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36 lines
1.0 KiB
C++
36 lines
1.0 KiB
C++
#pragma once
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#include <Utilities/dynamic_library.h>
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#include <string>
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#include "ps3emu_api_enums.h"
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#include "ps3emu_api_structs.h"
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class ps3emu_api
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{
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utils::dynamic_library m_library;
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public:
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ps3emu_api() = default;
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ps3emu_api(const std::string &path);
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unsigned int(*get_api_version)() = nullptr;
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ps3emu_api_error_code(*initialize)(const ps3emu_api_initialize_callbacks *callbacks) = nullptr;
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ps3emu_api_error_code(*destroy)() = nullptr;
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ps3emu_api_error_code(*get_version_string)(char *dest_buffer, int dest_buffer_size) = nullptr;
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ps3emu_api_error_code(*get_version_number)(int *version_number) = nullptr;
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ps3emu_api_error_code(*get_name_string)(char *dest_buffer, int dest_buffer_size) = nullptr;
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ps3emu_api_error_code(*load_elf)(const char *path) = nullptr;
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ps3emu_api_error_code(*set_state)(ps3emu_api_state state) = nullptr;
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ps3emu_api_error_code(*get_state)(ps3emu_api_state *state) = nullptr;
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bool load(const std::string &path);
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bool loaded() const;
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void close();
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explicit operator bool() const;
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};
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