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For now, compile only one block at time Use tail calls to move between blocks Fully write PPU context (except CIA) This fixes many compatibility problems
74 lines
1.3 KiB
C++
74 lines
1.3 KiB
C++
#pragma once
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#ifdef LLVM_AVAILABLE
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include "types.h"
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#include "restore_new.h"
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#ifdef _MSC_VER
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#pragma warning(push, 0)
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#endif
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Module.h"
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#include "llvm/ExecutionEngine/ExecutionEngine.h"
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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#include "define_new_memleakdetect.h"
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extern llvm::LLVMContext g_llvm_ctx;
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// Temporary compiler interface
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class jit_compiler final
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{
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// Execution instance
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std::unique_ptr<llvm::ExecutionEngine> m_engine;
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// Linkage cache
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std::unordered_map<std::string, u64> m_link;
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// Compiled functions
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std::unordered_map<std::string, u64> m_map;
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// Arch
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std::string m_cpu;
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public:
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jit_compiler(std::unordered_map<std::string, u64>, std::string _cpu);
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~jit_compiler();
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// Add module
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void add(std::unique_ptr<llvm::Module> module, const std::string& path);
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// Finalize
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void fin(const std::string& path);
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// Add functions directly (name -> code)
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void add(std::unordered_map<std::string, std::string>);
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// Get compiled function address
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u64 get(const std::string& name) const
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{
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const auto found = m_map.find(name);
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if (found != m_map.end())
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{
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return found->second;
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}
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return m_engine->getFunctionAddress(name);
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}
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// Get CPU info
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const std::string& cpu() const
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{
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return m_cpu;
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}
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};
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#endif
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