PS3 emulator/debugger
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Fabian Schaffert 4185c1e422 Fixes segfault described in #794
Fixes bug in sys_semaphore_create() when a NULL pointer address is
passed in sem or attr.

Fixes bug in sys_semaphore_get_value() when a NULL pointer address is
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2014-11-12 23:25:27 +01:00
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OpenAL GcmZcullInfo::Pack and removed 32-bit OAL dll 2014-06-07 04:22:29 +02:00
rpcs3 Fixes segfault described in #794 2014-11-12 23:25:27 +01:00
stblib
Utilities ARMv7: CMP_REG, LDR_IMM, LDR_LIT, STR_REG, SUB_REG 2014-11-02 18:50:20 +03:00
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CMakeLists.txt CMake: Improve to support build type. Default to release. 2014-07-11 02:46:10 +10:00
LICENSE
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RPCS3

Build Status

An open-source PlayStation 3 emulator/debugger written in C++.

You can find some basic information in the FAQ. For discussion about this emulator and PS3 emulation please visit the official forums.

Development

If you want to contribute please take a took at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.

Dependencies

Windows

Linux

  • Debian & Ubuntu: sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential

Mac OSX

  • Install with Homebrew: brew install glew wxwidgets
  • Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config

Building

To initialize the repository don't forget to execute git submodule update --init to pull the wxWidgets source.

  • Windows: Install Visual Studio 2013, Cmake, Python and select Add in the PATH variable for both. Then open the .SLN file, and press Build > Rebuild Solution.
  • Linux & Mac OSX: cd rpcs3 && cmake CMakeLists.txt && make && cd ../ Then run with cd bin && ./rpcs3