rpcs3/Utilities/Thread.h
2014-10-16 23:34:17 +04:00

125 lines
2.4 KiB
C++

#pragma once
static std::thread::id main_thread;
class NamedThreadBase
{
std::string m_name;
std::condition_variable m_signal_cv;
std::mutex m_signal_mtx;
public:
std::atomic<bool> m_tls_assigned;
NamedThreadBase(const std::string& name) : m_name(name), m_tls_assigned(false)
{
}
NamedThreadBase() : m_tls_assigned(false)
{
}
virtual std::string GetThreadName() const;
virtual void SetThreadName(const std::string& name);
void WaitForAnySignal(u64 time = 1);
void Notify();
};
NamedThreadBase* GetCurrentNamedThread();
void SetCurrentNamedThread(NamedThreadBase* value);
class ThreadBase : public NamedThreadBase
{
protected:
std::atomic<bool> m_destroy;
std::atomic<bool> m_alive;
std::thread* m_executor;
mutable std::mutex m_main_mutex;
ThreadBase(const std::string& name);
~ThreadBase();
public:
void Start();
void Stop(bool wait = true, bool send_destroy = true);
bool Join() const;
bool IsAlive() const;
bool TestDestroy() const;
virtual void Task() = 0;
};
class thread
{
std::string m_name;
std::thread m_thr;
public:
thread(const std::string& name, std::function<void()> func);
thread(const std::string& name);
thread();
public:
void start(std::function<void()> func);
void detach();
void join();
bool joinable() const;
};
class waiter_map_t
{
// TODO: optimize (use custom lightweight readers-writer lock)
std::mutex m_mutex;
struct waiter_t
{
u64 signal_id;
NamedThreadBase* thread;
};
std::vector<waiter_t> m_waiters;
std::string m_name;
struct waiter_reg_t
{
const u64 signal_id;
NamedThreadBase* const thread;
waiter_map_t& map;
waiter_reg_t(waiter_map_t& map, u64 signal_id);
~waiter_reg_t();
};
bool is_stopped(u64 signal_id);
public:
waiter_map_t(const char* name) : m_name(name) {}
// wait until waiter_func() returns true, signal_id is an arbitrary number
template<typename WT> __forceinline void wait_op(u64 signal_id, const WT waiter_func)
{
// check condition
if (waiter_func()) return;
// register waiter
waiter_reg_t waiter(*this, signal_id);
while (true)
{
// wait for 1 ms or until signal arrived
waiter.thread->WaitForAnySignal(1);
if (is_stopped(signal_id)) break;
if (waiter_func()) break;
}
}
// signal all threads waiting on waiter_op() with the same signal_id (signaling only hints those threads that corresponding conditions are *probably* met)
void notify(u64 signal_id);
};