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c577bd2111
State after calling thread emergency_exit() function. Also default-construct thread result in this case.
512 lines
11 KiB
C++
512 lines
11 KiB
C++
#pragma once
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#include "types.h"
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#include "util/atomic.hpp"
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#include "util/shared_cptr.hpp"
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#include <string>
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#include <memory>
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#include <string_view>
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#include "mutex.h"
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#include "cond.h"
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#include "lockless.h"
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// Report error and call std::abort(), defined in main.cpp
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[[noreturn]] void report_fatal_error(const std::string&);
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// Hardware core layout
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enum class native_core_arrangement : u32
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{
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undefined,
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generic,
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intel_ht,
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amd_ccx
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};
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enum class thread_class : u32
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{
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general,
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rsx,
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spu,
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ppu
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};
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enum class thread_state : u32
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{
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created, // Initial state
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aborting, // The thread has been joined in the destructor or explicitly aborted
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errored, // Set after the emergency_exit call
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finished // Final state, always set at the end of thread execution
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};
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template <class Context>
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class named_thread;
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template <typename T>
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struct result_storage
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{
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static_assert(std::is_default_constructible_v<T> && noexcept(T()));
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alignas(T) std::byte data[sizeof(T)];
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static constexpr bool empty = false;
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using type = T;
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T* get()
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{
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return reinterpret_cast<T*>(&data);
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}
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const T* get() const
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{
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return reinterpret_cast<const T*>(&data);
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}
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void destroy() noexcept
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{
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get()->~T();
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}
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};
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template <>
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struct result_storage<void>
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{
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static constexpr bool empty = true;
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using type = void;
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};
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template <class Context, typename... Args>
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using result_storage_t = result_storage<std::invoke_result_t<Context, Args...>>;
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template <typename T, typename = void>
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struct thread_thread_name : std::bool_constant<false> {};
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template <typename T>
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struct thread_thread_name<T, std::void_t<decltype(named_thread<T>::thread_name)>> : std::bool_constant<true> {};
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// Thread base class
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class thread_base
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{
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// Native thread entry point function type
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#ifdef _WIN32
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using native_entry = uint(__stdcall*)(void* arg);
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#else
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using native_entry = void*(*)(void* arg);
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#endif
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// Thread handle (platform-specific)
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atomic_t<std::uintptr_t> m_thread{0};
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// Thread playtoy, that shouldn't be used
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atomic_t<u32> m_signal{0};
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// Thread state
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atomic_t<thread_state> m_state = thread_state::created;
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// Thread state notification info
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atomic_t<const void*> m_state_notifier{nullptr};
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// Thread name
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stx::atomic_cptr<std::string> m_tname;
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//
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atomic_t<u64> m_cycles = 0;
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// Start thread
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void start(native_entry);
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// Called at the thread start
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void initialize(void (*error_cb)(), bool(*wait_cb)(const void*));
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// May be called in destructor
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void notify_abort() noexcept;
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// Called at the thread end, returns true if needs destruction
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bool finalize(thread_state result) noexcept;
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// Cleanup after possibly deleting the thread instance
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static void finalize() noexcept;
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friend class thread_ctrl;
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template <class Context>
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friend class named_thread;
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protected:
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thread_base(std::string_view name);
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~thread_base();
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public:
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// Get CPU cycles since last time this function was called. First call returns 0.
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u64 get_cycles();
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// Wait for the thread (it does NOT change thread state, and can be called from multiple threads)
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bool join() const;
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// Notify the thread
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void notify();
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};
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// Collection of global function for current thread
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class thread_ctrl final
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{
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// Current thread
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static thread_local thread_base* g_tls_this_thread;
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// Error handling details
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static thread_local void(*g_tls_error_callback)();
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// Target cpu core layout
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static atomic_t<native_core_arrangement> g_native_core_layout;
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// Internal waiting function, may throw. Infinite value is -1.
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static void _wait_for(u64 usec, bool alert);
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friend class thread_base;
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// Optimized get_name() for logging
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static std::string get_name_cached();
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public:
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// Get current thread name
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static std::string get_name()
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{
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return *g_tls_this_thread->m_tname.load();
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}
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// Get thread name
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template <typename T>
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static std::string get_name(const named_thread<T>& thread)
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{
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return *static_cast<const thread_base&>(thread).m_tname.load();
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}
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// Set current thread name (not recommended)
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static void set_name(std::string_view name)
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{
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g_tls_this_thread->m_tname.store(stx::shared_cptr<std::string>::make(name));
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}
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// Set thread name (not recommended)
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template <typename T>
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static void set_name(named_thread<T>& thread, std::string_view name)
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{
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static_cast<thread_base&>(thread).m_tname.store(stx::shared_cptr<std::string>::make(name));
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}
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template <typename T>
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static u64 get_cycles(named_thread<T>& thread)
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{
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return static_cast<thread_base&>(thread).get_cycles();
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}
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template <typename T>
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static void notify(named_thread<T>& thread)
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{
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static_cast<thread_base&>(thread).notify();
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}
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// Read current state
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static inline thread_state state()
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{
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return g_tls_this_thread->m_state;
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}
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// Wait once with timeout. May spuriously return false.
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static inline void wait_for(u64 usec, bool alert = true)
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{
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_wait_for(usec, alert);
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}
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// Wait.
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static inline void wait()
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{
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_wait_for(-1, true);
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}
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// Exit.
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[[noreturn]] static void emergency_exit(std::string_view reason);
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// Get current thread (may be nullptr)
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static thread_base* get_current()
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{
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return g_tls_this_thread;
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}
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// Detect layout
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static void detect_cpu_layout();
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// Returns a core affinity mask. Set whether to generate the high priority set or not
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static u64 get_affinity_mask(thread_class group);
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// Sets the native thread priority
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static void set_native_priority(int priority);
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// Sets the preferred affinity mask for this thread
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static void set_thread_affinity_mask(u64 mask);
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};
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// Derived from the callable object Context, possibly a lambda
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template <class Context>
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class named_thread final : public Context, result_storage_t<Context>, thread_base
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{
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using result = result_storage_t<Context>;
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using thread = thread_base;
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// Type-erased thread entry point
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#ifdef _WIN32
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static inline uint __stdcall entry_point(void* arg)
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#else
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static inline void* entry_point(void* arg)
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#endif
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{
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const auto _this = static_cast<named_thread*>(static_cast<thread*>(arg));
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// Perform self-cleanup if necessary
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if (_this->entry_point())
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{
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delete _this;
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}
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thread::finalize();
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return 0;
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}
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bool entry_point()
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{
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auto tls_error_cb = []()
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{
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const auto _this = thread_ctrl::get_current();
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if constexpr (!result::empty)
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{
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// Construct using default constructor in the case of failure
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new (static_cast<result*>(static_cast<named_thread*>(_this))->get()) typename result::type();
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}
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};
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thread::initialize(tls_error_cb, [](const void* data)
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{
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const auto _this = thread_ctrl::get_current();
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if (_this->m_state >= thread_state::aborting)
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{
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return false;
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}
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_this->m_state_notifier.release(data);
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if (!data)
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{
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return true;
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}
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if (_this->m_state >= thread_state::aborting)
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{
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_this->m_state_notifier.release(nullptr);
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return false;
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}
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return true;
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});
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if constexpr (result::empty)
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{
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// No result
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Context::operator()();
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}
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else
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{
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// Construct the result using placement new (copy elision should happen)
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new (result::get()) typename result::type(Context::operator()());
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}
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return thread::finalize(thread_state::finished);
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}
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friend class thread_ctrl;
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public:
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// Default constructor
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template <bool Valid = std::is_default_constructible_v<Context> && thread_thread_name<Context>(), typename = std::enable_if_t<Valid>>
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named_thread()
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: Context()
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, thread(Context::thread_name)
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{
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thread::start(&named_thread::entry_point);
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}
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// Normal forwarding constructor
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template <typename... Args, typename = std::enable_if_t<std::is_constructible_v<Context, Args&&...>>>
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named_thread(std::string_view name, Args&&... args)
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: Context(std::forward<Args>(args)...)
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, thread(name)
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{
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thread::start(&named_thread::entry_point);
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}
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// Lambda constructor, also the implicit deduction guide candidate
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named_thread(std::string_view name, Context&& f)
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: Context(std::forward<Context>(f))
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, thread(name)
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{
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thread::start(&named_thread::entry_point);
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}
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named_thread(const named_thread&) = delete;
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named_thread& operator=(const named_thread&) = delete;
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// Wait for the completion and access result (if not void)
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[[nodiscard]] decltype(auto) operator()()
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{
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thread::join();
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if constexpr (!result::empty)
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{
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return *result::get();
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}
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}
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// Wait for the completion and access result (if not void)
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[[nodiscard]] decltype(auto) operator()() const
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{
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thread::join();
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if constexpr (!result::empty)
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{
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return *result::get();
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}
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}
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// Access thread state
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operator thread_state() const
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{
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return thread::m_state.load();
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}
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// Try to abort by assigning thread_state::aborting (UB if assigning different state)
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named_thread& operator=(thread_state s)
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{
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ASSUME(s == thread_state::aborting);
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if (s == thread_state::aborting && thread::m_state.compare_and_swap_test(thread_state::created, s))
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{
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if (s == thread_state::aborting)
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{
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thread::notify_abort();
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}
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}
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return *this;
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}
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// Context type doesn't need virtual destructor
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~named_thread()
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{
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// Assign aborting state forcefully
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operator=(thread_state::aborting);
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thread::join();
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if constexpr (!result::empty)
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{
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result::destroy();
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}
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}
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};
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// Group of named threads, similar to named_thread
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template <class Context>
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class named_thread_group final
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{
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using Thread = named_thread<Context>;
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const u32 m_count;
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Thread* m_threads;
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public:
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// Lambda constructor, also the implicit deduction guide candidate
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named_thread_group(std::string_view name, u32 count, const Context& f)
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: m_count(count)
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, m_threads(nullptr)
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{
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if (count == 0)
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{
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return;
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}
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m_threads = static_cast<Thread*>(::operator new(sizeof(Thread) * m_count, std::align_val_t{alignof(Thread)}));
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// Create all threads
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for (u32 i = 0; i < m_count; i++)
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{
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new (static_cast<void*>(m_threads + i)) Thread(std::string(name) + std::to_string(i + 1), f);
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}
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}
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named_thread_group(const named_thread_group&) = delete;
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named_thread_group& operator=(const named_thread_group&) = delete;
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// Wait for completion
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bool join() const
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{
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bool result = true;
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for (u32 i = 0; i < m_count; i++)
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{
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std::as_const(*std::launder(m_threads + i))();
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if (std::as_const(*std::launder(m_threads + i)) != thread_state::finished)
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result = false;
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}
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return result;
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}
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// Join and access specific thread
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auto operator[](u32 index) const
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{
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return std::as_const(*std::launder(m_threads + index))();
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}
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// Join and access specific thread
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auto operator[](u32 index)
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{
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return (*std::launder(m_threads + index))();
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}
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// Dumb iterator
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auto begin()
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{
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return std::launder(m_threads);
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}
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// Dumb iterator
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auto end()
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{
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return m_threads + m_count;
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}
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u32 size() const
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{
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return m_count;
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}
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~named_thread_group()
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{
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// Destroy all threads (it should join them)
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for (u32 i = 0; i < m_count; i++)
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{
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std::launder(m_threads + i)->~Thread();
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}
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::operator delete(static_cast<void*>(m_threads), std::align_val_t{alignof(Thread)});
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}
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};
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