = 5,
DWRITE_PANOSE_DECORATIVE_CLASS_INITIALS = 6,
DWRITE_PANOSE_DECORATIVE_CLASS_CARTOON = 7,
DWRITE_PANOSE_DECORATIVE_CLASS_PICTURE_STEMS = 8,
DWRITE_PANOSE_DECORATIVE_CLASS_ORNAMENTED = 9,
DWRITE_PANOSE_DECORATIVE_CLASS_TEXT_AND_BACKGROUND = 10,
DWRITE_PANOSE_DECORATIVE_CLASS_COLLAGE = 11,
DWRITE_PANOSE_DECORATIVE_CLASS_MONTAGE = 12
};
/// <summary>
/// Ratio between the width and height of the face.
/// Present for families: 4-decorative
/// </summary>
enum DWRITE_PANOSE_ASPECT
{
DWRITE_PANOSE_ASPECT_ANY = 0,
DWRITE_PANOSE_ASPECT_NO_FIT = 1,
DWRITE_PANOSE_ASPECT_SUPER_CONDENSED = 2,
DWRITE_PANOSE_ASPECT_VERY_CONDENSED = 3,
DWRITE_PANOSE_ASPECT_CONDENSED = 4,
DWRITE_PANOSE_ASPECT_NORMAL = 5,
DWRITE_PANOSE_ASPECT_EXTENDED = 6,
DWRITE_PANOSE_ASPECT_VERY_EXTENDED = 7,
DWRITE_PANOSE_ASPECT_SUPER_EXTENDED = 8,
DWRITE_PANOSE_ASPECT_MONOSPACED = 9
};
/// <summary>
/// Type of fill/line (treatment).
/// Present for families: 4-decorative
/// </summary>
enum DWRITE_PANOSE_FILL
{
DWRITE_PANOSE_FILL_ANY = 0,
DWRITE_PANOSE_FILL_NO_FIT = 1,
DWRITE_PANOSE_FILL_STANDARD_SOLID_FILL = 2,
DWRITE_PANOSE_FILL_NO_FILL = 3,
DWRITE_PANOSE_FILL_PATTERNED_FILL = 4,
DWRITE_PANOSE_FILL_COMPLEX_FILL = 5,
DWRITE_PANOSE_FILL_SHAPED_FILL = 6,
DWRITE_PANOSE_FILL_DRAWN_DISTRESSED = 7,
};
/// <summary>
/// Outline handling.
/// Present for families: 4-decorative
/// </summary>
enum DWRITE_PANOSE_LINING
{
DWRITE_PANOSE_LINING_ANY = 0,
DWRITE_PANOSE_LINING_NO_FIT = 1,
DWRITE_PANOSE_LINING_NONE = 2,
DWRITE_PANOSE_LINING_INLINE = 3,
DWRITE_PANOSE_LINING_OUTLINE = 4,
DWRITE_PANOSE_LINING_ENGRAVED = 5,
DWRITE_PANOSE_LINING_SHADOW = 6,
DWRITE_PANOSE_LINING_RELIEF = 7,
DWRITE_PANOSE_LINING_BACKDROP = 8
};
/// <summary>
/// Overall shape characteristics of the font.
/// Present for families: 4-decorative
/// </summary>
enum DWRITE_PANOSE_DECORATIVE_TOPOLOGY
{
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_ANY = 0,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_NO_FIT = 1,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_STANDARD = 2,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_SQUARE = 3,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_MULTIPLE_SEGMENT = 4,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_ART_DECO = 5,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_UNEVEN_WEIGHTING = 6,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_DIVERSE_ARMS = 7,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_DIVERSE_FORMS = 8,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_LOMBARDIC_FORMS = 9,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_UPPER_CASE_IN_LOWER_CASE = 10,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_IMPLIED_TOPOLOGY = 11,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_HORSESHOE_E_AND_A = 12,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_CURSIVE = 13,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_BLACKLETTER = 14,
DWRITE_PANOSE_DECORATIVE_TOPOLOGY_SWASH_VARIANCE = 15
};
/// <summary>
/// Type of characters available in the font.
/// Present for families: 4-decorative
/// </summary>
enum DWRITE_PANOSE_CHARACTER_RANGES
{
DWRITE_PANOSE_CHARACTER_RANGES_ANY = 0,
DWRITE_PANOSE_CHARACTER_RANGES_NO_FIT = 1,
DWRITE_PANOSE_CHARACTER_RANGES_EXTENDED_COLLECTION = 2,
DWRITE_PANOSE_CHARACTER_RANGES_LITERALS = 3,
DWRITE_PANOSE_CHARACTER_RANGES_NO_LOWER_CASE = 4,
DWRITE_PANOSE_CHARACTER_RANGES_SMALL_CAPS = 5
};
/// <summary>
/// Kind of symbol set.
/// Present for families: 5-symbol
/// </summary>
enum DWRITE_PANOSE_SYMBOL_KIND
{
DWRITE_PANOSE_SYMBOL_KIND_ANY = 0,
DWRITE_PANOSE_SYMBOL_KIND_NO_FIT = 1,
DWRITE_PANOSE_SYMBOL_KIND_MONTAGES = 2,
DWRITE_PANOSE_SYMBOL_KIND_PICTURES = 3,
DWRITE_PANOSE_SYMBOL_KIND_SHAPES = 4,
DWRITE_PANOSE_SYMBOL_KIND_SCIENTIFIC = 5,
DWRITE_PANOSE_SYMBOL_KIND_MUSIC = 6,
DWRITE_PANOSE_SYMBOL_KIND_EXPERT = 7,
DWRITE_PANOSE_SYMBOL_KIND_PATTERNS = 8,
DWRITE_PANOSE_SYMBOL_KIND_BOARDERS = 9,
DWRITE_PANOSE_SYMBOL_KIND_ICONS = 10,
DWRITE_PANOSE_SYMBOL_KIND_LOGOS = 11,
DWRITE_PANOSE_SYMBOL_KIND_INDUSTRY_SPECIFIC = 12
};
/// <summary>
/// Aspect ratio of symbolic characters.
/// Present for families: 5-symbol
/// </summary>
enum DWRITE_PANOSE_SYMBOL_ASPECT_RATIO
{
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_ANY = 0,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_NO_FIT = 1,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_NO_WIDTH = 2,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_EXCEPTIONALLY_WIDE = 3,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_SUPER_WIDE = 4,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_VERY_WIDE = 5,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_WIDE = 6,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_NORMAL = 7,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_NARROW = 8,
DWRITE_PANOSE_SYMBOL_ASPECT_RATIO_VERY_NARROW = 9
};
/// <summary>
/// Specifies the policy used by GetRecommendedRenderingMode to determine whether to
/// render glyphs in outline mode. Glyphs are rendered in outline mode by default at
/// large sizes for performance reasons, but how large (i.e., the outline threshold)
/// depends on the quality of outline rendering. If the graphics system renders anti-
/// aliased outlines then a relatively low threshold is used, but if the graphics
/// system renders aliased outlines then a much higher threshold is used.
/// </summary>
enum DWRITE_OUTLINE_THRESHOLD
{
DWRITE_OUTLINE_THRESHOLD_ANTIALIASED,
DWRITE_OUTLINE_THRESHOLD_ALIASED
};
/// <summary>
/// Baseline for text alignment.
/// </summary>
enum DWRITE_BASELINE
{
/// <summary>
/// The Roman baseline for horizontal, Central baseline for vertical.
/// </summary>
DWRITE_BASELINE_DEFAULT,
/// <summary>
/// The baseline used by alphabetic scripts such as Latin, Greek, Cyrillic.
/// </summary>
DWRITE_BASELINE_ROMAN,
/// <summary>
/// Central baseline, generally used for vertical text.
/// </summary>
DWRITE_BASELINE_CENTRAL,
/// <summary>
/// Mathematical baseline which math characters are centered on.
/// </summary>
DWRITE_BASELINE_MATH,
/// <summary>
/// Hanging baseline, used in scripts like Devanagari.
/// </summary>
DWRITE_BASELINE_HANGING,
/// <summary>
/// Ideographic bottom baseline for CJK, left in vertical.
/// </summary>
DWRITE_BASELINE_IDEOGRAPHIC_BOTTOM,
/// <summary>
/// Ideographic top baseline for CJK, right in vertical.
/// </summary>
DWRITE_BASELINE_IDEOGRAPHIC_TOP,
/// <summary>
/// The bottom-most extent in horizontal, left-most in vertical.
/// </summary>
DWRITE_BASELINE_MINIMUM,
/// <summary>
/// The top-most extent in horizontal, right-most in vertical.
/// </summary>
DWRITE_BASELINE_MAXIMUM,
};
/// <summary>
/// The desired kind of glyph orientation for the text. The client specifies
/// this to the analyzer as the desired orientation, but note this is the
/// client preference, and the constraints of the script will determine the
/// final presentation.
/// </summary>
enum DWRITE_VERTICAL_GLYPH_ORIENTATION
{
/// <summary>
/// In vertical layout, naturally horizontal scripts (Latin, Thai, Arabic,
/// Devanagari) rotate 90 degrees clockwise, while ideographic scripts
/// (Chinese, Japanese, Korean) remain upright, 0 degrees.
/// </summary>
DWRITE_VERTICAL_GLYPH_ORIENTATION_DEFAULT,
/// <summary>
/// Ideographic scripts and scripts that permit stacking
/// (Latin, Hebrew) are stacked in vertical reading layout.
/// Connected scripts (Arabic, Syriac, 'Phags-pa, Ogham),
/// which would otherwise look broken if glyphs were kept
/// at 0 degrees, remain connected and rotate.
/// </summary>
DWRITE_VERTICAL_GLYPH_ORIENTATION_STACKED,
};
/// <summary>
/// How the glyph is oriented to the x-axis. This is an output from the text
/// analyzer, dependent on the desired orientation, bidi level, and character
/// properties.
/// </summary>
enum DWRITE_GLYPH_ORIENTATION_ANGLE
{
/// <summary>
/// Glyph orientation is upright.
/// </summary>
DWRITE_GLYPH_ORIENTATION_ANGLE_0_DEGREES,
/// <summary>
/// Glyph orientation is rotated 90 clockwise.
/// </summary>
DWRITE_GLYPH_ORIENTATION_ANGLE_90_DEGREES,
/// <summary>
/// Glyph orientation is upside-down.
/// </summary>
DWRITE_GLYPH_ORIENTATION_ANGLE_180_DEGREES,
/// <summary>
/// Glyph orientation is rotated 270 clockwise.
/// </summary>
DWRITE_GLYPH_ORIENTATION_ANGLE_270_DEGREES,
};
struct DWRITE_FONT_METRICS1 : public DWRITE_FONT_METRICS
{
/// <summary>
/// Left edge of accumulated bounding blackbox of all glyphs in the font.
/// </summary>
INT16 glyphBoxLeft;
/// <summary>
/// Top edge of accumulated bounding blackbox of all glyphs in the font.
/// </summary>
INT16 glyphBoxTop;
/// <summary>
/// Right edge of accumulated bounding blackbox of all glyphs in the font.
/// </summary>
INT16 glyphBoxRight;
/// <summary>
/// Bottom edge of accumulated bounding blackbox of all glyphs in the font.
/// </summary>
INT16 glyphBoxBottom;
/// <summary>
/// Horizontal position of the subscript relative to the baseline origin.
/// This is typically negative (to the left) in italic/oblique fonts, and
/// zero in regular fonts.
/// </summary>
INT16 subscriptPositionX;
/// <summary>
/// Vertical position of the subscript relative to the baseline.
/// This is typically negative.
/// </summary>
INT16 subscriptPositionY;
/// <summary>
/// Horizontal size of the subscript em box in design units, used to
/// scale the simulated subscript relative to the full em box size.
/// This the numerator of the scaling ratio where denominator is the
/// design units per em. If this member is zero, the font does not specify
/// a scale factor, and the client should use its own policy.
/// </summary>
INT16 subscriptSizeX;
/// <summary>
/// Vertical size of the subscript em box in design units, used to
/// scale the simulated subscript relative to the full em box size.
/// This the numerator of the scaling ratio where denominator is the
/// design units per em. If this member is zero, the font does not specify
/// a scale factor, and the client should use its own policy.
/// </summary>
INT16 subscriptSizeY;
/// <summary>
/// Horizontal position of the superscript relative to the baseline origin.
/// This is typically positive (to the right) in italic/oblique fonts, and
/// zero in regular fonts.
/// </summary>
INT16 superscriptPositionX;
/// <summary>
/// Vertical position of the superscript relative to the baseline.
/// This is typically positive.
/// </summary>
INT16 superscriptPositionY;
/// <summary>
/// Horizontal size of the superscript em box in design units, used to
/// scale the simulated superscript relative to the full em box size.
/// This the numerator of the scaling ratio where denominator is the
/// design units per em. If this member is zero, the font does not specify
/// a scale factor, and the client should use its own policy.
/// </summary>
INT16 superscriptSizeX;
/// <summary>
/// Vertical size of the superscript em box in design units, used to
/// scale the simulated superscript relative to the full em box size.
/// This the numerator of the scaling ratio where denominator is the
/// design units per em. If this member is zero, the font does not specify
/// a scale factor, and the client should use its own policy.
/// </summary>
INT16 superscriptSizeY;
/// <summary>
/// Indicates that the ascent, descent, and lineGap are based on newer
/// 'typographic' values in the font, rather than legacy values.
/// </summary>
BOOL hasTypographicMetrics;
};
/// <summary>
/// Metrics for caret placement in a font.
/// </summary>
struct DWRITE_CARET_METRICS
{
/// <summary>
/// Vertical rise of the caret. Rise / Run yields the caret angle.
/// Rise = 1 for perfectly upright fonts (non-italic).
/// </summary>
INT16 slopeRise;
/// <summary>
/// Horizontal run of th caret. Rise / Run yields the caret angle.
/// Run = 0 for perfectly upright fonts (non-italic).
/// </summary>
INT16 slopeRun;
/// <summary>
/// Horizontal offset of the caret along the baseline for good appearance.
/// Offset = 0 for perfectly upright fonts (non-italic).
/// </summary>
INT16 offset;
};
/// <summary>
/// Typeface classification values, used for font selection and matching.
/// </summary>
/// <remarks>
/// Note the family type (index 0) is the only stable entry in the 10-byte
/// array, as all the following entries can change dynamically depending on
/// context of the first field.
/// </remarks>
union DWRITE_PANOSE
{
UINT8 values[10];
UINT8 familyKind; // this is the only field that never changes meaning
struct
{
UINT8 familyKind; // = 2 for text
UINT8 serifStyle;
UINT8 weight;
UINT8 proportion;
UINT8 contrast;
UINT8 strokeVariation;
UINT8 armStyle;
UINT8 letterform;
UINT8 midline;
UINT8 xHeight;
} text;
struct
{
UINT8 familyKind; // = 3 for script
UINT8 toolKind;
UINT8 weight;
UINT8 spacing;
UINT8 aspectRatio;
UINT8 contrast;
UINT8 scriptTopology;
UINT8 scriptForm;
UINT8 finials;
UINT8 xAscent;
} script;
struct
{
UINT8 familyKind; // = 4 for decorative
UINT8 decorativeClass;
UINT8 weight;
UINT8 aspect;
UINT8 contrast;
UINT8 serifVariant;
UINT8 fill; // treatment
UINT8 lining;
UINT8 decorativeTopology;
UINT8 characterRange;
} decorative;
struct
{
UINT8 familyKind; // = 5 for symbol
UINT8 symbolKind;
UINT8 weight;
UINT8 spacing;
UINT8 aspectRatioAndContrast; // hard coded to no-fit (1)
UINT8 aspectRatio94;
UINT8 aspectRatio119;
UINT8 aspectRatio157;
UINT8 aspectRatio163;
UINT8 aspectRatio211;
} symbol;
};
/// <summary>
/// Range of Unicode codepoints.
/// </summary>
struct DWRITE_UNICODE_RANGE
{
/// <summary>
/// The first codepoint in the Unicode range.
/// </summary>
UINT32 first;
/// <summary>
/// The last codepoint in the Unicode range.
/// </summary>
UINT32 last;
};
/// <summary>
/// Script-specific properties for caret navigation and justification.
/// </summary>
struct DWRITE_SCRIPT_PROPERTIES
{
/// <summary>
/// The standardized four character code for the given script.
/// Note these only include the general Unicode scripts, not any
/// additional ISO 15924 scripts for bibliographic distinction
/// (for example, Fraktur Latin vs Gaelic Latin).
/// http://unicode.org/iso15924/iso15924-codes.html
/// </summary>
UINT32 isoScriptCode;
/// <summary>
/// The standardized numeric code, ranging 0-999.
/// http://unicode.org/iso15924/iso15924-codes.html
/// </summary>
UINT32 isoScriptNumber;
/// <summary>
/// Number of characters to estimate look-ahead for complex scripts.
/// Latin and all Kana are generally 1. Indic scripts are up to 15,
/// and most others are 8. Note that combining marks and variation
/// selectors can produce clusters longer than these look-aheads,
/// so this estimate is considered typical language use. Diacritics
/// must be tested explicitly separately.
/// </summary>
UINT32 clusterLookahead;
/// <summary>
/// Appropriate character to elongate the given script for justification.
///
/// Examples:
/// Arabic - U+0640 Tatweel
/// Ogham - U+1680 Ogham Space Mark
/// </summary>
UINT32 justificationCharacter;
/// <summary>
/// Restrict the caret to whole clusters, like Thai and Devanagari. Scripts
/// such as Arabic by default allow navigation between clusters. Others
/// like Thai always navigate across whole clusters.
/// </summary>
UINT32 restrictCaretToClusters : 1;
/// <summary>
/// The language uses dividers between words, such as spaces between Latin
/// or the Ethiopic wordspace.
///
/// Examples: Latin, Greek, Devanagari, Ethiopic
/// Excludes: Chinese, Korean, Thai.
/// </summary>
UINT32 usesWordDividers : 1;
/// <summary>
/// The characters are discrete units from each other. This includes both
/// block scripts and clustered scripts.
///
/// Examples: Latin, Greek, Cyrillic, Hebrew, Chinese, Thai
/// </summary>
UINT32 isDiscreteWriting : 1;
/// <summary>
/// The language is a block script, expanding between characters.
///
/// Examples: Chinese, Japanese, Korean, Bopomofo.
/// </summary>
UINT32 isBlockWriting : 1;
/// <summary>
/// The language is justified within glyph clusters, not just between glyph
/// clusters. One such as the character sequence is Thai Lu and Sara Am
/// (U+E026, U+E033) which form a single cluster but still expand between
/// them.
///
/// Examples: Thai, Lao, Khmer
/// </summary>
UINT32 isDistributedWithinCluster : 1;
/// <summary>
/// The script's clusters are connected to each other (such as the
/// baseline-linked Devanagari), and no separation should be added
/// between characters. Note that cursively linked scripts like Arabic
/// are also connected (but not all connected scripts are
/// cursive).
///
/// Examples: Devanagari, Arabic, Syriac, Bengali, Gurmukhi, Ogham
/// Excludes: Latin, Chinese, Thaana
/// </summary>
UINT32 isConnectedWriting : 1;
/// <summary>
/// The script is naturally cursive (Arabic/Syriac), meaning it uses other
/// justification methods like kashida extension rather than intercharacter
/// spacing. Note that although other scripts like Latin and Japanese may
/// actually support handwritten cursive forms, they are not considered
/// cursive scripts.
///
/// Examples: Arabic, Syriac, Mongolian
/// Excludes: Thaana, Devanagari, Latin, Chinese
/// </summary>
UINT32 isCursiveWriting : 1;
UINT32 reserved : 25;
};
/// <summary>
/// Justification information per glyph.
/// </summary>
struct DWRITE_JUSTIFICATION_OPPORTUNITY
{
/// <summary>
/// Minimum amount of expansion to apply to the side of the glyph.
/// This may vary from 0 to infinity, typically being zero except
/// for kashida.
/// </summary>
FLOAT expansionMinimum;
/// <summary>
/// Maximum amount of expansion to apply to the side of the glyph.
/// This may vary from 0 to infinity, being zero for fixed-size characters
/// and connected scripts, and non-zero for discrete scripts, and non-zero
/// for cursive scripts at expansion points.
/// </summary>
FLOAT expansionMaximum;
/// <summary>
/// Maximum amount of compression to apply to the side of the glyph.
/// This may vary from 0 up to the glyph cluster size.
/// </summary>
FLOAT compressionMaximum;
/// <summary>
/// Priority of this expansion point. Larger priorities are applied later,
/// while priority zero does nothing.
/// </summary>
UINT32 expansionPriority : 8;
/// <summary>
/// Priority of this compression point. Larger priorities are applied later,
/// while priority zero does nothing.
/// </summary>
UINT32 compressionPriority : 8;
/// <summary>
/// Allow this expansion point to use up any remaining slack space even
/// after all expansion priorities have been used up.
/// </summary>
UINT32 allowResidualExpansion : 1;
/// <summary>
/// Allow this compression point to use up any remaining space even after
/// all compression priorities have been used up.
/// </summary>
UINT32 allowResidualCompression : 1;
/// <summary>
/// Apply expansion/compression to the leading edge of the glyph. This will
/// be false for connected scripts, fixed-size characters, and diacritics.
/// It is generally false within a multi-glyph cluster, unless the script
/// allows expansion of glyphs within a cluster, like Thai.
/// </summary>
UINT32 applyToLeadingEdge : 1;
/// <summary>
/// Apply expansion/compression to the trailing edge of the glyph. This will
/// be false for connected scripts, fixed-size characters, and diacritics.
/// It is generally false within a multi-glyph cluster, unless the script
/// allows expansion of glyphs within a cluster, like Thai.
/// </summary>
UINT32 applyToTrailingEdge : 1;
UINT32 reserved : 12;
};
interface IDWriteTextAnalysisSource1;
interface IDWriteTextAnalysisSink1;
interface IDWriteRenderingParams1;
/// <summary>
/// The root factory interface for all DWrite objects.
/// </summary>
interface DWRITE_DECLARE_INTERFACE("30572f99-dac6-41db-a16e-0486307e606a") IDWriteFactory1 : public IDWriteFactory
{
/// <summary>
/// Gets a font collection representing the set of end-user defined
/// custom fonts.
/// </summary>
/// <param name="fontCollection">Receives a pointer to the EUDC font
/// collection object, or NULL in case of failure.</param>
/// <param name="checkForUpdates">If this parameter is nonzero, the
/// function performs an immediate check for changes to the set of
/// EUDC fonts. If this parameter is FALSE, the function will still
/// detect changes, but there may be some latency. For example, an
/// application might specify TRUE if it has itself just modified a
/// font and wants to be sure the font collection contains that font.
/// </param>
/// <returns>
/// Standard HRESULT error code. Note that if no EUDC is set on the system,
/// the returned collection will be empty, meaning it will return success
/// but GetFontFamilyCount will be zero.
/// </returns>
/// <remarks>
/// Querying via IDWriteFontCollection::FindFamilyName for a specific
/// family (like MS Gothic) will return the matching family-specific EUDC
/// font if one exists. Querying for "" will return the global EUDC font.
/// For example, if you were matching an EUDC character within a run of
/// the base font PMingLiu, you would retrieve the corresponding EUDC font
/// face using GetEudcFontCollection, then FindFamilyName with "PMingLiu",
/// followed by GetFontFamily and CreateFontFace.
///
/// Be aware that eudcedit.exe can create placeholder empty glyphs that
/// have zero advance width and no glyph outline. Although they are present
/// in the font (HasCharacter returns true), you are best to ignore
/// these and continue on with font fallback in your layout if the metrics
/// for the glyph are zero.
/// </remarks>
STDMETHOD(GetEudcFontCollection)(
_COM_Outptr_ IDWriteFontCollection** fontCollection,
BOOL checkForUpdates = FALSE
) PURE;
/// <summary>
/// Creates a rendering parameters object with the specified properties.
/// </summary>
/// <param name="gamma">The gamma value used for gamma correction, which must be greater than zero and cannot exceed 256.</param>
/// <param name="enhancedContrast">The amount of contrast enhancement, zero or greater.</param>
/// <param name="enhancedContrastGrayscale">The amount of contrast enhancement to use for grayscale antialiasing, zero or greater.</param>
/// <param name="clearTypeLevel">The degree of ClearType level, from 0.0f (no ClearType) to 1.0f (full ClearType).</param>
/// <param name="pixelGeometry">The geometry of a device pixel.</param>
/// <param name="renderingMode">Method of rendering glyphs. In most cases, this should be DWRITE_RENDERING_MODE_DEFAULT to automatically use an appropriate mode.</param>
/// <param name="renderingParams">Holds the newly created rendering parameters object, or NULL in case of failure.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(CreateCustomRenderingParams)(
FLOAT gamma,
FLOAT enhancedContrast,
FLOAT enhancedContrastGrayscale,
FLOAT clearTypeLevel,
DWRITE_PIXEL_GEOMETRY pixelGeometry,
DWRITE_RENDERING_MODE renderingMode,
_COM_Outptr_ IDWriteRenderingParams1** renderingParams
) PURE;
using IDWriteFactory::CreateCustomRenderingParams;
};
/// <summary>
/// The interface that represents an absolute reference to a font face.
/// It contains font face type, appropriate file references and face identification data.
/// Various font data such as metrics, names and glyph outlines is obtained from IDWriteFontFace.
/// </summary>
interface DWRITE_DECLARE_INTERFACE("a71efdb4-9fdb-4838-ad90-cfc3be8c3daf") IDWriteFontFace1 : public IDWriteFontFace
{
/// <summary>
/// Gets common metrics for the font in design units.
/// These metrics are applicable to all the glyphs within a font,
/// and are used by applications for layout calculations.
/// </summary>
/// <param name="fontMetrics">Metrics structure to fill in.</param>
STDMETHOD_(void, GetMetrics)(
_Out_ DWRITE_FONT_METRICS1* fontMetrics
) PURE;
/// <summary>
/// Gets common metrics for the font in design units.
/// These metrics are applicable to all the glyphs within a font,
/// and are used by applications for layout calculations.
/// </summary>
/// <param name="emSize">Logical size of the font in DIP units. A DIP
/// ("device-independent pixel") equals 1/96 inch.</param>
/// <param name="pixelsPerDip">Number of physical pixels per DIP. For
/// example, if the DPI of the rendering surface is 96 this value is
/// 1.0f. If the DPI is 120, this value is 120.0f/96.</param>
/// <param name="transform">Optional transform applied to the glyphs and
/// their positions. This transform is applied after the scaling
/// specified by the font size and pixelsPerDip.</param>
/// <param name="fontMetrics">Font metrics structure to fill in.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetGdiCompatibleMetrics)(
FLOAT emSize,
FLOAT pixelsPerDip,
_In_opt_ DWRITE_MATRIX const* transform,
_Out_ DWRITE_FONT_METRICS1* fontMetrics
) PURE;
/// <summary>
/// Gets caret metrics for the font in design units. These are used by
/// text editors for drawing the correct caret placement/slant.
/// </summary>
/// <param name="caretMetrics">Metrics structure to fill in.</param>
STDMETHOD_(void, GetCaretMetrics)(
_Out_ DWRITE_CARET_METRICS* caretMetrics
) PURE;
/// <summary>
/// Returns the list of character ranges supported by the font, which is
/// useful for scenarios like character picking, glyph display, and
/// efficient font selection lookup. This is similar to GDI's
/// GetFontUnicodeRanges, except that it returns the full Unicode range,
/// not just 16-bit UCS-2.
/// </summary>
/// <param name="maxRangeCount">Maximum number of character ranges passed
/// in from the client.</param>
/// <param name="unicodeRanges">Array of character ranges.</param>
/// <param name="actualRangeCount">Actual number of character ranges,
/// regardless of the maximum count.</param>
/// <remarks>
/// These ranges are from the cmap, not the OS/2::ulCodePageRange1.
/// </remarks>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetUnicodeRanges)(
UINT32 maxRangeCount,
_Out_writes_to_opt_(maxRangeCount, *actualRangeCount) DWRITE_UNICODE_RANGE* unicodeRanges,
_Out_ UINT32* actualRangeCount
) PURE;
/// <summary>
/// Returns true if the font is monospaced, meaning its characters are the
/// same fixed-pitch width (non-proportional).
/// </summary>
STDMETHOD_(BOOL, IsMonospacedFont)() PURE;
/// <summary>
/// Returns the advances in design units for a sequences of glyphs.
/// </summary>
/// <param name="glyphCount">Number of glyphs to retrieve advances for.</param>
/// <param name="glyphIndices">Array of glyph id's to retrieve advances for.</param>
/// <param name="glyphAdvances">Returned advances in font design units for
/// each glyph.</param>
/// <param name="isSideways">Retrieve the glyph's vertical advance height
/// rather than horizontal advance widths.</param>
/// <remarks>
/// This is equivalent to calling GetGlyphMetrics and using only the
/// advance width/height.
/// </remarks>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetDesignGlyphAdvances)(
UINT32 glyphCount,
_In_reads_(glyphCount) UINT16 const* glyphIndices,
_Out_writes_(glyphCount) INT32* glyphAdvances,
BOOL isSideways = FALSE
) PURE;
/// <summary>
/// Returns the pixel-aligned advances for a sequences of glyphs, the same
/// as GetGdiCompatibleGlyphMetrics would return.
/// </summary>
/// <param name="emSize">Logical size of the font in DIP units. A DIP
/// ("device-independent pixel") equals 1/96 inch.</param>
/// <param name="pixelsPerDip">Number of physical pixels per DIP. For
/// example, if the DPI of the rendering surface is 96 this value is
/// 1.0f. If the DPI is 120, this value is 120.0f/96.</param>
/// <param name="transform">Optional transform applied to the glyphs and
/// their positions. This transform is applied after the scaling
/// specified by the font size and pixelsPerDip.</param>
/// <param name="useGdiNatural">When FALSE, the metrics are the same as
/// GDI aliased text (DWRITE_MEASURING_MODE_GDI_CLASSIC). When TRUE,
/// the metrics are the same as those measured by GDI using a font
/// using CLEARTYPE_NATURAL_QUALITY (DWRITE_MEASURING_MODE_GDI_NATURAL).</param>
/// <param name="isSideways">Retrieve the glyph's vertical advances rather
/// than horizontal advances.</param>
/// <param name="glyphCount">Total glyphs to retrieve adjustments for.</param>
/// <param name="glyphIndices">Array of glyph id's to retrieve advances.</param>
/// <param name="glyphAdvances">Returned advances in font design units for
/// each glyph.</param>
/// <remarks>
/// This is equivalent to calling GetGdiCompatibleGlyphMetrics and using only
/// the advance width/height. Like GetGdiCompatibleGlyphMetrics, these are in
/// design units, meaning they must be scaled down by
/// DWRITE_FONT_METRICS::designUnitsPerEm.
/// </remarks>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetGdiCompatibleGlyphAdvances)(
FLOAT emSize,
FLOAT pixelsPerDip,
_In_opt_ DWRITE_MATRIX const* transform,
BOOL useGdiNatural,
BOOL isSideways,
UINT32 glyphCount,
_In_reads_(glyphCount) UINT16 const* glyphIndices,
_Out_writes_(glyphCount) INT32* glyphAdvances
) PURE;
/// <summary>
/// Retrieves the kerning pair adjustments from the font's kern table.
/// </summary>
/// <param name="glyphCount">Number of glyphs to retrieve adjustments for.</param>
/// <param name="glyphIndices">Array of glyph id's to retrieve adjustments
/// for.</param>
/// <param name="glyphAdvanceAdjustments">Returned advances in font design units for
/// each glyph. The last glyph adjustment is zero.</param>
/// <remarks>
/// This is not a direct replacement for GDI's character based
/// GetKerningPairs, but it serves the same role, without the client
/// needing to cache them locally. It also uses glyph id's directly
/// rather than UCS-2 characters (how the kern table actually stores
/// them) which avoids glyph collapse and ambiguity, such as the dash
/// and hyphen, or space and non-breaking space.
/// </remarks>
/// <remarks>
/// Newer fonts may have only GPOS kerning instead of the legacy pair
/// table kerning. Such fonts, like Gabriola, will only return 0's for
/// adjustments. This function does not virtualize and flatten these
/// GPOS entries into kerning pairs.
/// </remarks>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetKerningPairAdjustments)(
UINT32 glyphCount,
_In_reads_(glyphCount) UINT16 const* glyphIndices,
_Out_writes_(glyphCount) INT32* glyphAdvanceAdjustments
) PURE;
/// <summary>
/// Returns whether or not the font supports pair-kerning.
/// </summary>
/// <remarks>
/// If the font does not support pair table kerning, there is no need to
/// call GetKerningPairAdjustments (it would be all zeroes).
/// </remarks>
/// <returns>
/// Whether the font supports kerning pairs.
/// </returns>
STDMETHOD_(BOOL, HasKerningPairs)() PURE;
/// <summary>
/// Determines the recommended text rendering mode to be used based on the
/// font, size, world transform, and measuring mode.
/// </summary>
/// <param name="fontEmSize">Logical font size in DIPs.</param>
/// <param name="dpiX">Number of pixels per logical inch in the horizontal direction.</param>
/// <param name="dpiY">Number of pixels per logical inch in the vertical direction.</param>
/// <param name="transform">Specifies the world transform.</param>
/// <param name="outlineThreshold">Specifies the quality of the graphics system's outline rendering,
/// affects the size threshold above which outline rendering is used.</param>
/// <param name="measuringMode">Specifies the method used to measure during text layout. For proper
/// glyph spacing, the function returns a rendering mode that is compatible with the specified
/// measuring mode.</param>
/// <param name="renderingMode">Receives the recommended rendering mode.</param>
/// <remarks>
/// This method should be used to determine the actual rendering mode in cases where the rendering
/// mode of the rendering params object is DWRITE_RENDERING_MODE_DEFAULT.
/// </remarks>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetRecommendedRenderingMode)(
FLOAT fontEmSize,
FLOAT dpiX,
FLOAT dpiY,
_In_opt_ DWRITE_MATRIX const* transform,
BOOL isSideways,
DWRITE_OUTLINE_THRESHOLD outlineThreshold,
DWRITE_MEASURING_MODE measuringMode,
_Out_ DWRITE_RENDERING_MODE* renderingMode
) PURE;
/// <summary>
/// Retrieves the vertical forms of the nominal glyphs retrieved from
/// GetGlyphIndices, using the font's 'vert' table. This is used in
/// CJK vertical layout so the correct characters are shown.
/// </summary>
/// <param name="glyphCount">Number of glyphs to retrieve.</param>
/// <param name="nominalGlyphIndices">Original glyph indices from cmap.</param>
/// <param name="verticalGlyphIndices">The vertical form of glyph indices.</param>
/// <remarks>
/// Call GetGlyphIndices to get the nominal glyph indices, followed by
/// calling this to remap the to the substituted forms, when the run
/// is sideways, and the font has vertical glyph variants.
/// </remarks>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetVerticalGlyphVariants)(
UINT32 glyphCount,
_In_reads_(glyphCount) UINT16 const* nominalGlyphIndices,
_Out_writes_(glyphCount) UINT16* verticalGlyphIndices
) PURE;
/// <summary>
/// Returns whether or not the font has any vertical glyph variants.
/// </summary>
/// <remarks>
/// For OpenType fonts, this will return true if the font contains a 'vert'
/// feature.
/// </remarks>
/// <returns>
/// True if the font contains vertical glyph variants.
/// </returns>
STDMETHOD_(BOOL, HasVerticalGlyphVariants)() PURE;
};
/// <summary>
/// The IDWriteFont interface represents a physical font in a font collection.
/// </summary>
interface DWRITE_DECLARE_INTERFACE("acd16696-8c14-4f5d-877e-fe3fc1d32738") IDWriteFont1 : public IDWriteFont
{
/// <summary>
/// Gets common metrics for the font in design units.
/// These metrics are applicable to all the glyphs within a font,
/// and are used by applications for layout calculations.
/// </summary>
/// <param name="fontMetrics">Metrics structure to fill in.</param>
STDMETHOD_(void, GetMetrics)(
_Out_ DWRITE_FONT_METRICS1* fontMetrics
) PURE;
/// <summary>
/// Gets the PANOSE values from the font, used for font selection and
/// matching.
/// </summary>
/// <param name="panose">PANOSE structure to fill in.</param>
/// <remarks>
/// The function does not simulate these, such as substituting a weight or
/// proportion inferred on other values. If the font does not specify them,
/// they are all set to 'any' (0).
/// </remarks>
STDMETHOD_(void, GetPanose)(
_Out_ DWRITE_PANOSE* panose
) PURE;
/// <summary>
/// Returns the list of character ranges supported by the font, which is
/// useful for scenarios like character picking, glyph display, and
/// efficient font selection lookup. This is similar to GDI's
/// GetFontUnicodeRanges, except that it returns the full Unicode range,
/// not just 16-bit UCS-2.
/// </summary>
/// <param name="maxRangeCount">Maximum number of character ranges passed
/// in from the client.</param>
/// <param name="unicodeRanges">Array of character ranges.</param>
/// <param name="actualRangeCount">Actual number of character ranges,
/// regardless of the maximum count.</param>
/// <remarks>
/// These ranges are from the cmap, not the OS/2::ulCodePageRange1.
/// </remarks>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetUnicodeRanges)(
UINT32 maxRangeCount,
_Out_writes_to_opt_(maxRangeCount, *actualRangeCount) DWRITE_UNICODE_RANGE* unicodeRanges,
_Out_ UINT32* actualRangeCount
) PURE;
/// <summary>
/// Returns true if the font is monospaced, meaning its characters are the
/// same fixed-pitch width (non-proportional).
/// </summary>
STDMETHOD_(BOOL, IsMonospacedFont)() PURE;
};
/// <summary>
/// The interface that represents text rendering settings for glyph rasterization and filtering.
/// </summary>
interface DWRITE_DECLARE_INTERFACE("94413cf4-a6fc-4248-8b50-6674348fcad3") IDWriteRenderingParams1 : public IDWriteRenderingParams
{
/// <summary>
/// Gets the amount of contrast enhancement to use for grayscale antialiasing.
/// Valid values are greater than or equal to zero.
/// </summary>
STDMETHOD_(FLOAT, GetGrayscaleEnhancedContrast)() PURE;
};
/// <summary>
/// Analyzes various text properties for complex script processing.
/// </summary>
interface DWRITE_DECLARE_INTERFACE("80DAD800-E21F-4E83-96CE-BFCCE500DB7C") IDWriteTextAnalyzer1 : public IDWriteTextAnalyzer
{
/// <summary>
/// Applies spacing between characters, properly adjusting glyph clusters
/// and diacritics.
/// </summary>
/// <param name="leadingSpacing">The spacing before each character, in reading order.</param>
/// <param name="trailingSpacing">The spacing after each character, in reading order.</param>
/// <param name="minimumAdvanceWidth">The minimum advance of each character,
/// to prevent characters from becoming too thin or zero-width. This
/// must be zero or greater.</param>
/// <param name="textLength">The length of the clustermap and original text.</param>
/// <param name="glyphCount">The number of glyphs.</param>
/// <param name="clusterMap">Mapping from character ranges to glyph ranges.</param>
/// <param name="glyphAdvances">The advance width of each glyph.</param>
/// <param name="glyphOffsets">The offset of the origin of each glyph.</param>
/// <param name="glyphProperties">Properties of each glyph, from GetGlyphs.</param>
/// <param name="modifiedGlyphAdvances">The new advance width of each glyph.</param>
/// <param name="modifiedGlyphOffsets">The new offset of the origin of each glyph.</param>
/// <remarks>
/// The input and output advances/offsets are allowed to alias the same array.
/// </remarks>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(ApplyCharacterSpacing)(
FLOAT leadingSpacing,
FLOAT trailingSpacing,
FLOAT minimumAdvanceWidth,
UINT32 textLength,
UINT32 glyphCount,
_In_reads_(textLength) UINT16 const* clusterMap,
_In_reads_(glyphCount) FLOAT const* glyphAdvances,
_In_reads_(glyphCount) DWRITE_GLYPH_OFFSET const* glyphOffsets,
_In_reads_(glyphCount) DWRITE_SHAPING_GLYPH_PROPERTIES const* glyphProperties,
_Out_writes_(glyphCount) FLOAT* modifiedGlyphAdvances,
_Out_writes_(glyphCount) DWRITE_GLYPH_OFFSET* modifiedGlyphOffsets
) PURE;
/// <summary>
/// Retrieves the given baseline from the font.
/// </summary>
/// <param name="fontFace">The font face to read.</param>
/// <param name="baseline">The baseline of interest.</param>
/// <param name="isVertical">Whether the baseline is vertical or horizontal.</param>
/// <param name="isSimulationAllowed">Simulate the baseline if it is missing in the font.</param>
/// <param name="scriptAnalysis">Script analysis result from AnalyzeScript.</param>
/// <param name="localeName">The language of the run.</param>
/// <param name="baselineCoordinate">The baseline coordinate value in design units.</param>
/// <param name="exists">Whether the returned baseline exists in the font.</param>
/// <remarks>
/// If the baseline does not exist in the font, it is not considered an
/// error, but the function will return exists = false. You may then use
/// heuristics to calculate the missing base, or, if the flag
/// simulationAllowed is true, the function will compute a reasonable
/// approximation for you.
/// </remarks>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetBaseline)(
_In_ IDWriteFontFace* fontFace,
DWRITE_BASELINE baseline,
BOOL isVertical,
BOOL isSimulationAllowed,
DWRITE_SCRIPT_ANALYSIS scriptAnalysis,
_In_opt_z_ WCHAR const* localeName,
_Out_ INT32* baselineCoordinate,
_Out_ BOOL* exists
) PURE;
/// <summary>
/// Analyzes a text range for script orientation, reading text and
/// attributes from the source and reporting results to the sink.
/// </summary>
/// <param name="analysisSource">Source object to analyze.</param>
/// <param name="textPosition">Starting position within the source object.</param>
/// <param name="textLength">Length to analyze.</param>
/// <param name="analysisSink">Callback object.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
/// <remarks>
/// All bidi analysis should be resolved before calling this.
/// </remarks>
STDMETHOD(AnalyzeVerticalGlyphOrientation)(
_In_ IDWriteTextAnalysisSource1* analysisSource,
UINT32 textPosition,
UINT32 textLength,
_In_ IDWriteTextAnalysisSink1* analysisSink
) PURE;
/// <summary>
/// Returns 2x3 transform matrix for the respective angle to draw the
/// glyph run.
/// </summary>
/// <param name="glyphOrientationAngle">The angle reported into
/// SetGlyphOrientation.</param>
/// <param name="isSideways">Whether the run's glyphs are sideways or not.</param>
/// <param name="transform">Returned transform.</param>
/// </remarks>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
/// <remarks>
/// The returned displacement is zero.
/// </remarks>
STDMETHOD(GetGlyphOrientationTransform)(
DWRITE_GLYPH_ORIENTATION_ANGLE glyphOrientationAngle,
BOOL isSideways,
_Out_ DWRITE_MATRIX* transform
) PURE;
/// <summary>
/// Returns the properties for a given script.
/// </summary>
/// <param name="scriptAnalysis">The script for a run of text returned
/// from IDWriteTextAnalyzer::AnalyzeScript.</param>
/// <param name="scriptProperties">Information for the script.</param>
/// <returns>
/// Returns properties for the given script. If the script is invalid,
/// it returns generic properties for the unknown script and E_INVALIDARG.
/// </returns>
STDMETHOD(GetScriptProperties)(
DWRITE_SCRIPT_ANALYSIS scriptAnalysis,
_Out_ DWRITE_SCRIPT_PROPERTIES* scriptProperties
) PURE;
/// <summary>
/// Determines the complexity of text, and whether or not full script
/// shaping needs to be called (GetGlyphs).
/// </summary>
/// <param name="fontFace">The font face to read.</param>
/// <param name="textLength">Length of the text to check.</param>
/// <param name="textString">The text to check for complexity. This string
/// may be UTF-16, but any supplementary characters will be considered
/// complex.</param>
/// <param name="isTextSimple">If true, the text is simple, and the
/// glyphIndices array will already have the nominal glyphs for you.
/// Otherwise you need to call GetGlyphs to properly shape complex
/// scripts and OpenType features.
/// </param>
/// <param name="textLengthRead">The length read of the text run with the
/// same complexity, simple or complex. You may call again from that
/// point onward.</param>
/// <param name="glyphIndices">Optional glyph indices for the text. If the
/// function returned that the text was simple, you already have the
/// glyphs you need. Otherwise the glyph indices are not meaningful,
/// and you should call shaping instead.</param>
/// <remarks>
/// Text is not simple if the characters are part of a script that has
/// complex shaping requirements, require bidi analysis, combine with
/// other characters, reside in the supplementary planes, or have glyphs
/// which participate in standard OpenType features. The length returned
/// will not split combining marks from their base characters.
/// </remarks>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetTextComplexity)(
_In_reads_(textLength) WCHAR const* textString,
UINT32 textLength,
_In_ IDWriteFontFace* fontFace,
_Out_ BOOL* isTextSimple,
_Out_range_(0, textLength) UINT32* textLengthRead,
_Out_writes_to_opt_(textLength, *textLengthRead) UINT16* glyphIndices
) PURE;
/// <summary>
/// Retrieves justification opportunity information for each of the glyphs
/// given the text and shaping glyph properties.
/// </summary>
/// <param name="fontFace">Font face that was used for shaping. This is
/// mainly important for returning correct results of the kashida
/// width.</param>
/// <param name="fontEmSize">Font em size used for the glyph run.</param>
/// <param name="scriptAnalysis">Script of the text from the itemizer.</param>
/// <param name="textLength">Length of the text.</param>
/// <param name="glyphCount">Number of glyphs.</param>
/// <param name="textString">Characters used to produce the glyphs.</param>
/// <param name="clusterMap">Clustermap produced from shaping.</param>
/// <param name="glyphProperties">Glyph properties produced from shaping.</param>
/// <param name="justificationOpportunities">Receives information for the
/// allowed justification expansion/compression for each glyph.</param>
/// <remarks>
/// This function is called per-run, after shaping is done via GetGlyphs().
/// Note this function only supports natural metrics (DWRITE_MEASURING_MODE_NATURAL).
/// </remarks>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetJustificationOpportunities)(
_In_opt_ IDWriteFontFace* fontFace,
FLOAT fontEmSize,
DWRITE_SCRIPT_ANALYSIS scriptAnalysis,
UINT32 textLength,
UINT32 glyphCount,
_In_reads_(textLength) WCHAR const* textString,
_In_reads_(textLength) UINT16 const* clusterMap,
_In_reads_(glyphCount) DWRITE_SHAPING_GLYPH_PROPERTIES const* glyphProperties,
_Out_writes_(glyphCount) DWRITE_JUSTIFICATION_OPPORTUNITY* justificationOpportunities
) PURE;
/// <summary>
/// Justifies an array of glyph advances to fit the line width.
/// </summary>
/// <param name="lineWidth">Width of the line.</param>
/// <param name="glyphCount">Number of glyphs.</param>
/// <param name="justificationOpportunities">Opportunities per glyph. Call
/// GetJustificationOpportunities() to get suitable opportunities
/// according to script.</param>
/// <param name="glyphAdvances">Original glyph advances from shaping.</param>
/// <param name="glyphOffsets">Original glyph offsets from shaping.</param>
/// <param name="justifiedGlyphAdvances">Justified glyph advances.</param>
/// <param name="justifiedGlyphOffsets">Justified glyph offsets.</param>
/// <remarks>
/// This is called after all the opportunities have been collected, and it
/// spans across the entire line. The input and output arrays are allowed
/// to alias each other, permitting in-place update.
/// </remarks>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(JustifyGlyphAdvances)(
FLOAT lineWidth,
UINT32 glyphCount,
_In_reads_(glyphCount) DWRITE_JUSTIFICATION_OPPORTUNITY const* justificationOpportunities,
_In_reads_(glyphCount) FLOAT const* glyphAdvances,
_In_reads_(glyphCount) DWRITE_GLYPH_OFFSET const* glyphOffsets,
_Out_writes_(glyphCount) FLOAT* justifiedGlyphAdvances,
_Out_writes_opt_(glyphCount) DWRITE_GLYPH_OFFSET* justifiedGlyphOffsets
) PURE;
/// <summary>
/// Fills in new glyphs for complex scripts where justification increased
/// the advances of glyphs, such as Arabic with kashida.
/// </summary>
/// <param name="fontFace">Font face used for shaping.</param>
/// <param name="fontEmSize">Font em size used for the glyph run.</param>
/// <param name="scriptAnalysis">Script of the text from the itemizer.</param>
/// <param name="textLength">Length of the text.</param>
/// <param name="glyphCount">Number of glyphs.</param>
/// <param name="maxGlyphCount">Maximum number of output glyphs allocated
/// by caller.</param>
/// <param name="clusterMap">Clustermap produced from shaping.</param>
/// <param name="glyphIndices">Original glyphs produced from shaping.</param>
/// <param name="glyphAdvances">Original glyph advances produced from shaping.</param>
/// <param name="justifiedGlyphAdvances">Justified glyph advances from
/// JustifyGlyphAdvances().</param>
/// <param name="justifiedGlyphOffsets">Justified glyph offsets from
/// JustifyGlyphAdvances().</param>
/// <param name="glyphProperties">Properties of each glyph, from GetGlyphs.</param>
/// <param name="actualGlyphCount">The new glyph count written to the
/// modified arrays, or the needed glyph count if the size is not
/// large enough.</param>
/// <param name="modifiedClusterMap">Updated clustermap.</param>
/// <param name="modifiedGlyphIndices">Updated glyphs with new glyphs
/// inserted where needed.</param>
/// <param name="modifiedGlyphAdvances">Updated glyph advances.</param>
/// <param name="modifiedGlyphOffsets">Updated glyph offsets.</param>
/// <remarks>
/// This is called after the line has been justified, and it is per-run.
/// It only needs to be called if the script has a specific justification
/// character via GetScriptProperties, and it is mainly for cursive scripts
/// like Arabic. If maxGlyphCount is not large enough, the error
/// E_NOT_SUFFICIENT_BUFFER will be returned, with actualGlyphCount holding
/// the final/needed glyph count.
/// </remarks>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetJustifiedGlyphs)(
_In_opt_ IDWriteFontFace* fontFace,
FLOAT fontEmSize,
DWRITE_SCRIPT_ANALYSIS scriptAnalysis,
UINT32 textLength,
UINT32 glyphCount,
UINT32 maxGlyphCount,
_In_reads_opt_(textLength) UINT16 const* clusterMap,
_In_reads_(glyphCount) UINT16 const* glyphIndices,
_In_reads_(glyphCount) FLOAT const* glyphAdvances,
_In_reads_(glyphCount) FLOAT const* justifiedGlyphAdvances,
_In_reads_(glyphCount) DWRITE_GLYPH_OFFSET const* justifiedGlyphOffsets,
_In_reads_(glyphCount) DWRITE_SHAPING_GLYPH_PROPERTIES const* glyphProperties,
_Out_range_(glyphCount, maxGlyphCount) UINT32* actualGlyphCount,
_Out_writes_opt_(textLength) UINT16* modifiedClusterMap,
_Out_writes_to_(maxGlyphCount, *actualGlyphCount) UINT16* modifiedGlyphIndices,
_Out_writes_to_(maxGlyphCount, *actualGlyphCount) FLOAT* modifiedGlyphAdvances,
_Out_writes_to_(maxGlyphCount, *actualGlyphCount) DWRITE_GLYPH_OFFSET* modifiedGlyphOffsets
) PURE;
};
/// <summary>
/// The interface implemented by the client to provide needed information to
/// the text analyzer, such as the text and associated text properties.
/// If any of these callbacks returns an error, the analysis functions will
/// stop prematurely and return a callback error.
/// </summary>
interface DECLSPEC_UUID("{639CFAD8-0FB4-4B21-A58A-067920120009}") DECLSPEC_NOVTABLE IDWriteTextAnalysisSource1 : public IDWriteTextAnalysisSource
{
/// <summary>
/// The text analyzer calls back to this to get the desired glyph
/// orientation and resolved bidi level, which it uses along with the
/// script properties of the text to determine the actual orientation of
/// each character, which it reports back to the client via the sink
/// SetGlyphOrientation method.
/// </summary>
/// <param name="textPosition">First position of the piece to obtain. All
/// positions are in UTF-16 code-units, not whole characters, which
/// matters when supplementary characters are used.</param>
/// <param name="textLength">Number of UTF-16 units of the retrieved chunk.
/// The returned length is not the length of the block, but the length
/// remaining in the block, from the given position until its end.
/// So querying for a position that is 75 positions into a 100
/// postition block would return 25.</param>
/// <param name="glyphOrientation">The type of glyph orientation the
/// client wants for this range, up to the returned text length.</param>
/// <param name="bidiLevel">The bidi level for this range up to
/// the returned text length, which comes from an earlier
/// bidirectional analysis.</param>
/// <returns>
/// Standard HRESULT error code. Returning an error will abort the
/// analysis.
/// </returns>
STDMETHOD(GetVerticalGlyphOrientation)(
UINT32 textPosition,
_Out_ UINT32* textLength,
_Out_ DWRITE_VERTICAL_GLYPH_ORIENTATION* glyphOrientation,
_Out_ UINT8* bidiLevel
) PURE;
};
/// <summary>
/// The interface implemented by the client to receive the
/// output of the text analyzers.
/// </summary>
interface DECLSPEC_UUID("B0D941A0-85E7-4D8B-9FD3-5CED9934482A") DECLSPEC_NOVTABLE IDWriteTextAnalysisSink1 : public IDWriteTextAnalysisSink
{
/// <summary>
/// The text analyzer calls back to this to report the actual orientation
/// of each character for shaping and drawing.
/// </summary>
/// <param name="textPosition">Starting position to report from.</param>
/// <param name="textLength">Number of UTF-16 units of the reported range.</param>
/// <param name="glyphOrientationAngle">Angle of the glyphs within the text
/// range (pass to GetGlyphOrientationTransform to get the world
/// relative transform).</param>
/// <param name="adjustedBidiLevel">The adjusted bidi level to be used by
/// the client layout for reordering runs. This will differ from the
/// resolved bidi level retrieved from the source for cases such as
/// Arabic stacked top-to-bottom, where the glyphs are still shaped
/// as RTL, but the runs are TTB along with any CJK or Latin.</param>
/// <param name="isSideways">Whether the glyphs are rotated on their side,
/// which is the default case for CJK and the case stacked Latin</param>
/// <param name="isRightToLeft">Whether the script should be shaped as
/// right-to-left. For Arabic stacked top-to-bottom, even when the
/// adjusted bidi level is coerced to an even level, this will still
/// be true.</param>
/// <returns>
/// A successful code or error code to abort analysis.
/// </returns>
STDMETHOD(SetGlyphOrientation)(
UINT32 textPosition,
UINT32 textLength,
DWRITE_GLYPH_ORIENTATION_ANGLE glyphOrientationAngle,
UINT8 adjustedBidiLevel,
BOOL isSideways,
BOOL isRightToLeft
) PURE;
};
/// <summary>
/// The IDWriteTextLayout1 interface represents a block of text after it has
/// been fully analyzed and formatted.
///
/// All coordinates are in device independent pixels (DIPs).
/// </summary>
interface DWRITE_DECLARE_INTERFACE("9064D822-80A7-465C-A986-DF65F78B8FEB") IDWriteTextLayout1 : public IDWriteTextLayout
{
/// <summary>
/// Enables/disables pair-kerning on the given range.
/// </summary>
/// <param name="isPairKerningEnabled">The Boolean flag indicates whether text is pair-kerned.</param>
/// <param name="textRange">Text range to which this change applies.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(SetPairKerning)(
BOOL isPairKerningEnabled,
DWRITE_TEXT_RANGE textRange
) PURE;
/// <summary>
/// Get whether or not pair-kerning is enabled at given position.
/// </summary>
/// <param name="currentPosition">The current text position.</param>
/// <param name="isPairKerningEnabled">The Boolean flag indicates whether text is pair-kerned.</param>
/// <param name="textRange">The position range of the current format.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetPairKerning)(
UINT32 currentPosition,
_Out_ BOOL* isPairKerningEnabled,
_Out_opt_ DWRITE_TEXT_RANGE* textRange = NULL
) PURE;
/// <summary>
/// Sets the spacing between characters.
/// </summary>
/// <param name="leadingSpacing">The spacing before each character, in reading order.</param>
/// <param name="trailingSpacing">The spacing after each character, in reading order.</param>
/// <param name="minimumAdvanceWidth">The minimum advance of each character,
/// to prevent characters from becoming too thin or zero-width. This
/// must be zero or greater.</param>
/// <param name="textRange">Text range to which this change applies.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(SetCharacterSpacing)(
FLOAT leadingSpacing,
FLOAT trailingSpacing,
FLOAT minimumAdvanceWidth,
DWRITE_TEXT_RANGE textRange
) PURE;
/// <summary>
/// Gets the spacing between characters.
/// </summary>
/// <param name="currentPosition">The current text position.</param>
/// <param name="leadingSpacing">The spacing before each character, in reading order.</param>
/// <param name="trailingSpacing">The spacing after each character, in reading order.</param>
/// <param name="minimumAdvanceWidth">The minimum advance of each character,
/// to prevent characters from becoming too thin or zero-width. This
/// must be zero or greater.</param>
/// <param name="textRange">The position range of the current format.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetCharacterSpacing)(
UINT32 currentPosition,
_Out_ FLOAT* leadingSpacing,
_Out_ FLOAT* trailingSpacing,
_Out_ FLOAT* minimumAdvanceWidth,
_Out_opt_ DWRITE_TEXT_RANGE* textRange = NULL
) PURE;
};
/// <summary>
/// Represents the type of antialiasing to use for text when the rendering mode calls for
/// antialiasing.
/// </summary>
enum DWRITE_TEXT_ANTIALIAS_MODE
{
/// <summary>
/// ClearType antialiasing computes coverage independently for the red, green, and blue
/// color elements of each pixel. This allows for more detail than conventional antialiasing.
/// However, because there is no one alpha value for each pixel, ClearType is not suitable
/// rendering text onto a transparent intermediate bitmap.
/// </summary>
DWRITE_TEXT_ANTIALIAS_MODE_CLEARTYPE,
/// <summary>
/// Grayscale antialiasing computes one coverage value for each pixel. Because the alpha
/// value of each pixel is well-defined, text can be rendered onto a transparent bitmap,
/// which can then be composited with other content. Note that grayscale rendering with
/// IDWriteBitmapRenderTarget1 uses premultiplied alpha.
/// </summary>
DWRITE_TEXT_ANTIALIAS_MODE_GRAYSCALE
};
/// <summary>
/// Encapsulates a 32-bit device independent bitmap and device context, which can be used for rendering glyphs.
/// </summary>
interface DWRITE_DECLARE_INTERFACE("791e8298-3ef3-4230-9880-c9bdecc42064") IDWriteBitmapRenderTarget1 : public IDWriteBitmapRenderTarget
{
/// <summary>
/// Gets the current text antialiasing mode of the bitmap render target.
/// </summary>
/// <returns>
/// Returns the antialiasing mode.
/// </returns>
STDMETHOD_(DWRITE_TEXT_ANTIALIAS_MODE, GetTextAntialiasMode)() PURE;
/// <summary>
/// Sets the current text antialiasing mode of the bitmap render target.
/// </summary>
/// <returns>
/// Returns S_OK if successful, or E_INVALIDARG if the argument is not valid.
/// </returns>
/// <remarks>
/// The antialiasing mode of a newly-created bitmap render target defaults to
/// DWRITE_TEXT_ANTIALIAS_MODE_CLEARTYPE. An application can change the antialiasing
/// mode by calling SetTextAntialiasMode. For example, an application might specify
/// grayscale antialiasing when rendering text onto a transparent bitmap.
/// </remarks>
STDMETHOD(SetTextAntialiasMode)(
DWRITE_TEXT_ANTIALIAS_MODE antialiasMode
) PURE;
};
#endif /* DWRITE_1_H_INCLUDED */