rpcs3/Utilities/Thread.h
Nekotekina 3c2e0fff07 waiter_op() and waiter_signal() basis
Simplified signaling on condition variables without using them directly.
2014-10-11 01:33:57 +04:00

101 lines
2.2 KiB
C++

#pragma once
static std::thread::id main_thread;
class NamedThreadBase
{
std::string m_name;
std::condition_variable m_signal_cv;
std::mutex m_signal_mtx;
public:
std::atomic<bool> m_tls_assigned;
NamedThreadBase(const std::string& name) : m_name(name), m_tls_assigned(false)
{
}
NamedThreadBase() : m_tls_assigned(false)
{
}
virtual std::string GetThreadName() const;
virtual void SetThreadName(const std::string& name);
void WaitForAnySignal(u64 time = 1);
void Notify();
};
NamedThreadBase* GetCurrentNamedThread();
void SetCurrentNamedThread(NamedThreadBase* value);
class ThreadBase : public NamedThreadBase
{
protected:
std::atomic<bool> m_destroy;
std::atomic<bool> m_alive;
std::thread* m_executor;
mutable std::mutex m_main_mutex;
ThreadBase(const std::string& name);
~ThreadBase();
public:
void Start();
void Stop(bool wait = true, bool send_destroy = true);
bool Join() const;
bool IsAlive() const;
bool TestDestroy() const;
virtual void Task() = 0;
};
class thread
{
std::string m_name;
std::thread m_thr;
public:
thread(const std::string& name, std::function<void()> func);
thread(const std::string& name);
thread();
public:
void start(std::function<void()> func);
void detach();
void join();
bool joinable() const;
};
// for internal use (checks if Emu is stopped)
bool waiter_is_stopped(const char* func_name, u64 signal_id);
// for internal use
void waiter_register(u64 signal_id, NamedThreadBase* thread);
// for internal use
void waiter_unregister(u64 signal_id, NamedThreadBase* thread);
// wait until waiter_func() returns true, signal_id is arbitrary number
template<typename WT> static __forceinline void waiter_op(const char* func_name, u64 signal_id, const WT waiter_func)
{
if (waiter_func()) return;
NamedThreadBase* thread = GetCurrentNamedThread();
waiter_register(signal_id, thread);
while (true)
{
thread->WaitForAnySignal(1);
if (waiter_is_stopped(func_name, signal_id)) break;
if (waiter_func()) break;
}
waiter_unregister(signal_id, thread);
}
// signal all threads waiting on waiter_op() with the same signal_id (signaling only hints those threads that corresponding conditions are *probably* met)
void waiter_signal(u64 signal_id);