mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-12-29 12:24:58 +00:00
f83aa9d5ae
- Improved Vertex & Fragment Shader Decompilers. - Implemented fp uniform loader. - Implemented DXT1 & DXT2 textures decompression. - Implemented draft cellResc module. - Updated glext. PPU Interpreter: - Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions. cellFs: - Fixed cellFsStat syscall.
501 lines
7.2 KiB
C++
501 lines
7.2 KiB
C++
#pragma once
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template<typename T> class Array
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{
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protected:
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u32 m_count;
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T* m_array;
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public:
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Array()
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: m_count(0)
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, m_array(NULL)
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{
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}
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~Array()
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{
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Clear();
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}
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inline bool RemoveAt(const u32 from, const u32 count = 1)
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{
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if(!GetCount()) return false;
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const u32 to = from + count;
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if(to > GetCount()) return false;
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for(u32 i=0; i<count; ++i) m_array[from + i].~T();
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memmove(m_array + from, m_array + to, (m_count-to) * sizeof(T));
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m_count -= count;
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return true;
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}
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void InsertRoomEnd(const u32 size)
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{
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_InsertRoomEnd(size);
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}
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bool InsertRoom(const u32 pos, const u32 size)
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{
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if(pos >= m_count) return false;
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_InsertRoomEnd(size);
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memmove(m_array + pos + size, m_array + pos, sizeof(T) * (m_count - size - pos));
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return true;
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}
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inline bool Move(const u32 pos, T* data)
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{
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if(!InsertRoom(pos, 1)) return false;
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memcpy(m_array + pos, data, sizeof(T));
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free(data);
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return true;
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}
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inline u32 Move(T* data)
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{
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_InsertRoomEnd(1);
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memcpy(m_array + GetCount() - 1, data, sizeof(T));
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free(data);
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return m_count - 1;
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}
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inline bool Add(const u32 pos, T*& data)
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{
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if(!InsertRoom(pos, 1)) return false;
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memcpy(m_array + pos, data, sizeof(T));
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free(data);
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data = m_array + pos;
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return true;
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}
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inline u32 Add(T*& data)
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{
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_InsertRoomEnd(1);
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memcpy(m_array + GetCount() - 1, data, sizeof(T));
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free(data);
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data = m_array + GetCount() - 1;
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return m_count - 1;
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}
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inline bool AddCpy(const u32 pos, const T* data, u32 count = 1)
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{
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if(!InsertRoom(pos, count)) return false;
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for(u32 i=0; i<count; ++i)
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{
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new (m_array + pos + i) T(data[i]);
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}
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return true;
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}
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inline bool AddCpy(const u32 pos, const T& data)
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{
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return AddCpy(pos, &data);
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}
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inline u32 AddCpy(const T* data, u32 count = 1)
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{
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_InsertRoomEnd(count);
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for(u32 i=0; i<count; ++i)
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{
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new (m_array + m_count - count + i) T(data[i]);
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}
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return m_count - count;
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}
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inline u32 AddCpy(const T& data)
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{
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return AddCpy(&data);
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}
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inline void Clear()
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{
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u32 count = m_count;
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m_count = 0;
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for(u32 i=0; i<count; ++i) m_array[i].~T();
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safe_free(m_array);
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}
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inline void ClearF()
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{
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m_count = 0;
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safe_free(m_array);
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}
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inline T& Get(u32 num)
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{
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//if(num >= GetCount()) return *new T();
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return m_array[num];
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}
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virtual u32 GetCount() const { return m_count; }
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virtual void SetCount(const u32 count, bool memzero = true)
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{
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if(m_count >= count) return;
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_InsertRoomEnd(count - m_count);
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if(memzero) memset(m_array + m_count - count, 0, sizeof(T) * (m_count - count));
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}
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void Reserve(const u32 count)
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{
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SetCount(GetCount() + count);
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}
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void AppendFrom(const Array<T>& src)
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{
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if(!src.GetCount()) return;
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Reserve(src.GetCount());
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memcpy(m_array, &src[0], GetCount() * sizeof(T));
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}
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void CopyFrom(const Array<T>& src)
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{
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Clear();
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AppendFrom(src);
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}
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inline T* GetPtr() { return m_array; }
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inline const T* GetPtr() const { return m_array; }
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T& operator[](u32 num) const { return m_array[num]; }
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T* operator + (u32 right) const
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{
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return m_array + right;
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}
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T* operator ->()
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{
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return m_array;
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}
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protected:
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void _InsertRoomEnd(const u32 size)
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{
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if(!size) return;
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m_array = m_count ? (T*)realloc(m_array, sizeof(T) * (m_count + size)) : (T*)malloc(sizeof(T) * size);
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m_count += size;
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}
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};
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class ArrayString : public Array<char>
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{
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public:
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ArrayString() : Array()
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{
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}
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ArrayString(const wxString& value) : Array()
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{
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*this = value;
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}
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ArrayString(const char* value) : Array()
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{
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*this = value;
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}
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virtual u32 GetCount() const
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{
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return m_array ? strlen(m_array) : 0;
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}
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virtual void SetCount(const u32 count, bool memzero = true)
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{
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if(m_count && count < m_count - 1)
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{
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m_array[count] = '\0';
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}
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else
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{
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Array::SetCount(count + 1, memzero);
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}
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}
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ArrayString& operator = (const char* right)
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{
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Clear();
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if(right)
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{
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size_t len = strlen(right);
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if(len)
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{
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SetCount(len);
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memcpy(m_array, right, len * sizeof(char));
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m_array[len] = '\0';
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}
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}
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return *this;
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}
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ArrayString& operator = (const ArrayString& right)
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{
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Clear();
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if(size_t len = right.GetCount())
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{
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SetCount(len);
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memcpy(m_array, right.GetPtr(), len * sizeof(char));
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m_array[len] = '\0';
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}
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return *this;
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}
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ArrayString& operator = (const wxString& right)
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{
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Clear();
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if(size_t len = right.Len())
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{
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SetCount(len);
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memcpy(m_array, right.c_str(), len * sizeof(char));
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m_array[len] = '\0';
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}
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return *this;
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}
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ArrayString* Clone() const
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{
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ArrayString* new_array = new ArrayString();
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(*new_array) = m_array;
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return new_array;
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}
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};
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template<typename T> struct Stack : public Array<T>
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{
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Stack() : Array<T>()
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{
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}
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~Stack()
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{
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Clear();
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}
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void Push(const T data) { AddCpy(data); }
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T Pop()
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{
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const u32 pos = GetCount() - 1;
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const T ret = Get(pos);
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RemoveAt(pos);
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return ret;
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}
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};
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template<typename T, size_t size> class SizedStack
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{
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T m_ptr[size];
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uint m_count;
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public:
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SizedStack()
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{
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Clear();
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}
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~SizedStack()
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{
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Clear();
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}
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void Clear()
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{
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m_count = 0;
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}
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bool Pop(T& dst)
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{
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if(!m_count)
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return false;
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dst = m_ptr[--m_count];
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return true;
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}
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bool Push(const T& src)
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{
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if(m_count + 1 > size)
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return false;
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m_ptr[m_count++] = src;
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return true;
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}
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size_t GetFreeCount() const
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{
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return size - m_count;
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}
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size_t GetCount() const
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{
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return m_count;
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}
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size_t GetMaxCount() const
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{
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return size;
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}
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};
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template<typename T> class ArrayF
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{
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u32 m_count;
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T** m_array;
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public:
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ArrayF()
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: m_count(0)
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, m_array(NULL)
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{
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}
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virtual ~ArrayF()
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{
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Clear();
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}
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inline bool RemoveFAt(const u32 from, const u32 count = 1)
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{
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if(from + count > m_count) return false;
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memmove(&m_array[from], &m_array[from+count], (m_count-(from+count)) * sizeof(T**));
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m_count -= count;
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return true;
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}
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inline bool RemoveAt(const u32 from, const u32 count = 1)
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{
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if(from + count > m_count) return false;
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for(uint i = from; i < from + count; ++i)
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{
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free(m_array[i]);
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}
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return RemoveFAt(from, count);
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}
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inline u32 Add(T& data)
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{
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return Add(&data);
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}
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inline u32 Add(T* data)
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{
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if(!m_array)
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{
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m_array = (T**)malloc(sizeof(T*));
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}
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else
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{
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m_array = (T**)realloc(m_array, sizeof(T*) * (m_count + 1));
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}
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m_array[m_count] = data;
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return m_count++;
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}
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inline void ClearF()
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{
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if(m_count == 0) return;
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m_count = 0;
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m_array = NULL;
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}
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inline void Clear()
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{
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if(m_count == 0) return;
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m_count = 0;
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safe_free(m_array);
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}
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inline T& Get(const u64 num)
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{
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//if(m_count <= num) *m_array[0]; //TODO
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return *m_array[num];
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}
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T** operator + (u32 right) const
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{
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return m_array + right;
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}
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T* operator ->()
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{
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return *m_array;
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}
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inline T** GetPtr()
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{
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return m_array;
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}
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inline u32 GetCount() const { return m_count; }
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T& operator[](u32 num) const { return *m_array[num]; }
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};
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template<typename T> struct ScopedPtr
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{
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private:
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T* m_ptr;
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public:
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ScopedPtr() : m_ptr(nullptr)
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{
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}
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ScopedPtr(T* ptr) : m_ptr(ptr)
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{
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}
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~ScopedPtr()
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{
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Swap(nullptr);
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}
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operator T*() { return m_ptr; }
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operator const T*() const { return m_ptr; }
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T* operator ->() { return m_ptr; }
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const T* operator ->() const { return m_ptr; }
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void Swap(T* ptr)
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{
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delete m_ptr;
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m_ptr = ptr;
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}
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}; |