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144 lines
4.8 KiB
C++
144 lines
4.8 KiB
C++
#pragma once
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#include "util/types.hpp"
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#include "Emu/Io/PadHandler.h"
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#include <QWindow>
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#include <QKeyEvent>
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#include <string>
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#include <vector>
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#include <unordered_map>
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enum mouse
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{
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move_left = 0x05555550,
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move_right = 0x05555551,
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move_up = 0x05555552,
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move_down = 0x05555553,
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wheel_up = 0x05555554,
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wheel_down = 0x05555555,
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wheel_left = 0x05555556,
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wheel_right = 0x05555557
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};
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class keyboard_pad_handler final : public QObject, public PadHandlerBase
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{
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// Unique button names for the config files and our pad settings dialog
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const std::unordered_map<u32, std::string> mouse_list =
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{
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{ Qt::NoButton , "" },
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{ Qt::LeftButton , "Mouse Left" },
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{ Qt::RightButton , "Mouse Right" },
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{ Qt::MiddleButton , "Mouse Middle" },
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{ Qt::BackButton , "Mouse Back" },
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{ Qt::ForwardButton , "Mouse Fwd" },
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{ Qt::TaskButton , "Mouse Task" },
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{ Qt::ExtraButton4 , "Mouse 4" },
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{ Qt::ExtraButton5 , "Mouse 5" },
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{ Qt::ExtraButton6 , "Mouse 6" },
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{ Qt::ExtraButton7 , "Mouse 7" },
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{ Qt::ExtraButton8 , "Mouse 8" },
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{ Qt::ExtraButton9 , "Mouse 9" },
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{ Qt::ExtraButton10 , "Mouse 10" },
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{ Qt::ExtraButton11 , "Mouse 11" },
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{ Qt::ExtraButton12 , "Mouse 12" },
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{ Qt::ExtraButton13 , "Mouse 13" },
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{ Qt::ExtraButton14 , "Mouse 14" },
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{ Qt::ExtraButton15 , "Mouse 15" },
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{ Qt::ExtraButton16 , "Mouse 16" },
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{ Qt::ExtraButton17 , "Mouse 17" },
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{ Qt::ExtraButton18 , "Mouse 18" },
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{ Qt::ExtraButton19 , "Mouse 19" },
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{ Qt::ExtraButton20 , "Mouse 20" },
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{ Qt::ExtraButton21 , "Mouse 21" },
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{ Qt::ExtraButton22 , "Mouse 22" },
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{ Qt::ExtraButton23 , "Mouse 23" },
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{ Qt::ExtraButton24 , "Mouse 24" },
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{ mouse::move_left , "Mouse MLeft" },
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{ mouse::move_right , "Mouse MRight" },
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{ mouse::move_up , "Mouse MUp" },
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{ mouse::move_down , "Mouse MDown" },
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{ mouse::wheel_up , "Wheel Up" },
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{ mouse::wheel_down , "Wheel Down" },
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{ mouse::wheel_left , "Wheel Left" },
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{ mouse::wheel_right , "Wheel Right" },
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};
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public:
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bool Init() override;
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keyboard_pad_handler();
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void SetTargetWindow(QWindow* target);
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void processKeyEvent(QKeyEvent* event, bool pressed);
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void keyPressEvent(QKeyEvent* event);
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void keyReleaseEvent(QKeyEvent* event);
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void mousePressEvent(QMouseEvent* event);
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void mouseReleaseEvent(QMouseEvent* event);
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void mouseMoveEvent(QMouseEvent* event);
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void mouseWheelEvent(QWheelEvent* event);
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bool eventFilter(QObject* target, QEvent* ev) override;
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void init_config(cfg_pad* cfg) override;
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std::vector<std::string> ListDevices() override;
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void get_next_button_press(const std::string& /*padId*/, const pad_callback& /*callback*/, const pad_fail_callback& /*fail_callback*/, bool /*get_blacklist*/ = false, const std::vector<std::string>& /*buttons*/ = {}) override {}
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bool bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device, u8 player_id) override;
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void ThreadProc() override;
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std::string GetMouseName(const QMouseEvent* event) const;
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std::string GetMouseName(u32 button) const;
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static QStringList GetKeyNames(const QKeyEvent* keyEvent);
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static std::string GetKeyName(const QKeyEvent* keyEvent);
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static std::string GetKeyName(const u32& keyCode);
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static u32 GetKeyCode(const std::string& keyName);
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static u32 GetKeyCode(const QString& keyName);
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static int native_scan_code_from_string(const std::string& key);
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static std::string native_scan_code_to_string(int native_scan_code);
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protected:
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void Key(const u32 code, bool pressed, u16 value = 255);
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private:
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QWindow* m_target = nullptr;
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bool m_mouse_move_used = false;
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bool m_mouse_wheel_used = false;
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bool get_mouse_lock_state() const;
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void release_all_keys();
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std::vector<std::shared_ptr<Pad>> m_bindings;
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std::vector<Pad> m_pads_internal; // Accumulates input until the next poll. Only used for user input!
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// Button Movements
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steady_clock::time_point m_button_time;
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f32 m_analog_lerp_factor = 1.0f;
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f32 m_trigger_lerp_factor = 1.0f;
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// Stick Movements
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steady_clock::time_point m_stick_time;
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f32 m_l_stick_lerp_factor = 1.0f;
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f32 m_r_stick_lerp_factor = 1.0f;
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u8 m_stick_min[4] = { 0, 0, 0, 0 };
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u8 m_stick_max[4] = { 128, 128, 128, 128 };
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u8 m_stick_val[4] = { 128, 128, 128, 128 };
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// Mouse Movements
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steady_clock::time_point m_last_mouse_move_left;
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steady_clock::time_point m_last_mouse_move_right;
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steady_clock::time_point m_last_mouse_move_up;
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steady_clock::time_point m_last_mouse_move_down;
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int m_deadzone_x = 60;
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int m_deadzone_y = 60;
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double m_multi_x = 2;
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double m_multi_y = 2.5;
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// Mousewheel
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steady_clock::time_point m_last_wheel_move_up;
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steady_clock::time_point m_last_wheel_move_down;
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steady_clock::time_point m_last_wheel_move_left;
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steady_clock::time_point m_last_wheel_move_right;
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};
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