rpcs3/rpcs3/Input/keyboard_pad_handler.h
2021-08-26 05:01:16 +02:00

144 lines
4.8 KiB
C++

#pragma once
#include "util/types.hpp"
#include "Emu/Io/PadHandler.h"
#include <QWindow>
#include <QKeyEvent>
#include <string>
#include <vector>
#include <unordered_map>
enum mouse
{
move_left = 0x05555550,
move_right = 0x05555551,
move_up = 0x05555552,
move_down = 0x05555553,
wheel_up = 0x05555554,
wheel_down = 0x05555555,
wheel_left = 0x05555556,
wheel_right = 0x05555557
};
class keyboard_pad_handler final : public QObject, public PadHandlerBase
{
// Unique button names for the config files and our pad settings dialog
const std::unordered_map<u32, std::string> mouse_list =
{
{ Qt::NoButton , "" },
{ Qt::LeftButton , "Mouse Left" },
{ Qt::RightButton , "Mouse Right" },
{ Qt::MiddleButton , "Mouse Middle" },
{ Qt::BackButton , "Mouse Back" },
{ Qt::ForwardButton , "Mouse Fwd" },
{ Qt::TaskButton , "Mouse Task" },
{ Qt::ExtraButton4 , "Mouse 4" },
{ Qt::ExtraButton5 , "Mouse 5" },
{ Qt::ExtraButton6 , "Mouse 6" },
{ Qt::ExtraButton7 , "Mouse 7" },
{ Qt::ExtraButton8 , "Mouse 8" },
{ Qt::ExtraButton9 , "Mouse 9" },
{ Qt::ExtraButton10 , "Mouse 10" },
{ Qt::ExtraButton11 , "Mouse 11" },
{ Qt::ExtraButton12 , "Mouse 12" },
{ Qt::ExtraButton13 , "Mouse 13" },
{ Qt::ExtraButton14 , "Mouse 14" },
{ Qt::ExtraButton15 , "Mouse 15" },
{ Qt::ExtraButton16 , "Mouse 16" },
{ Qt::ExtraButton17 , "Mouse 17" },
{ Qt::ExtraButton18 , "Mouse 18" },
{ Qt::ExtraButton19 , "Mouse 19" },
{ Qt::ExtraButton20 , "Mouse 20" },
{ Qt::ExtraButton21 , "Mouse 21" },
{ Qt::ExtraButton22 , "Mouse 22" },
{ Qt::ExtraButton23 , "Mouse 23" },
{ Qt::ExtraButton24 , "Mouse 24" },
{ mouse::move_left , "Mouse MLeft" },
{ mouse::move_right , "Mouse MRight" },
{ mouse::move_up , "Mouse MUp" },
{ mouse::move_down , "Mouse MDown" },
{ mouse::wheel_up , "Wheel Up" },
{ mouse::wheel_down , "Wheel Down" },
{ mouse::wheel_left , "Wheel Left" },
{ mouse::wheel_right , "Wheel Right" },
};
public:
bool Init() override;
keyboard_pad_handler();
void SetTargetWindow(QWindow* target);
void processKeyEvent(QKeyEvent* event, bool pressed);
void keyPressEvent(QKeyEvent* event);
void keyReleaseEvent(QKeyEvent* event);
void mousePressEvent(QMouseEvent* event);
void mouseReleaseEvent(QMouseEvent* event);
void mouseMoveEvent(QMouseEvent* event);
void mouseWheelEvent(QWheelEvent* event);
bool eventFilter(QObject* target, QEvent* ev) override;
void init_config(cfg_pad* cfg) override;
std::vector<std::string> ListDevices() override;
void get_next_button_press(const std::string& /*padId*/, const pad_callback& /*callback*/, const pad_fail_callback& /*fail_callback*/, bool /*get_blacklist*/ = false, const std::vector<std::string>& /*buttons*/ = {}) override {}
bool bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device, u8 player_id) override;
void ThreadProc() override;
std::string GetMouseName(const QMouseEvent* event) const;
std::string GetMouseName(u32 button) const;
static QStringList GetKeyNames(const QKeyEvent* keyEvent);
static std::string GetKeyName(const QKeyEvent* keyEvent);
static std::string GetKeyName(const u32& keyCode);
static u32 GetKeyCode(const std::string& keyName);
static u32 GetKeyCode(const QString& keyName);
static int native_scan_code_from_string(const std::string& key);
static std::string native_scan_code_to_string(int native_scan_code);
protected:
void Key(const u32 code, bool pressed, u16 value = 255);
private:
QWindow* m_target = nullptr;
bool m_mouse_move_used = false;
bool m_mouse_wheel_used = false;
bool get_mouse_lock_state() const;
void release_all_keys();
std::vector<std::shared_ptr<Pad>> m_bindings;
std::vector<Pad> m_pads_internal; // Accumulates input until the next poll. Only used for user input!
// Button Movements
steady_clock::time_point m_button_time;
f32 m_analog_lerp_factor = 1.0f;
f32 m_trigger_lerp_factor = 1.0f;
// Stick Movements
steady_clock::time_point m_stick_time;
f32 m_l_stick_lerp_factor = 1.0f;
f32 m_r_stick_lerp_factor = 1.0f;
u8 m_stick_min[4] = { 0, 0, 0, 0 };
u8 m_stick_max[4] = { 128, 128, 128, 128 };
u8 m_stick_val[4] = { 128, 128, 128, 128 };
// Mouse Movements
steady_clock::time_point m_last_mouse_move_left;
steady_clock::time_point m_last_mouse_move_right;
steady_clock::time_point m_last_mouse_move_up;
steady_clock::time_point m_last_mouse_move_down;
int m_deadzone_x = 60;
int m_deadzone_y = 60;
double m_multi_x = 2;
double m_multi_y = 2.5;
// Mousewheel
steady_clock::time_point m_last_wheel_move_up;
steady_clock::time_point m_last_wheel_move_down;
steady_clock::time_point m_last_wheel_move_left;
steady_clock::time_point m_last_wheel_move_right;
};