PS3 emulator/debugger
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Hykem 6d6c1a9672 Updated the Crypto Engine:
- Fixed several bugs in unedat;
- Improved EDAT/SDAT file decryption.
2014-10-01 14:57:44 +01:00
asmjit@0cff228354 Updated ASMJIT 2014-09-25 20:16:23 +03:00
asmjitsrc Asmjit updated 2014-07-14 13:24:10 +04:00
bin Updated the Crypto Engine: 2014-10-01 14:57:44 +01:00
ffmpeg@352fdfbbfa Added new things, updated others 2014-09-09 18:44:02 +03:00
GL
OpenAL GcmZcullInfo::Pack and removed 32-bit OAL dll 2014-06-07 04:22:29 +02:00
rpcs3 Updated the Crypto Engine: 2014-10-01 14:57:44 +01:00
stblib
Utilities sys_process_is_spu_lock_line_reservation_address 2014-09-17 17:15:17 +04:00
wxWidgets@5a313d2c7c
.gitignore Update gitignore to ignore x64 folders. 2014-09-13 20:38:16 +02:00
.gitmodules
.travis.yml Implemented L10nConvertStr as only char* -> char* (type). 2014-08-18 17:47:54 +08:00
appveyor.yml add files to allow for packaging on teamcity 2014-07-09 17:18:23 +02:00
CMakeLists.txt CMake: Improve to support build type. Default to release. 2014-07-11 02:46:10 +10:00
LICENSE
package.bat fix a typo in the packaging batch file 2014-07-19 15:09:39 +02:00
README.md Remove the Soft_OAL line 2014-08-03 23:29:52 +02:00
rpcs3_buildbot.sln add files to allow for packaging on teamcity 2014-07-09 17:18:23 +02:00
rpcs3.sln fix compile error on the Debug - Memleak config 2014-07-06 19:40:51 +02:00

RPCS3

Build Status

An open-source PlayStation 3 emulator/debugger written in C++.

You can find some basic information in the FAQ. For discussion about this emulator and PS3 emulation please visit the official forums.

Development

If you want to contribute please take a took at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.

Dependencies

Windows

Linux

  • Debian & Ubuntu: sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential

Mac OSX

  • Install with Homebrew: brew install glew wxwidgets
  • Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config

Building

To initialize the repository don't forget to execute git submodule update --init to pull the wxWidgets source.

  • Windows: Install Visual Studio 2013. Then open the .SLN file, and press Build > Rebuild Solution.
  • Linux & Mac OSX: cd rpcs3 && cmake CMakeLists.txt && make && cd ../ Then run with cd bin && ./rpcs3