rpcs3/rpcs3/Emu/CMakeLists.txt

526 lines
14 KiB
CMake

add_library(rpcs3_emu
cache_utils.cpp
IdManager.cpp
localized_string.cpp
System.cpp
system_config.cpp
system_config_types.cpp
system_progress.cpp
system_utils.cpp
VFS.cpp
GDB.cpp
title.cpp
perf_meter.cpp
)
# prevent WolfSSL from warning about not having harden options
add_compile_definitions(WC_NO_HARDEN)
target_link_libraries(rpcs3_emu
PRIVATE
3rdparty::zlib 3rdparty::yaml-cpp
PUBLIC
3rdparty::libevdev 3rdparty::flatbuffers)
find_package(Threads REQUIRED)
target_link_libraries(rpcs3_emu
PUBLIC Threads::Threads)
# For stdafx.h
target_include_directories(rpcs3_emu
PUBLIC
${RPCS3_SRC_DIR})
# Utilities
target_sources(rpcs3_emu PRIVATE
../util/atomic.cpp
../util/media_utils.cpp
../util/logs.cpp
../util/yaml.cpp
../util/vm_native.cpp
../util/dyn_lib.cpp
../util/sysinfo.cpp
../util/cpu_stats.cpp
../../Utilities/bin_patch.cpp
../../Utilities/cheat_info.cpp
../../Utilities/cond.cpp
../../Utilities/Config.cpp
../../Utilities/File.cpp
../../Utilities/JIT.cpp
../../Utilities/LUrlParser.cpp
../../Utilities/mutex.cpp
../../Utilities/rXml.cpp
../../Utilities/sema.cpp
../../Utilities/StrFmt.cpp
../../Utilities/Thread.cpp
../../Utilities/version.cpp
)
target_include_directories(rpcs3_emu PUBLIC "${CMAKE_SOURCE_DIR}")
target_link_libraries(rpcs3_emu
PUBLIC
3rdparty::pugixml)
if(MSVC)
set_source_files_properties("../../Utilities/JIT.cpp" PROPERTIES COMPILE_FLAGS /GR-)
else()
set_source_files_properties("../../Utilities/JIT.cpp" PROPERTIES COMPILE_FLAGS -fno-rtti)
endif()
if(MSVC)
set_source_files_properties("../util/yaml.cpp" PROPERTIES COMPILE_FLAGS /EHsc)
else()
set_source_files_properties("../util/yaml.cpp" PROPERTIES COMPILE_FLAGS -fexceptions)
endif()
# Crypto
target_sources(rpcs3_emu PRIVATE
../Crypto/aes.cpp
../Crypto/aesni.cpp
../Crypto/ec.cpp
../Crypto/key_vault.cpp
../Crypto/lz.cpp
../Crypto/md5.cpp
../Crypto/sha1.cpp
../Crypto/sha256.cpp
../Crypto/unedat.cpp
../Crypto/unpkg.cpp
../Crypto/unself.cpp
../Crypto/utils.cpp
)
# Loader
target_sources(rpcs3_emu PRIVATE
../Loader/ELF.cpp
../Loader/mself.cpp
../Loader/PSF.cpp
../Loader/PUP.cpp
../Loader/TAR.cpp
../Loader/TROPUSR.cpp
../Loader/TRP.cpp
)
# Audio
target_sources(rpcs3_emu PRIVATE
Audio/AudioDumper.cpp
Audio/AudioBackend.cpp
Audio/AL/OpenALBackend.cpp
)
if(USE_ALSA)
find_package(ALSA)
if(ALSA_FOUND)
target_sources(rpcs3_emu PRIVATE Audio/ALSA/ALSABackend.cpp)
target_link_libraries(rpcs3_emu PUBLIC 3rdparty::alsa)
endif()
endif()
if(USE_PULSE AND PULSE_FOUND)
target_sources(rpcs3_emu PRIVATE Audio/Pulse/PulseBackend.cpp)
target_link_libraries(rpcs3_emu PUBLIC 3rdparty::pulse)
endif()
if(USE_FAUDIO)
find_package(SDL2)
if(SDL2_FOUND AND NOT SDL2_VERSION VERSION_LESS 2.0.9)
target_sources(rpcs3_emu PRIVATE Audio/FAudio/FAudioBackend.cpp)
target_link_libraries(rpcs3_emu PUBLIC 3rdparty::faudio)
endif()
endif()
if(WIN32)
target_include_directories(rpcs3_emu PUBLIC "${RPCS3_SRC_DIR}/../3rdparty/XAudio2Redist/include")
target_link_libraries(rpcs3_emu PRIVATE "${RPCS3_SRC_DIR}/../3rdparty/XAudio2Redist/libs/xaudio2_9redist.lib")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /DELAYLOAD:xaudio2_9redist.dll")
target_sources(rpcs3_emu PRIVATE
Audio/XAudio2/XAudio2Backend.cpp
)
endif()
target_link_libraries(rpcs3_emu
PUBLIC
3rdparty::openal)
# Cell
target_sources(rpcs3_emu PRIVATE
Cell/MFC.cpp
Cell/PPUAnalyser.cpp
Cell/PPUDisAsm.cpp
Cell/PPUFunction.cpp
Cell/PPUInterpreter.cpp
Cell/PPUModule.cpp
Cell/PPUThread.cpp
Cell/PPUTranslator.cpp
Cell/RawSPUThread.cpp
Cell/SPUAnalyser.cpp
Cell/SPUASMJITRecompiler.cpp
Cell/SPUDisAsm.cpp
Cell/SPUInterpreter.cpp
Cell/SPURecompiler.cpp
Cell/SPUThread.cpp
Cell/lv2/lv2.cpp
Cell/lv2/sys_bdemu.cpp
Cell/lv2/sys_btsetting.cpp
Cell/lv2/sys_cond.cpp
Cell/lv2/sys_console.cpp
Cell/lv2/sys_crypto_engine.cpp
Cell/lv2/sys_config.cpp
Cell/lv2/sys_dbg.cpp
Cell/lv2/sys_event.cpp
Cell/lv2/sys_event_flag.cpp
Cell/lv2/sys_fs.cpp
Cell/lv2/sys_gamepad.cpp
Cell/lv2/sys_gpio.cpp
Cell/lv2/sys_hid.cpp
Cell/lv2/sys_interrupt.cpp
Cell/lv2/sys_io.cpp
Cell/lv2/sys_lwcond.cpp
Cell/lv2/sys_lwmutex.cpp
Cell/lv2/sys_memory.cpp
Cell/lv2/sys_mmapper.cpp
Cell/lv2/sys_mutex.cpp
Cell/lv2/sys_net.cpp
Cell/lv2/sys_overlay.cpp
Cell/lv2/sys_ppu_thread.cpp
Cell/lv2/sys_process.cpp
Cell/lv2/sys_prx.cpp
Cell/lv2/sys_rsx.cpp
Cell/lv2/sys_rsxaudio.cpp
Cell/lv2/sys_rwlock.cpp
Cell/lv2/sys_semaphore.cpp
Cell/lv2/sys_spu.cpp
Cell/lv2/sys_sm.cpp
Cell/lv2/sys_ss.cpp
Cell/lv2/sys_storage.cpp
Cell/lv2/sys_time.cpp
Cell/lv2/sys_timer.cpp
Cell/lv2/sys_trace.cpp
Cell/lv2/sys_tty.cpp
Cell/lv2/sys_uart.cpp
Cell/lv2/sys_usbd.cpp
Cell/lv2/sys_vm.cpp
Cell/Modules/cellAdec.cpp
Cell/Modules/cellAtrac.cpp
Cell/Modules/cellAtracMulti.cpp
Cell/Modules/cellAudio.cpp
Cell/Modules/cellAudioOut.cpp
Cell/Modules/cellAuthDialog.cpp
Cell/Modules/cellAvconfExt.cpp
Cell/Modules/cellBgdl.cpp
Cell/Modules/cellCamera.cpp
Cell/Modules/cellCelp8Enc.cpp
Cell/Modules/cellCelpEnc.cpp
Cell/Modules/cellCrossController.cpp
Cell/Modules/cellDaisy.cpp
Cell/Modules/cellDmux.cpp
Cell/Modules/cellDtcpIpUtility.cpp
Cell/Modules/cellFiber.cpp
Cell/Modules/cellFont.cpp
Cell/Modules/cellFontFT.cpp
Cell/Modules/cell_FreeType2.cpp
Cell/Modules/cellFs.cpp
Cell/Modules/cellGame.cpp
Cell/Modules/cellGameExec.cpp
Cell/Modules/cellGcmSys.cpp
Cell/Modules/cellGem.cpp
Cell/Modules/cellGifDec.cpp
Cell/Modules/cellHttp.cpp
Cell/Modules/cellHttpUtil.cpp
Cell/Modules/cellImeJp.cpp
Cell/Modules/cellJpgDec.cpp
Cell/Modules/cellJpgEnc.cpp
Cell/Modules/cellKb.cpp
Cell/Modules/cellKey2char.cpp
Cell/Modules/cellL10n.cpp
Cell/Modules/cellLibprof.cpp
Cell/Modules/cellMic.cpp
Cell/Modules/cellMouse.cpp
Cell/Modules/cellMsgDialog.cpp
Cell/Modules/cellMusic.cpp
Cell/Modules/cellMusicDecode.cpp
Cell/Modules/cellMusicExport.cpp
Cell/Modules/cellNetAoi.cpp
Cell/Modules/cellNetCtl.cpp
Cell/Modules/cellOskDialog.cpp
Cell/Modules/cellOvis.cpp
Cell/Modules/cellPad.cpp
Cell/Modules/cellPamf.cpp
Cell/Modules/cellPesmUtility.cpp
Cell/Modules/cellPhotoDecode.cpp
Cell/Modules/cellPhotoExport.cpp
Cell/Modules/cellPhotoImport.cpp
Cell/Modules/cellPngDec.cpp
Cell/Modules/cellPngEnc.cpp
Cell/Modules/cellPrint.cpp
Cell/Modules/cellRec.cpp
Cell/Modules/cellRemotePlay.cpp
Cell/Modules/cellResc.cpp
Cell/Modules/cellRtcAlarm.cpp
Cell/Modules/cellRtc.cpp
Cell/Modules/cellRudp.cpp
Cell/Modules/cellSail.cpp
Cell/Modules/cellSailRec.cpp
Cell/Modules/cellSaveData.cpp
Cell/Modules/cellScreenshot.cpp
Cell/Modules/cellSearch.cpp
Cell/Modules/cellSheap.cpp
Cell/Modules/cellSpudll.cpp
Cell/Modules/cellSpurs.cpp
Cell/Modules/cellSpursJq.cpp
Cell/Modules/cellSpursSpu.cpp
Cell/Modules/cellSsl.cpp
Cell/Modules/cellStorage.cpp
Cell/Modules/cellSubDisplay.cpp
Cell/Modules/cellSync2.cpp
Cell/Modules/cellSync.cpp
Cell/Modules/cellSysconf.cpp
Cell/Modules/cellSysCache.cpp
Cell/Modules/cellSysmodule.cpp
Cell/Modules/cellSysutilAp.cpp
Cell/Modules/cellSysutilAvc2.cpp
Cell/Modules/cellSysutilAvc.cpp
Cell/Modules/cellSysutilAvcExt.cpp
Cell/Modules/cellSysutil.cpp
Cell/Modules/cellSysutilMisc.cpp
Cell/Modules/cellSysutilNpEula.cpp
Cell/Modules/cellUsbd.cpp
Cell/Modules/cellUsbpspcm.cpp
Cell/Modules/cellUserInfo.cpp
Cell/Modules/cellVdec.cpp
Cell/Modules/cellVideoExport.cpp
Cell/Modules/cellVideoOut.cpp
Cell/Modules/cellVideoPlayerUtility.cpp
Cell/Modules/cellVideoUpload.cpp
Cell/Modules/cellVoice.cpp
Cell/Modules/cellVpost.cpp
Cell/Modules/cellWebBrowser.cpp
Cell/Modules/libad_async.cpp
Cell/Modules/libad_core.cpp
Cell/Modules/libmedi.cpp
Cell/Modules/libmixer.cpp
Cell/Modules/libsnd3.cpp
Cell/Modules/libsynth2.cpp
Cell/Modules/sceNp2.cpp
Cell/Modules/sceNpClans.cpp
Cell/Modules/sceNpCommerce2.cpp
Cell/Modules/sceNp.cpp
Cell/Modules/sceNpMatchingInt.cpp
Cell/Modules/sceNpSns.cpp
Cell/Modules/sceNpTrophy.cpp
Cell/Modules/sceNpTus.cpp
Cell/Modules/sceNpUtil.cpp
Cell/Modules/StaticHLE.cpp
Cell/Modules/sys_crashdump.cpp
Cell/Modules/sys_game.cpp
Cell/Modules/sys_heap.cpp
Cell/Modules/sys_io_.cpp
Cell/Modules/sys_libc_.cpp
Cell/Modules/sys_libc.cpp
Cell/Modules/sys_lv2dbg.cpp
Cell/Modules/sys_lwcond_.cpp
Cell/Modules/sys_lwmutex_.cpp
Cell/Modules/sys_mempool.cpp
Cell/Modules/sys_mmapper_.cpp
Cell/Modules/sys_net_.cpp
Cell/Modules/sys_ppu_thread_.cpp
Cell/Modules/sys_prx_.cpp
Cell/Modules/sysPrxForUser.cpp
Cell/Modules/sys_rsxaudio_.cpp
Cell/Modules/sys_spinlock.cpp
Cell/Modules/sys_spu_.cpp
)
if(NOT MSVC)
set_source_files_properties(Cell/PPUTranslator.cpp PROPERTIES COMPILE_FLAGS -fno-rtti)
endif()
target_link_libraries(rpcs3_emu
PRIVATE
3rdparty::stblib 3rdparty::libpng)
# CPU
target_sources(rpcs3_emu PRIVATE
CPU/CPUThread.cpp
CPU/CPUTranslator.cpp
)
target_link_libraries(rpcs3_emu
PUBLIC 3rdparty::llvm 3rdparty::asmjit)
# Io
target_sources(rpcs3_emu PRIVATE
Io/interception.cpp
Io/KeyboardHandler.cpp
Io/pad_config.cpp
Io/pad_config_types.cpp
Io/PadHandler.cpp
Io/usb_device.cpp
Io/Skylander.cpp
Io/GHLtar.cpp
Io/Buzz.cpp
Io/Turntable.cpp
)
# Np
target_sources(rpcs3_emu PRIVATE
NP/fb_helpers.cpp
NP/np_contexts.cpp
NP/np_handler.cpp
NP/signaling_handler.cpp
NP/np_structs_extra.cpp
NP/rpcn_client.cpp
NP/rpcn_config.cpp
)
# Memory
target_sources(rpcs3_emu PRIVATE
Memory/vm.cpp
)
# RSX
target_sources(rpcs3_emu PRIVATE
RSX/gcm_enums.cpp
RSX/gcm_printing.cpp
RSX/GSRender.cpp
RSX/RSXFIFO.cpp
RSX/rsx_methods.cpp
RSX/RSXOffload.cpp
RSX/RSXTexture.cpp
RSX/RSXThread.cpp
RSX/rsx_utils.cpp
RSX/RSXDisAsm.cpp
RSX/Common/BufferUtils.cpp
RSX/Common/surface_store.cpp
RSX/Common/TextureUtils.cpp
RSX/Common/texture_cache.cpp
RSX/Null/NullGSRender.cpp
RSX/Overlays/overlay_animation.cpp
RSX/Overlays/overlay_controls.cpp
RSX/Overlays/overlay_edit_text.cpp
RSX/Overlays/overlay_fonts.cpp
RSX/Overlays/overlay_list_view.cpp
RSX/Overlays/overlay_message_dialog.cpp
RSX/Overlays/overlay_osk.cpp
RSX/Overlays/overlay_osk_panel.cpp
RSX/Overlays/overlay_perf_metrics.cpp
RSX/Overlays/overlay_progress_bar.cpp
RSX/Overlays/overlay_save_dialog.cpp
RSX/Overlays/overlay_user_list_dialog.cpp
RSX/Overlays/overlay_utils.cpp
RSX/Overlays/overlays.cpp
RSX/Overlays/overlay_shader_compile_notification.cpp
RSX/Overlays/overlay_trophy_notification.cpp
RSX/Overlays/Shaders/shader_loading_dialog.cpp
RSX/Overlays/Shaders/shader_loading_dialog_native.cpp
RSX/Program/CgBinaryFragmentProgram.cpp
RSX/Program/CgBinaryVertexProgram.cpp
RSX/Program/FragmentProgramDecompiler.cpp
RSX/Program/GLSLCommon.cpp
RSX/Program/program_util.cpp
RSX/Program/ProgramStateCache.cpp
RSX/Program/VertexProgramDecompiler.cpp
RSX/Capture/rsx_capture.cpp
RSX/Capture/rsx_replay.cpp
RSX/GL/GLCommonDecompiler.cpp
RSX/GL/GLCompute.cpp
RSX/GL/GLDraw.cpp
RSX/GL/GLFragmentProgram.cpp
RSX/GL/GLGSRender.cpp
RSX/GL/GLHelpers.cpp
RSX/GL/GLOverlays.cpp
RSX/GL/GLPipelineCompiler.cpp
RSX/GL/GLPresent.cpp
RSX/GL/GLRenderTargets.cpp
RSX/GL/GLShaderInterpreter.cpp
RSX/GL/GLTexture.cpp
RSX/GL/GLVertexBuffers.cpp
RSX/GL/GLVertexProgram.cpp
RSX/GL/GLTextureCache.cpp
RSX/GL/OpenGL.cpp
)
if(TARGET 3rdparty_vulkan)
target_sources(rpcs3_emu PRIVATE
RSX/VK/vkutils/barriers.cpp
RSX/VK/vkutils/buffer_object.cpp
RSX/VK/vkutils/chip_class.cpp
RSX/VK/vkutils/commands.cpp
RSX/VK/vkutils/data_heap.cpp
RSX/VK/vkutils/image.cpp
RSX/VK/vkutils/image_helpers.cpp
RSX/VK/vkutils/scratch.cpp
RSX/VK/vkutils/sync.cpp
RSX/VK/vkutils/memory.cpp
RSX/VK/vkutils/device.cpp
RSX/VK/vkutils/sampler.cpp
RSX/VK/vkutils/shared.cpp
RSX/VK/VKAsyncScheduler.cpp
RSX/VK/VKCommandStream.cpp
RSX/VK/VKCommonDecompiler.cpp
RSX/VK/VKCompute.cpp
RSX/VK/VKDMA.cpp
RSX/VK/VKDraw.cpp
RSX/VK/VKFormats.cpp
RSX/VK/VKFragmentProgram.cpp
RSX/VK/VKFramebuffer.cpp
RSX/VK/VKGSRender.cpp
RSX/VK/VKHelpers.cpp
RSX/VK/VKMemAlloc.cpp
RSX/VK/VKOverlays.cpp
RSX/VK/VKPipelineCompiler.cpp
RSX/VK/VKPresent.cpp
RSX/VK/VKProgramPipeline.cpp
RSX/VK/VKQueryPool.cpp
RSX/VK/VKRenderPass.cpp
RSX/VK/VKRenderTargets.cpp
RSX/VK/VKResolveHelper.cpp
RSX/VK/VKResourceManager.cpp
RSX/VK/VKShaderInterpreter.cpp
RSX/VK/VKTexture.cpp
RSX/VK/VKVertexBuffers.cpp
RSX/VK/VKVertexProgram.cpp
RSX/VK/VKTextureCache.cpp
)
endif()
target_link_libraries(rpcs3_emu
PUBLIC
3rdparty::ffmpeg
3rdparty::opengl 3rdparty::stblib
3rdparty::vulkan 3rdparty::glew
3rdparty::libusb 3rdparty::wolfssl
PRIVATE
3rdparty::xxhash
)
if(APPLE)
check_function_exists(clock_gettime HAVE_CLOCK_GETTIME)
if (${HAVE_CLOCK_GETTIME})
target_compile_definitions(rpcs3_emu PUBLIC -DHAVE_CLOCK_GETTIME)
endif()
endif()
if(USE_PRECOMPILED_HEADERS)
if(COMMAND target_precompile_headers)
target_precompile_headers(rpcs3_emu PRIVATE "${RPCS3_SRC_DIR}/stdafx.h")
else()
# Setup cotire
option(UNITY_BUILD_EMU "Use unity build for rpcs3_emu target" OFF)
set_target_properties(rpcs3_emu PROPERTIES
COTIRE_CXX_PREFIX_HEADER_INIT "${RPCS3_SRC_DIR}/stdafx.h"
COTIRE_ADD_UNITY_BUILD ${UNITY_BUILD_EMU})
cotire(rpcs3_emu)
endif()
endif()